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Day of Defeat: Source

From PCGamingWiki, the wiki about fixing PC games
Day of Defeat: Source
Day of Defeat: Source cover
Developers
Valve Corporation
Engines
Original Source 2006[citation needed]
Current Source 2013 Multiplayer
Release dates
Windows September 26, 2005
macOS (OS X) July 13, 2010
Linux March 13, 2013
Reception
Metacritic 80
Taxonomy
Monetization One-time game purchase
Modes Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter
Art styles Realistic
Themes Europe, World War II
Series Day of Defeat
Day of Defeat: Source on HowLongToBeat
Day of Defeat: Source on IGDB
Day of Defeat: Source guide on StrategyWiki
Day of Defeat: Source on MobyGames
Day of Defeat: Source on Wikipedia
Day of Defeat
Day of Defeat 2003
Day of Defeat: Source 2005

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Day of Defeat: Source is a multiplayer first-person action, FPS and shooter game in the Day of Defeat series.

General information

Day of Defeat Wiki
GitHub Issue Tracker for Day of Defeat: Source and other Source-based games
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
All versions require Steam DRM.

Essential improvements

Skip intro videos

Use -novid command line argument[citation needed]

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\dod\cfg[Note 1]
macOS (OS X)
Linux $HOME/.steam/Steam/SteamApps/common/Day of Defeat Source/dod/
This game does not follow the XDG Base Directory Specification on Linux.

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Menus may be too small at higher resolutions. Actual gameplay HUD and UI scales properly.
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See Borderless fullscreen windowed.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Up to 8x MSAA
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Double buffered [1]
60 FPS and 120+ FPS
300 FPS cap by default. With console, can change fps_max up to 1000; use 0 for uncapped framerate.
High dynamic range display (HDR)
Rendered image uses SDR color space. In-game HDR option refers only to HDR Rendering.

Borderless fullscreen windowed

-window -noborder[citation needed]
  1. Find Day of Defeat: Source in your Steam Library
  2. Right-click the game name
  3. Select Properties
  4. Select Set Launch Options...
  5. Input -window -noborder
  6. Press OK
  7. Launch the game

Input

In-game key map settings.
In-game key map settings.
In-game mouse/gamepad settings.
In-game mouse/gamepad settings.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Over-all game volume and separate music slider.
Surround sound
7.1, 5.1 surround sound, 4 speaker surround
Subtitles
Closed captions
Mute on focus lost
"Silence the audio while the game window is in the background" check box.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

In-game general multiplayer settings.
In-game general multiplayer settings.
In-game advanced multiplayer settings.
In-game advanced multiplayer settings.
For more information, see the "Source Dedicated Server" section of our Source engine article.

Multiplayer types

Type Native Players Notes
Local play
32 Versus
Use Nucleus Co-op.
LAN play
32 Versus
Online play
32 Versus

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Direct IP
Use connect [IP address here] in the console.

Ports

Protocol Port(s) and/or port range(s)
TCP 27014-27050
UDP 1200, 27000-27015
Universal Plug and Play (UPnP) support status is unknown.

VR support

Devices State Notes
Novint Falcon

Issues fixed

Purple and black broken textures

A generic fix for this issue can be found on our Source engine page.

Other information

API

Technical specs Supported Notes
Direct3D 9
OpenGL 2.1 OS X and Linux only.
Shader Model support 2, 3
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.
Linux

Middleware

Middleware Notes
Physics Havok Heavily modified variant.
Audio Miles Sound System 9.3a
Input SDL
Cutscenes Bink Video 1.99r
Multiplayer Steamworks

Mods

RCBot2

A mod that adds bots for single-player use.

Console commands

Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
Enabling the console in Source games[citation needed]
  1. Launch the game
  2. From the main menu select Options
  3. Select the Keyboard tab
  4. Click the Advanced button
  5. Check the box next to Enable developer console (~)
  6. Click Apply

Notes

Press ~ to open the console.
Some commands may first require you enabling sv_cheats. You can do so with sv_cheats 1.
Many servers will not allow you to play with cheats enabled, or will disable them upon entering the server.
Users without a US keyboard could experience some problems.

Launch options

View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
Enabling a launch parameter[citation needed]
  1. Find the game in your Steam Library
  2. Right-click the game name
  3. Select Properties
  4. Select Set Launch Options...
  5. Input your selected launch options and separate each command with a space
  6. Press OK
  7. Launch the game

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7
Processor (CPU) 1.7 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 3.8 GB
Video card (GPU) Requires support for SSE
DirectX 8.1 compatible
macOS (OS X)
Minimum
Operating system (OS) Leopard 10.5.8, Snow Leopard 10.6.3
Processor (CPU)
System memory (RAM) 1 GB
Hard disk drive (HDD)
Video card (GPU) Nvidia GeForce 8
ATI Radeon X1600
Intel HD 3000


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Black mesa vsync is double buffered - last accessed on 2024