Difference between revisions of "Shock Troopers"
From PCGamingWiki, the wiki about fixing PC games
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{{stub}} | {{stub}} | ||
{{Infobox game | {{Infobox game | ||
− | |cover = | + | |cover = Shock Troopers cover.png |
|developers = | |developers = | ||
{{Infobox game/row/developer|Saurus}} | {{Infobox game/row/developer|Saurus}} | ||
Line 7: | Line 7: | ||
{{Infobox game/row/porter|DotEmu|OS X}} | {{Infobox game/row/porter|DotEmu|OS X}} | ||
{{Infobox game/row/porter|DotEmu|Linux}} | {{Infobox game/row/porter|DotEmu|Linux}} | ||
+ | {{Infobox game/row/developer|Hamster Co.|Microsoft Store}} | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|SNK Playmore}} | {{Infobox game/row/publisher|SNK Playmore}} | ||
Line 14: | Line 15: | ||
{{Infobox game/row/date|OS X|January 8, 2016}} | {{Infobox game/row/date|OS X|January 8, 2016}} | ||
{{Infobox game/row/date|Linux|January 8, 2016}} | {{Infobox game/row/date|Linux|January 8, 2016}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer}} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time}} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Bird's-eye view, Scrolling}} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control}} | ||
+ | {{Infobox game/row/taxonomy/genres | Arcade, Shooter}} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Anime, Pixel art}} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Shock Troopers}} | ||
|steam appid = 366270 | |steam appid = 366270 | ||
|steam appid side = | |steam appid side = | ||
|gogcom id = 1633815479 | |gogcom id = 1633815479 | ||
− | |strategywiki = | + | |strategywiki = Shock Troopers |
+ | |igdb = shock-troopers | ||
+ | |mobygames = shock-troopers | ||
|wikipedia = Shock Troopers | |wikipedia = Shock Troopers | ||
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
'''General information''' | '''General information''' | ||
Line 30: | Line 45: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | |||
{{Availability/row| Gamesplanet | 3981-1 | Steam | | | Windows }} | {{Availability/row| Gamesplanet | 3981-1 | Steam | | | Windows }} | ||
{{Availability/row| GOG.com | shock_troopers | DRM-free | macOS and Linux versions are provided as unsupported bonus content. | | Windows }} | {{Availability/row| GOG.com | shock_troopers | DRM-free | macOS and Linux versions are provided as unsupported bonus content. | | Windows }} | ||
Line 37: | Line 51: | ||
{{Availability/row| Microsoft Store | 9mw148g22rp5 | Microsoft Store | | | Windows }} | {{Availability/row| Microsoft Store | 9mw148g22rp5 | Microsoft Store | | | Windows }} | ||
{{Availability/row| Steam | 366270 | Steam | | | Windows }} | {{Availability/row| Steam | 366270 | Steam | | | Windows }} | ||
+ | {{Availability/row| GamersGate | shock-troopers | Steam | | | Windows | unavailable }} | ||
}} | }} | ||
+ | |||
+ | ===Version differences=== | ||
+ | {{--}} The DotEmu Steam version seems to have issues with modern CPUs, running between 56FPS to 58FPS when core affinity is set to anything more than just CPU0. This can cause the music and visuals to skip. There's currently no way to bring the game to a solid 60FPS (setting core affinity to use only CPU0 brings the game to a max 58FPS).{{cn|date=January 2021}} | ||
+ | {{ii}} The ACA NEOGEO version on the Windows Store developed by HAMSTER Corporation is a direct arcade emulation of the game. | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|localappdata}}\shocktro\}} |
{{Game data/config|Microsoft Store|}} | {{Game data/config|Microsoft Store|}} | ||
{{Game data/config|OS X|}} | {{Game data/config|OS X|}} | ||
Line 59: | Line 78: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |gog galaxy | + | |discord = |
− | |gog galaxy notes | + | |discord notes = |
− | |origin | + | |epic games launcher = |
− | |origin notes | + | |epic games launcher notes = |
− | |steam cloud | + | |gog galaxy = true |
− | |steam cloud notes | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
− | |xbox cloud | + | |steam cloud = true |
− | |xbox cloud notes | + | |steam cloud notes = |
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = true | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 78: | Line 101: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
− | |widescreen resolution notes= | + | |widescreen resolution notes= Toggle in graphics for 4:3 or 16:9 aspect ratio. |
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
− | |60 fps notes = | + | |60 fps notes = The game has a 60FPS lock |
− | |120 fps = | + | |120 fps = false |
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
|acceleration option = unknown | |acceleration option = unknown | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = unknown | |invert mouse y-axis = unknown | ||
Line 126: | Line 152: | ||
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
− | |controller remap notes = | + | |controller remap notes = Regardless what controller is used button remap will be denoted with "Button 0, Button 1, etc." |
|controller sensitivity = unknown | |controller sensitivity = unknown | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = false |
|xbox prompts notes = | |xbox prompts notes = | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
Line 172: | Line 198: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = unknown | |separate volume = unknown | ||
|separate volume notes = | |separate volume notes = | ||
Line 185: | Line 211: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 295: | Line 323: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
− | |windows 64-bit exe = unknown | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = unknown |
− | |macos 64-bit app | + | |macos intel 64-bit app = unknown |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = false | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 23:37, 13 February 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Saurus | |
Windows | DotEmu |
macOS (OS X) | DotEmu |
Linux | DotEmu |
Microsoft Store | Hamster Co. |
Publishers | |
SNK Playmore | |
Release dates | |
Windows | January 8, 2016 |
macOS (OS X) | January 8, 2016 |
Linux | January 8, 2016 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view, Scrolling |
Controls | Direct control |
Genres | Arcade, Shooter |
Art styles | Anime, Pixel art |
Series | Shock Troopers |
Shock Troopers | |
---|---|
Shock Troopers | 2016 |
Shock Troopers: 2nd Squad | 2016 |
General information
- GOG.com Community Discussions for all SNK games
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | macOS and Linux versions are provided as unsupported bonus content. | |||
Green Man Gaming | ||||
Humble Store | Includes web browser version. | |||
Microsoft Store | ||||
Steam | ||||
GamersGate (unavailable) |
Version differences
- The DotEmu Steam version seems to have issues with modern CPUs, running between 56FPS to 58FPS when core affinity is set to anything more than just CPU0. This can cause the music and visuals to skip. There's currently no way to bring the game to a solid 60FPS (setting core affinity to use only CPU0 brings the game to a max 58FPS).[citation needed]
- The ACA NEOGEO version on the Windows Store developed by HAMSTER Corporation is a direct arcade emulation of the game.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\shocktro\ |
Microsoft Store | |
macOS (OS X) | |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/366270/pfx/[Note 1] |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | |
Microsoft Store | |
macOS (OS X) | |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/366270/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Toggle in graphics for 4:3 or 16:9 aspect ratio. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS | The game has a 60FPS lock | ||
120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Regardless what controller is used button remap will be denoted with "Button 0, Button 1, etc." | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play | 2 | Co-op |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7, 8 |
Processor (CPU) | Intel Pentium 4 2.4 GHz | 2 GHz Dual Core |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | Intel HD Graphics DirectX 9.0c compatible | Nvidia GeForce GT 640 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/366270/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (366270) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.