Difference between revisions of "Perception"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/engine|Unreal Engine 4}} | {{Infobox game/row/engine|Unreal Engine 4}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows|May 30, 2017|ref=<ref> | + | {{Infobox game/row/date|Windows|May 30, 2017|ref=<ref>{{Refurl|url=http://www.thedeependgames.com|title=Coming to STEAM, PS4 and XBOX ONE on May 30th, 2017The Deep End Games|date=May 2023}}</ref>}} |
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | Survival horror }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 426310 | |steam appid = 426310 | ||
|steam appid side = | |steam appid side = | ||
|gogcom id = 1234975363 | |gogcom id = 1234975363 | ||
+ | |mobygames = perception | ||
|strategywiki = | |strategywiki = | ||
|wikipedia = Perception (video game) | |wikipedia = Perception (video game) | ||
Line 25: | Line 39: | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Steam | 426310 | Steam | | | Windows }} | {{Availability/row| Steam | 426310 | Steam | | | Windows }} | ||
+ | {{Availability/row| GOG.com | perception | DRM-free | Not updated since launch. | | Windows | unavailable }} | ||
}} | }} | ||
Line 30: | Line 45: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|localappdata}}\Perception\Saved}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|localappdata}}\Perception\Saved}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |gog galaxy | + | |discord = |
− | |gog galaxy notes | + | |discord notes = |
− | |origin | + | |epic games launcher = |
− | |origin notes | + | |epic games launcher notes = |
− | |steam cloud | + | |gog galaxy = true |
− | |steam cloud notes | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
− | |xbox cloud | + | |steam cloud = false |
− | |xbox cloud notes | + | |steam cloud notes = |
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 64: | Line 83: | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Image is {{term|Vert-}}, FOV can be increased to compensate. For FOV higher than 115° see [[#Ultra-widescreen|Ultra-widescreen]]. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = true | |fov = true | ||
− | |fov notes = From 65° to 115° horizontal | + | |fov notes = From 65° to 115° horizontal. Default is 95°. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
Line 77: | Line 96: | ||
|antialiasing = unknown | |antialiasing = unknown | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
|120 fps notes = | |120 fps notes = | ||
|hdr = unknown | |hdr = unknown | ||
Line 101: | Line 123: | ||
}} | }} | ||
+ | {{ii}} This solution results in a tremendously increased FOV rather than a true 1:1 Hor+ increase, and will likely result in a "fishbowl" effect on anything narrower than a 48:9 multi-monitor setup. While some may consider this ultra-high FOV to be desirable, others may find it detrimental to their experience. | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
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}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = false | |separate volume = false | ||
|separate volume notes = | |separate volume notes = | ||
Line 179: | Line 202: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 192: | Line 217: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Simplified Chinese |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 200: | Line 225: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = French |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 216: | Line 241: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Italian |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 256: | Line 281: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Spanish |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 288: | Line 313: | ||
|windows 32-bit exe = unknown | |windows 32-bit exe = unknown | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 20:58, 19 May 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
The Deep End Games | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | May 30, 2017[1] |
Taxonomy | |
Genres | Survival horror |
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Perception\Saved |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/426310/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Perception\Saved |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/426310/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Image is Vert-, FOV can be increased to compensate. For FOV higher than 115° see Ultra-widescreen. | ||
4K Ultra HD | |||
Field of view (FOV) | From 65° to 115° horizontal. Default is 95°. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Ultra-widescreen
Hor+ Fix |
---|
[/Script/Engine.LocalPlayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV |
- This solution results in a tremendously increased FOV rather than a true 1:1 Hor+ increase, and will likely result in a "fishbowl" effect on anything narrower than a 48:9 multi-monitor setup. While some may consider this ultra-high FOV to be desirable, others may find it detrimental to their experience.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Dual core CPU @2.4 GHz + | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | Nvidia GeForce 470 GTX AMD Radeon 6870 |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (426310) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Coming to STEAM, PS4 and XBOX ONE on May 30th, 2017The Deep End Games - last accessed on May 2023