Difference between revisions of "Devastation"
From PCGamingWiki, the wiki about fixing PC games
m (General maintenance with AutoWikiBrowser in Bot mode) |
AlphaYellow (talk | contribs) |
||
Line 1: | Line 1: | ||
− | |||
{{Infobox game | {{Infobox game | ||
− | |cover = | + | |cover = Devastation (PC Cover).jpg |
|developers = | |developers = | ||
{{Infobox game/row/developer|Digitalo Studios}} | {{Infobox game/row/developer|Digitalo Studios}} | ||
Line 13: | Line 12: | ||
{{Infobox game/row/date|Windows|March 25, 2003}} | {{Infobox game/row/date|Windows|March 25, 2003}} | ||
{{Infobox game/row/date|Linux|May 1, 2003}} | {{Infobox game/row/date|Linux|May 1, 2003}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|devastation|62}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
− | + | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | |
− | {{Infobox game/row/taxonomy/modes | Multiplayer }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/perspectives | First-person }} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/genres | Action, FPS, Shooter }} |
− | {{Infobox game/row/taxonomy/genres | | + | {{Infobox game/row/taxonomy/art styles | Realistic }} |
− | |||
− | |||
− | {{Infobox game/row/taxonomy/art styles | }} | ||
{{Infobox game/row/taxonomy/themes | }} | {{Infobox game/row/taxonomy/themes | }} | ||
− | |||
|steam appid = | |steam appid = | ||
|gogcom id = | |gogcom id = | ||
|strategywiki = | |strategywiki = | ||
|mobygames = devastation | |mobygames = devastation | ||
− | |wikipedia = | + | |wikipedia = Devastation_(video_game) |
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
+ | }} | ||
+ | |||
+ | '''Key points''' | ||
+ | {{--}} Suffers from poor performance on Windows 8/8.1/10/11, due to their bad DirectDraw emulation. See [[#Issues fixed|Issues fixed]]. | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
Line 39: | Line 47: | ||
{{Availability/row| Retail | | disc | {{DRM|SafeDisc|v2}}. | | Windows }} | {{Availability/row| Retail | | disc | {{DRM|SafeDisc|v2}}. | | Windows }} | ||
}} | }} | ||
+ | {{ii}} This game is not available digitally. | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{p|userprofile\Documents}}\Devastation\ | + | {{Game data/config|Windows|{{p|userprofile\Documents}}\Devastation\*.ini}} |
{{Game data/config|Linux|}} | {{Game data/config|Linux|}} | ||
}} | }} | ||
+ | {{ii}} {{file|Devastation.ini}} contains general settings. | ||
+ | {{ii}} {{file|User.ini}} contains camera FOV, mouse, keyboard/controller bindings and other settings. | ||
{{XDG|unknown}} | {{XDG|unknown}} | ||
Line 62: | Line 73: | ||
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= See | + | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. |
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]]. |
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. |
− | |fov = | + | |fov = hackable |
− | |fov notes = Download | + | |fov notes = Download [https://community.pcgamingwiki.com/files/file/2476-devastation-custom-fov/ Devastation Custom FOV]. |
|windowed = hackable | |windowed = hackable | ||
− | |windowed notes = | + | |windowed notes = Toggle with {{key|ALT|Enter}}. See [[#Windowed|Windowed]]. |
|borderless windowed = unknown | |borderless windowed = unknown | ||
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = hackable | |anisotropic = hackable | ||
|anisotropic notes = Edit {{file|{{p|userprofile\Documents}}\Devastation\Devastation.ini}} and set <code>LevelOfAnisotropy=</code> under <code>[D3DDrv.D3DRenderDevice]</code> to a desired value (up to 16). | |anisotropic notes = Edit {{file|{{p|userprofile\Documents}}\Devastation\Devastation.ini}} and set <code>LevelOfAnisotropy=</code> under <code>[D3DDrv.D3DRenderDevice]</code> to a desired value (up to 16). | ||
− | |antialiasing = | + | |antialiasing = hackable |
− | |antialiasing notes = | + | |antialiasing notes = Use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo2]. |
− | |upscaling = | + | |upscaling = |
|upscaling tech = | |upscaling tech = | ||
|upscaling notes = | |upscaling notes = | ||
|vsync = hackable | |vsync = hackable | ||
− | |vsync notes = | + | |vsync notes = Off by default. To turn it on, see [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
+ | {{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix= | ||
+ | # Launch the game at least once then close it. | ||
+ | # Open {{file|[[#Game data|Devastation.ini]]}}. | ||
+ | # Go to the <code>[WinDrv.WindowsClient]</code> section. | ||
+ | # Set <code>FullscreenViewportX</code> and <code>FullscreenViewportY</code> to the desired resolution. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{--}} HUD is stretched. | ||
+ | {{--}} Some menu elements become cropped. | ||
+ | {{--}} Lower vertical FOV at wider aspect ratios (Vert-). Increase FOV to compensate, see [https://community.pcgamingwiki.com/files/file/2476-devastation-custom-fov/ Devastation Custom FOV]. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Windowed|Windowed]]=== | ||
+ | {{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>}}</ref>|fix= | ||
+ | # Launch the game at least once then close it. | ||
+ | # Open {{file|[[#Game data|Devastation.ini]]}}. | ||
+ | # Find the section <code>[WinDrv.WindowsClient]</code>. | ||
+ | # In that section, find an entry <code>WindowedViewportX=</code> and set its value to your desired window width. | ||
+ | # In that section, find an entry <code>WindowedViewportY=</code> and set its value to your desired window height. | ||
+ | # Set <code>StartupFullscreen=</code> to <code>False</code> to start the game in windowed mode. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
+ | {{Fixbox|description=Edit ini file|<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix= | ||
+ | # Launch the game at least once then close it. | ||
+ | # Open {{file|[[#Game data|Devastation.ini]]}}. | ||
+ | # Change the line <code>LevelOfAnisotropy=1</code> to any value desired (between 1 and 16). | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo2].|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix= | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ||
+ | {{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix= | ||
+ | # Launch the game at least once then close it. | ||
+ | # Open {{file|[[#Game data|Devastation.ini]]}}. | ||
+ | # Change the line <code>UseVSync=False</code> to <code>UseVSync=True</code>. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo2].|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix= | ||
}} | }} | ||
Line 98: | Line 152: | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = hackable |
− | |acceleration option notes = | + | |acceleration option notes = Enabled by default, see [[#Mouse acceleration|Mouse acceleration]] to disable it. |
|mouse sensitivity = true | |mouse sensitivity = true | ||
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Max of 10. For higher, see [[#Mouse sensitivity|Mouse sensitivity]]. |
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
− | |controller support = | + | |controller support = hackable |
− | |controller support notes = | + | |controller support notes = Set <code>UseJoystick=True</code> in {{file|[[#Game data|Devastation.ini]]}} under <code>[WinDrv.WindowsClient]</code>. |
|full controller = unknown | |full controller = unknown | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = hackable |
− | |controller remap notes = | + | |controller remap notes = Edit in {{file|[[#Game data|User.ini]]}}. |
− | |controller sensitivity = | + | |controller sensitivity = hackable |
− | |controller sensitivity notes= | + | |controller sensitivity notes= Edit in {{file|[[#Game data|User.ini]]}}. |
− | |invert controller y-axis = | + | |invert controller y-axis = hackable |
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= Edit in {{file|[[#Game data|User.ini]]}}. |
|xinput controllers = unknown | |xinput controllers = unknown | ||
|xinput controllers notes = | |xinput controllers notes = | ||
Line 156: | Line 210: | ||
|steam cursor detection = unknown | |steam cursor detection = unknown | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
+ | }} | ||
+ | |||
+ | |||
+ | ===[[Glossary:Mouse acceleration|Mouse acceleration]]=== | ||
+ | {{Fixbox|description=Edit ini file<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix= | ||
+ | # Launch the game at least once then close it. | ||
+ | # Open {{file|[[#Game data|User.ini]]}}. | ||
+ | # Change the line <code>MouseAccelThreshold=</code> to <code>0</code>. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} [Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Mouse#Sensitivity|Mouse sensitivity]]=== | ||
+ | {{Fixbox|description=Edit ini file<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix= | ||
+ | # Calculate your sensitivity for UT2004 on [http://www.mouse-sensitivity.com mouse-sensitivity.com]. | ||
+ | # Open {{file|[[#Game data|User.ini]]}}. | ||
+ | # Change the line <code>MouseSensitivity=</code> to the desired value. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} [Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity. | ||
+ | }} | ||
+ | |||
+ | ===Jerky/Uneven mouse movement=== | ||
+ | {{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix= | ||
+ | # Launch the game at least once then close it. | ||
+ | # Open {{file|[[#Game data|User.ini]]}}. | ||
+ | # Go to the following lines and change <code>6</code> to <code>0.1</code>:<br><pre><nowiki>MouseX=Count bXAxis | Axis aMouseX Speed=6</nowiki></pre><pre><nowiki>MouseY=Count bYAxis | Axis aMouseY Speed=6</nowiki></pre> | ||
+ | # Change the line <code>MouseSmoothingMode=</code> to {{code|1}} and <code>MouseSamplingTime=</code> to: | ||
+ | #* {{code|0.008}} for 125Hz polling rate | ||
+ | #* {{code|0.002}} for 500Hz polling rate | ||
+ | #* {{code|0.001}} for 1000Hz polling rate | ||
+ | # Change the line <code>MouseSensitivity=</code> to <code>50</code> in {{file|[[#Game data|User.ini]]}} (more or less, if needed to adjust). | ||
+ | # Open {{file|[[#Game data|Devastation.ini]]}}. | ||
+ | # Go to the <code><nowiki>[D3DDrv.D3DRenderDevice]</nowiki></code> section and change <code>ReduceMouseLag=</code> to False. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Opening the control settings in-game to adjust mouse sensitivity will reset the value to 10 or below, making aiming way too slow. | ||
}} | }} | ||
Line 161: | Line 253: | ||
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = | + | |separate volume notes = Music, Effects. |
|surround sound = true | |surround sound = true | ||
− | |surround sound notes = Up to 7.0 output with [[Glossary:Sound card#DirectSound hardware path|DirectSound3D restoration software]] or [[Glossary:Sound card#Set up OpenAL|OpenAL.]] | + | |surround sound notes = Up to 7.0 output with [[Glossary:Sound card#DirectSound hardware path|DirectSound3D restoration software]] or [[Glossary:Sound card#Set up OpenAL|OpenAL]]. See [[#Surround sound|Surround sound]]. |
|subtitles = true | |subtitles = true | ||
|subtitles notes = Located under '''Game''' settings. | |subtitles notes = Located under '''Game''' settings. | ||
Line 176: | Line 268: | ||
}} | }} | ||
{{ii}}''DefOpenAL32.dll'' works as DirectSound3D driver which can be used with [[DSOAL]] to restore EAX. | {{ii}}''DefOpenAL32.dll'' works as DirectSound3D driver which can be used with [[DSOAL]] to restore EAX. | ||
+ | |||
+ | ===[[Glossary:Surround sound|Surround sound]]=== | ||
+ | {{ii}} By default the game ouput to stereo on modern versions of Windows. This will force the game to use the system OpenAL device as ouput and restore surround sound. | ||
+ | {{--}} Forcing the game to use system OpenAL device may lead to audio dropouts, missing and substituted audio samples. | ||
+ | |||
+ | {{Fixbox|description=Restore surround sound<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix= | ||
+ | # Launch the game at least once then close it. | ||
+ | # Open {{file|[[#Game data|Devastation.ini]]}}. | ||
+ | # Set <code>Use3DSound=True</code> and <code>UseDefaultDriver=False</code>, and save. | ||
+ | }} | ||
{{L10n|content= | {{L10n|content= | ||
Line 227: | Line 329: | ||
|udp = | |udp = | ||
|upnp = | |upnp = | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Poor performance on Windows 8/8.1/10/11=== | ||
+ | {{Fixbox|description=Install [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo2].}} | ||
+ | |||
+ | {{Fixbox|description=Use crosire's d3d8to9 wrapper|fix= | ||
+ | # Download {{file|d3d8.dll}} from [https://github.com/crosire/d3d8to9/releases here]. | ||
+ | # Place it in {{folder|{{p|game}}\System}}. | ||
+ | }} | ||
+ | |||
+ | ===Run the game at screen refresh rate=== | ||
+ | {{--}} Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set your monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 Hz or 144 Hz monitor. | ||
+ | |||
+ | {{Fixbox|description=Set fullscreen refresh rate<ref>{{Refcheck|user=AlphaYellow|date=2023-06-26}}</ref>|fix= | ||
+ | # Launch the game at least once then close it. | ||
+ | # Open {{file|[[#Game data|Devastation.ini]]}}. | ||
+ | # Find the line <code>DesiredRefreshRate=60</code>. | ||
+ | # Change the value to set your monitor's refresh rate. For example, 120 or 144. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Modifying any video options will undo the custom refresh rate. | ||
}} | }} | ||
Line 254: | Line 378: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
− | |windows arm app = | + | |windows arm app = |
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
− | |macos arm app = | + | |macos arm app = |
|macos app notes = | |macos app notes = | ||
|linux powerpc app = unknown | |linux powerpc app = unknown | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
− | |linux arm app = | + | |linux arm app = |
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 272: | Line 396: | ||
|physics = Karma | |physics = Karma | ||
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = OpenAL |
|audio notes = | |audio notes = | ||
|interface = | |interface = | ||
|interface notes = | |interface notes = | ||
− | |input = | + | |input = DirectInput |
|input notes = | |input notes = | ||
|cutscenes = | |cutscenes = |
Revision as of 00:30, 27 June 2023
Developers | |
---|---|
Digitalo Studios | |
ARUSH Entertainment | |
Publishers | |
ARUSH Entertainment | |
Groove Games | |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | March 25, 2003 |
Linux | May 1, 2003 |
Reception | |
Metacritic | 62 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Art styles | Realistic |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Key points
- Suffers from poor performance on Windows 8/8.1/10/11, due to their bad DirectDraw emulation. See Issues fixed.
Devastation is a singleplayer and multiplayer first-person action, FPS and shooter game.
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Devastation\*.ini |
Linux |
-
Devastation.ini
contains general settings. -
User.ini
contains camera FOV, mouse, keyboard/controller bindings and other settings.
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Devastation\Save\ |
Linux |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | Download Devastation Custom FOV. | ||
Windowed | Toggle with Alt+↵ Enter. See Windowed. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Edit %USERPROFILE%\Documents\Devastation\Devastation.ini and set LevelOfAnisotropy= under [D3DDrv.D3DRenderDevice] to a desired value (up to 16). |
||
Anti-aliasing (AA) | Use dgVoodoo2. | ||
Vertical sync (Vsync) | Off by default. To turn it on, see Vertical sync (Vsync). | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Widescreen resolution
Edit ini file[3] |
---|
Notes
|
Windowed
Edit ini file[4] |
---|
</ref>|fix=
- Launch the game at least once then close it.
- Open
Devastation.ini
. - Find the section
[WinDrv.WindowsClient]
. - In that section, find an entry
WindowedViewportX=
and set its value to your desired window width. - In that section, find an entry
WindowedViewportY=
and set its value to your desired window height. - Set
StartupFullscreen=
toFalse
to start the game in windowed mode.
}}
Anisotropic filtering (AF)
Edit ini file |
---|
|
Use dgVoodoo2.[5] |
---|
Vertical sync (Vsync)
Edit ini file[6] |
---|
|
Use dgVoodoo2.[7] |
---|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Enabled by default, see Mouse acceleration to disable it. | |
Mouse sensitivity | Max of 10. For higher, see Mouse sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Set UseJoystick=True in Devastation.ini under [WinDrv.WindowsClient] . |
|
Full controller support | ||
Controller remapping | Edit in User.ini . |
|
Controller sensitivity | Edit in User.ini . |
|
Controller Y-axis inversion | Edit in User.ini . |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Mouse acceleration
Edit ini file[8] |
---|
Notes
|
Mouse sensitivity
Edit ini file[9] |
---|
Notes
|
Jerky/Uneven mouse movement
Edit ini file[10] |
---|
Notes
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Effects. | |
Surround sound | Up to 7.0 output with DirectSound3D restoration software or OpenAL. See Surround sound. | |
Subtitles | Located under Game settings. | |
Closed captions | ||
Mute on focus lost | No option to enable it. | |
EAX support | DirectSound3D.[11] | |
Royalty free audio |
- DefOpenAL32.dll works as DirectSound3D driver which can be used with DSOAL to restore EAX.
Surround sound
- By default the game ouput to stereo on modern versions of Windows. This will force the game to use the system OpenAL device as ouput and restore surround sound.
- Forcing the game to use system OpenAL device may lead to audio dropouts, missing and substituted audio samples.
Restore surround sound[12] |
---|
|
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Polish | Retail only, Download |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | Versus |
||
Online play | 16 | Versus Only possible using direct ip, due to master servers being shut down. |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Poor performance on Windows 8/8.1/10/11
Install dgVoodoo2. |
---|
Use crosire's d3d8to9 wrapper |
---|
|
Run the game at screen refresh rate
- Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set your monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 Hz or 144 Hz monitor.
Set fullscreen refresh rate[13] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Karma | |
Audio | OpenAL | |
Input | DirectInput |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | ME, 2000, XP |
Processor (CPU) | Intel Pentium III 700 MHz | Intel Pentium III 1.0 GHz |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Nvidia GeForce 2 ATI Radeon 7500 32 MB of VRAM DirectX 8.1 compatible | 64 MB of VRAM |
Notes
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Verified by User:AlphaYellow on 2023-06-26
- ↑ Verified by User:AlphaYellow on 2023-06-26
- ↑ Verified by User:AlphaYellow on 2023-06-05
- ↑ Verified by User:AlphaYellow on 2023-06-26
- ↑ Verified by User:AlphaYellow on 2023-06-05
- ↑ Verified by User:AlphaYellow on 2023-06-26
- ↑ Verified by User:AlphaYellow on 2023-06-26
- ↑ Verified by User:AlphaYellow on 2023-06-26
- ↑ Devastation with 3D spatial sound 🎧 (OpenAL Soft HRTF audio) - last accessed on 9 June 2023
- ↑ Verified by User:AlphaYellow on 2023-06-26
- ↑ Verified by User:AlphaYellow on 2023-06-26