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Difference between revisions of "Qbeh-1: The Atlas Cube"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
m (→‎Input settings: updated template usage)
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|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
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|invert controller y-axis  = true
 
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts           = unknown
+
|xbox prompts              = unknown
|button prompts notes     =  
+
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = unknown
 +
|other controllers notes  =  
 +
|other button prompts     = unknown
 +
|other button prompts notes=  
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
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|steam input api          = unknown
 
|steam input api          = unknown
 
|steam input api notes    =  
 
|steam input api notes    =  
|light bar support        = unknown
+
|steam input presets      = unknown
|light bar support notes   =  
+
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =  
 
}}
 
}}
  

Revision as of 04:31, 9 April 2018

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Qbeh-1: The Atlas Cube
Qbeh-1: The Atlas Cube cover
Developers
Liquid Flower
Publishers
Digital Tribe
Engines
Unity 4[Note 1]
Release dates
Windows May 15, 2014
macOS (OS X) May 15, 2014[citation needed]

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)

Game data

Gameplay settings.
Gameplay settings.

Configuration file(s) location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Liquid Flower\Qbeh_1\
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/252550/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Liquid Flower\Qbeh_1\
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/252550/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Video settings
Video settings

Template:Video settings

Field of view (FOV)

Set FOV wider than 90°[citation needed]
  1. Set the in-game FOV slider to 90° and quit the game.
  2. Go to Decimal to Hexadecimal Converter.
  3. Type in a decimal value between 180 and 255 and click convert.
  4. Remember the converted hex value.
  5. Go to the configuration file(s) location.
  6. Open settings with a hex editor such as HxD.
  7. Find the hex values 66 6F 76 06 00 00 00 06 00 00 B4.
  8. Replace B4 with the hex value you got earlier.
  9. Save the changes and close the file.

Notes

Opening the options menu will undo the custom FOV.

Input settings

Input settings
Input settings

Template:Input settings

Audio settings

Audio settings
Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

VR support

Headsets State Notes
SteamVR
Oculus VR (LibOVR)
DK2 only. Use the rift_beta beta. [2] LibOVRWrapper might work for this game.
Windows Mixed Reality
OSVR
Devices
Tracked motion controllers
Traditional controller
Keyboard/Mouse

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista
Processor (CPU) 2 GHz (or 4 GHz for CPUs like Celeron/Duron)
System memory (RAM) 2 GB
Hard disk drive (HDD) 3000 MB
Video card (GPU) integrated or very low budget cards may not work
DirectX 9.0c compatible
macOS (OS X)
Minimum
Operating system (OS) Snow Leopard 10.6.3
Processor (CPU) 2 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 3000 MB
Video card (GPU) 258 MB of VRAM
OpenGL 2.0 compatible

Notes

  1. Unity engine build: 4.3.4f1[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Vetle on 2017-06-02
  2. VR-mode guide! Rift DK2