Difference between revisions of "Need for Speed: Porsche Unleashed"
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|engines = | |engines = | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows|March | + | {{Infobox game/row/date|Windows|March 22, 2000}} |
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person, Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Racing, Vehicle simulator }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Automobile, Street racing }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Contemporary, Europe, Historical }} | ||
+ | {{Infobox game/row/taxonomy/series | Need for Speed }} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |gogcom id = |
+ | |lutris = need-for-speed-porsche-unleashed | ||
|strategywiki = Need for Speed: Porsche Unleashed | |strategywiki = Need for Speed: Porsche Unleashed | ||
+ | |mobygames = 1398 | ||
+ | |hltb = 6480 | ||
+ | |igdb = need-for-speed-porsche-unleashed | ||
|wikipedia = Need for Speed: Porsche Unleashed | |wikipedia = Need for Speed: Porsche Unleashed | ||
|winehq = 2040 | |winehq = 2040 | ||
+ | |license = commercial | ||
}} | }} | ||
− | {{ | + | {{Introduction |
+ | |introduction = '''''{{PAGENAME}}''''', also known as '''''Need for Speed: Porsche 2000''''' in Europe and '''''Need for Speed: Porsche''''' in Latin America and Germany, is a {{Glossary:singleplayer}} and {{Glossary:multiplayer}} {{Glossary:racing}} game developed by [[Company:EA Canada|EA Canada]] and published by [[Company:Electronic Arts|Electronic Arts]]. It is the fifth entry in the ''[[Series:Need for Speed|Need for Speed]] series. | ||
− | ''' | + | As its name suggest, ''Porsche Unleashed'' centers around the Porsche brand, with car models ranging from years 1950 to 2000. |
− | |||
− | |||
− | + | |release history = It was released in North America on March 22, 2000, followed by the Europe and Japan releases on March 24/27, 2000 and August 9, 2001{{cn|February 2024}} respectively. | |
− | {{ | + | |
+ | |current state = The game is unplayable without patches on modern Windows OS (see the [[#Essential_improvements| Essential improvements]] section). | ||
+ | }} | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | disc check | | + | {{Availability/row| Retail | | disc check | {{DRM|SafeDisc}} | | Windows }} |
− | |||
}} | }} | ||
==Essential improvements== | ==Essential improvements== | ||
− | === | + | |
− | + | ===[https://community.pcgamingwiki.com/files/file/2863-need-for-speed-porsche-unleashed-combined-patch/ Tsalikon's Combined Patch]=== | |
− | * | + | {{++}} Includes improvements from the Verok's NFSV Patch, NFS5 Essentials, Enhanced Patch and other fixes |
+ | {{--}} Includes a file flagged as a virus, that needs to be run with admin privileges | ||
+ | {{ii}} Follow installation instructions in the [https://community.pcgamingwiki.com/files/file/2863-need-for-speed-porsche-unleashed-combined-patch/ PCGamingWiki files page] | ||
+ | |||
+ | ===[https://community.pcgamingwiki.com/files/file/2708-veroks-verokster-need-for-speed-v-porsche-unleashed-patch-v106/ Verok/Verokster's Need For Speed V - Porsche Unleashed Patch]=== | ||
+ | {{++}} Fixes numerous compatibility issues, adds support for external 3rash API renderers (DirectX, Glide, and OpenGL), implements proper widescreen support with correct FOV, and more{{ii}} [https://community.pcgamingwiki.com/files/file/2708-veroks-verokster-need-for-speed-v-porsche-unleashed-patch-v106/ Mirror of the patch] from archived blog [https://web.archive.org/web/20220128183909/https://verokster.blogspot.com/2019/11/need-for-speed-porsche-unleashed-patch.html page] of the author ([https://www.dropbox.com/s/i80a8u5nbm1uldz/nfs5_pu_patch_1.06.7z?dl=0 Original link] - archive password is NFS) | ||
+ | {{ii}} Depending on your system, certain renderers (DirectX, Glide, and OpenGL) may work better than others. If you encounter bugs or crashes, try switching renderers. | ||
+ | {{--}} Potential updates behind [https://www.patreon.com/verok/posts?filters%5Btag%5D=Porsche%20Unleashed Patreon paywall] (as of 2023-07-16, the latest version is v1.06, dated 2021-11-16, the same as posted here) | ||
+ | |||
+ | ===[https://cookieplmonster.github.io/mods/need-for-speed-porsche-unleashed/ SilentPatch]=== | ||
+ | {{++}} Fixes numerous compatibility issues, fixes issues caused by Verok's Modern Patch | ||
+ | {{ii}} Use with Verok's Modern Patch is strongly recommended, although not mandatory | ||
+ | |||
+ | ===NFS5 Essentials=== | ||
+ | {{ii}} [http://www.nfscars.net/need-for-speed-porsche-unleashed/3/files/view/11514/ NFS5 Essentials] fixes numerous compatibility issues, and adds the 4 official downloadable cars and enhances graphics. | ||
+ | {{ii}} Remember to install [[#NFS5 Essentials|NFS5 Essentials]] '''after''' installing the game | ||
+ | {{ii}} May conflict with Verok/Verokster's patch | ||
+ | |||
+ | ===Skip intro videos=== | ||
+ | {{Fixbox|description=Delete/rename video files|ref={{cn|date=December 2016}}|fix= | ||
+ | Delete, move or rename the following files: | ||
+ | * <code>{{p|game}}\FEData\Movies\EArts-av.mad</code> | ||
+ | * <code>{{p|game}}\FEData\Movies\inPC-av.mad</code> | ||
+ | }} | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{P|game}}\SaveData\}} |
}} | }} | ||
+ | {{ii}} Configuration is stored in each individual profile | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{P|game}}\SaveData\}} |
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Need for speed porsche unleashed video settings.png|Video settings.}} | {{Image|Need for speed porsche unleashed video settings.png|Video settings.}} | ||
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/need-speed-porsche-unleashed |
|widescreen wsgf award = unsupported | |widescreen wsgf award = unsupported | ||
|multimonitor wsgf award = unsupported | |multimonitor wsgf award = unsupported | ||
|ultrawidescreen wsgf award = incomplete | |ultrawidescreen wsgf award = incomplete | ||
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
− | |widescreen resolution = | + | |widescreen resolution = hackable |
− | |widescreen resolution notes= | + | |widescreen resolution notes= Use [https://gitlab.com/fkrull/porsche-graphics-hacks/-/releases Felix Krull's Widescreen Fix] or [[#Need For Speed V - Porsche Unleashed Patch|Verok's NFSV Patch]]. |
− | |multimonitor = | + | |multimonitor = hackable |
− | |multimonitor notes = | + | |multimonitor notes = Use [https://gitlab.com/fkrull/porsche-graphics-hacks/-/releases Felix Krull's Widescreen Fix]. |
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Use [https://gitlab.com/fkrull/porsche-graphics-hacks/-/releases Felix Krull's Widescreen Fix]. |
− | |4k ultra hd = | + | |4k ultra hd = unknown |
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = hackable |
− | |windowed notes = | + | |windowed notes = See [[#Windowed|Windowed]]. |
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = See [[#Windowed|Windowed]]. |
|anisotropic = false | |anisotropic = false | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |upscaling = false |
− | |vsync notes = | + | |upscaling tech = |
+ | |upscaling notes = | ||
+ | |vsync = true | ||
+ | |vsync notes = Enable by default.Tripper Buffer is aviable in 3D Setup | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = false |
− | |120 fps notes = | + | |120 fps notes = Menu FPS unlocked; race FPS locked at about ~93 fps. |
+ | |hdr = false | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | {{ | + | ===[[Glossary:Windowed|Windowed]]=== |
− | {{ | + | {{Fixbox|description=Use [[#Need For Speed V - Porsche Unleashed Patch|Verok's NFSV Patch]]|ref={{cn}}|fix= |
+ | }} | ||
+ | {{Fixbox|description=Force windowed|ref={{cn|date=January 2017}}|fix= | ||
+ | # Download and run [https://sourceforge.net/projects/dxwnd/ DxWnd]. | ||
+ | # Click on '''File''', then '''Import'''. | ||
+ | # Import {{file|Need for Speed 5 Porsche Unleashed.dxw}} from the <code>exports</code> folder. | ||
+ | # Set the path to {{file|{{p|game}}\Porsche.exe}}. | ||
+ | # Set the window position and size. | ||
+ | # Set '''Desktop''' for borderless fullscreen windowed. | ||
+ | # Click OK, then '''File''' and '''Save'''. | ||
+ | }} | ||
+ | {{Fixbox|description=Force windowed (using dgVoodoo2)|ref={{cn|date=June 2017}}|fix= | ||
+ | # Download and extract [[dgVoodoo 2]]. | ||
+ | # Open the <code>MS</code> folder and copy the contents to the installation folder. | ||
+ | # Run <code>dgVoodooCpl.exe</code>. | ||
+ | # Click on "Add" and choose the installation folder. | ||
+ | # Enable "Enumerate refresh rates" | ||
+ | # Set it to "Windowed" | ||
+ | # Uncheck "Capture mouse" (Alt+Tab doesn't work most of the time, so double-clicking out of game's window is the only way to switch apps) | ||
+ | # Check "Center App window" (optional) | ||
+ | # Go to the DirectX tab. | ||
+ | # Set the resolution from the list | ||
+ | # Disable "dgVoodoo Watermark" | ||
+ | # Uncheck "Application controlled fullscreen/windowed state" | ||
+ | # Click OK. | ||
+ | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 96: | Line 168: | ||
|invert mouse y-axis = n/a | |invert mouse y-axis = n/a | ||
|invert mouse y-axis notes = Mouse is not used during gameplay. | |invert mouse y-axis notes = Mouse is not used during gameplay. | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = Any DirectInput controller. | |controller support notes = Any DirectInput controller. | ||
Line 106: | Line 180: | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = unknown |
− | |button prompts notes | + | |xbox prompts notes = |
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = true | |haptic feedback = true | ||
− | |haptic feedback notes = | + | |haptic feedback notes = DirectInput controllers only. |
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Need for speed porsche unleashed - audio settings.png|Audio settings.}} | {{Image|Need for speed porsche unleashed - audio settings.png|Audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = false |
|surround sound notes = | |surround sound notes = | ||
|subtitles = true | |subtitles = true | ||
Line 132: | Line 220: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | |notes = | ||
+ | |ref = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Czech | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = unknown | ||
+ | |notes = Fan - [https://www.abcgames.cz/?p=preklady_zobraz&id=2795 Porsche Unleashed] [https://www.abcgames.cz/?p=preklady_zobraz&id=2796 Porsche 2000] | ||
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | |notes = | ||
+ | |ref = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | |notes = | ||
+ | |ref = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | |notes = Released as [https://web.archive.org/web/20000510191650/http://ea.com.br/"Need for Speed: Porsche 2000".] | ||
+ | |ref = | ||
+ | |fan = | ||
+ | }} | ||
}} | }} | ||
Line 140: | Line 277: | ||
|local play players = | |local play players = | ||
|local play modes = | |local play modes = | ||
− | |local play notes = | + | |local play notes = Console versions only. |
|lan play = true | |lan play = true | ||
|lan play players = 8 | |lan play players = 8 | ||
|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = false |
|online play players = 8 | |online play players = 8 | ||
|online play modes = | |online play modes = | ||
− | |online play notes = | + | |online play notes = The official multiplayer service has been shut down. |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
Line 157: | Line 294: | ||
|p2p notes = | |p2p notes = | ||
|dedicated = true | |dedicated = true | ||
− | |dedicated notes = | + | |dedicated notes = Through [http://www.iplounge.net/ IPLounge] |
|self-hosting = unknown | |self-hosting = unknown | ||
|self-hosting notes = | |self-hosting notes = | ||
Line 169: | Line 306: | ||
==Issues fixed== | ==Issues fixed== | ||
− | ===Low FPS on modern systems=== | + | ===Menu/game lag when using a controller/Axes do not function correctly (Windows 8 and later)=== |
− | {{Fixbox| | + | {{Fixbox|description=Use devreorder to force intended device (needs dinputto8)|ref={{cn|date=July 2016}}|fix= |
− | + | {{ii}} This method forces the device enumeration order and hides enumerable devices other than your selected controller from the game, preventing the game from parsing far too many devices at once. | |
+ | # Download briankendall's [https://github.com/briankendall/devreorder/releases/ devreorder] and elishacloud's [https://github.com/elishacloud/dinputto8/releases/ dinputto8]. | ||
+ | # For devreorder, extract {{file|devreorder.ini}} and {{file|x86}}'s {{file|dinput8.dll}} into main game directory. | ||
+ | # For dinputto8, extract {{file|dinput.dll}} into main game directory as well. | ||
+ | # Edit {{file|devreorder.ini}} - under the '''[order]''' and '''[visible]''' sections, add a line with your controller's name as it appears in the Windows USB controllers list; i.e. "Controller (XBOX 360 For Windows)". If you have multiple controllers of the same name, you can also use the unique GUID of the controller in curly brackets instead, i.e <code>{01234567-89ab-cdef-0123-456789abcdef}</code> The program <code>DeviceLister.exe</code> included with devreorder can be used to find the both the controller name and its GUID. | ||
+ | {{ii}} This was tested with Verok's NFSV patch. Needs more testing, but likely works with other versions. | ||
+ | {{ii}} As this method affects which devices are visible to the game, you may have to remap your controller again after installing these files. | ||
+ | {{ii}} There may still be minor menu lag. | ||
+ | }} | ||
+ | |||
+ | ===Low FPS on modern systems or Crash after click RACE=== | ||
+ | {{Fixbox|description=(DirectX 10.1/+) Use dgVoodoo wrapper|ref={{cn|date=July 2016}}|fix= | ||
# Download newest [http://dege.freeweb.hu/ dgVoodoo 2]. | # Download newest [http://dege.freeweb.hu/ dgVoodoo 2]. | ||
# Extract it and place it in a convenient place. | # Extract it and place it in a convenient place. | ||
− | # Start | + | # Copy {{file|dgVoodooSetup.exe}} and {{file|D3DImm.dll}} and {{file|DDraw.dll}} from <code>MS\x86</code>. |
+ | # Go to the <code>{{P|game}}\</code> and paste all the files nearby game executable. | ||
+ | # Start {{file|dgVoodooSetup.exe}} and configure it. | ||
# Select '''Virtual 3D Accelerated Card''' under Videocard and set its RAM to '''65536 kB'''. | # Select '''Virtual 3D Accelerated Card''' under Videocard and set its RAM to '''65536 kB'''. | ||
− | # | + | # In the configurator, go to DirectX>set fast memory access, and 1024MB, to fix FPS issues. |
− | # | + | # For further FPS issues, go to DirectX->Resolution>Desktop, and set the lowest resolution in game options (the HUD will be very large, consider disabling it in the game's Display settings or by RBM). |
− | + | {{ii}} In case of white textures bug, use version dgVoodoo 2.53. | |
}} | }} | ||
===Low textures in cockpit view=== | ===Low textures in cockpit view=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Run the game in Windows Vista compatibility mode (without Service Pack) and as administrator|ref={{cn|date=July 2016}}|fix= |
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}} | }} | ||
===Random crashes=== | ===Random crashes=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Add EmulateHeap|ref={{cn|date=July 2016}}|fix= |
− | {{ | + | # Go to [https://www.zeus-software.com/downloads/nglide/compatibility nGlide compatibility] page. |
− | # Go to [ | ||
# Find '''Need For Speed 5: Porsche Unleashed''' on the list and download a fix for it. | # Find '''Need For Speed 5: Porsche Unleashed''' on the list and download a fix for it. | ||
− | # Extract the fix and run | + | # Extract the fix and run {{file|PatchInstall.bat}} to apply the '''EmulateHeap''' attribute. |
'''Notes''' | '''Notes''' | ||
− | {{ii}} Do not run | + | {{ii}} Do not run {{file|nfs5.reg}} unless using the nGlide wrapper for this game. |
}} | }} | ||
− | === | + | ===Normandie crash=== |
− | {{Fixbox| | + | {{Fixbox|description=Use [https://gitlab.com/fkrull/porsche-graphics-hacks/-/releases Need for Speed Porsche Unleashed Widescreen Fix]|ref={{cn|date=January 2017}}|fix= |
− | {{Fixbox | + | }} |
+ | {{Fixbox|description=Turn off Lens flare|ref={{cn|date=July 2016}}|fix= | ||
# In game, go to Options. | # In game, go to Options. | ||
# Go to Graphics tab and go to Advanced Settings. | # Go to Graphics tab and go to Advanced Settings. | ||
Line 240: | Line 355: | ||
'''Notes''' | '''Notes''' | ||
{{ii}} If turning off Lens Flare doesn't do the trick, turn off the rear view mirror as well ({{key|F6}} in race). | {{ii}} If turning off Lens Flare doesn't do the trick, turn off the rear view mirror as well ({{key|F6}} in race). | ||
− | + | }} | |
− | {{Fixbox | + | {{Fixbox|description=Replace the skybox file|ref={{cn|date=July 2016}}|fix= |
# Go to <code>{{p|game}}\GameData\Track\Sky</code> | # Go to <code>{{p|game}}\GameData\Track\Sky</code> | ||
# Rename <code>Farmland.bin</code> to <code>Farmland_backup.bin</code>. | # Rename <code>Farmland.bin</code> to <code>Farmland_backup.bin</code>. | ||
Line 247: | Line 362: | ||
}} | }} | ||
− | == | + | {{Fixbox|description=Use EmulateHeap metod|ref={{cn|date=January 2021}}|fix= |
− | === | + | # Go to [https://www.zeus-software.com/downloads/nglide/compatibility nGlide compatibility] page. |
− | + | # Find '''Need For Speed 5: Porsche Unleashed''' on the list and download a fix for it. | |
+ | # Extract the fix and run {{file|PatchInstall.bat}} to apply the '''EmulateHeap''' attribute. | ||
+ | # Run {{file|nfs5.reg}} so that the game is forced to use the api glide | ||
+ | # Install [https://www.zeus-software.com/downloads/nglide/ NGlide ] | ||
+ | # Select video backend in Vulkan.Do not select DirectX or automatic because the game will crash only vulkan works | ||
+ | |||
+ | {{ii}}As a negative point this solution requires a graph that supports vulkan | ||
+ | }} | ||
+ | |||
+ | ===Game crashes at save menu, or can't load save file without crashing ("FILE_save - unable to open file .\savedata\nfs5.trk [FILE=\real\cmn\hlsfile.c, LINE=628]" dialog box)=== | ||
+ | {{Fixbox|description=Change game installation folder permissions|ref=<ref>{{Refurl|url=https://old.reddit.com/r/pcgamingtechsupport/comments/q13q9t/nfs5_porsche_unleashed_launch_error_fix/|date=2023-07-24}}</ref>|fix= | ||
+ | # Create the <code>savedata</code> folder in {{P|game}} if it doesn't already exist, or copy existing <code>savedata</code> folder to use existing save games | ||
+ | # Remove the read-only attribute from all files in {{P|game}} by right-clicking the game installation folder, clicking "Properties", then unchecking "Read-only" | ||
+ | # Give all users full control of {{P|game}} by right-clicking the game installation folder, clicking "Properties" -> Security -> Edit -> Add ->, then type in "Everyone" (or, if your Windows installation's language is set to a language other than English, you'll likely need to use the name of the equivalent usergroup is, such as "Jeder" in German or "Todos" in Spanish). Then, with "Everyone" selected, make sure "Permissions for Everyone" are all set to "Allow". | ||
+ | |||
+ | |||
+ | }} | ||
==Other information== | ==Other information== | ||
Line 258: | Line 389: | ||
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
− | |opengl versions = | + | |opengl versions = hackable |
− | |opengl notes = | + | |opengl notes = Verok/Verokster's Patch adds support for OpenGL 1.1/3.0 |
− | |glide versions = | + | |glide versions = true |
− | |glide notes = | + | |glide notes = Native support. |
− | |software mode = | + | |software mode = false |
− | |software mode notes = | + | |software mode notes = Nfs4 was last that supports software rendering |
|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = false | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 287: | Line 428: | ||
|minVRAM = 4 MB | |minVRAM = 4 MB | ||
− | |recOS = | + | |recOS = |
|recCPU = Intel Pentium 300 MHz | |recCPU = Intel Pentium 300 MHz | ||
|recRAM = 64 MB | |recRAM = 64 MB | ||
|recHD = 625 MB | |recHD = 625 MB | ||
− | |recGPU = | + | |recGPU = |
|recVRAM = 8 MB | |recVRAM = 8 MB | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 12:12, 18 August 2024
Developers | |
---|---|
EA Canada | |
Publishers | |
Electronic Arts | |
Release dates | |
Windows | March 22, 2000 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Racing, Vehicle simulator |
Vehicles | Automobile, Street racing |
Art styles | Realistic |
Themes | Contemporary, Europe, Historical |
Series | Need for Speed |
⤏ Go to series page | |
The Need for Speed | 1994 |
Need for Speed II | 1997 |
Need for Speed: Hot Pursuit (series) | |
Need for Speed: High Stakes | 1999 |
Need for Speed: Porsche Unleashed | 2000 |
Need for Speed: Underground (series) | |
Need for Speed: Most Wanted (series) | |
Need for Speed: Carbon | 2006 |
Need for Speed: ProStreet | 2007 |
Need for Speed: Undercover | 2008 |
Need for Speed: Shift (series) | |
Need for Speed: World | 2010 |
Need for Speed: The Run | 2011 |
Need for Speed Rivals | 2013 |
Need for Speed (2016) | 2016 |
Need for Speed Payback | 2017 |
Need for Speed: Edge | 2017 |
Need for Speed Heat | 2019 |
Need for Speed Unbound | 2022 |
Need For Speed Mobile | 2024 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Need for Speed: Porsche Unleashed, also known as Need for Speed: Porsche 2000 in Europe and Need for Speed: Porsche in Latin America and Germany, is a singleplayer and multiplayer racing game developed by EA Canada and published by Electronic Arts. It is the fifth entry in the Need for Speed series.
As its name suggest, Porsche Unleashed centers around the Porsche brand, with car models ranging from years 1950 to 2000.
It was released in North America on March 22, 2000, followed by the Europe and Japan releases on March 24/27, 2000 and August 9, 2001[citation needed] respectively.
The game is unplayable without patches on modern Windows OS (see the Essential improvements section).
Availability
Essential improvements
Tsalikon's Combined Patch
- Includes improvements from the Verok's NFSV Patch, NFS5 Essentials, Enhanced Patch and other fixes
- Includes a file flagged as a virus, that needs to be run with admin privileges
- Follow installation instructions in the PCGamingWiki files page
Verok/Verokster's Need For Speed V - Porsche Unleashed Patch
- Fixes numerous compatibility issues, adds support for external 3rash API renderers (DirectX, Glide, and OpenGL), implements proper widescreen support with correct FOV, and more
- Mirror of the patch from archived blog page of the author (Original link - archive password is NFS)
- Depending on your system, certain renderers (DirectX, Glide, and OpenGL) may work better than others. If you encounter bugs or crashes, try switching renderers.
- Potential updates behind Patreon paywall (as of 2023-07-16, the latest version is v1.06, dated 2021-11-16, the same as posted here)
SilentPatch
- Fixes numerous compatibility issues, fixes issues caused by Verok's Modern Patch
- Use with Verok's Modern Patch is strongly recommended, although not mandatory
NFS5 Essentials
- NFS5 Essentials fixes numerous compatibility issues, and adds the 4 official downloadable cars and enhances graphics.
- Remember to install NFS5 Essentials after installing the game
- May conflict with Verok/Verokster's patch
Skip intro videos
Delete/rename video files[citation needed] |
---|
Delete, move or rename the following files:
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\SaveData\[Note 2] |
- Configuration is stored in each individual profile
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SaveData\[Note 2] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Use Felix Krull's Widescreen Fix or Verok's NFSV Patch. | ||
Multi-monitor | Use Felix Krull's Widescreen Fix. | ||
Ultra-widescreen | Use Felix Krull's Widescreen Fix. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See Windowed. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Enable by default.Tripper Buffer is aviable in 3D Setup | ||
60 FPS | |||
120+ FPS | Menu FPS unlocked; race FPS locked at about ~93 fps. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Windowed
Use Verok's NFSV Patch[citation needed] |
---|
Force windowed[citation needed] |
---|
|
Force windowed (using dgVoodoo2)[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Mouse is not used during gameplay. | |
Controller | ||
Controller support | Any DirectInput controller. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | DirectInput controllers only. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Fan - Porsche Unleashed Porsche 2000 | |||
French | ||||
Japanese | ||||
Brazilian Portuguese | Released as "Need for Speed: Porsche 2000". |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | Console versions only. | |||
LAN play | 8 | |||
Online play | 8 | The official multiplayer service has been shut down. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | Through IPLounge | |
Self-hosting | ||
Direct IP |
Issues fixed
Menu/game lag when using a controller/Axes do not function correctly (Windows 8 and later)
Use devreorder to force intended device (needs dinputto8)[citation needed] |
---|
|
Low FPS on modern systems or Crash after click RACE
(DirectX 10.1/+) Use dgVoodoo wrapper[citation needed] |
---|
|
Low textures in cockpit view
Run the game in Windows Vista compatibility mode (without Service Pack) and as administrator[citation needed] |
---|
Random crashes
Add EmulateHeap[citation needed] |
---|
Notes
|
Normandie crash
Use Need for Speed Porsche Unleashed Widescreen Fix[citation needed] |
---|
Turn off Lens flare[citation needed] |
---|
Notes
|
Replace the skybox file[citation needed] |
---|
|
Use EmulateHeap metod[citation needed] |
---|
|
Change game installation folder permissions[3] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | |
OpenGL | Verok/Verokster's Patch adds support for OpenGL 1.1/3.0 | |
Glide | Native support. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98 | |
Processor (CPU) | Intel Pentium MMX 200 MHz | Intel Pentium 300 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 150 MB | 625 MB |
Video card (GPU) | Direct3D compatible 4 MB of VRAM | 8 MB of VRAM |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ [missing title] - last accessed on 2023-07-24