Difference between revisions of "Battlefield: Bad Company 2"
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{{Series|Battlefield}} | {{Series|Battlefield}} |
Revision as of 18:09, 14 July 2014
Cover image missing, please upload it | |
Developers | |
---|---|
DICE | |
Publishers | |
Electronic Arts | |
Engines | |
Frostbite 1.5 | |
Release dates | |
Windows | March 2, 2010 |
⤏ Go to series page | |
Battlefield 1942 | 2002 |
Battlefield Vietnam | 2004 |
Battlefield 2 | 2005 |
Battlefield 2142 | 2006 |
Battlefield Heroes | 2009 |
Battlefield: Bad Company 2 | 2010 |
Battlefield Online | 2010 |
Battlefield Play4Free | 2011 |
Battlefield 3 | 2011 |
Battlefield 4 | 2013 |
Battlefield Hardline | 2015 |
Battlefield 1 | 2016 |
Battlefield V | 2018 |
Battlefield 2042 | 2021 |
Key points
- Intrusive SecuROM DRM was removed post-launch.
- Active community
- Hard to mod for, however it is possible.
General information
Availability
Essential improvements
Patches
Although the game features an auto-update tool, sometimes it doesn't work or fail to resume download.
Manual update (which includes all previously released maps and fixes) is available here (mirror)
Mods
Although Frostbite is a relatively modding-unfriendly engine, a nascent modding community has formed and was able to extend the map border, create new in-game items and tweak weapons and vehicles. They have even released modding tools.
These are the main modding forums.
FPS Boosts
Instructions |
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Force DirectX Level
Instructions |
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Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/24960/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/24960/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
Instructions |
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Windowed
Instructions |
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Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Spanish | ||||
Turkish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 32 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | Use Project Rome. | |
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 80, 13505, 18390, 18395 |
UDP | 10000, 18395 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
- TweakGuides has created a comprehensive guide for fixing issues in this game. It can be found here.
Hard crashing
- After an undetermined amount of playtime, Battlefield: Bad Company 2 may crash your entire computer (Screen freezes, hard drives stop and speakers will freeze on a sound.
- There is no guaranteed fix for this problem, however there are multiple possible fixes, listed below.
Instructions |
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Unable to update
Instructions |
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No Servers
- If you're not seeing any multiplayer servers deselect all filters except for PunkBuster and click search.
Blinking black screen
Instructions |
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System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7 |
Processor (CPU) | Core 2 Duo @ 2.0 GHz | Intel Core 2 Quad or higher |
System memory (RAM) | ||
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | GeForce 7800 GT ATI X1900 256 MB of VRAM | GeForce GTX 260 ATI Radeon 4870 512 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (24960) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- Pages needing cleanup
- Pages needing cover images
- Windows
- Games
- Invalid template usage (Series)
- Invalid section order
- Invalid template usage (Fixbox)
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (Localizations)
- Self-hosting
- Invalid template usage (Network)
- Missing section (Availability)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)