Difference between revisions of "Advent Rising"
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m (Added Slovak lang) |
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{{Infobox game/row/developer|GlyphX Games}} | {{Infobox game/row/developer|GlyphX Games}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|Majesco}} | + | {{Infobox game/row/publisher|Majesco|Former}} |
+ | {{Infobox game/row/publisher|Ziggurat Interactive|Current}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|Unreal Engine 2}} | {{Infobox game/row/engine|Unreal Engine 2}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|August 9, 2005}} | {{Infobox game/row/date|Windows|August 9, 2005}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|advent-rising|70}} | ||
+ | {{Infobox game/row/reception|IGDB|advent-rising|69}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, Shooter }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Stylized }} | ||
+ | {{Infobox game/row/taxonomy/themes | Sci-fi, Space }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 3800 | |steam appid = 3800 | ||
− | |gogcom | + | |gogcom id = 1207658810 |
+ | |hltb = 210 | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = 18822 | ||
|wikipedia = Advent Rising | |wikipedia = Advent Rising | ||
|winehq = 4728 | |winehq = 4728 | ||
+ | |license = commercial | ||
}} | }} | ||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
− | + | ||
− | + | |release history = | |
+ | |||
+ | |current state = [[#Advent Revising|Advent Revising]] is recommended for installation and is already included in the digital versions. Shadows do not work on modern cards, but they can be [[#Broken Shadows|partially restored]].<ref>{{Refurl|url=https://www.vogons.org/viewtopic.php?p=670208#p670208|title=VOGONS - Advent Rising - Missing shadows (reply #2)|date=2021-04-24}}</ref> | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
+ | {{ii}} [[#Xbox 360 Controller|XInput controllers]] can be configured to work by modifying .ini file. | ||
{{GOG.com links|1207658810|advent_rising}} | {{GOG.com links|1207658810|advent_rising}} | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/3800/discussions/ Steam Community Discussions] |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | | + | {{Availability/row| Retail | | disc | {{DRM|SecuROM|7}} and {{DRM|Starforce|4}} (Russian release) | | Windows }} |
− | {{Availability/row| GOG.com | advent_rising | DRM-free | | + | {{Availability/row| GOG.com | advent_rising | DRM-free | | | Windows }} |
+ | {{Availability/row| Humble | advent-rising | Steam | | | Windows }} | ||
{{Availability/row| Steam | 3800 | Steam | | | Windows }} | {{Availability/row| Steam | 3800 | Steam | | | Windows }} | ||
+ | {{Availability/row| GMG | advent-rising-pc | Steam | | | Windows }} | ||
+ | {{Availability/row| ZOOM | advent-rising | DRM-free | | | Windows | unavailable }} | ||
+ | }} | ||
+ | |||
+ | ===Version differences=== | ||
+ | {{ii}} Digital releases include [[#Advent_Revising|Advent Revising]] as of 4/23/2021<ref name="LordMandalore_Revising">{{Refurl|url=https://www.youtube.com/watch?v=fUk3_3eBD_M&t=98|title=YouTube - MandaloreGaming - Advent Rising Review|date=2021-04-24|snippet=Fortunately, I talked to GOG about it and they just integrated it into the base game. Steam has it, too, so no need to monkey with downloads.}}</ref> and both offer free comics and soundtrack. | ||
+ | |||
+ | {{DLC| | ||
+ | {{DLC/row| Comics | Free | Windows}} | ||
+ | {{DLC/row| Soundtrack | Free | Windows}} | ||
}} | }} | ||
Line 39: | Line 74: | ||
::* Adjustments to .ini files (removing black bars, enabling trilinear and Vsync, adding extra keybindings...) | ::* Adjustments to .ini files (removing black bars, enabling trilinear and Vsync, adding extra keybindings...) | ||
::* Corrections to a few problems with objectives, weapons, weapon screens, and descriptions | ::* Corrections to a few problems with objectives, weapons, weapon screens, and descriptions | ||
+ | |||
+ | {{ii}} The Digital versions incorporate Advent Revising as of April 2021.<ref name="LordMandalore_Revising"/><ref>{{Refcheck|user=Averygoodperson|date=2023-07-17|comment=I asked about it on the ZOOM discord and one of the discord moderators confirmed it.}}</ref> | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
Line 62: | Line 99: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |gog galaxy | + | |discord = |
− | |gog galaxy notes | + | |discord notes = |
− | |origin | + | |epic games launcher = |
− | |origin notes | + | |epic games launcher notes = |
− | |steam cloud | + | |gog galaxy = false |
− | |steam cloud notes | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
− | |xbox cloud | + | |steam cloud = false |
− | |xbox cloud notes | + | |steam cloud notes = |
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|advent video.png|Video settings}} | {{Image|advent video.png|Video settings}} | ||
{{Image|advent graphics.png|Graphics settings}} | {{Image|advent graphics.png|Graphics settings}} | ||
− | {{Video | + | |
− | |wsgf link = | + | {{Video |
+ | |wsgf link = https://www.wsgf.org/dr/advent-rising | ||
|widescreen wsgf award = silver | |widescreen wsgf award = silver | ||
|multimonitor wsgf award = silver | |multimonitor wsgf award = silver | ||
Line 84: | Line 126: | ||
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. | + | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. Steam version patched with a new launcher which offers widescreen resolution. |
|multimonitor = hackable | |multimonitor = hackable | ||
|multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]]. | |multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]]. | ||
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
|ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]]. | |ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]]. | ||
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. |
|fov = hackable | |fov = hackable | ||
− | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. | + | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. Steam version patched with a new launcher which offers FOV setting (experimental). |
|windowed = hackable | |windowed = hackable | ||
|windowed notes = See [[#Windowed|Windowed]]. | |windowed notes = See [[#Windowed|Windowed]]. | ||
Line 98: | Line 140: | ||
|borderless windowed notes = Go to [[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]. | |borderless windowed notes = Go to [[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]. | ||
|anisotropic = false | |anisotropic = false | ||
− | |anisotropic notes = Trilinear only supported in MyDefault.ini (<code>UseTrilinear=</code>). Advent Revising turns this feature on. | + | |anisotropic notes = Trilinear only supported in MyDefault.ini (<code>UseTrilinear=</code>). Advent Revising turns this feature on. Steam version patched with a new launcher which offers trilinear setting. |
|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = hackable | |vsync = hackable | ||
− | |vsync notes = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. | + | |vsync notes = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. Steam version patched with a new launcher which offers Vsync. Both need [https://github.com/crosire/d3d8to9/releases d3d8to9] to work on Windows 10. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
Line 126: | Line 171: | ||
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
− | {{Fixbox|description=Add FOV keybinding in defuser.ini|ref=<ref>[ | + | {{Fixbox|description=Add FOV keybinding in defuser.ini|ref=<ref>[https://www.wsgf.org/dr/advent-rising Advent Rising | WSGF]</ref>|fix= |
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
# Open {{file|defuser.ini}}. | # Open {{file|defuser.ini}}. | ||
Line 157: | Line 202: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|advent input.png|Input settings}} | {{Image|advent input.png|Input settings}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 171: | Line 216: | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = |
|full controller = false | |full controller = false | ||
|full controller notes = | |full controller notes = | ||
Line 182: | Line 227: | ||
|touchscreen = false | |touchscreen = false | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |button prompts | + | |xinput controllers = hackable |
− | |button prompts notes | + | |xinput controllers notes = See [[#Xbox 360 Controller|Xbox 360 Controller]]. |
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = true | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
Line 195: | Line 270: | ||
{{ii}} The game doesn't support Xbox 360 controller natively, but it can be configured to work in this game. | {{ii}} The game doesn't support Xbox 360 controller natively, but it can be configured to work in this game. | ||
− | {{Fixbox|description=Configure controller keys in-game and add this code|ref=<ref> | + | {{Fixbox|description=Configure controller keys in-game and add this code|ref=<ref>{{Refurl|url=https://www.gog.com/forum/advent_rising/heres_how_to_get_xbox_360_controller_to_work|title=GOG.com Forums - Here's how to get XBOX 360 Controller to work|date=May 2023}}</ref>|fix= |
# Configure controller keys in Control options. | # Configure controller keys in Control options. | ||
# Exit the game. | # Exit the game. | ||
Line 214: | Line 289: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|advent audio.png|Audio settings}} | {{Image|advent audio.png|Audio settings}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = SFX and Music sliders | |separate volume notes = SFX and Music sliders | ||
Line 225: | Line 300: | ||
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = false | |eax support = false | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 234: | Line 311: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Czech |
− | |interface = | + | |interface = hackable |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = hackable |
− | |notes = | + | |notes = Fan - [https://www.abcgames.cz/?p=preklady_zobraz&id=6338 1] |
− | + | |fan = true | |
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = German | |language = German | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
− | + | |fan = true | |
− | |fan = | + | |notes = Use [https://community.pcgamingwiki.com/files/file/424-advent-rising-german-subtitle-patch/ AdventRising txt schote]. |
− | | | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Hungarian | |language = Hungarian | ||
− | |interface = | + | |interface = hackable |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = hackable |
− | + | |fan = true | |
− | |fan = | + | |notes = Fan translation [http://www.gamehunter.hu/2010/08/advent-rising-pc.html link #1], [https://magyaritasok.hu/magyaritasok/advent-rising/advent-rising/579 link #2]. |
− | | | + | }} |
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |fan = true | ||
+ | |notes = Use [https://www.gamevicio.com/traducao/traducao-de-advent-rising-para-portugues-brasil/ Tradução de Advent Rising para Português Brasil]. | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Slovak | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan - [https://www.lokalizacie.sk/hra/20-advent-rising/preklad 1] | ||
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |fan = | ||
+ | |notes = Retail only. [http://traducciones.clandlan.net/index.php?page=download&file=AS/TraduccionAdventRising.rar Download]. | ||
}} | }} | ||
}} | }} | ||
Line 278: | Line 376: | ||
|native 3d notes = | |native 3d notes = | ||
|nvidia 3d vision = true | |nvidia 3d vision = true | ||
− | |nvidia 3d vision notes = Works (not officially supported).<ref> | + | |nvidia 3d vision notes = Works (not officially supported).<ref>{{Refurl|url=https://www.gog.com/mix/stereoscopic_3d_tested_s3d_3d_vision_iz3d|title=GOGmix - Stereoscopic 3D Tested (S3D) (3D Vision, iZ3D) - GOG.com|date=May 2023}}</ref><ref>{{Refurl|url=https://www.gog.com/forum/advent_rising/remove_crosshair_s3d_gaming|title=Remove crosshair (s3d gaming), page 1 - Forum - GOG.com|date=May 2023}}</ref> |
|tridef 3d = unknown | |tridef 3d = unknown | ||
|tridef 3d notes = | |tridef 3d notes = | ||
|iz3d = unknown | |iz3d = unknown | ||
|iz3d notes = | |iz3d notes = | ||
+ | |vorpx = hackable | ||
+ | |vorpx modes = G3D | ||
+ | |vorpx notes = User created profile, requires [https://github.com/crosire/d3d8to9/releases d3d8to9] DX8 to DX9 wrapper. | ||
|htc vive = | |htc vive = | ||
|htc vive notes = | |htc vive notes = | ||
Line 289: | Line 390: | ||
|osvr = | |osvr = | ||
|osvr notes = | |osvr notes = | ||
− | |||
− | |||
|keyboard-mouse = | |keyboard-mouse = | ||
|keyboard-mouse notes = | |keyboard-mouse notes = | ||
Line 299: | Line 398: | ||
|trackir = | |trackir = | ||
|trackir notes = | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
|play area seated = | |play area seated = | ||
|play area seated notes = | |play area seated notes = | ||
Line 306: | Line 407: | ||
|play area room-scale notes = | |play area room-scale notes = | ||
}} | }} | ||
− | {{ii}} A [[Controller:Novint Falcon|Novint Falcon]] version was announced (titled '''Ascension Reborn''') but was never released.<ref> | + | {{ii}} A [[Controller:Novint Falcon|Novint Falcon]] version was announced (titled '''Ascension Reborn''') but was never released.<ref>{{Refurl|url=http://novint-falcon.blogspot.com/2008/09/game-preview-ascension-reborn.html|title=OFFICIAL NOVINT BLOG: Game Preview: Ascension Reborn|date=May 2023}}</ref> |
==Issues unresolved== | ==Issues unresolved== | ||
Line 314: | Line 415: | ||
===Broken Shadows=== | ===Broken Shadows=== | ||
{{ii}} The game lacks any shadows on Nvidia based cards and possibly newer AMD cards. According to this post [https://forums.geforce.com/default/topic/353473/pc-games/advent-rising/ here] shadows will display on an ATI 9800 Pro card. | {{ii}} The game lacks any shadows on Nvidia based cards and possibly newer AMD cards. According to this post [https://forums.geforce.com/default/topic/353473/pc-games/advent-rising/ here] shadows will display on an ATI 9800 Pro card. | ||
+ | {{ii}} With [http://dege.fw.hu/temp/D3DDrv.zip this] file shadows can be mostly restored. However, they only work in certain scenes and not in others. Unpack the zip and paste the D3DDrv.dll to <code>{{p|game}}\System</code> and override.<ref>https://www.vogons.org/viewtopic.php?p=670208#p670208</ref> | ||
==Issues fixed== | ==Issues fixed== | ||
Line 347: | Line 449: | ||
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |shader model versions = | + | |shader model versions = 1.0 |
− | |shader model notes = | + | |shader model notes = |
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 357: | Line 469: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = XP | + | |minOS = 2000, XP |
− | |minCPU = | + | |minCPU = Intel Pentium III 2.0 GHz |
|minRAM = 256 MB | |minRAM = 256 MB | ||
|minHD = 5.5 GB | |minHD = 5.5 GB | ||
− | |minGPU = | + | |minVRAM = 128 MB |
− | |minDX = | + | |minGPU = ATI Radeon 9000 |
+ | |minGPU2 = Nvidia GeForce 3 (except GeForce 4 MX) | ||
+ | |minDX = 8.1 | ||
+ | |minaudio = DirectX 8.1 compatible | ||
|recOS = | |recOS = | ||
− | |recCPU = | + | |recCPU = Intel Pentium IV 3.4 GHz |
|recRAM = 512 MB | |recRAM = 512 MB | ||
|recHD = | |recHD = | ||
− | |recGPU = | + | |recVRAM = 256 MB |
− | |recDX = | + | |recGPU = Nvidia GeForce FX5600 |
+ | |recGPU2 = ATI Radeon 9600 | ||
+ | |recDX = | ||
+ | |recaudio = Sound Blaster Audigy 2 | ||
}} | }} | ||
− | |||
{{References}} | {{References}} |
Latest revision as of 16:28, 18 July 2024
Developers | |
---|---|
GlyphX Games | |
Publishers | |
Former | Majesco |
Current | Ziggurat Interactive |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | August 9, 2005 |
Reception | |
Metacritic | 70 |
IGDB | 69 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Shooter |
Art styles | Stylized |
Themes | Sci-fi, Space |
Advent Rising is a singleplayer third-person action and shooter game.
Advent Revising is recommended for installation and is already included in the digital versions. Shadows do not work on modern cards, but they can be partially restored.[1]
General information
- XInput controllers can be configured to work by modifying .ini file.
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 7 DRM and StarForce 4 DRM[Note 1] (Russian release) | |||
GOG.com | ||||
Humble Store | ||||
Steam | ||||
Green Man Gaming | ||||
ZOOM Platform (unavailable) |
- StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
Version differences
- Digital releases include Advent Revising as of 4/23/2021[4] and both offer free comics and soundtrack.
DLC and expansion packs
Name | Notes | |
---|---|---|
Comics | Free | |
Soundtrack | Free |
Essential improvements
Advent Revising
- Advent Revising is an unofficial patch that focuses on improving and fixing cinematics and minor gameplay issues. It features:
- Corrections to the majority of cut-scenes and subtitles (fixes to audio desync, sound errors, playback speed...)
- 12 missing Xbox cutscenes
- Adjustments to .ini files (removing black bars, enabling trilinear and Vsync, adding extra keybindings...)
- Corrections to a few problems with objectives, weapons, weapon screens, and descriptions
Skip intro videos
Delete/rename files in the installation folder[citation needed] |
---|
Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\System\*.ini[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/3800/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\System\Saves\[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/3800/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. Steam version patched with a new launcher which offers widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | See Field of view (FOV). Steam version patched with a new launcher which offers FOV setting (experimental). | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | Go to Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | Trilinear only supported in MyDefault.ini (UseTrilinear= ). Advent Revising turns this feature on. Steam version patched with a new launcher which offers trilinear setting. |
||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See Vertical sync (Vsync). Steam version patched with a new launcher which offers Vsync. Both need d3d8to9 to work on Windows 10. | ||
60 FPS and 120+ FPS | No frame rate or refresh rate cap. |
Widescreen resolution
Install Advent Revising and change resolution in Mydefault.ini[citation needed] |
---|
Notes
|
Field of view (FOV)
Add FOV keybinding in defuser.ini[6] |
---|
|
FOV 75 (Default) | FOV 90 | FOV 105 |
---|---|---|
Windowed
Change StartUpFullscreen in Mydefault.ini[citation needed] |
---|
|
Vertical sync (Vsync)
- Installing Advent Revising already turns Vsync on, but if you want to turn it on manually:
Install Advent Revising[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Negative mouse acceleration is present for the X-axis. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Pre-configured mappings available. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | See Xbox 360 Controller. | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Xbox 360 Controller
- The game doesn't support Xbox 360 controller natively, but it can be configured to work in this game.
Configure controller keys in-game and add this code[7] |
---|
JoyU=AxisRaw aLookup SpeedBase=3 DeadZone=0.25 JoyR=AxisRaw aTurn SpeedBase=3 DeadZone=0.25 JoyX=AxisRaw aStrafe SpeedBase=300.0 DeadZone=0.25 JoyY=AxisRaw aForward SpeedBase=300.0 DeadZone=0.25 Invert=-1 JoyV= JoyZ= Notes
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | SFX and Music sliders | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Fan - 1 | |||
German | Use AdventRising txt schote. | |||
Hungarian | Fan translation link #1, link #2. | |||
Brazilian Portuguese | Use Tradução de Advent Rising para Português Brasil. | |||
Slovak | Fan - 1 | |||
Spanish | Retail only. Download. |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | Works (not officially supported).[8][9] | ||
vorpX | G3D User created profile, requires d3d8to9 DX8 to DX9 wrapper. |
- A Novint Falcon version was announced (titled Ascension Reborn) but was never released.[10]
Issues unresolved
Game crashing
- The game sometimes crashes, mostly at the beginning when entering the hangar. Regardless of the crash, the game will likely be saved before the crash so you don't lose the progress and likely will not crash. If it still does, try doing something that will break the cycle (like going to the menu) and if it doesn't, then reinstall the game or install outside Program Files.
Broken Shadows
- The game lacks any shadows on Nvidia based cards and possibly newer AMD cards. According to this post here shadows will display on an ATI 9800 Pro card.
- With this file shadows can be mostly restored. However, they only work in certain scenes and not in others. Unpack the zip and paste the D3DDrv.dll to
<path-to-game>\System
and override.[11]
Issues fixed
Incessant camera spinning
- If you feel dizzy of constant camera spinning, make sure, one step at a time to:
Make sure to check these[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | |
Shader Model support | 1.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000, XP | |
Processor (CPU) | Intel Pentium III 2.0 GHz | Intel Pentium IV 3.4 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 5.5 GB | |
Video card (GPU) | ATI Radeon 9000 Nvidia GeForce 3 (except GeForce 4 MX) 128 MB of VRAM DirectX 8.1 compatible | Nvidia GeForce FX5600 ATI Radeon 9600 256 MB of VRAM |
Sound (audio device) | DirectX 8.1 compatible | Sound Blaster Audigy 2 |
Notes
- ↑ This version of StarForce DRM does not work on Windows 8.1, Windows 10, or Windows 11.[2][3] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (3800) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ VOGONS - Advent Rising - Missing shadows (reply #2) - last accessed on 2021-04-24
- ↑ Windows 8.1 support - StarForce Support
- ↑ Windows 10 support - StarForce Support
- ↑ 4.0 4.1 YouTube - MandaloreGaming - Advent Rising Review - last accessed on 2021-04-24
- "Fortunately, I talked to GOG about it and they just integrated it into the base game. Steam has it, too, so no need to monkey with downloads."
- ↑ Verified by User:Averygoodperson on 2023-07-17
- I asked about it on the ZOOM discord and one of the discord moderators confirmed it.
- ↑ Advent Rising | WSGF
- ↑ GOG.com Forums - Here's how to get XBOX 360 Controller to work - last accessed on May 2023
- ↑ GOGmix - Stereoscopic 3D Tested (S3D) (3D Vision, iZ3D) - GOG.com - last accessed on May 2023
- ↑ Remove crosshair (s3d gaming), page 1 - Forum - GOG.com - last accessed on May 2023
- ↑ OFFICIAL NOVINT BLOG: Game Preview: Ascension Reborn - last accessed on May 2023
- ↑ https://www.vogons.org/viewtopic.php?p=670208#p670208