Difference between revisions of ".hack//G.U. Last Recode"
From PCGamingWiki, the wiki about fixing PC games
(40 intermediate revisions by 16 users not shown) | |||
Line 1: | Line 1: | ||
− | |||
{{Infobox game | {{Infobox game | ||
|cover = hack GU Last Recode cover.jpg | |cover = hack GU Last Recode cover.jpg | ||
Line 9: | Line 8: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|November 3, 2017}} | {{Infobox game/row/date|Windows|November 3, 2017}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|hackgu-last-recode|69}} | ||
+ | {{Infobox game/row/reception|OpenCritic|5125/-hack-g-u-last-recode|76}} | ||
+ | {{Infobox game/row/reception|IGDB|dot-hack-slash-slash-g-dot-u-last-recode|74}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase}} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None}} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | JRPG, RPG, ARPG }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Motorcycle }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Anime }} | ||
+ | {{Infobox game/row/taxonomy/themes | Sci-fi, Fantasy }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 525480 | |steam appid = 525480 | ||
− | |steam appid side = | + | |steam appid side = 746970 |
− | |gogcom | + | |gogcom id = |
+ | |official site= https://www.bandainamcoent.com/games/hack-gu-last-recode | ||
+ | |hltb = 48459 | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = hackgu-last-recode | ||
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
+ | |license = commercial | ||
+ | }} | ||
+ | |||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | '''''{{PAGENAME}}''''' is a {{Glossary:Singleplayer}} {{Glossary:Real-time}} {{Glossary:Third-person}} {{Glossary:JRPG}} game developed by [[Company:CyberConnect2|CyberConnect2]] and published by [[Company:Bandai Namco Entertainment|Bandai Namco Entertainment]]. | ||
+ | |release history = | ||
+ | |current state = | ||
}} | }} | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/525480/discussions/ Steam Community Discussions] |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
+ | {{Availability/row| Gamesplanet | 3450-1 | Steam | | | Windows }} | ||
+ | {{Availability/row| GMG | hackgu-last-recode-pc | Steam | | | Windows }} | ||
+ | {{Availability/row| Humble | dot-hack-gu-last-recode | Steam | | | Windows }} | ||
{{Availability/row| Steam | 525480 | Steam | | | Windows }} | {{Availability/row| Steam | 525480 | Steam | | | Windows }} | ||
}} | }} | ||
+ | {{ii}} All versions require {{DRM|Steam}}. | ||
+ | {{ii}} A demo is available from {{store link|Steam|746970}}. | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|steam}}\userdata\{{p|uid}}\525480\remote\savedata\}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |gog galaxy | + | |discord = |
− | |gog galaxy notes | + | |discord notes = |
− | |origin | + | |epic games launcher = |
− | |origin notes | + | |epic games launcher notes = |
− | |steam cloud | + | |gog galaxy = |
− | |steam cloud notes | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
− | |xbox cloud | + | |steam cloud = false |
− | |xbox cloud notes | + | |steam cloud notes = Originally supported but was removed by Bandai Namco later on |
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 59: | Line 96: | ||
|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= Resolution support above 1080p limited to 1920x1200,2560x1440,2560x1600 and 3840x2160. | |widescreen resolution notes= Resolution support above 1080p limited to 1920x1200,2560x1440,2560x1600 and 3840x2160. | ||
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = false | |ultrawidescreen = false | ||
Line 72: | Line 109: | ||
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = true | |anisotropic = true | ||
− | |anisotropic notes = | + | |anisotropic notes = "Texture Filtering" setting, levels not specified. The game does not use any mipmapping. |
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = Unsure of which implementation, but options for varying strength | |antialiasing notes = Unsure of which implementation, but options for varying strength | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = On/Off from Main Menu | |vsync notes = On/Off from Main Menu | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = The Battle Results Camera and many of the visual effects are still animated at 30FPS. |
|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
Line 87: | Line 127: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = Keyboards are not mapped to functions, but mapped to Controller Input, akin to an Emulator. | |key remap notes = Keyboards are not mapped to functions, but mapped to Controller Input, akin to an Emulator. | ||
Line 99: | Line 139: | ||
|invert mouse y-axis = false | |invert mouse y-axis = false | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = false | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = |
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= Cannot change sensitivity of camera movement. | |controller sensitivity notes= Cannot change sensitivity of camera movement. | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= Changed any time in the main menu or pause menu. Very strange notations: <br/> A/A = X-Normal/Y-Normal. B/B = X-Inverted/Y-Inverted. <br/> A/B = X-Normal/Y-Inverted. B/A = X-Inverted/Y-Normal. | |invert controller y-axis notes= Changed any time in the main menu or pause menu. Very strange notations: <br/> A/A = X-Normal/Y-Normal. B/B = X-Inverted/Y-Inverted. <br/> A/B = X-Normal/Y-Inverted. B/A = X-Inverted/Y-Normal. | ||
− | | | + | |xinput controllers = true |
− | | | + | |xinput controllers notes = |
− | |button prompts = Xbox | + | |xbox prompts = true |
− | |button prompts notes = | + | |xbox prompts notes = |
− | |controller hotplug = | + | |impulse triggers = false |
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = hackable | ||
+ | |dualshock 4 notes = See [[Controller:DualShock 4|DualShock 4]]. | ||
+ | |dualshock prompts = hackable | ||
+ | |dualshock prompts notes = Use [https://www.nexusmods.com/hacklastrecode/mods/6 DualShock 4 Buttons mod]. | ||
+ | |light bar support = false | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= false | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = false | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |button prompts = Xbox, DualShock | ||
+ | |button prompts notes = For DualShock button prompts use the [https://www.nexusmods.com/hacklastrecode/mods/2 Playstation Icons] mod. | ||
+ | |controller hotplug = true | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
|simultaneous input = true | |simultaneous input = true | ||
Line 121: | Line 183: | ||
|steam input api = true | |steam input api = true | ||
|steam input api notes = | |steam input api notes = | ||
− | | | + | |steam hook input = unknown |
− | | | + | |steam hook input notes = |
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = BGM, SFX, and Voice, and a separate option for FMVs called "Movie."<br/> All values range 0 - 10. | |separate volume notes = BGM, SFX, and Voice, and a separate option for FMVs called "Movie."<br/> All values range 0 - 10. | ||
− | |surround sound = | + | |surround sound = true |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = always on |
|subtitles notes = Subtitles on as default, no option to turn off. | |subtitles notes = Subtitles on as default, no option to turn off. | ||
|closed captions = false | |closed captions = false | ||
Line 138: | Line 206: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 144: | Line 214: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = French | |language = French | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = German | |language = German | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Japanese | |language = Japanese | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
Line 186: | Line 252: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 200: | Line 266: | ||
|metal support = | |metal support = | ||
|metal support notes = | |metal support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit | + | |windows 32-bit exe = unknown |
− | |64-bit executable notes= | + | |windows 64-bit exe = true |
+ | |windows arm app = false | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 220: | Line 296: | ||
|minHD = 40 GB | |minHD = 40 GB | ||
|minGPU = Nvidia GeForce GTX 460, 768 MB | |minGPU = Nvidia GeForce GTX 460, 768 MB | ||
− | |minGPU2 = AMD Radeon HD 6870 | + | |minGPU2 = AMD Radeon HD 6870 |
+ | |minVRAM = 1 GB | ||
|minDX = 11 | |minDX = 11 | ||
Latest revision as of 15:06, 5 August 2024
Developers | |
---|---|
CyberConnect2 | |
Publishers | |
Bandai Namco Entertainment | |
Release dates | |
Windows | November 3, 2017 |
Reception | |
Metacritic | 69 |
OpenCritic | 76 |
IGDB | 74 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | JRPG, RPG, ARPG |
Vehicles | Motorcycle |
Art styles | Anime |
Themes | Sci-fi, Fantasy |
.hack//G.U. Last Recode is a singleplayer real-time third-person JRPG game developed by CyberConnect2 and published by Bandai Namco Entertainment.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/525480/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\525480\remote\savedata\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/525480/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Originally supported but was removed by Bandai Namco later on |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Resolution support above 1080p limited to 1920x1200,2560x1440,2560x1600 and 3840x2160. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | "Texture Filtering" setting, levels not specified. The game does not use any mipmapping. | ||
Anti-aliasing (AA) | Unsure of which implementation, but options for varying strength | ||
Vertical sync (Vsync) | On/Off from Main Menu | ||
60 FPS | The Battle Results Camera and many of the visual effects are still animated at 30FPS. | ||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Keyboards are not mapped to functions, but mapped to Controller Input, akin to an Emulator. | |
Mouse acceleration | ||
Mouse sensitivity | Mouse not supported | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | Cannot change sensitivity of camera movement. | |
Controller Y-axis inversion | Changed any time in the main menu or pause menu. Very strange notations: A/A = X-Normal/Y-Normal. B/B = X-Inverted/Y-Inverted. A/B = X-Normal/Y-Inverted. B/A = X-Inverted/Y-Normal. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See DualShock 4. | |
---|---|---|
PlayStation button prompts | Use DualShock 4 Buttons mod. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Button prompts | For DualShock button prompts use the Playstation Icons mod. | |
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | BGM, SFX, and Voice, and a separate option for FMVs called "Movie." All values range 0 - 10. |
|
Surround sound | ||
Subtitles | Subtitles on as default, no option to turn off. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Japanese |
Issues fixed
- .hack//G.P.U. addresses various issues and adds texture mod support.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 10 |
Processor (CPU) | AMD Phenom II X4 940 3.0 GHz Intel Core i3-2100 3.10 GHz |
AMD A10-7850K 3.7 GHz Intel Core i3-2125 3.30 GHz |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 40 GB | |
Video card (GPU) | Nvidia GeForce GTX 460, 768 MB AMD Radeon HD 6870 1 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 660 TI 3 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (525480) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.