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Difference between revisions of "Hatred"

From PCGamingWiki, the wiki about fixing PC games
(Several hacks no longer relevant with new patch. Optimization has been addressed though some AMD cards may have trouble. Placed update notes in references.)
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{{Infobox game/row/developer|Destructive Creations}}
 
{{Infobox game/row/developer|Destructive Creations}}
 
|publishers  =  
 
|publishers  =  
 +
{{Infobox game/row/publisher|Destructive Creations}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Unreal Engine 4}}
 
{{Infobox game/row/engine|Unreal Engine 4}}
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'''Key points'''
 
'''Key points'''
{{--}} Suffers from poor optimization.{{CN}}
 
  
 
'''General information'''
 
'''General information'''
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====Hacks====
 
====Hacks====
 
=====Improve Performance by Rendering at Low-res=====
 
In the Hatred\Saved\Config\WindowsNoEditor\GameUserSettings.ini file, add the following.  This value is the percentage of the resolution that will be rendered, i.e. 50 means 50%, 25 means 25%, 10 means 10%.  This will make the game look blocky but significantly improve performance.
 
 
<pre>
 
[ScalabilityGroups]
 
sg.ResolutionQuality=50
 
</pre>
 
 
  
 
=====Make Gamepad Y only perform "Execute/Switch Weapon", Never "Cycle Weapon"=====
 
=====Make Gamepad Y only perform "Execute/Switch Weapon", Never "Cycle Weapon"=====
Line 85: Line 76:
 
ActionMappings=(ActionName="ToggleObjectives",Key=Tab,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
 
ActionMappings=(ActionName="ToggleObjectives",Key=Tab,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
 
ActionMappings=(ActionName="Use",Key=Gamepad_FaceButton_Top,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
 
ActionMappings=(ActionName="Use",Key=Gamepad_FaceButton_Top,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
</pre>
 
 
 
=====Disable all postprocessing effects=====
 
Put this at the end of your Hatred\Saved\Config\WindowsNoEditor\GameUserSettings.ini file:
 
 
<pre>
 
[ScalabilityGroups]
 
sg.ResolutionQuality=100
 
sg.ViewDistanceQuality=3
 
sg.AntiAliasingQuality=3
 
sg.ShadowQuality=3
 
sg.PostProcessQuality=3
 
sg.TextureQuality=3
 
sg.EffectsQuality=3
 
</pre>
 
 
Set your Hatred\Saved\Config\WindowsNoEditor\Scalability.ini file to:
 
<pre>
 
[AntiAliasingQuality@3]
 
r.PostProcessAAQuality=0
 
r.MSAA.CompositingSampleCount=1
 
 
[ShadowQuality@3]
 
r.LightFunctionQuality=0
 
r.ShadowQuality=2
 
r.Shadow.CSM.MaxCascades=1
 
r.Shadow.MaxResolution=512
 
r.Shadow.RadiusThreshold=0.1
 
r.Shadow.DistanceScale=0.6
 
r.Shadow.CSM.TransitionScale=0
 
r.DistanceFieldShadowing=0
 
r.DistanceFieldAO=0
 
 
[PostProcessQuality@3]
 
r.AmbientOcclusionLevels=0
 
r.AmbientOcclusionRadiusScale=1.7
 
r.DepthOfFieldQuality=0
 
r.RenderTargetPoolMin=300
 
r.LensFlareQuality=0
 
r.SceneColorFringeQuality=0
 
r.BloomQuality=0
 
r.FastBlurThreshold=0
 
r.Upscale.Quality=1
 
r.TonemapperQuality=0
 
r.LightShaftQuality=0
 
 
[EffectsQuality@3]
 
r.TranslucencyLightingVolumeDim=24
 
r.RefractionQuality=0
 
r.SSR.Quality=0
 
r.SceneColorFormat=3
 
r.TranslucencyVolumeBlur=0
 
r.MaterialQualityLevel=0
 
r.SSS.Scale=0
 
r.SSS.SampleSet=0
 
 
</pre>
 
</pre>
  
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|vsync notes                =  
 
|vsync notes                =  
 
|high frame rate            = hackable
 
|high frame rate            = hackable
|high frame rate notes      = Capped at 62 FPS during gameplay; [[#Remove frame rate cap|can be changed]].
+
|high frame rate notes      = In game cap adjustable to 144[[#Remove frame rate cap|can be changed]].
 
|color blind                = false
 
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
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{{References}}
 
{{References}}
 +
http://steamcommunity.com/games/341940/announcements/detail/207511088500863530  Advanced options and optimizations added with patch

Revision as of 23:48, 17 June 2015

This page may require cleanup to meet basic quality standards. The specific problem is: Long INI files.. You can help by modifying the article. The discussion page may contain useful suggestions.
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Hatred
Hatred cover
Developers
Destructive Creations
Publishers
Destructive Creations
Engines
Unreal Engine 4
Release dates
Windows June 1, 2015
Hatred on Wikipedia

Key points

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Developer website
Icon overlay.png
Error: OS parameter cannot be empty
Incorrect store name. See here for available options.
DRM-free
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Steam
Icon overlay.png
Error: OS parameter cannot be empty

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/341940/pfx/[Note 1]

Hacks

Make Gamepad Y only perform "Execute/Switch Weapon", Never "Cycle Weapon"

Replace Hatred\Saved\Config\WindowsNoEditor\Input.ini with the following. Notice the Y key is now bound to "Execute" and "Use" and not "Gamepad_Y".

[/Script/Engine.InputSettings]
ActionMappings=(ActionName="ActivateWeapon1",Key=One,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="ActivateWeapon2",Key=Two,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="ActivateWeapon3",Key=Three,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="ActivateWeapon4",Key=Four,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Aim",Key=RightMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Crouch",Key=LeftControl,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Dodge",Key=SpaceBar,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Execute",Key=Q,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Fire",Key=LeftMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Gamepad_A",Key=Gamepad_FaceButton_Bottom,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Gamepad_B",Key=Gamepad_FaceButton_Right,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Gamepad_DPad_Down",Key=Gamepad_DPad_Down,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Gamepad_DPad_Left",Key=Gamepad_DPad_Left,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Gamepad_DPad_Right",Key=Gamepad_DPad_Right,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Gamepad_DPad_Up",Key=Gamepad_DPad_Up,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Gamepad_LB",Key=Gamepad_LeftShoulder,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Gamepad_LeftThumb",Key=Gamepad_LeftThumbstick,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Gamepad_LT",Key=Gamepad_LeftTrigger,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Gamepad_RB",Key=Gamepad_RightShoulder,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Gamepad_RT",Key=Gamepad_RightTrigger,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Gamepad_X",Key=Gamepad_FaceButton_Left,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Execute",Key=Gamepad_FaceButton_Top,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Kick",Key=F,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="MouseWheelDown",Key=MouseScrollDown,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="MouseWheelUp",Key=MouseScrollUp,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="ReloadWeapon",Key=R,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="ScreenshotPause",Key=Pause,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="ShowMenoPause",Key=Escape,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="ShowMenoPause",Key=Gamepad_Special_Right,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Sprint",Key=LeftShift,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="ThrowGrenade",Key=G,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="ToggleObjectives",Key=Gamepad_RightThumbstick,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="ToggleObjectives",Key=Tab,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
ActionMappings=(ActionName="Use",Key=Gamepad_FaceButton_Top,bShift=False,bCtrl=False,bAlt=False,bCmd=False)

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/341940/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

In-game graphics settings.
In-game graphics settings.

Template:Video settings

Remove frame rate cap

Instructions

Input settings

In-game control settings.
In-game control settings.
In-game controller settings.
In-game controller settings.

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
Italian
German
Spanish
Polish
Portuguese
Russian

System requirements

32-bit systems are not supported.
Windows
Minimum Recommended
Operating system (OS) Vista, 7, 8
Processor (CPU) Intel Core i5-750 2.6 GHz
AMD Phenom II X4 955 3.2 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce GTX 460
AMD Radeon HD 5850
1 GB of VRAM
DirectX 11 compatible

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

http://steamcommunity.com/games/341940/announcements/detail/207511088500863530 Advanced options and optimizations added with patch