Difference between revisions of "Frontlines: Fuel of War"
From PCGamingWiki, the wiki about fixing PC games
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'''General information''' | '''General information''' | ||
{{mm}} [http://steamcommunity.com/app/9460/discussions/ Steam Community Discussions] | {{mm}} [http://steamcommunity.com/app/9460/discussions/ Steam Community Discussions] | ||
− | |||
{{mm}} [http://community.frontlines.com/forums/-frontlines-pc Official forums] PC section | {{mm}} [http://community.frontlines.com/forums/-frontlines-pc Official forums] PC section | ||
Revision as of 06:45, 8 July 2017
Cover image missing, please upload it | |
Developers | |
---|---|
Kaos Studios | |
Publishers | |
THQ | |
Nordic Games | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | February 25, 2008 |
Key points
- Requires the NVIDIA PhysX Legacy System Software.
- Multiplayer master server is offline.
General information
- Steam Community Discussions
- Official forums PC section
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9460/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9460/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
Instructions |
---|
Windowed
Instructions |
---|
Vertical sync (Vsync)
Instructions |
---|
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 64 | |||
Online play | 64 | Possible to connect over IP via console. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | Dedicated Server software is available. | |
Direct IP | Open the console and enter open followed by the IP and port. |
Issues fixed
Crash on startup - OpenAL
- The game includes an outdated version of
openal32.dll
which may crash the game.
Instructions |
---|
Game doesn't launch
- This game needs an older PhysX version no longer included in the latest PhysX System Software.
Instructions |
---|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | Requires the NVIDIA PhysX Legacy System Software. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista | |
Processor (CPU) | Intel Pentium 2.8HT or AMD Athlon 2800+ | Intel Core 2 E6400 (2.13GHz) or AMD X2 5000+ |
System memory (RAM) | 768 MB/1 GB for Vista | 1.5 GB |
Hard disk drive (HDD) | 12 GB | 12 GB |
Video card (GPU) | Nvidia 6800GT (SM3) or ATI X800XT (SM2) with Latest applicable video drivers | Nvidia 8600GTX or ATI X2600 with Latest applicable video drivers |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/9460/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (9460) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.