Difference between revisions of "RunGunJumpGun"
From PCGamingWiki, the wiki about fixing PC games
m (Update template usage.) |
(→Video settings: - I added a method that could reduce the speed of the game by reducing the frame-rate, to make the game easier.) |
||
Line 82: | Line 82: | ||
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
− | |borderless windowed notes = | + | |borderless windowed notes = The built-in option called '''Fullscreen''' is a '''Borderless Fullscreen Windowed''' mode. To enable true fullscreen mode, the {{code|-window-mode exclusive}} [[Glossary:Command line arguments|command line argument]] must be used. |
|anisotropic = n/a | |anisotropic = n/a | ||
|anisotropic notes = | |anisotropic notes = | ||
Line 93: | Line 93: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = false | |120 fps = false | ||
− | |120 fps notes = Frame-locked at 60 FPS.<ref>{{Refurl|url=https://steamcommunity.com/games/440550/announcements/detail/816663857637383275|title=RunGunJumpGun :: Little Update|date=2019-03-05}}</ref> | + | |120 fps notes = Frame-locked at 60 FPS.<ref>{{Refurl|url=https://steamcommunity.com/games/440550/announcements/detail/816663857637383275|title=RunGunJumpGun :: Little Update|date=2019-03-05}}</ref><br><br>This game could be forced to use higher refreshed rates, but the gameplay would be too fast. Alternatively, the game's speed could be reduced by lowering the frame-rate. This will make the motion of the game slower. Some people may wish to use this method to make the game easier, so the steps are written below:<br><br>Step 1:<br>Exclusive Fullscreen mode must be enabled, by using the {{code|-window-mode exclusive}} [[Glossary:Command line arguments|command line argument]]. <br><br>Step 2:<br>In the Nvidia graphics driver, click "Manage 3D Settings", then click "Program Settings", then click "Add" and add this game's "rungunjumpgun.exe" file, then scroll to the "Vertical Sync" section and click it, then click "Off".<br><br>Step 3:<br>Then scroll to the "Max Frame Rate" option and click it, then click "On", and set it to "30 FPS".<br><br>For people who are curious about trying higher frame-rates, even though the game would be too fast to enjoy, simply set the option of "Step 3" to a higher number, like "120", instead of "30". |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = |
Revision as of 02:54, 21 August 2021
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
ThirtyThree | |
Publishers | |
Gambitious Digital Entertainment | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | August 31, 2016 |
macOS (OS X) | August 31, 2016[citation needed] |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Humble Store | ||||
Mac App Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\ThirtyThree Games\RunGunJumpGun\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/440550/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\440550\remote\savegame.json |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/440550/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2 | 7 |
Processor (CPU) | 2 GHz Dual Core | 2.5 GHz Dual Core |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | DirectX 10 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.8 | |
Processor (CPU) | Intel Core 2 Duo 2 GHz | Intel Core i5 |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Shader model 3.0 support |
Notes
- ↑ Unity engine build: 5.3.4f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/440550/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (440550) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Baronsmoki on 2019-03-05