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Difference between revisions of "IRacing"

From PCGamingWiki, the wiki about fixing PC games
m (→‎Input: General maintenance with AutoWikiBrowser in Bot mode)
(Updated various pieces of information, such as the use of in-house engine, included how updates are handled, HDR support, various controller updates, Mute on Focus, Multiplayer, VR, EXE/app availability, Middleware, Removed unsupported System Requirements)
Line 7: Line 7:
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|iRacing.com Motorsport Simulations}}
 
{{Infobox game/row/developer|iRacing.com Motorsport Simulations}}
|publishers  =  
+
|publishers  = Self-Published
|engines      =  
+
|engines      = Unnamed In-House Engine
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|August 26, 2008}}
 
{{Infobox game/row/date|Windows|August 26, 2008}}
Line 38: Line 38:
 
'''Key points'''
 
'''Key points'''
 
{{ii}} Currently only available on Windows <ref>[https://support.iracing.com/support/solutions/articles/31000133526-can-i-install-iracing-on-my-mac- Official support]</ref>
 
{{ii}} Currently only available on Windows <ref>[https://support.iracing.com/support/solutions/articles/31000133526-can-i-install-iracing-on-my-mac- Official support]</ref>
 +
{{ii}} Seasonal updates are released every 3 months, with "feature" content freely provided.
 +
{{ii}} Race Schedules are done in 12 week intervals, with the 13th week of the season only being official for Rookie series, NASCAR, and some one off year round series.
  
 
'''General information'''
 
'''General information'''
Line 116: Line 118:
 
|120 fps                    = true
 
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = true
|hdr notes                  =  
+
|hdr notes                  = HDR is enabled by enabling "HDR" option in options (which enables HDRR), and then selecting an "HDR Enabled" Resolution
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
Line 148: Line 150:
 
|xinput controllers        = true
 
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = false
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
 
|impulse triggers          = unknown
 
|impulse triggers          = unknown
Line 154: Line 156:
 
|dualshock 4              = true
 
|dualshock 4              = true
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
|dualshock prompts        = unknown
+
|dualshock prompts        = false
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
 
|light bar support        = hackable
 
|light bar support        = hackable
Line 160: Line 162:
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes notes  =  
 
|dualshock 4 modes notes  =  
|tracked motion controllers= unknown
+
|tracked motion controllers= false
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
|tracked motion prompts    = unknown
+
|tracked motion prompts    = false
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
 
|other controllers        = true
 
|other controllers        = true
 
|other controllers notes  =  
 
|other controllers notes  =  
|other button prompts      = unknown
+
|other button prompts      = false
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
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|closed captions          = true
 
|closed captions          = true
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = true
|mute on focus lost notes =  
+
|mute on focus lost notes = mute_WhenFocusLost can be set to 1 in the app.ini file. 0 will disable this.
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
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|asynchronous notes  =  
 
|asynchronous notes  =  
 
}}{{Network/Connections
 
}}{{Network/Connections
|matchmaking        =  
+
|matchmaking        = true
|matchmaking notes  =  
+
|matchmaking notes  = iRacing uses an ELO style system called "iRating" for official races
|p2p                = unknown
+
|p2p                = false
|p2p notes          =  
+
|p2p notes          = All connections go through dedicated server
 
|dedicated          = true
 
|dedicated          = true
|dedicated notes    =  
+
|dedicated notes    = Dedicated server does not run physics, it acts as bookkeeper [Per Staff: https://members.iracing.com/jforum/posts/list/100/3504104.page#10089751 | Requires Account to View]
|self-hosting      = unknown
+
|self-hosting      = false
|self-hosting notes =  
+
|self-hosting notes = Hosted Races are still managed by iRacing AWS Dedicated Servers and rented from them
|direct ip          = unknown
+
|direct ip          = false
|direct ip notes    =  
+
|direct ip notes    = Servers cannot be joined by dedicated IP
 
}}{{Network/Ports
 
}}{{Network/Ports
 
|tcp  =  
 
|tcp  =  
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|vr only                    = false
 
|vr only                    = false
 
|htc vive                    = true
 
|htc vive                    = true
|htc vive notes              = OpenVR support.
+
|htc vive notes              = OpenVR supported natively, however many users use Revive Compatibility Layer to resolve issues with rendering issues on canted display VR headsets.
 
|oculus rift                = true
 
|oculus rift                = true
 
|oculus rift notes          =  
 
|oculus rift notes          =  
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|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos intel 32-bit app = unknown
+
|macos intel 32-bit app = false
|macos intel 64-bit app = unknown
+
|macos intel 64-bit app = false
 
|macos arm app          =  
 
|macos arm app          =  
 
|macos app notes        =  
 
|macos app notes        =  
|linux 32-bit executable= unknown
+
|linux 32-bit executable= false
|linux 64-bit executable= unknown
+
|linux 64-bit executable= false
|linux executable notes =  
+
|linux executable notes =
 
}}
 
}}
  
 
===Middleware===
 
===Middleware===
 
{{Middleware
 
{{Middleware
|physics          =  
+
|physics          =
|physics notes    =  
+
|physics notes    =
|audio            =  
+
|audio            =
 
|audio notes      =  
 
|audio notes      =  
|interface        =  
+
|interface        = Electron
|interface notes  =  
+
|interface notes  = iRacingUI makes use of Electron
|input            =  
+
|input            =
|input notes      =  
+
|input notes      =
 
|cutscenes        =  
 
|cutscenes        =  
 
|cutscenes notes  =  
 
|cutscenes notes  =  
Line 373: Line 375:
 
|recaudio =  
 
|recaudio =  
 
|notes    =  
 
|notes    =  
}}
 
 
{{System requirements
 
|OSfamily = OS X
 
 
|minOS    = 10.8
 
|minRAM  = 8 GB
 
|minHD    = 10 GB
 
|minGPU  = Nvidia GeForce 200 series
 
|minGPU2  = ATI Radeon HD 5000 series
 
|minDX    =
 
}}
 
 
{{System requirements
 
|OSfamily = Linux
 
 
|minOS    = any RPM-based
 
|minCPU  = Intel Core i3
 
|minCPU2  = AMD FX
 
|minRAM  = 8 GB
 
|minHD    = 10 GB
 
|minGPU  = Nvidia GeForce 200 series
 
|minGPU2  = ATI Radeon HD 5000 series
 
|minDX    =
 
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Revision as of 18:31, 18 April 2022

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Dev general icon.svg
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Self-Published Unnamed In-House Engine
iRacing
iRacing cover
Developers
iRacing.com Motorsport Simulations
Publishers
Engines
Release dates
Windows August 26, 2008
macOS (OS X) September 5, 2013[1]
Linux September 24, 2013[2]
Taxonomy
Monetization Subscription
Modes Multiplayer
Genres Racing
IRacing on MobyGames
IRacing on Wikipedia

Key points

Currently only available on Windows [3]
Seasonal updates are released every 3 months, with "feature" content freely provided.
Race Schedules are done in 12 week intervals, with the 13th week of the season only being official for Rookie series, NASCAR, and some one off year round series.

General information

Official support
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Official website
Windows
Epic Games Store
Epic Games Launcher
Windows
Steam
Icon overlay.png
Windows
All versions require an iRacing subscription.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\iRacing\
macOS (OS X)
Linux
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/266410/pfx/[Note 1]
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows %USERPROFILE%\Documents\iRacing\
macOS (OS X)
Linux
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/266410/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Epic Games Launcher
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
HDR is enabled by enabling "HDR" option in options (which enables HDRR), and then selecting an "HDR Enabled" Resolution

Input

Logitech GamePanel

Statistics can be displayed on the LCD panel or smartphone application.[4]
Display Notes
Arx Control application Native support.
G19 color screen
G15 monochrome screen

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Up to 7.1
Subtitles
Closed captions
Mute on focus lost
mute_WhenFocusLost can be set to 1 in the app.ini file. 0 will disable this.

Localizations

Language UI Audio Sub Notes
English
Race engineer is in English.

Network

Multiplayer types

Type Native Notes
Local play
LAN play
Online play

Connection types

Type Native Notes
Matchmaking
iRacing uses an ELO style system called "iRating" for official races
Peer-to-peer
All connections go through dedicated server
Dedicated
Dedicated server does not run physics, it acts as bookkeeper [Per Staff: https://members.iracing.com/jforum/posts/list/100/3504104.page#10089751
Self-hosting
Hosted Races are still managed by iRacing AWS Dedicated Servers and rented from them
Direct IP
Servers cannot be joined by dedicated IP

VR support

Headsets State Notes
SteamVR
OpenVR supported natively, however many users use Revive Compatibility Layer to resolve issues with rendering issues on canted display VR headsets.
Oculus VR (LibOVR)
Windows Mixed Reality
This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR.
OSVR
Devices
Tracked motion controllers
Traditional controller
See Input for details.
Keyboard/Mouse
TrackIR
Supports: Yaw, Pitch, Roll, X, Y, Z.
Play area
Seated
Standing
Room-scale

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Interface Electron iRacingUI makes use of Electron
Anti-cheat Easy Anti-Cheat [5]

System requirements

Windows
Minimum Recommended
Operating system (OS) 8.1
Processor (CPU) Quad core
System memory (RAM) 16 GB
Hard disk drive (HDD) 25 GB
Video card (GPU) 2 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References