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Difference between revisions of "No Time to Explain Remastered"

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Revision as of 01:48, 29 October 2022

This page is for the updated version. For the original release, see No Time to Explain.

No Time to Explain Remastered
No Time to Explain Remastered cover
Developers
tinyBuild
Engines
Unity 4[Note 1]
Release dates
Windows July 17, 2015
macOS (OS X) July 17, 2015
Linux July 17, 2015
Taxonomy
Series No Time to Explain
No Time to Explain Remastered on MobyGames
No Time to Explain Remastered on Wikipedia
No Time to Explain
No Time to Explain 2011
No Time to Explain Remastered 2015

Key points

Free for owners of the original game.[2][3]
Only resolution 1280x720 and assets are done for that resolution.[4]

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
Mac App Store (unavailable)
Icon overlay.png
macOS (OS X)
All Windows and Linux versions require Steam DRM.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\tinyBuild GAMES\No Time To Explain\
macOS (OS X)
Linux ~/.config/unity3d/tinyBuild GAMES/No Time To Explain/
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows
macOS (OS X)
Linux
Steam <Steam-folder>/userdata/<user-id>/368730/remote/

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Unity launcher, accessed by pressing ⇧ Shift when opening the game. Input tab is useless with only several controller axis available which won't effect the game.
Unity launcher, accessed by pressing Shift when opening the game. Input tab is useless with only several controller axis available which won't effect the game.
General settings.
General settings.

Graphics feature State Notes
Widescreen resolution
1280x720 only. For other resolutions open unity launcher with Shift when opening the game or edit configuration file.
Multi-monitor
Ultra-widescreen
4K Ultra HD
See widescreen above. Assets are generated for sub-720p resolutions.
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Music and effects
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
4 Co-op
Shared screen, middle game drop-in and drop-out.
LAN play
Online play
Asynchronous multiplayer

Other information

API

Technical specs Supported Notes
Direct3D 7, 9
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS) XP
Processor (CPU) 1 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD)
Video card (GPU) 128 MB of VRAM
macOS (OS X)
Minimum
Operating system (OS) 10.8
Processor (CPU) 1 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 1.5 GB
Video card (GPU) 128 MB of VRAM
Linux
Minimum
Operating system (OS) SteamOS
Processor (CPU) 1 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD)


Notes

  1. Unity engine build: 4.3.4f1[1]

References