Difference between revisions of "Earth Defense Force 5"
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{{Infobox game | {{Infobox game | ||
|cover = Earth Defense Force 5 cover.jpg | |cover = Earth Defense Force 5 cover.jpg | ||
Line 9: | Line 8: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|July 11, 2019}} | {{Infobox game/row/date|Windows|July 11, 2019}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Earth Defense Force }} | ||
|steam appid = 1007040 | |steam appid = 1007040 | ||
|steam appid side = | |steam appid side = | ||
|gogcom id = | |gogcom id = | ||
|gogcom id side = | |gogcom id side = | ||
− | |strategywiki = | + | |strategywiki = Earth Defense Force 5 |
+ | |mobygames = 112127 | ||
|wikipedia = Earth Defense Force 5 | |wikipedia = Earth Defense Force 5 | ||
− | |winehq = | + | |winehq = 20894 |
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
'''General information''' | '''General information''' | ||
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{P|userprofile\documents}}\My Games\EDF5\SAVE_DATA}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{P|userprofile\documents}}\My Games\EDF5\SAVE_DATA}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |gog galaxy | + | |epic games launcher = |
− | |gog galaxy notes | + | |epic games launcher notes = |
− | |origin | + | |gog galaxy = |
− | |origin notes | + | |gog galaxy notes = |
− | |steam cloud | + | |origin = |
− | |steam cloud notes | + | |origin notes = |
− | | | + | |steam cloud = true |
− | | | + | |steam cloud notes = |
− | |xbox cloud | + | |ubisoft connect = |
− | |xbox cloud notes | + | |ubisoft connect notes = |
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Image|Earth Defense Force 5 General Settings.png|General settings.}} |
+ | {{Image|Earth Defense Force 5 Graphics Options.png|Graphics options.}} | ||
+ | {{Image|Earth Defense Force 5 Display Options.png|Display options.}} | ||
+ | {{Video | ||
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
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|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See [https://steamcommunity.com/app/1007040/discussions/0/1642043267235851987/ this] discussion. |
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = Use [https://github.com/BlueAmulet/EDF5ModLoader/ EDF 5 Mod Loader]. There's a patch for changing FOV in the "ExtraPatches" folder. |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = Use [https://github.com/BlueAmulet/EDF5ModLoader/ EDF 5 Mod Loader]. There's a patch for borderless window in the "ExtraPatches" folder. |
− | |anisotropic = | + | |anisotropic = true |
− | |anisotropic notes = | + | |anisotropic notes = 2x-16x |
− | |antialiasing = | + | |antialiasing = true |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |upscaling = unknown |
− | |vsync notes = | + | |upscaling tech = |
− | |60 fps = | + | |upscaling notes = |
− | |60 fps notes = | + | |vsync = always on |
− | |120 fps = | + | |vsync notes = Game dynamically switches v-sync on and off.<ref>{{Refurl|url=https://github.com/doitsujin/dxvk/issues/2128|title=Earth Defense Force 5: Stutter with Vsync enabled #2128|date=2021-07-26|snippet=Game problem, it does indeed randomly toggle Vsync on and off between presents, which unfortunately is a high-overhead operation in DXVK because we have to recreate the Vulkan swap chain.}}</ref> |
+ | |60 fps = true | ||
+ | |60 fps notes = Game is locked to 60 FPS{{dubious|date=2021-07-26|reason=Given how the game handles v-sync, the game may support higher FPS rates.}} | ||
+ | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = hackable |
− | |hdr notes = | + | |hdr notes = Windows Auto-HDR compatible game. |
− | |color blind = | + | |ray tracing = unknown |
+ | |ray tracing notes = | ||
+ | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = true |
− | |acceleration option notes = | + | |acceleration option notes = Called <code>Camera Lerp</code>. Defaults to <code>0</code> (disabled). |
− | |mouse sensitivity = | + | |mouse sensitivity = true |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Called <code>Camera Speed</code> |
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = Can also invert X-axis. |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
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|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = true |
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= Can also invert X-axis. |
|xinput controllers = true | |xinput controllers = true | ||
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = false |
− | |xbox prompts notes = | + | |xbox prompts notes = in text form |
|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = false |
|dualshock 4 notes = | |dualshock 4 notes = | ||
|dualshock prompts = unknown | |dualshock prompts = unknown | ||
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|other controllers = unknown | |other controllers = unknown | ||
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = true |
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
− | |controller hotplug notes = | + | |controller hotplug notes = Does not switch control method. |
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
− | |simultaneous input notes = | + | |simultaneous input notes = Only in menus. Control method used at title screen determines both gameplay controls and available control bindings. |
|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
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|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | Earth Defense Force 5 Shared General Bindings.png|Shared general control bindings. | ||
+ | Earth Defense Force 5 Shared Vehicle Bindings.png|Shared vehicle control bindings. | ||
+ | Earth Defense Force 5 Air Raider Bindings.png|Air Raider control bindings. | ||
+ | Earth Defense Force 5 Barga Bindings.png|Barga control bindings. | ||
+ | Earth Defense Force 5 Depth Crower Bindings.png|Depth Crower control bindings. | ||
+ | Earth Defense Force 5 Fencer Bindings.png|Fencer control bindings. | ||
+ | Earth Defense Force 5 Heli Bindings.png|Heli(copter) control bindings. | ||
+ | Earth Defense Force 5 Powered Exoskeleton Bindings.png|Powered Exoskeleton control bindings. | ||
+ | Earth Defense Force 5 Quick Chat Bindings.png|Quick Chat control bindings. | ||
+ | Earth Defense Force 5 Ranger Bindings.png|Ranger control bindings. | ||
+ | Earth Defense Force 5 Tank Bindings.png|Tank control bindings. | ||
+ | Earth Defense Force 5 Wing Diver Bindings.png|Wing Diver control bindings. | ||
+ | </gallery> | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Image|Earth Defense Force 5 Langugae Options.png|Language options.}} |
− | |separate volume = | + | {{Audio |
− | |separate volume notes = | + | |separate volume = true |
− | |surround sound = | + | |separate volume notes = SE, BGM, Voice |
+ | |surround sound = true | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = false |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|upnp = | |upnp = | ||
}} | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===High mouse DPI causes erratic aiming=== | ||
+ | {{ii}} The game uses a grid system for aiming which, when using the keyboard and mouse, relies on the standard 72 DPI for mice. Higher DPI breaks this system, resulting in erratic aiming and camera movement.<ref>{{Refsnip|url=https://steamcommunity.com/app/1007040/discussions/0/1640916564842525919/?tscn=1563112045|title=Steam Community Discussion: EDF 5 on PCGamingWiki - reply #5|date=2019-07-14|snippet=It's a bug where the mouse 'locks on' to 'grids'. There's a way to fix it by overriding the dpi, but while it fixes the locking, it now causes the mouse to randomly shoot all over the place at random times.}}</ref> | ||
+ | {{Fixbox|description=Use [https://github.com/BlueAmulet/EDF5ModLoader/ EDF 5 Mod Loader]|fix= Jitter isn't completely removed, but drastically reduced with one of the included patches, "MouseJitterFix".}} | ||
==Other information== | ==Other information== | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = unknown | + | |windows 64-bit exe = true |
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
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===Middleware=== | ===Middleware=== | ||
{{Middleware | {{Middleware | ||
− | |physics = | + | |physics = Havok |
|physics notes = | |physics notes = | ||
|audio = | |audio = | ||
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|multiplayer = | |multiplayer = | ||
|multiplayer notes= | |multiplayer notes= | ||
− | |||
− | |||
}} | }} | ||
Latest revision as of 10:08, 2 November 2023
Developers | |
---|---|
Sandlot | |
Publishers | |
D3 Publisher | |
Release dates | |
Windows | July 11, 2019 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Multiplayer |
Series | Earth Defense Force |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\EDF5\SAVE_DATA |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1007040/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\EDF5\SAVE_DATA |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1007040/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | See this discussion. | ||
4K Ultra HD | |||
Field of view (FOV) | Use EDF 5 Mod Loader. There's a patch for changing FOV in the "ExtraPatches" folder. | ||
Windowed | |||
Borderless fullscreen windowed | Use EDF 5 Mod Loader. There's a patch for borderless window in the "ExtraPatches" folder. | ||
Anisotropic filtering (AF) | 2x-16x | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Game dynamically switches v-sync on and off.[1] | ||
60 FPS | Game is locked to 60 FPS[dubious – discuss] | ||
120+ FPS | |||
High dynamic range display (HDR) | Windows Auto-HDR compatible game. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Called Camera Lerp . Defaults to 0 (disabled). |
|
Mouse sensitivity | Called Camera Speed |
|
Mouse input in menus | ||
Mouse Y-axis inversion | Can also invert X-axis. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Can also invert X-axis. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | in text form | |
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | Does not switch control method. | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Only in menus. Control method used at title screen determines both gameplay controls and available control bindings. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | SE, BGM, Voice | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
Japanese | ||||
Korean |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play | 4 | Co-op |
Issues unresolved
High mouse DPI causes erratic aiming
- The game uses a grid system for aiming which, when using the keyboard and mouse, relies on the standard 72 DPI for mice. Higher DPI breaks this system, resulting in erratic aiming and camera movement.[2]
Use EDF 5 Mod Loader |
---|
Jitter isn't completely removed, but drastically reduced with one of the included patches, "MouseJitterFix". |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8.1, 10 | |
Processor (CPU) | Intel Core i5-4440 3.1 GHz AMD A10-7850K 3.7 GHz |
Intel Core i7-4770 3.4 GHz AMD Ryzen 5 1500X 3.2 GHz |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 30 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 AMD Radeon HD 7970 2 GB (Nvidia), 3 GB (AMD) of VRAM DirectX 11 compatible | Nvidia GeForce GTX 970 AMD Radeon RX 480 4 GB (Nvidia), 8 GB (AMD) of VRAM |
Sound (audio device) | DirectX 11 compatible | |
Controller | XInput controller |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1007040/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1007040) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Earth Defense Force 5: Stutter with Vsync enabled #2128 - last accessed on 2021-07-26
- "Game problem, it does indeed randomly toggle Vsync on and off between presents, which unfortunately is a high-overhead operation in DXVK because we have to recreate the Vulkan swap chain."
- ↑ Steam Community Discussion: EDF 5 on PCGamingWiki - reply #5 - last accessed on 2019-07-14
- "It's a bug where the mouse 'locks on' to 'grids'. There's a way to fix it by overriding the dpi, but while it fixes the locking, it now causes the mouse to randomly shoot all over the place at random times."