Difference between revisions of "FIFA World Cup 98"
From PCGamingWiki, the wiki about fixing PC games
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|vsync = hackable | |vsync = hackable | ||
|vsync notes = Can be forced using 3dfx wrapper. | |vsync notes = Can be forced using 3dfx wrapper. | ||
+ | |oculus rift = unknown | ||
+ | |oculus rift notes = | ||
+ | |high frame rate = unknown | ||
+ | |high frame rate notes = | ||
+ | |color blind = unknown | ||
+ | |color blind notes = | ||
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Revision as of 08:37, 6 February 2014
Developers | |
---|---|
EA Canada | |
Publishers | |
Electronic Arts | |
Release dates | |
Windows | April 30, 1998 |
FIFA World Cup | |
---|---|
Subseries of FIFA | |
World Cup Soccer: Italia '90 | 1990 |
World Cup USA '94 | 1994 |
World Cup 98 | 1998 |
2002 FIFA World Cup | 2002 |
2006 FIFA World Cup | 2006 |
Not to be confused with FIFA: Road to World Cup 98.
Key points
- Installing on 64-bit systems requires a workaround. See Installing on 64-bit versions of Windows.
Availability
- Game is unavailable in digital distribution. Only rare 2nd hand copies are available.
Essential improvements
nGlide wrapper
FIFA World Cup 98 supports multiple rendering methods (Software Rendering, Direct3D and 3dfx). However, due to compatibility issues, it's recommended to use nGlide 3dfx wrapper.
Instructions |
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Game data
Configuration file(s) location
Template:Game data/row
System | Location |
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Save game data location
Template:Game data/row
System | Location |
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Video settings
Input settings
Audio settings
Issues fixed
Installing on 64-bit versions of Windows
Instructions |
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Issues fixed
Black screen
Instructions |
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Instructions |
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System requirements
Windows | ||
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Minimum | ||
Operating system (OS) | 95, 98 | |
Processor (CPU) | Pentium 166 MHz | |
System memory (RAM) | ||
Hard disk drive (HDD) | 120 MB | |
Video card (GPU) | SVGA, True Color |