Difference between revisions of "Dungeon Defenders"
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Revision as of 02:40, 10 March 2014
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Developers | |
---|---|
Trendy Entertainment | |
Publishers | |
Reverb Publishing | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | October 19, 2011 |
macOS (OS X) | March 15, 2012 |
Linux | December 19, 2012 |
Warnings
Dungeon Defenders | |
---|---|
Dungeon Defenders | 2011 |
Dungeon Defenders Eternity | 2014 |
Dungeon Defenders II | 2017 |
Dungeon Defenders: Awakened | 2020 |
Key points
- DRM-free version uses GameSpy for multi-player.
- The OS X and Linux versions of the game do not have a launcher, making certain features not easily configurable.
General information
Availability
- DLC is only available for the Steam version.
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/65800/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/65800/pfx/[Note 1] |
- This game follows the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Syncs save games. |
Video settings
Input settings
Audio settings
Issues fixed
Configuration tweaks
Instructions |
---|
Section: [SystemSettings]
Setting Name | Better Quality Setting | High Quality Setting | Best Quality Setting | Notes |
---|---|---|---|---|
Trilinear | True | N/A | N/A | This entry will need to be manually entered - Ex. Trilinear=True |
UseVsync | True | N/A | N/A | Forces Vertical sync (Vsync) |
Fullscreen | True | N/A | N/A | Forces full screen mode |
MaxAnisotropy | Default | 12 | 16 | none |
MaxMultisamples | Default | 4 | 16 | none |
bEnableBranchingPCFShadows | True | N/A | N/A | none |
bAllowBetterModulatedShadows | True | N/A | N/A | none |
bEnableForegroundShadowsOnWorld | True | N/A | N/A | none |
bEnableForegroundSelfShadowing | True | N/A | N/A | none |
ParticleLODBias | -1 | N/A | N/A | none |
Section: [TextureStreaming]
Setting Name | Better Quality Setting | Notes |
---|---|---|
PoolSize | 320 | none |
HysteresisLimit | 20 | none |
DropMipLevelsLimit | 16 | none |
StopIncreasingLimit | 12 | none |
StopStreamingLimit | 8 | none |
MinEvictSize | 12 | none |
MinFudgeFactor | 0.5 | none |
FudgeFactorIncreaseRateOfChange | 0.5 | none |
FudgeFactorDecreaseRateOfChange | -0.4 | none |
MinRequestedMipsToConsider | 11 | none |
MinTimeToGuaranteeMinMipCount | 0 | none |
MaxTimeToGuaranteeMinMipCount | 0 | none |
UseTextureFileCache | True | none |
LoadMapTimeLimit | 4.0 | none |
LightmapStreamingFactor | 0.04 | none |
MaxLightmapRadius | 2000.0 | none |
AllowStreamingLightmaps | False | none |
Full Screen Split-Screen With Dual Monitors
Instructions |
---|
Connectivity Issues
- You may receive a message "Connection to host has been lost". This is a misleading error message indicating that you do not have DLC owned by the host.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7 |
Processor (CPU) | 1 GHz Dual-core | Quad core Intel or AMD Phenom Quad core |
System memory (RAM) | ||
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | ATI x1300 nVidia GeForce 6200 256 MB of VRAM | ATI HD4350 nVidia GeForce 100M |
Controller | Xbox 360 controller |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.3 | |
Processor (CPU) | 1.3 GHz Intel | |
System memory (RAM) | ||
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | 256 MB of VRAM OpenGL 2.1 compatible Shader model 3 support |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | 2 GHz | |
System memory (RAM) | ||
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | ATI Radeon HD 2400 NVIDIA GeForce 7600 OpenGL 2.1 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/65800/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (65800) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.