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Difference between revisions of "Dauntless"

From PCGamingWiki, the wiki about fixing PC games
 
(86 intermediate revisions by 23 users not shown)
Line 1: Line 1:
{{stub}}
 
{{state|beta}}
 
 
{{Infobox game
 
{{Infobox game
|cover        = Dauntless cover.png
+
|cover        = Dauntless - cover.jpg
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Phoenix Labs}}
 
{{Infobox game/row/developer|Phoenix Labs}}
 
|publishers  =  
 
|publishers  =  
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unreal Engine 4}}
+
{{Infobox game/row/engine|Unreal Engine 4|ref=<ref name="engineversion">{{Refcheck|user=Mastan|date=2021-12-08}}</ref>|build=4.26.2.0}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|Q1 2018}}
+
{{Infobox game/row/date|Windows|September 26, 2019|ref=<ref>{{Refurl|url=https://www.epicgames.com/store/en-US/news/dauntless-aether-unbound|title=Dauntless Leaves Early Access with New Season: Aether Unbound|date=2019-09-26}}</ref>}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|dauntless|78}}
 +
{{Infobox game/row/reception|Opencritic|7714/dauntless|76}}
 +
{{Infobox game/row/reception|IGDB|dauntless|76}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  =  
 
|steam appid  =  
 
|steam appid side  =  
 
|steam appid side  =  
|gogcom page  =  
+
|gogcom id    =  
 +
|hltb        = 54640
 
|strategywiki =  
 
|strategywiki =  
 +
|mobygames    = dauntless
 
|wikipedia    = Dauntless (video game)
 
|wikipedia    = Dauntless (video game)
 
|winehq      = 18481
 
|winehq      = 18481
 +
|license      = free-to-play
 +
|official site= https://playdauntless.com/
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [https://playdauntless.com/ Official website]
+
{{mm}} [https://discordapp.com/invite/dauntless Official Discord server]
 +
{{mm}} [https://dauntless.gamepedia.com Official wiki]
 +
{{mm}} [https://www.reddit.com/r/dauntless/ Dauntless subreddit]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Developer | https://playdauntless.com/ | account | | | Windows }}
+
{{Availability/row| Epic Games Store | dauntless | Epic Games Store, online | | | Windows }}
 +
}}
 +
{{ii}} All versions require {{DRM|Epic Games Launcher|offline=no}}.
 +
 
 +
==Essential improvements==
 +
===Skip intro videos===
 +
{{Fixbox|description=Delete video files|ref=|fix=
 +
# Go to <code>{{P|game}}\Archon\Content\Movies\Windows\</code>.
 +
# Delete or rename <code>Logo.mp4</code>.
 
}}
 
}}
  
 
==Game data==
 
==Game data==
 +
{{Image|Dauntless - in-game gameplay settings.png|In-game gameplay settings.}}
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{p|localappdata}}\Archon\Saved\Config\WindowsClient\}}
 +
}}
 +
{{ii}} Progress is saved on Dauntless servers.
 +
 
 +
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 +
{{Save game cloud syncing
 +
|epic games launcher      = false
 +
|epic games launcher notes =
 +
|discord                  =
 +
|discord notes            =
 +
|gog galaxy                =
 +
|gog galaxy notes          =
 +
|origin                    =
 +
|origin notes              =
 +
|steam cloud              =
 +
|steam cloud notes        =
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =
 +
|xbox cloud                =
 +
|xbox cloud notes          =
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Image|Dauntless - in-game video settings.png|In-game video settings.}}
 +
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 39: Line 89:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = Yes
+
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = No
+
|ultrawidescreen            = true
|ultrawidescreen notes      = FOV is Vert-
+
|ultrawidescreen notes      = {{term|Vert-}} scaling. FOV slider can be used to compensate.
 
|4k ultra hd                = unknown
 
|4k ultra hd                = unknown
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = No
+
|fov                        = true
|fov notes                  =  
+
|fov notes                  = FOV slider made working in update 0.9.2.<ref>{{Refurl|url=https://playdauntless.com/patch-notes/ob-0-9-2/|title=Release: OB 0.9.2|date=2019-08-22}}</ref><ref>{{Refcheck|user=Rose|date=2019-08-22|comment=Tried multiple FOV settings.}}</ref> See [[#Increased FOV|Increased FOV]] for higher values.
|windowed                  = Yes
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = Yes
+
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = Yes
+
|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = [[TAA]] always on. See fix below.
|vsync                      = Yes
+
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = Yes
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = Option added to unlock FPS ingame.
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = No
+
|ray tracing                = unknown
 +
|ray tracing notes          =
 +
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
===[[Glossary:Anti-aliasing (AA)|Anti-Aliasing (AA)]]===
{{Input settings
+
{{Fixbox|description=Disable all post process AA|fix=
|key remap                = Yes
+
# Go to [[#Game data|configuration file(s) location]]
 +
# Open <code>Scalability.ini</code>
 +
# Add the following settings: <pre>[AntiAliasingQuality@0]</pre> <pre>r.PostProcessAAQuality=0</pre>
 +
# Change in-game '''anti-aliasing''' setting to '''low''' for the apply the change.
 +
{{ii}} This will override the low antialiasing setting in the game to disable TAA/FXAA. The other options are unaffected and can easily be switched between.
 +
}}
 +
 
 +
===Disable sharpening===
 +
{{Fixbox|description=Disabling forced by modifying configuration files:|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Engine.ini</code> with a notepad.
 +
# Add <code>[SystemSettings]</code> and <code>r.Tonemapper.Sharpen=0</code> to the bottom of the file.
 +
# Save the changes.
 +
{{ii}} This fix disables sharpening globally, which is prefered when using no antialiasing, but may be useful to leave on with [[TAA]]
 +
}}
 +
 
 +
===Increased FOV===
 +
{{Fixbox|description=Change the way FOV is calculated|ref=<ref>{{Refcheck|user=Rose|date=2019-08-22|comment=}}</ref>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open {{file|Engine.ini}} in a text editor.
 +
# Add the following lines:
 +
<pre>[/Script/Engine.LocalPlayer]
 +
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV</pre>
 +
}}
 +
 
 +
==Input==
 +
{{Image|Dauntless - in-game input settings.png|In-game input settings.}}
 +
{{Input
 +
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
 
|acceleration option      = unknown
 
|acceleration option      = unknown
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = No
+
|mouse sensitivity        = true
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = X and Y axis sliders.
|mouse menu                = Yes
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = No
+
|invert mouse y-axis      = true
|invert mouse y-axis notes =  
+
|invert mouse y-axis notes = X and Y.
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|controller support        = Yes
+
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = Full
+
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = Yes
+
|controller remap          = true
|controller remap notes    = Jump non rebindable
+
|controller remap notes    = Jump, interact, and movement are locked
|controller sensitivity    = unknown
+
|controller sensitivity    = true
|controller sensitivity notes=  
+
|controller sensitivity notes= X and Y axis sliders.
|invert controller y-axis  = unknown
+
|invert controller y-axis  = true
|invert controller y-axis notes=  
+
|invert controller y-axis notes= X and Y.
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
 
|impulse triggers          = unknown
 
|impulse triggers          = unknown
Line 117: Line 197:
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
 
|simultaneous input        = unknown
 
|simultaneous input        = unknown
Line 123: Line 203:
 
|steam input api          = unknown
 
|steam input api          = unknown
 
|steam input api notes    =  
 
|steam input api notes    =  
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 
|steam input presets      = unknown
 
|steam input presets      = unknown
 
|steam input presets notes =  
 
|steam input presets notes =  
 
|steam controller prompts  = unknown
 
|steam controller prompts  = unknown
 
|steam controller prompts notes =  
 
|steam controller prompts notes =  
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Image|Dauntless - in-game audio settings.png|In-game audio settings.}}
|separate volume          = unknown
+
{{Audio
|separate volume notes    =  
+
|separate volume          = true
 +
|separate volume notes    = Master, music, sound effects, bass sound effects, dialog, chat volume.
 
|surround sound          = unknown
 
|surround sound          = unknown
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = unknown
+
|subtitles                = true
|subtitles notes          =  
+
|subtitles notes          = In '''Options''' > '''Gameplay'''.
 
|closed captions          = unknown
 
|closed captions          = unknown
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = false
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
Line 148: Line 233:
 
{{L10n/switch
 
{{L10n/switch
 
|language  = English
 
|language  = English
|interface = yes
+
|interface = true
|audio    =  
+
|audio    = true
|subtitles =  
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 +
}}
 +
 +
==Network==
 +
{{Network/Multiplayer
 +
|local play          = false
 +
|local play players  =
 +
|local play modes    =
 +
|local play notes    =
 +
|lan play            = false
 +
|lan play players    =
 +
|lan play modes      =
 +
|lan play notes      =
 +
|online play          = true
 +
|online play players  = 4
 +
|online play modes    = Co-op
 +
|online play notes    = Supports crossplay with Xbox One, Nintendo Switch, and PS4
 +
|asynchronous        =
 +
|asynchronous notes  =
 +
}}{{Network/Connections
 +
|matchmaking        =
 +
|matchmaking notes  =
 +
|p2p                =
 +
|p2p notes          =
 +
|dedicated          =
 +
|dedicated notes    =
 +
|self-hosting      =
 +
|self-hosting notes =
 +
|direct ip          =
 +
|direct ip notes    =
 +
}}{{Network/Ports
 +
|tcp  =
 +
|udp  =
 +
|upnp =
 
}}
 
}}
  
Line 161: Line 278:
 
{{API
 
{{API
 
|direct3d versions      = 11
 
|direct3d versions      = 11
|direct3d notes        =  
+
|direct3d notes        = '''D3D12''' can be forced by adding theses lines to the GameUserSetting.ini
 +
[D3DRHIPreference]
 +
bPreferD3D12InGame=True
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
Line 180: Line 299:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = unknown
+
|windows 32-bit exe    = unknown
|64-bit executable notes=  
+
|windows 64-bit exe    = true
 +
|windows arm app        = false
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux executable notes =
 +
}}
 +
 
 +
===Middleware===
 +
{{Middleware
 +
|physics          = PhysX
 +
|physics notes    =
 +
|audio            = Wwise
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        =
 +
|cutscenes notes  =
 +
|multiplayer      = Easy Anti-Cheat
 +
|multiplayer notes= <ref>{{Refurl|url=https://www.easy.ac/en-us/partners/|title=Easy Anti-Cheat|date=17 May 2023}}</ref>
 
}}
 
}}
  
Line 191: Line 334:
 
|minCPU  = Intel Core i5
 
|minCPU  = Intel Core i5
 
|minRAM  = 4 GB
 
|minRAM  = 4 GB
|minHD    = 15GB
+
|minHD    = 15 GB
 
|minGPU  = Nvidia GeForce GTX 660 Ti
 
|minGPU  = Nvidia GeForce GTX 660 Ti
 
|minVRAM  =  
 
|minVRAM  =  
Line 201: Line 344:
 
|recCPU  = Intel Core i7
 
|recCPU  = Intel Core i7
 
|recRAM  = 8 GB
 
|recRAM  = 8 GB
|recHD    = 15GB
+
|recHD    =  
 
|recGPU  = Nvidia GeForce GTX 970
 
|recGPU  = Nvidia GeForce GTX 970
 
|recVRAM  =  
 
|recVRAM  =  
|recDX    = 11
+
|recDX    =  
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 23:50, 26 July 2023

Dauntless
Dauntless cover
Developers
Phoenix Labs
Engines
Unreal Engine 4[Note 1]
Release dates
Windows September 26, 2019[2]
Reception
Metacritic 78
OpenCritic 76
IGDB 76
Taxonomy
Modes Multiplayer
Dauntless on HowLongToBeat
Dauntless on IGDB
Dauntless on MobyGames
Dauntless on Wikipedia

Warnings

This game requires a constant internet connection for all game modes.

General information

Official Discord server
Official wiki
Dauntless subreddit

Availability

Source DRM Notes Keys OS
Epic Games Store
Epic Games Launcher
Always online (requires a constant internet connection to play)
Windows
All versions require Epic Games Launcher DRM and a constant internet connection for all game modes.

Essential improvements

Skip intro videos

Delete video files
  1. Go to <path-to-game>\Archon\Content\Movies\Windows\.
  2. Delete or rename Logo.mp4.

Game data

In-game gameplay settings.
In-game gameplay settings.

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Archon\Saved\Config\WindowsClient\
Progress is saved on Dauntless servers.

Save game cloud syncing

System Native Notes
Epic Games Launcher

Video

In-game video settings.
In-game video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Vert- scaling. FOV slider can be used to compensate.
4K Ultra HD
Field of view (FOV)
FOV slider made working in update 0.9.2.[3][4] See Increased FOV for higher values.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
TAA always on. See fix below.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Option added to unlock FPS ingame.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Anti-Aliasing (AA)

Disable all post process AA
  1. Go to configuration file(s) location
  2. Open Scalability.ini
  3. Add the following settings:
    [AntiAliasingQuality@0]
    r.PostProcessAAQuality=0
  4. Change in-game anti-aliasing setting to low for the apply the change.
This will override the low antialiasing setting in the game to disable TAA/FXAA. The other options are unaffected and can easily be switched between.

Disable sharpening

Disabling forced by modifying configuration files:
  1. Go to the configuration file(s) location.
  2. Open Engine.ini with a notepad.
  3. Add [SystemSettings] and r.Tonemapper.Sharpen=0 to the bottom of the file.
  4. Save the changes.
This fix disables sharpening globally, which is prefered when using no antialiasing, but may be useful to leave on with TAA

Increased FOV

Change the way FOV is calculated[5]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini in a text editor.
  3. Add the following lines:
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

Input

In-game input settings.
In-game input settings.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Master, music, sound effects, bass sound effects, dialog, chat volume.
Surround sound
Subtitles
In Options > Gameplay.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
4 Co-op
Supports crossplay with Xbox One, Nintendo Switch, and PS4

Other information

API

Technical specs Supported Notes
Direct3D 11 D3D12 can be forced by adding theses lines to the GameUserSetting.ini

[D3DRHIPreference]

bPreferD3D12InGame=True
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio Wwise
Multiplayer Easy Anti-Cheat [6]

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5
System memory (RAM) 4 GB
Hard disk drive (HDD) 15 GB
Video card (GPU) Nvidia GeForce GTX 660 Ti
DirectX 11 compatible


Notes

  1. Unreal Engine 4 engine build: 4.26.2.0[1]

References

  1. Verified by User:Mastan on 2021-12-08
  2. Dauntless Leaves Early Access with New Season: Aether Unbound - last accessed on 2019-09-26
  3. Release: OB 0.9.2 - last accessed on 2019-08-22
  4. Verified by User:Rose on 2019-08-22
    Tried multiple FOV settings.
  5. Verified by User:Rose on 2019-08-22
  6. Easy Anti-Cheat - last accessed on 17 May 2023