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Difference between revisions of "Dark Void"

From PCGamingWiki, the wiki about fixing PC games
m (→‎Video settings: updated template usage)
(more debug controls that work, some minor fixes and few settings)
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===Patches===
 
===Patches===
{{ii}} Two patches are available for the game's Physx engine; [http://physxinfo.com/news/1727/dark-void-benchmark-and-physx-patch-available/ main Physx patch] and [http://physxinfo.com/news/2251/dark-void-physx-system-software-patch/ second Physx patch]. Retail version of Dark Void requires the main PhysX patch to be applied firstly.
+
{{ii}} Two patches are available for the game's Physx engine; [http://physxinfo.com/news/1727/dark-void-benchmark-and-physx-patch-available/ main Physx patch] and [http://physxinfo.com/news/2251/dark-void-physx-system-software-patch/ second Physx patch]. Retail version of Dark Void requires the main PhysX patch to be applied first.
  
 
===Skip intro videos===
 
===Skip intro videos===
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{{Fixbox/fix|Change additional video settings|ref={{cn|date=August 2017}}}}
 
{{Fixbox/fix|Change additional video settings|ref={{cn|date=August 2017}}}}
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
# Open <code>SkyEngine.ini</code>.
+
# Open <code>SkyEngine.ini</code> with a text editor.
# Change the setting values under <code>SystemSettings</code> to your liking.
+
# Change the setting values under <code>SystemSettings</code> to your liking:
* <code>MotionBlur=True</code>
 
 
* <code>DepthOfField=True</code> - Disabling depth of field also disables bloom and god rays.
 
* <code>DepthOfField=True</code> - Disabling depth of field also disables bloom and god rays.
* <code>Distortion=True</code> - Screen distortion effect when the player gets hurt (this setting doesn't influence the color change effect).
+
* <code>Distortion=True</code> - Screen distortion effect when the player gets hurt (this doesn't influence the color change effect).
 
* <code>Fullscreen=True</code> - Toggles fullscreen/window mode.
 
* <code>Fullscreen=True</code> - Toggles fullscreen/window mode.
 
* <code>MaxAnisotropy=4</code> - Anisotropic filtering quality can be set to 0, 2, 4, 8 or 16.
 
* <code>MaxAnisotropy=4</code> - Anisotropic filtering quality can be set to 0, 2, 4, 8 or 16.
 
* <code>Godrays=True</code>
 
* <code>Godrays=True</code>
 
* <code>FilmGrain=True</code>
 
* <code>FilmGrain=True</code>
 +
* <code>MotionBlur=True</code>
 
}}
 
}}
  
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{{Input settings
 
{{Input settings
 
|key remap                = true
 
|key remap                = true
|key remap notes          =  
+
|key remap notes          =
 
|acceleration option      = false
 
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
Line 155: Line 155:
 
|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
 
|controller sensitivity    = true
 
|controller sensitivity    = true
Line 184: Line 184:
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = true
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
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{{Fixbox/fix|Enable debug controls|ref=<ref>[http://www.neogaf.com/forum/showpost.php?p=77471781&postcount=214 The NeoGAF Screenshotter's Compendium Thread - Dark Void]</ref>}}
 
{{Fixbox/fix|Enable debug controls|ref=<ref>[http://www.neogaf.com/forum/showpost.php?p=77471781&postcount=214 The NeoGAF Screenshotter's Compendium Thread - Dark Void]</ref>}}
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
# Open <code>SkyInput.ini</code>.
+
# Open <code>SkyInput.ini</code> with a text editor.
 
# Change <code>DebugBindings</code> to <code>Bindings</code> to enable a control. Changing the value under <code>Name</code> changes the input key.
 
# Change <code>DebugBindings</code> to <code>Bindings</code> to enable a control. Changing the value under <code>Name</code> changes the input key.
 +
* <code>DebugBindings=(Name="G",Command="god")</code> - Toggles God mode.
 +
* <code>DebugBindings=(Name="I",Command="ToggleInvisible")</code> - Toggles invisibility.
 +
* <code>DebugBindings=(Name="M",Command="allammo")</code> - Gives full ammo.
 
* <code>DebugBindings=(Name="O",Command="Slomo 0.5")</code> - Changes the game speed (another key needs to be set to 1.0 to restore the original speed).
 
* <code>DebugBindings=(Name="O",Command="Slomo 0.5")</code> - Changes the game speed (another key needs to be set to 1.0 to restore the original speed).
* <code>DebugBindings=(Name="B",Command="ToggleHud")</code> - Toggles HUD rendering on/off.
+
* <code>DebugBindings=(Name="B",Command="ToggleHud")</code> - Toggles HUD rendering.
 
* <code>DebugBindings=(Name="NumPadOne",Command="FOV 60")</code> - Can be used to change the FOV to a custom value, but it gets reset to a small value after cutscenes. Default is around 65.
 
* <code>DebugBindings=(Name="NumPadOne",Command="FOV 60")</code> - Can be used to change the FOV to a custom value, but it gets reset to a small value after cutscenes. Default is around 65.
 
* <code>DebugBindings=(Name="F5",Command="tiledshot 4")</code> - Takes a high resolution screenshot (7680x4320) and stores it in <code>{{P|userprofile}}\Documents\My Games\Airtight\Dark Void\SkyGame\ScreenShots\</code>
 
* <code>DebugBindings=(Name="F5",Command="tiledshot 4")</code> - Takes a high resolution screenshot (7680x4320) and stores it in <code>{{P|userprofile}}\Documents\My Games\Airtight\Dark Void\SkyGame\ScreenShots\</code>

Revision as of 20:28, 29 August 2017

Dark Void
Dark Void cover
Developers
Airtight Games
Publishers
Capcom
Engines
Unreal Engine 3
Release dates
Windows January 19, 2010
Dark Void guide on StrategyWiki
Dark Void on Wikipedia

Warnings

For Games for Windows - LIVE on Windows 8 or later, install the latest Games for Windows - LIVE software.
Dark Void
Dark Void 2010
Dark Void Zero 2010

Key points

A standalone Dark Void Physx benchmark is available for download.

General information

Dark Void Website
MobyGames page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Requires online activation
SecuROM PA DRM.
Windows
Amazon.com
DRM-free
Windows
GamersGate
Requires online activation
SecuROM PA DRM.
Windows
Gamesplanet logo.svg
DRM details are not known
Windows
Incorrect store name. See here for available options.
Icon overlay.png
Windows
Green Man Gaming
Icon overlay.png
Windows
Steam
Icon overlay.png
Requires online activation
Additional SecuROM PA DRM.
Windows

Demo

A demo is available; here, here or here. It includes the level Into The Void.

Essential improvements

Patches

Two patches are available for the game's Physx engine; main Physx patch and second Physx patch. Retail version of Dark Void requires the main PhysX patch to be applied first.

Skip intro videos

Instructions

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/45710/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/45710/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Video settings menu.
Video settings menu.

Template:Video settings

Field of view (FOV)

The Dark Void plugin for Flawless Widescreen can change the base FOV by -20 to +20, but this can be modified to get a much wider FOV.
Instructions

Additional video settings

Instructions

Input settings

Controls settings menu.
Controls settings menu.

Template:Input settings

Audio settings

Audio settings menu.
Audio settings menu.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

Debug controls

Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel 2.4 GHz
AMD 2.0 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce 7900
ATI Radeon HD 3850

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References