Difference between revisions of "James Bond 007: Nightfire"
From PCGamingWiki, the wiki about fixing PC games
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Unofficial patch increases FOV on widescreen at [[#Patches|unofficial patch]]. Menu and some HUD elements may be stretched. |
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Unofficial patch supports ultra widescreen FOV (nvidia surround/eyefinity). [[#Patches|unofficial patch]] |
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = hackable |
− | |fov notes = Default is 76 horizontal degrees. | + | |fov notes = Default is 76 horizontal degrees. Requires [[#Patches|unofficial patch]]. Can be changed with console command r_fieldofview if AutoFov=no in ironsights.ini |
|windowed = hackable | |windowed = hackable | ||
|windowed notes = Only borderless available. Added in [[#Patches|unofficial patch]]. | |windowed notes = Only borderless available. Added in [[#Patches|unofficial patch]]. | ||
Line 84: | Line 84: | ||
|borderless windowed notes = Added in [[#Patches|unofficial patch]]. | |borderless windowed notes = Added in [[#Patches|unofficial patch]]. | ||
|anisotropic = false | |anisotropic = false | ||
− | |anisotropic notes = | + | |anisotropic notes = Defaults to 4x |
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = | |antialiasing notes = | ||
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|oculus rift = unknown | |oculus rift = unknown | ||
|oculus rift notes = | |oculus rift notes = | ||
− | |120hz = | + | |120hz = true |
|120hz notes = | |120hz notes = | ||
|color blind = false | |color blind = false |
Revision as of 05:39, 2 January 2014
Template:Infobox game/row/osxporter
Cover image missing, please upload it | |
Developers | |
---|---|
Gearbox Software | |
Publishers | |
Electronic Arts | |
Engines | |
GoldSrc | |
Release dates | |
Windows | November 28, 2002 |
macOS (OS X) | June 21, 2004 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
- The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.
James Bond 007 | |
---|---|
James Bond 007: A View to a Kill | 1985 |
James Bond 007: Goldfinger | 1986 |
007: Licence to Kill | 1989 |
James Bond 007: The Stealth Affair | 1990 |
The Spy Who Loved Me | 1990 |
James Bond 007: Nightfire | 2002 |
007: Quantum of Solace | 2008 |
GoldenEye: Source (unofficial mod) | 2009 |
James Bond 007: Blood Stone | 2010 |
007 Legends | 2012 |
Availability
- The game is not available in digital distribution.
Essential improvements
Patches
- Patch 1.1 - this patch fixes few crashes and minor bugs present in singleplayer portion of the game. It also adds 2 new maps to multiplayer mode.
- Unofficial Patch 5.67 - adds many new options (such as windowed mode or mouse accelration), fixes bugs, improves netcode etc.
Skip intro videos
Instructions |
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Game data
Save game location
Configuration files location
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video settings
Vertical sync (Vsync)
Instructions |
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Input settings
Mouse acceleration
Instructions |
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Audio settings
Other information
Enable developer console
Instructions |
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System requirements
Windows | ||
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Minimum | Recommended | |
Operating system (OS) | 98 / Me / 2000 / XP | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 675MB | 1.4GB |
Video card (GPU) | Direct 3D compatible 32MB of VRAM DirectX 8.1 compatible | 64MB of VRAM |