Difference between revisions of "Nephise Begins"
From PCGamingWiki, the wiki about fixing PC games
(→Audio settings: surround info) |
(→Video settings: hdr false, Vert-, frame rate cap removed, AF) |
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Line 70: | Line 70: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= {{term|Vert-}} |
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = {{term|Vert-}}, increase FOV to compensate. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
Line 83: | Line 83: | ||
|borderless windowed = true | |borderless windowed = true | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = always on |
− | |anisotropic notes = | + | |anisotropic notes = High level of AF is always present. |
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = | |antialiasing notes = | ||
Line 91: | Line 91: | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = Frame rate | + | |120 fps notes = Frame rate cap was removed in January 2020 update, used to be 60 fps. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown |
Revision as of 00:23, 15 March 2020
Developers | |
---|---|
Tonguç Bodur | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | April 24, 2017 |
Nephise | |
---|---|
Nephise | 2017 |
Nephise Begins | 2017 |
Nephise: Ascension | 2018 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\NephiseBegins\Saved\SaveGames\Settings.sav |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/628950/pfx/[Note 2] |
Save game data location
- The game does not have save/load feature.
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/628950/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
Russian | ||||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 10, 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core 2 Duo 2.0 GHz AMD Athlon 64 X2 2.0 GHz |
Quad-core Intel or AMD processor, 2.5 GHz or faster |
System memory (RAM) | 6 GB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Nvidia GeForce GT 750 Ti AMD Radeon HD 7850 2 GB of VRAM DirectX 10 compatible | Nvidia GeForce GTX 970 AMD Radeon R9 390X DirectX 11 compatible |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.24[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (628950) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Mastan on 2020-01-22