Difference between revisions of "F.E.A.R."
m (→Network) |
(→Video settings: added FOV instructions) |
||
Line 95: | Line 95: | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = hackable | |windowed = hackable | ||
− | |windowed notes = | + | |windowed notes = Use <code>+windowed 1</code> [[Glossary:Command line arguments|parameter]]. |
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = Use [https://github.com/Codeusa/Borderless-Gaming Borderless Gaming]. |
|anisotropic = true | |anisotropic = true | ||
|anisotropic notes = | |anisotropic notes = | ||
Line 109: | Line 109: | ||
|oculus rift = unknown | |oculus rift = unknown | ||
|oculus rift notes = | |oculus rift notes = | ||
− | |high frame rate = | + | |high frame rate = true |
|high frame rate notes = | |high frame rate notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Change FOV|ref=<ref>[http://www.deadendthrills.com/forum/discussion/comment/2396/#Comment_2396 F.E.A.R. - Can FOV be changed? - Dead End Thrills]</ref>}} | ||
+ | # Go to <code>{{p|public}}\Documents\Monolith Productions\FEAR</code> | ||
+ | # Open <code>settings.cfg</code> with a text editor. | ||
+ | # If using a widescreen resolution add this line: <code>"FovYWidescreen" "XX.00"</code> where XX is the vertical FOV value. If using a non-widescreen resolution use <code>"FovY" "XX.00"</code> | ||
+ | # Save your changes and set the file to read-only. | ||
}} | }} | ||
Revision as of 21:03, 19 August 2014
Cover image missing, please upload it | |
Developers | |
---|---|
Monolith Productions | |
Publishers | |
Sierra Entertainment | |
Warner Bros. Interactive Entertainment | |
Engines | |
Lithtech Jupiter EX | |
Release dates | |
Windows | October 18, 2005 |
Warnings
F.E.A.R. | |
---|---|
F.E.A.R. | 2005 |
F.E.A.R. Perseus Mandate | 2007 |
F.E.A.R. 2: Project Origin | 2009 |
F.E.A.R. 3 | 2011 |
F.E.A.R. Online | 2014 |
Key points
- Multiplayer is free to download and continues to be supported by the community.
- Master servers for multiplayer were shut down on December 19, 2012. See Community patch for a solution.
General information
- Unofficial Wiki for game series
- F.E.A.R. Combat Community
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Essential improvements
Patches
Latest version is 1.08.
Community patch
The FEAR multiplayer master server was shut down on December 19, 2012. The community has developed an unofficial patch for the game and is offering new FEAR Combat CD keys for free. The latest version of the community-supported FEAR Combat client and new CD keys can be obtained from the Fear Combat Community website.
Skip intro videos
Instructions |
---|
Modding
Official SDK
- Steam users have SDK already included with the game[1]. Make sure you read instructions
- F.E.A.R. Public Tools (Requires original game patched with version 1.08)
- F.E.A.R. Public Tools v2 (Standalone version, for who has not the game)
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/21090/pfx/[Note 1] |
- Key bindings are stored in
%PUBLIC%\Documents\Monolith Productions\FEAR\Profiles\Profile000.gdb
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/21090/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
Instructions |
---|
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play | GameSpy services have been shut down;[2] see GameSpy for workarounds. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | Dedicated server software available for Windows and Linux. | |
Direct IP |
Issues fixed
- TweakGuides has created a comprehensive guide for fixing issues in this game. It can be found here.
Small subtitles
Instructions |
---|
Black screen on ATI/AMD video cards
Instructions |
---|
Can't hear any dialogue
Instructions |
---|
No Torch Glitch
Instructions |
---|
Logitech/FPS fix
Instructions |
---|
Game won't start/maps not loading
Instructions |
---|
AA/Soft Shadows Bug
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000, XP | 2000, XP |
Processor (CPU) | Pentium 4 1.7 GHz | Pentium 4 3.0 GHz |
System memory (RAM) | ||
Hard disk drive (HDD) | 5 GB | 5 GB |
Video card (GPU) | GeForce Ti 4200 Radeon 8500 64 MB of VRAM Shader model 1.1 support |
GeForce 6600 Radeon 9800 256 MB of VRAM Shader model 2.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (21090) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.