Difference between revisions of "Outlast"
From PCGamingWiki, the wiki about fixing PC games
(updated FOV and AA with links to fix sections; moved FPS, motion blur and texture fixes to improvements section) |
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|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
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|anisotropic = true | |anisotropic = true | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = hackable |
− | |antialiasing notes = | + | |antialiasing notes = Off by default; see [[#Anti-aliasing (AA)|Anti-aliasing (AA)]]. |
|vsync = true | |vsync = true | ||
|vsync notes = It includes an Option to Enable or Disable Vertical Sync. | |vsync notes = It includes an Option to Enable or Disable Vertical Sync. | ||
}} | }} | ||
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===[[Field of view (FOV)]]=== | ===[[Field of view (FOV)]]=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Custom FOV by editing OLGame.ini}} | {{Fixbox/fix|Custom FOV by editing OLGame.ini}} | ||
− | # | + | # Open <code>%USERPROFILE%\My Documents\My Games\Outlast\OLGame\Config\OLGame.ini</code> |
− | # | + | # Change <code>DefaultFOV</code> and <code>RunningFOV</code> to the setting you want. |
− | + | {{ii}} If you want to to maintain the zooming out effect ensure the new value for <code>RunningFOV</code> is higher than <code>DefaultFOV</code>. | |
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− | <code> | ||
− | <code> | ||
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}} | }} | ||
− | + | ===[[Anti-aliasing (AA)]]=== | |
− | ===[[ | ||
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Enable Antialiasing by editing OLSystemSettings.ini}} | {{Fixbox/fix|Enable Antialiasing by editing OLSystemSettings.ini}} | ||
− | # | + | # Open <code>%USERPROFILE%\My Documents\My Games\Outlast\OLGame\Config\OLSystemSettings.ini</code> |
− | |||
# Locate the code <code>"MaxMultiSamples=1" and "bAllowD3D9MSAA=False"</code>. | # Locate the code <code>"MaxMultiSamples=1" and "bAllowD3D9MSAA=False"</code>. | ||
# '''Change it to:''' | # '''Change it to:''' | ||
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<code>bAllowD3D9MSAA=True</code> | <code>bAllowD3D9MSAA=True</code> | ||
(In "MaxMultiSamples=" you can use 2, 4, or 8) | (In "MaxMultiSamples=" you can use 2, 4, or 8) | ||
+ | }} | ||
+ | ==Input settings== | ||
+ | {{Input Settings | ||
+ | |key_remap = unknown | ||
+ | |key_remap_notes = | ||
+ | |acceleration_option = unknown | ||
+ | |acceleration_option_notes = | ||
+ | |controller_support = true | ||
+ | |controller_support_notes = | ||
}} | }} | ||
+ | ==Audio settings== | ||
+ | {{Audio settings | ||
+ | |separate volume = unknown | ||
+ | |separate volume notes = | ||
+ | |surround sound = unknown | ||
+ | |surround sound notes = | ||
+ | |subtitles = true | ||
+ | |subtitles notes = | ||
+ | |closed captions = unknown | ||
+ | |closed captions notes = | ||
+ | |mute on focus lost = unknown | ||
+ | |mute on focus lost notes = | ||
+ | |eax support = | ||
+ | |eax support notes = | ||
+ | }} | ||
− | === | + | ==Improvements== |
+ | ===Unlock frame rate=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Remove Frames per Second Cap by editing OLEngine.ini}} | {{Fixbox/fix|Remove Frames per Second Cap by editing OLEngine.ini}} | ||
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<code>MaxSmoothedFrameRate=0</code> | <code>MaxSmoothedFrameRate=0</code> | ||
(In "MinSmoothedFrameRate" and "MaxSmoothedFrameRate" you can write whatever you want) | (In "MinSmoothedFrameRate" and "MaxSmoothedFrameRate" you can write whatever you want) | ||
− | |||
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}} | }} | ||
− | + | ===Increase texture resolution=== | |
− | === | ||
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Get Better Texture Resolution by editing OLEngine.ini}} | {{Fixbox/fix|Get Better Texture Resolution by editing OLEngine.ini}} | ||
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<code>MaxProcBuildingLODLightingTextureSize=1024</code> | <code>MaxProcBuildingLODLightingTextureSize=1024</code> | ||
(In "MaxProcBuildingLODColorTextureSize" and "MaxProcBuildingLODLightingTextureSize" you can write 1024, 2048 or other Values) | (In "MaxProcBuildingLODColorTextureSize" and "MaxProcBuildingLODLightingTextureSize" you can write 1024, 2048 or other Values) | ||
− | |||
}} | }} | ||
− | + | ===Remove motion bur=== | |
− | === | ||
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Remove Motion Blur by editing OLSystemSettings.ini}} | {{Fixbox/fix|Remove Motion Blur by editing OLSystemSettings.ini}} | ||
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<code>MotionBlurPause=False</code> | <code>MotionBlurPause=False</code> | ||
<code>MotionBlurSkinning=0</code> | <code>MotionBlurSkinning=0</code> | ||
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}} | }} | ||
Revision as of 13:01, 5 September 2013
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
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Red Barrels | |
General information
Availability
Game data
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Field of view (FOV)
Instructions |
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Anti-aliasing (AA)
Instructions |
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Input settings
Audio settings
Improvements
Unlock frame rate
Instructions |
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Increase texture resolution
Instructions |
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Remove motion bur
Instructions |
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