Difference between revisions of "Overcooked!"
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+ | |notes = Fan - [https://p4g.cz/overcooked-cestina/ 1] | ||
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Latest revision as of 19:54, 10 September 2024
Developers | |
---|---|
Ghost Town Games | |
Publishers | |
Team17 | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | August 3, 2016 |
Reception | |
Metacritic | 81 |
OpenCritic | 79 |
IGDB | 82 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Direct control |
Genres | Action, Party game, Simulation, Time management |
Art styles | Cartoon |
Themes | Fantasy |
Series | Overcooked! |
Overcooked! | |
---|---|
Overcooked! | 2016 |
Overcooked! 2 | 2018 |
Overcooked! All You Can Eat | 2021 |
Overcooked! is a singleplayer and multiplayer bird's-eye view action, party game, simulation and time management game in the Overcooked! series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.co.uk | ||||
Epic Games Store | DRM-free when launched from the executable.[2] | |||
GamersGate | ||||
GOG.com | Gourmet Edition | |||
Green Man Gaming | ||||
Humble Store | ||||
Steam | ||||
Ubisoft Store | ||||
Origin (unavailable) | Gourmet Edition. |
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
The Lost Morsel |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\Ghost Town Games\Overcooked\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/448510/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Ghost Town Games\Overcooked\*.save |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/448510/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Origin | ||
Steam Cloud | ||
Ubisoft Connect |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Characters and camera movement is internally locked at 50 FPS.[3] | ||
High dynamic range display (HDR) | |||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | AutoHotkey may remap keys, useful for two players on non-QWERTY split keyboard | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | No mouse input. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Recommended | |
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Pause Menu doesn't work | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | One player on keyboard, other players on controllers possible. You may split controllers. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound Effects | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Czech | Fan - 1 | |||
French | ||||
German | ||||
Hungarian | Fan translation. | |||
Italian | ||||
Japanese | ||||
Russian | Fan translation. | |||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op, Versus |
||
LAN play | ||||
Online play | 4 | Co-op, Versus Use Parsec. |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Dual Core 2.4 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 750 MB | |
Video card (GPU) | Intel HD Graphics 4400 Nvidia GeForce 8800 GT AMD Radeon HD 6850 DirectX 11 compatible |
Notes
- ↑ Unity engine build: 5.5.0p1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/448510/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (448510) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Baronsmoki on 2019-04-18
- ↑ Verified by User:Aemony on 2019-09-01
- ↑ Is framerate fixed? :: Overcooked! 2 General Discussions - last accessed on May 2023