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Difference between revisions of "Fobia - St. Dinfna Hotel"

From PCGamingWiki, the wiki about fixing PC games
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Revision as of 18:12, 16 September 2024

Fobia - St. Dinfna Hotel
Fobia - St. Dinfna Hotel cover
Developers
Pulsatrix Studios
Publishers
Maximum Games
Engines
Unreal Engine 4
Release dates
Windows June 28, 2022
Reception
Metacritic 71
OpenCritic 71
IGDB 73
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Puzzle, Survival horror
Art styles Stylized
Themes Contemporary, Detective/mystery, Horror, South America, Supernatural
Fobia - St. Dinfna Hotel on HowLongToBeat
Fobia - St. Dinfna Hotel on IGDB
Fobia - St. Dinfna Hotel on MobyGames

Fobia - St. Dinfna Hotel is a singleplayer first-person action, FPS, puzzle and survival horror game.

General information

Steam Community Discussions


Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None


Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Fobia\Saved\Config\WindowsNoEditor\GameUserSettings.ini
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1298140/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\Fobia\Saved\SaveGames
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1298140/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud
Saves. Up to 2.96 MB available.

Video

In-game Display Settings
In-game Display Settings
In-game Graphics Settings (1/2)
In-game Graphics Settings (1/2)
In-game Graphics Settings (2/2)
In-game Graphics Settings (2/2)

Graphics feature State Notes
Widescreen resolution
Letterbox during cutscenes.
Multi-monitor
Hor+. Only works in Windowed mode. Pillarbox during cutscenes.
Ultra-widescreen
Hor+. Letterbox during cutscenes.
4K Ultra HD
Letterbox during cutscenes.
Field of view (FOV)
Slider between 70-110°.
Windowed
Can also be windowed directly by doing Alt+ Enter.
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
TAA from "Low" to "Cinematic" quality.

Using DLSS will cause both AA methods to be disabled and greyed out.
High-fidelity upscaling
DLSS 2.0
Vertical sync (Vsync)
Triple buffered.
60 FPS and 120+ FPS
An optional in-game FPS limiter from 30 to 144 FPS is also available in "Display" settings.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
Ray tracing (RT)
Reflections[1]. Only available when launching the game in DirectX 12.
Color blind mode
Protanopia, Deuteranopia, and Tritanopia. Changes color for UIs and lights.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Remove Letterboxing/Pillarboxing during cutscenes

Install Lyall's fix
  1. Download FobiaStDinfnaHotel_SUWSF.zip on Github.
  2. Extract the contents of the zip file to <path-to-game>.

Input

In-game Controls Settings
In-game Controls Settings
In-game Input Settings
In-game Input Settings
In-game Controller Settings (Xbox)
In-game Controller Settings (Xbox)
In-game Controller Settings (Playstation)
In-game Controller Settings (Playstation)

Audio

In-game Audio Settings
In-game Audio Settings

Audio feature State Notes
Separate volume controls
Sliders for "Master Volume", "Sound Effects", "Voice", "Music", and "Menu".
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

In-game Language Settings
In-game Language Settings
Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Brazilian Portuguese
Russian
Latin American Spanish

Other information

API

Technical specs Supported Notes
Direct3D 11, 12
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio FMOD

System requirements

Windows
Minimum Recommended
Operating system (OS) 7, 8, 8.1, 10, 11
Processor (CPU) Intel Core i3 9100
AMD Ryzen 3 2300X
System memory (RAM) 4 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce GTX 960
AMD Radeon RX 6400
4 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Mygod on 2022-10-04
    In the description of the RTX setting.