Difference between revisions of "Day of Defeat"
From PCGamingWiki, the wiki about fixing PC games
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− | |120 fps = | + | |120 fps = hackable |
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Revision as of 15:49, 9 December 2016
Developers | |
---|---|
Valve Corporation | |
Publishers | |
Activision | |
Valve Corporation | |
Engines | |
GoldSrc | |
Release dates | |
Windows | August 4, 2000 |
macOS (OS X) | March 13, 2013 |
Linux | March 13, 2013 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Day of Defeat | |
---|---|
Day of Defeat | 2003 |
Day of Defeat: Source | 2005 |
General information
- Day of Defeat Wiki
- GitHub Issue Tracker for Day of Defeat and other GoldSrc-based games
- Steam Community Discussions
- Steam Users' Forums
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Green Man Gaming | ||||
Steam |
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Borderless fullscreen windowed
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
- For more information, see the "Half-Life Dedicated Server" section of our GoldSrc article.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 32 | |||
Online play | 32 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Use connect [IP address here] in the console. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 6003, 7002, 27010, 27015, 27025 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | Lost with Linux update.[1] |
OpenGL | 2.1 | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | |
Multiplayer | WON (retail) Steamworks (Steam) |
Console commands
- Games running on the GoldSrc engine can utilize GoldSrc Engine Console Commands for various tasks.
- The console is enabled by default in GoldSrc games, press ~ to open it.
Day of Defeat Classic v3.1
- Day of Defeat became an official Valve mod and was released as version 1.0. Prior to this Day of Defeat saw a number of revisions ultimately leading up to the final pre-official version of 3.1. With the release of 1.0 many of the gameplay elements changed and previously popular maps were removed from the game.
- Because of the niche nature of playing this version most game sessions are organized through the DoD 3.1 steam community group.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | 500 MHz | 800 MHz |
System memory (RAM) | 96 MB | 128 MB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | 16 MB of VRAM | 32 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | Snow Leopard 10.6.3 | |
Processor (CPU) | ||
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | NVIDIA GeForce 8 ATI X1600 Intel HD 3000 |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | Dual-core from Intel at 2.8 GHz Dual-core from AMD at 2.8 GHz |
|
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | NVIDIA GeForce 8600/9600GT ATI/AMD Radeaon HD2600/3600 OpenGL 2.1 compatible |
|
Sound (audio device) | OpenAL Compatible Sound Card | |
Other | (Graphic Drivers: nVidia 310, AMD 12.11) |