Difference between revisions of "Redout"
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = unknown |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = true |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Redout - settings.png|Settings (some not pictured)}} | {{Image|Redout - settings.png|Settings (some not pictured)}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 144: | Line 144: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = false | |key remap = false | ||
|key remap notes = Two presets available only. | |key remap notes = Two presets available only. | ||
Line 210: | Line 210: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Music & SFX | |separate volume notes = Music & SFX |
Revision as of 11:46, 2 September 2021
![]() |
|
Developers | |
---|---|
34BigThings | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | September 2, 2016 |
Reception | |
Metacritic | 81 |
OpenCritic | 78 |
IGDB | 74 |
Taxonomy | |
Series | Redout |
Redout | |
---|---|
Redout | 2016 |
Redout: Space Assault | 2019 |
Redout 2 | 2022 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Solar Challenge Edition. | |||
GOG.com | Solar Challenge Edition. | |||
Green Man Gaming | Enhanced Edition. | |||
Humble Store | Enhanced Edition. | |||
Steam | Enhanced Edition. Deluxe Edition also available. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Back to Earth Pack | ||
Mars Pack | ||
Neptune Pack | ||
Space Exploration Pack | ||
V.E.R.T.E.X. Pack |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\redout\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/517710/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\redout\Saved\SaveGames\[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/517710/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | [1] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Off, Medium, High, Epic. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Optional cap between 30 FPS and 240 FPS. | ||
High dynamic range display (HDR) | Added in the Patch 1.2.0.[2] |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Widescreen resolution
Set custom resolution[3] |
---|
|
Chromatic aberration
Disable chromatic aberration[citation needed] |
---|
[/Script/Engine.RendererSettings] r.SceneColorFringeQuality=0 |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Two presets available only. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Three presets available only. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Tracked motion controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music & SFX | |
Surround sound | Up to 7.1 output.[4] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | See Mute on focus lost. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Mute on focus lost
Set mute in background[citation needed] |
---|
|
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus Split-screen. |
||
LAN play | ||||
Online play | 12 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | Some objects have strange layers that show up on different depths, most notably trees and some buildings. These objects show up differently in each eye and make the game unplayable in 3d vision. This is still a problem even if you turn all graphical options all the way down. |
Headsets | |||
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | |||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | See Input for details. | ||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Issues fixed
Crashes when starting a race
Set Motion Blur to Off[citation needed] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | FMOD | |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i3 2.6 GHz | Intel Core i5 2.6 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | Nvidia GeForce GTX 560 DirectX 11 compatible | Nvidia GeForce GTX 960 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/517710/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (517710) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).