Difference between revisions of "Bright Memory: Infinite"
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− | |||
{{Infobox game | {{Infobox game | ||
|cover = Bright Memory Infinite cover.jpg | |cover = Bright Memory Infinite cover.jpg | ||
Line 8: | Line 7: | ||
{{Infobox game/row/publisher|AGM PLAYISM}} | {{Infobox game/row/publisher|AGM PLAYISM}} | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Unreal Engine 4|ref=<ref name="engineversion">{{Refcheck|user=Mastan|date=2022-09-26}}</ref>|build=4.26.2.0}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|November 12, 2021}} |
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | Cosmetic }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer}} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time}} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person}} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control}} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, FPS}} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Automobile}} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | China, Sci-fi, Supernatural}} | ||
+ | {{Infobox game/row/taxonomy/series | Bright Memory }} | ||
|steam appid = 1178830 | |steam appid = 1178830 | ||
− | |steam appid side = | + | |steam appid side = 1554690,1780970,1781000,1781070,1781100,1870120,1870121,2218530,2218531 |
− | |gogcom id = | + | |gogcom id = 1787213019 |
+ | |gogcom id side= 1663059313, 2096998203, 1090152621, 1757262951, 1150122974, 1303688150, 1088118940, 1779097696, 1752592313, 1456474829, 1757329659, 1873841175, 1707477102 | ||
+ | |hltb = 75383 | ||
+ | |igdb = bright-memory-infinite | ||
+ | |mobygames = 175312 | ||
|strategywiki = | |strategywiki = | ||
− | |wikipedia = | + | |wikipedia = Bright Memory |
|winehq = | |winehq = | ||
− | |license = | + | |license = commercial |
}} | }} | ||
− | |||
'''General information''' | '''General information''' | ||
+ | {{GOG.com links|1787213019|bright_memory|for game series}} | ||
{{mm}} [https://steamcommunity.com/app/1178830/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/1178830/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Steam | 1178830 | Steam | | | + | {{Availability/row| GOG.com | bright_memory_infinite | DRM-free | {{store link|GOG.com|bright_memory_infinite_gold_edition|Gold Edition}} and {{store link|GOG.com|bright_memory_infinite_ultimate_edition|Ultimate Edition}} also available. | | Windows }} |
+ | {{Availability/row| Steam | 1178830 | Steam | {{store link|Steam-bundle|23375|Gold Edition}} and {{store link|Steam-bundle|23361|Ultimate Edition}} also available. | | Windows }} | ||
+ | }} | ||
+ | {{ii}} A standalone ray tracing benchmark is available [https://store.steampowered.com/app/1409670/Bright_Memory_Infinite_Ray_Tracing_Benchmark/ here]. | ||
+ | |||
+ | ==Monetization== | ||
+ | {{DLC| | ||
+ | {{DLC/row | Skinny Jeans | | Windows }} | ||
+ | {{DLC/row | Energetic | | Windows }} | ||
+ | {{DLC/row | Youthful Days | | Windows }} | ||
+ | {{DLC/row | Black Kitten | | Windows }} | ||
+ | {{DLC/row | Bikini | | Windows }} | ||
+ | {{DLC/row | Cheongsam (New Year) | | Windows }} | ||
+ | {{DLC/row | Cheongsam (Blue Flowers) | | Windows }} | ||
+ | {{DLC/row | Cyber Rabbit | | Windows }} | ||
+ | {{DLC/row | Rabbit School Uniform | | Windows }} | ||
}} | }} | ||
Line 31: | Line 62: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|LocalAppData}}\BrightMemoryInfinite\Saved\Config\WindowsNoEditor}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|LocalAppData}}\BrightMemoryInfinite\Saved\SaveGames}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = true |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = Save and all settings. |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 64: | Line 95: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = {{term|Hor+}} scaling. [https://github.com/RoseTheFlower/BrightMemoryInfiniteUltrawide Use the fix for correct cutscene scaling.] |
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = limited |
− | |fov notes = | + | |fov notes = 80, 90, or 100. |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = true |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = always on |
− | |antialiasing notes = | + | |antialiasing notes = "Old" or "new" TAA; DLAA |
− | |vsync = | + | |upscaling = true |
+ | |upscaling tech = DLSS 2.3, FSR 2.2, XeSS 1.1 | ||
+ | |upscaling notes = '''DLSS Frame Generation''' is supported. | ||
+ | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = Frame-cap-options for at least 30, 60, 120, and 144Hz. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |ray tracing = true |
+ | |ray tracing notes = | ||
+ | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
|acceleration option = unknown | |acceleration option = unknown | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Control and targeting sensitivity can be set independently. |
− | |mouse menu = | + | |mouse menu = true |
− | |mouse menu notes = | + | |mouse menu notes = Only mouse can be used in menu, no keyboard. |
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = X-axis can also be inverted. |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
− | |controller sensitivity notes= | + | |controller sensitivity notes= Sensitivity for x- and y-axis can be set independently. |
− | |invert controller y-axis = | + | |invert controller y-axis = true |
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= X-axis can also be inverted. |
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | | | + | |playstation controllers = false |
− | | | + | |playstation controller models = |
− | | | + | |playstation controllers notes = |
− | | | + | |playstation prompts = false |
− | |light bar support = | + | |playstation prompts notes = |
+ | |light bar support = false | ||
|light bar support notes = | |light bar support notes = | ||
− | | | + | |dualsense adaptive trigger support = false |
− | | | + | |dualsense adaptive trigger support notes = |
+ | |dualsense haptics support = false | ||
+ | |dualsense haptics support notes = | ||
+ | |playstation connection modes = | ||
+ | |playstation connection modes notes = | ||
|tracked motion controllers= false | |tracked motion controllers= false | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
Line 158: | Line 199: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
− | |separate volume = | + | |separate volume = true |
|separate volume notes = | |separate volume notes = | ||
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|language = English | |language = English | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
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|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Traditional Chinese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = false | ||
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
Line 193: | Line 268: | ||
{{L10n/switch | {{L10n/switch | ||
|language = Japanese | |language = Japanese | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Korean | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 199: | Line 290: | ||
|fan = | |fan = | ||
}} | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Latin American Spanish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Issues== | ||
+ | ===Crash after Statue boss fight=== | ||
+ | {{fixbox|description=Increase priority of the game in Task Manager|fix= | ||
+ | # Open Task Manager while the game is running. | ||
+ | # Go to ''Details''. | ||
+ | # Right-click on the <code>BrightMemoryInfinite-Win64-Shipping.exe</code> and set priority to at least ''above normal''. | ||
}} | }} | ||
+ | {{fixbox|description=Or temporarily lower graphics settings until the level has loaded.}} | ||
==Other information== | ==Other information== | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11, 12 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = unknown | + | |windows 64-bit exe = true |
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux powerpc app = | |linux powerpc app = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 241: | Line 360: | ||
===Middleware=== | ===Middleware=== | ||
{{Middleware | {{Middleware | ||
− | |physics = | + | |physics = PhysX |
|physics notes = | |physics notes = | ||
|audio = | |audio = | ||
Line 261: | Line 380: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 10 (v.2004) |
− | |minCPU = Intel E3- | + | |minCPU = Intel Xeon E3-1230 v2 |
+ | |minCPU2 = AMD FX-8350 | ||
|minRAM = 8 GB | |minRAM = 8 GB | ||
− | |minHD = | + | |minHD = 13 GB |
− | |minGPU = Nvidia GTX | + | |minGPU = Nvidia GeForce GTX 960 |
− | | | + | |minVRAM = 4 GB |
|minDX = 11 | |minDX = 11 | ||
− | |recOS = | + | |recOS = 10 (v2004) |
− | |recCPU = | + | |recCPU = Intel Core i7-4790K |
− | |recRAM = | + | |recCPU2 = AMD FX-9590 |
+ | |recRAM = 16 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = RTX | + | |recGPU = Nvidia GeForce GTX 1060 |
+ | |recGPU2 = Nvidia GeForce RTX 3060 (normal ray tracing) | ||
+ | |recGPU3 = Nvidia GeForce RTX 3080 (high ray tracing) | ||
+ | |recVRAM = 6 GB | ||
|recDX = 12 | |recDX = 12 | ||
}} | }} | ||
{{References}} | {{References}} | ||
+ | {{GOG.com Enhancement Project}} |
Latest revision as of 12:46, 25 August 2024
Developers | |
---|---|
FYQD-Studio | |
Publishers | |
FYQD-Studio | |
AGM PLAYISM | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | November 12, 2021 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | Cosmetic |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS |
Vehicles | Automobile |
Themes | China, Sci-fi, Supernatural |
Series | Bright Memory |
Bright Memory | |
---|---|
Bright Memory | 2020 |
Bright Memory: Infinite | 2021 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | Gold Edition and Ultimate Edition also available. | |||
Steam | Gold Edition and Ultimate Edition also available. |
- A standalone ray tracing benchmark is available here.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Skinny Jeans | ||
Energetic | ||
Youthful Days | ||
Black Kitten | ||
Bikini | ||
Cheongsam (New Year) | ||
Cheongsam (Blue Flowers) | ||
Cyber Rabbit | ||
Rabbit School Uniform |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\BrightMemoryInfinite\Saved\Config\WindowsNoEditor |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1178830/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\BrightMemoryInfinite\Saved\SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1178830/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | Save and all settings. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+ scaling. Use the fix for correct cutscene scaling. | ||
4K Ultra HD | |||
Field of view (FOV) | 80, 90, or 100. | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | "Old" or "new" TAA; DLAA | ||
High-fidelity upscaling | DLSS 2.3, FSR 2.2, XeSS 1.1 DLSS Frame Generation is supported. |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Frame-cap-options for at least 30, 60, 120, and 144Hz. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Control and targeting sensitivity can be set independently. | |
Mouse input in menus | Only mouse can be used in menu, no keyboard. | |
Mouse Y-axis inversion | X-axis can also be inverted. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | Sensitivity for x- and y-axis can be set independently. | |
Controller Y-axis inversion | X-axis can also be inverted. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Russian | ||||
Latin American Spanish |
Issues
Crash after Statue boss fight
Increase priority of the game in Task Manager |
---|
|
Or temporarily lower graphics settings until the level has loaded. |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 (v.2004) | 10 (v2004) |
Processor (CPU) | Intel Xeon E3-1230 v2 AMD FX-8350 |
Intel Core i7-4790K AMD FX-9590 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 13 GB | |
Video card (GPU) | Nvidia GeForce GTX 960 4 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1060 Nvidia GeForce RTX 3060 (normal ray tracing) Nvidia GeForce RTX 3080 (high ray tracing) 6 GB of VRAM DirectX 12 compatible |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.26.2.0[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1178830/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1178830) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Mastan on 2022-09-26