Difference between revisions of "Axis & Allies (2004)"
From PCGamingWiki, the wiki about fixing PC games
(added GameSpy key point) |
(added Network section (most details unknown)) |
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|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = unknown | ||
+ | |local play players = | ||
+ | |local play notes = | ||
+ | |lan play = true | ||
+ | |lan play players = | ||
+ | |lan play notes = | ||
+ | |online play = true | ||
+ | |online play players = | ||
+ | |online play notes = | ||
+ | |local co-op = | ||
+ | |local co-op players = | ||
+ | |local co-op notes = | ||
+ | |lan co-op = | ||
+ | |lan co-op players = | ||
+ | |lan co-op notes = | ||
+ | |online co-op = | ||
+ | |online co-op players = | ||
+ | |online co-op notes = | ||
+ | |hot-seat = unknown | ||
+ | |hot-seat players = | ||
+ | |hot-seat notes = | ||
+ | |asynchronous = true | ||
+ | |asynchronous notes = Play by email. | ||
+ | }} | ||
+ | |||
+ | {{Network/Connections | ||
+ | |matchmaking = | ||
+ | |matchmaking notes = | ||
+ | |p2p = true | ||
+ | |p2p notes = | ||
+ | |dedicated = unknown | ||
+ | |dedicated notes = | ||
+ | |self-hosting = unknown | ||
+ | |self-hosting notes = | ||
+ | |direct ip = true | ||
+ | |direct ip notes = | ||
+ | }} | ||
+ | |||
+ | {{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = 5860, 6900 | ||
+ | |upnp = | ||
}} | }} | ||
Revision as of 04:43, 7 June 2014
Developers | |
---|---|
TimeGate Studios | |
Publishers | |
Atari | |
Release dates | |
Windows | November 2, 2004 |
Warnings
Key points
- GameSpy online server browser will stop working on May 31, 2014 due to GameSpy services being shut down.
General information
- Official developer site
- Official series site
- Axis & Allies Megasite - A fansite dedicated to Axis & Allies RTS
Availability
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video settings
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | GameSpy services have been shut down;[1] see GameSpy for workarounds. | ||
Asynchronous multiplayer | Play by email. |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 5860, 6900 |
- Universal Plug and Play (UPnP) support status is unknown.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | ME, 2000, XP |
Processor (CPU) | Intel Pentium III 1.5 GHz | Intel Pentium IV 2 GHz |
System memory (RAM) | ||
Hard disk drive (HDD) | 1.4 GB | |
Video card (GPU) | 64 MB of VRAM DirectX 9 compatible | 128 MB of VRAM |