Difference between revisions of "Silent Hill 2: Director's Cut"
From PCGamingWiki, the wiki about fixing PC games
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|1=Open Task Manager and stop [https://msdn.microsoft.com/en-us/library/windows/desktop/cc185680(v=vs.85).aspx SENS] service|ref={{CN|date=October 2016}}}} | {{Fixbox/fix|1=Open Task Manager and stop [https://msdn.microsoft.com/en-us/library/windows/desktop/cc185680(v=vs.85).aspx SENS] service|ref={{CN|date=October 2016}}}} | ||
+ | }} | ||
+ | |||
+ | ===Fixed white textures, missing fog, slow transitions and loop sound=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|This patch fixes several bugs using WineD3D for Windows. Also includes a modified .exe that fixes the loop sound and sets one core automatically.|ref={{cn|date=November 2016}}}} | ||
+ | }} | ||
+ | # Download [http://www25.zippyshare.com/v/98HNSBNK/file.html Silent Hill 2 WineD3D for Windows patch]. | ||
+ | # Paste the files d3d.dll, libwine.dll and wined3d.dll into the game's directory. | ||
+ | # Paste and replace the old sh2pc.exe with the new patched file into the game's directory. | ||
+ | # Run the game. | ||
}} | }} | ||
Revision as of 01:43, 11 November 2016
Template:Infobox game/row/winporter
Developers | |
---|---|
Team Silent | |
Publishers | |
Konami | |
Release dates | |
Windows | December 2, 2002 |
Silent Hill | |
---|---|
Silent Hill 2: Director's Cut | 2002 |
Silent Hill 3 | 2003 |
Silent Hill 4: The Room | 2004 |
Silent Hill: Homecoming | 2008 |
Silent Hill: The Arcade (unofficial port) | 2014 |
Silent Hill 2 | 2024 |
Key points
- Can only run stably on a single core: for European Director's Cut version (superior version), use Silent Hill 2 Widescreen Fix. For North American version (inferior version), use Modern Compatibility Fix.
- The PC version adds improved flashlight lighting, the ability to save at any time during the game, swap weapons without opening the menu, and a movie gallery.
- Atmospheric fog and the shadowing are much simpler and less refined than the PlayStation 2 version.[1]
- Audio is compressed and lacks detail in comparison to the PlayStation 2 version.[2]
- FMVs suffer significantly in quality compared to the other versions.[3]
- Frame rate is capped at 30 FPS. See Frame rate (FPS) to raise frame rate cap.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Released on 3 CDs. |
- There are two versions, the North American version and European Director's Cut version. If the title screen lacks "Director's Cut" on it, it's the North American version. Both versions include the extra scenario Born from a Wish along with an extra UFO ending.
Essential improvements
Silent Hill 2 Widescreen Fix
- A D3D8 wrapper for the European Director's Cut version which adds some fixes and new features.
Silent Hill 2 Fog Fix
- A fix that improves fog quality and allows for custom fog settings.
- For Widescreen Fix compatibility, see Install Fog Fix alongside Widescreen Fix.
Silent Hill 2 FMV Enhancement Pack
- A widescreen FMV enhancement pack with improved quality and upscaled resolution over the original PC version's FMVs.
sh2proxy
- A deprecated D3D8 wrapper for the European Director's Cut version with similar features to the Silent Hill 2 Widescreen Fix.
Silent Hill 2 Modern Compatibility Fix
- A fix that allows higher resolutions (excluding 4K) and easier anti-aliasing application (at the cost of some glitches). Only use this for the North American version.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
-
settings.ini
stores video and audio settings,options.ini
stores gameplay and volume settings, andlanguage.ini
stores language settings.
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
- For non-letterboxed cutscenes use Widescreen Fix, or otherwise use Cutscene letterbox fix.
- It is highly recommended to set the Brightness Level in-game to 3 to get the most contrast.
Windowed
Instructions |
---|
Anti-aliasing (AA)
- Driver-level AA may not be supported by default.
Instructions |
---|
Frame rate (FPS)
- Changing the frame rate may cause sound bugs when shooting and reloading some weapons.
Instructions |
---|
Instructions |
---|
Input settings
Controller support
- A fix is required for the game to recognize XInput triggers and D-pad when assigning controls.
Instructions |
---|
Audio settings
- May require DirectSound3D restoration software to restore hardware-accelerated 3D sound functionality on Windows Vista and later.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Russian |
Issues unresolved
Flashlight illuminates objects and monsters behind James
- There is a minor flashlight glitch where the flashlight will illuminate objects and monsters behind James - there is no known fix.
Issues fixed
Textures are replaced with white texture
Instructions |
---|
Windows 10 fullscreen with borders
Instructions |
---|
Slow screen transition speeds at higher resolutions
Instructions[citation needed] |
---|
Graphic settings are reverted after force closing
Instructions[citation needed] |
---|
Weird lines across the screen
Instructions |
---|
"Insert a disc" message in the ending
Instructions |
---|
Game hangs at startup
Instructions |
---|
Instructions |
---|
Fixed white textures, missing fog, slow transitions and loop sound
Instructions |
---|
- Download Silent Hill 2 WineD3D for Windows patch.
- Paste the files d3d.dll, libwine.dll and wined3d.dll into the game's directory.
- Paste and replace the old sh2pc.exe with the new patched file into the game's directory.
- Run the game.
}}
Other information
Make James run without slowing down
Instructions |
---|
Install Fog Fix alongside Widescreen Fix
Instructions |
---|
Add icon to executable file
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, 2000, ME, XP | |
Processor (CPU) | AMD Athlon - 700 MHz Intel Pentium - 700 MHz |
AMD Athlon - 1 GHz Intel Pentium - 1 GHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 1.8 GB | 2.3 GB |
Video card (GPU) | 32 MB of VRAM DirectX 8.1 compatible | 64 MB of VRAM |