Difference between revisions of "Streets of Rogue"
From PCGamingWiki, the wiki about fixing PC games
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows| | + | {{Game data/row|Windows|{{p|userprofile}}\AppData\LocalLow\Streets of Rogue\Streets of Rogue\}} |
− | {{Game data/row|OS X| | + | {{Game data/row|OS X|~/Library/ApplicationSupport/unity.streetsofrogue.streetsofrogue}} |
− | {{Game data/row|Linux| | + | {{Game data/row|Linux|{{p|home}}/.config/unity3d/Streets of Rogue/Streets of Rogue/}} |
}} | }} | ||
{{XDG|unknown}} | {{XDG|unknown}} | ||
Line 38: | Line 38: | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows| | + | {{Game data/row|Windows|{{p|userprofile}}\AppData\LocalLow\Streets of Rogue\Streets of Rogue\}} |
− | {{Game data/row|OS X| | + | {{Game data/row|OS X|~/Library/ApplicationSupport/unity.streetsofrogue.streetsofrogue}} |
− | {{Game data/row|Linux| | + | {{Game data/row|Linux|{{p|home}}/.config/unity3d/Streets of Rogue/Streets of Rogue/}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |steam cloud = | + | |gog galaxy = |
+ | |gog galaxy notes = | ||
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = true | ||
|steam cloud notes = | |steam cloud notes = | ||
+ | |uplay = | ||
+ | |uplay notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
Revision as of 12:33, 6 May 2017
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Developers | |
---|---|
Matt Dabrowski | |
Publishers | |
tinyBuild | |
Release dates | |
Windows | Early access |
macOS (OS X) | Early access |
Linux | Early access |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Spanish | ||||
Russian | ||||
Simplified Chinese | ||||
Brazilian Portuguese | ||||
Korean |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | |||
LAN play | 4 | |||
Online play | 4 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Dual-Core Intel or AMD processor | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 300 MB | |
Video card (GPU) | DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6 | |
Processor (CPU) | Intel Dual-Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 300 MB | |
Video card (GPU) | DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | Intel Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 300 MB | |
Video card (GPU) | DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities |