Difference between revisions of "Glossary:Ultra-widescreen"
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Revision as of 02:33, 24 February 2018
Size comparison between an ultra-widescreen (21:9) monitor and a standard widescreen (16:9) monitor.
Graphics and video
Resolutions
Video settings
- Field of view (FOV)
- Windowed / borderless fullscreen
- Anisotropic filtering (AF)
- Anti-aliasing (AA)
- High-fidelity upscaling
- Vertical sync (Vsync)
- Frame rate (FPS)
- High dynamic range (HDR)
- Ray tracing (RT)
- Color blind mode
Hardware
For a list of games, see List of games that support ultra-widescreen.
Key points
- Ultra-widescreen is a term applied to widescreen resolutions that apply a 64:27 (marketed as 21:9) aspect ratio;[1] in contrast to the more widely supported 16:9.
- The most common resolution supported is 2560x1080.[2]
More information
- Aspect ratio (Wikipedia)
- Philips Cinema 21:9 TV (Wikipedia)
- 21:9 & Ultra-Wide Gaming (WSGF)
- List of ultra-widescreen monitors (WSGF)
Properties
Advantages
- Allows to see more of the game world at once.
- Removes letterboxing from the top and bottom of the screen while watching films and cutscenes in certain games.
- Ability to split the screen into two or four segments while working.[3]
Disadvantages
- Aspect ratio not recognized by storage and transmission standards.[5]
- Many games, especially older or lower budget titles, either do not support ultrawide resolution or simply stretch a 16:9 image to fit the screen instead of giving a true ultrawide image.
Game support and fixes
Widescreen Gaming Forum (WSGF)
- The WSGF have recently introduced a new set of medals relating to a game's support for the ultra-widescreen 21:9 aspect ratio.
- Similarly, the site also contains information on how to force individual games to support the ratio.
- This information has now been implemented into the PCGamingWiki video settings table.
- The vast majority of games have yet to be rated by the WSGF for their ultra-widescreen support.
PCGamingWiki icons
- PCGamingWiki uses icons in the video settings table to illustrate the level of ultra-widescreen support awarded to a game by the WSGF.
Gold | Silver | Limited | Unsupported | Incomplete/Unknown | |
---|---|---|---|---|---|
Icon |
|||||
Description |
Equivalent to an A-grade from the WSGF. The game has received a perfect score from the WSGF for its UW support, and is 'Ultra-Widescreen Certified'. | Equivalent to a B-grade from the WSGF. The game is without major flaws in its UW support, but has at least one blemish that prevents a perfect score. | Equivalent to a C-grade from the WSGF. The game has some level of UW support but has significant practical issues. | Equivalent to an unsupported grade from the WSGF. The game may be unplayable in UW, or the image may be stretched to fit the window. | Equivalent to an incomplete or unknown grade from the WSGF. Analysis of the game's UW support has not yet been completed. |
References
- ↑ Wikipedia:Philips Cinema 21:9 TV
- ↑ http://www.pcgamer.com/2013/04/10/aspect-ratios-of-love-can-219-be-a-new-standard-for-gaming/
- ↑ http://www.flatpanelshd.com/news.php?subaction=showfull&id=1347957562
- ↑ http://www.wsgf.org/dr/crysis-3/en
- ↑ Wikipedia:Aspect ratio (image)#Previous and currently used aspect ratios