Difference between revisions of "Horizon Forbidden West"
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− | |||
{{Infobox game | {{Infobox game | ||
− | |cover = | + | |cover = Horizon Forbidden West cover.png |
|developers = | |developers = | ||
{{Infobox game/row/developer|Guerrilla Games}} | {{Infobox game/row/developer|Guerrilla Games}} | ||
Line 12: | Line 11: | ||
{{Infobox game/row/date|Windows|March 21, 2024}} | {{Infobox game/row/date|Windows|March 21, 2024}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic| | + | {{Infobox game/row/reception|Metacritic|horizon-forbidden-west-complete-edition|rating}} |
− | {{Infobox game/row/reception|OpenCritic| | + | {{Infobox game/row/reception|OpenCritic|l12361/horizon-forbidden-west|88}} |
− | {{Infobox game/row/reception|IGDB| | + | {{Infobox game/row/reception|IGDB|horizon-forbidden-west|92}} |
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | One-time game purchase }} | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
Line 27: | Line 26: | ||
{{Infobox game/row/taxonomy/art styles | Realistic }} | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
{{Infobox game/row/taxonomy/themes | Post-apocalyptic, Sci-fi }} | {{Infobox game/row/taxonomy/themes | Post-apocalyptic, Sci-fi }} | ||
− | {{Infobox game/row/taxonomy/series | Horizon | + | {{Infobox game/row/taxonomy/series | Horizon }} |
|steam appid = 2420110 | |steam appid = 2420110 | ||
|steam appid side = | |steam appid side = | ||
Line 36: | Line 35: | ||
|igdb = <!-- Only needs to be set if there is no IGDB reception row --> | |igdb = <!-- Only needs to be set if there is no IGDB reception row --> | ||
|lutris = | |lutris = | ||
− | |mobygames = | + | |mobygames = 220011 |
− | |strategywiki = | + | |strategywiki = Horizon Forbidden West |
|wikipedia = Horizon Forbidden West | |wikipedia = Horizon Forbidden West | ||
|winehq = | |winehq = | ||
Line 44: | Line 43: | ||
{{Introduction | {{Introduction | ||
− | |introduction = | + | |introduction = '''''{{PAGENAME}}''''' is a {{Glossary:singleplayer}} {{Glossary:ARPG}} game developed by [[Company:Guerrilla Games|Guerrilla Games]] and published by [[Company:Sony Interactive Entertainment|Sony Interactive Entertainment]] via its [[Company:PlayStation PC|PlayStation PC]] brand. It is the second installment in the ''[[Series:Horizon|Horizon]]'' series. |
− | |release history = | + | |release history = Originally released on PlayStation 4 and PlayStation 5 on February 18, 2022, the game was later re-released on the latter platform on October 6, 2023 as the '''Complete Edition''', which includes the PS5 exclusive ''Burning Shores'' expansion DLC into the base game. The ''Complete Edition'' of the game was ported to PC by [[Company:Nixxes Software|Nixxes Software]] and released on March 21, 2024. The PC version lacks the Co-pilot feature from the original console releases. |
− | |current state = | + | |current state = Post-launch patch updated the [[XeSS]] and [[FSR]] to 1.3 and 3.1 respectively, while adding FSR Frame Generation.<ref>{{Refurl|url=https://store.steampowered.com/news/app/2420110/view/4229524700808157679|title=AMD FSR 3.1 is now available in Horizon Forbidden West Complete Edition|date=2024-06-28}}</ref> |
}} | }} | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Epic Games Store | horizon-forbidden-west-complete-edition | | + | {{Availability/row| Epic Games Store | horizon-forbidden-west-complete-edition | DRM-free | DRM-free when a shortcut is made to the executable with the <code>-EpicPortal</code> [[Glossary:Command line arguments|command line argument]] appended to the Target URL.<ref>{{Refcheck|user=Aemony|date=2024-03-28|comment=The initial launch version of the game on Epic was technically DRM-free when using the {{Code|-EpicPortal}} command-line argument but not in practice as the game lacked a default save location and so were unable to save progress properly. [https://twitter.com/NixxesSoftware/status/1773332641053306981 Update v1.0.43.0] of the game solved this issue, and save files are now stored properly in the root of {{folder|{{p|USERPROFILE\Documents}}\Horizon Forbidden West Complete Edition}} when running the game with the {{Code|-EpicPortal}} command-line argument. }}</ref> | | Windows }} |
+ | {{Availability/row| GamersGate | horizon-forbidden-westtm-complete-edition | Steam | | | Windows }} | ||
+ | {{Availability/row| Gamesplanet | 6621-1 | Steam | | | Windows }} | ||
{{Availability/row| GMG | horizon-forbidden-west-complete-edition-pc | Steam | | | Windows }} | {{Availability/row| GMG | horizon-forbidden-west-complete-edition-pc | Steam | | | Windows }} | ||
+ | {{Availability/row| Humble | horizon-forbidden-west-complete-edition | Steam | | | Windows }} | ||
{{Availability/row| Steam | 2420110 | Steam | | | Windows }} | {{Availability/row| Steam | 2420110 | Steam | | | Windows }} | ||
}} | }} | ||
Line 88: | Line 90: | ||
{{DLC| | {{DLC| | ||
− | + | {{DLC/row| Blacktide Bow | Pre-order only. | Windows }} | |
− | + | {{DLC/row| Blacktide Outfit | Pre-order only. | Windows }} | |
+ | {{DLC/row| Nora Legacy Outfit | Available by linking a PlayStation Network account to Steam. | Windows }} | ||
+ | {{DLC/row| Nora Spear | Available by linking a PlayStation Network account to Steam. | Windows }} | ||
}} | }} | ||
Line 95: | Line 99: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|hkcu}}\Software\Guerrilla Games\Horizon Forbidden West Complete Edition|{{p|userprofile\documents}}\Horizon Forbidden West Complete Edition\{{p|uid}}\*.dat}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|userprofile\documents}}\Horizon Forbidden West Complete Edition\{{p|uid}}\*.dat}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |epic games launcher = | + | |epic games launcher = true |
|epic games launcher notes = | |epic games launcher notes = | ||
|gog galaxy = | |gog galaxy = | ||
Line 111: | Line 115: | ||
|origin = | |origin = | ||
|origin notes = | |origin notes = | ||
− | |steam cloud = | + | |steam cloud = true |
|steam cloud notes = | |steam cloud notes = | ||
|ubisoft connect = | |ubisoft connect = | ||
Line 120: | Line 124: | ||
==Video== | ==Video== | ||
+ | {{Image|Horizon_Forbidden_West_Graphics.png|Graphics settings}} | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
Line 132: | Line 137: | ||
|ultrawidescreen = true | |ultrawidescreen = true | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = true |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
− | |borderless windowed notes = | + | |borderless windowed notes = Exclusive fullscreen also available. |
− | |anisotropic = | + | |anisotropic = true |
− | |anisotropic notes = | + | |anisotropic notes = Up to 16x |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = [[DLAA]] | + | |antialiasing notes = Off, [[SMAA]], [[TAA]], [[DLAA]], [[Glossary:Anti-aliasing (AA)#FidelityFX Super Resolution 3 (FSR 3)|FSRAA]] and [[Glossary:Anti-aliasing (AA)#XeSSAA|XeSSAA]] |
|upscaling = true | |upscaling = true | ||
− | |upscaling tech = DLSS 3.1 | + | |upscaling tech = DLSS 3.5, FSR 3.1, XeSS 1.3 |
− | |upscaling notes = | + | |upscaling notes = Also support '''DLSS Frame Generation''' and '''AMD FSR 3 Frame Generation'''. |
− | |vsync = | + | |vsync = true |
− | |vsync notes = | + | |vsync notes = As a toggle. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = true |
− | |hdr notes = | + | |hdr notes = The HDR Max Luminance slider is now functioning correctly. <ref>{{Refurl|url=https://store.steampowered.com/news/app/2420110/view/4174347361773487031|title=Horizon Forbidden West Complete Edition 1.0.43.0 Release Notes|date=2024-03-28}}</ref> |
− | |ray tracing = | + | |ray tracing = false |
|ray tracing notes = | |ray tracing notes = | ||
− | |color blind = | + | |color blind = true |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | Horizon Forbidden West Display.png|Display settings | ||
+ | Horizon_Forbidden_West_General.png|General settings | ||
+ | </gallery> | ||
==Input== | ==Input== | ||
+ | {{Image|Horizon_Forbidden_West_Keyboard.png|Keyboard settings}} | ||
+ | {{Image|Horizon_Forbidden_West_Gamepad.png|Gamepad settings}} | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
|acceleration option = unknown | |acceleration option = unknown | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |controller support = | + | |controller support = true |
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | | | + | |playstation controllers = true |
− | | | + | |playstation controller models = DualShock 4, DualSense, DualSense Edge |
− | | | + | |playstation controllers notes = Also support the built-in speaker on the controllers in wired connection. |
− | | | + | |playstation prompts = true |
− | |light bar support = | + | |playstation prompts notes = |
+ | |light bar support = false | ||
|light bar support notes = | |light bar support notes = | ||
− | | | + | |dualsense adaptive trigger support = true |
− | | | + | |dualsense adaptive trigger support notes = Works over wireless connectivity with native support. The Steam version also have adaptive trigger support with the use of [[Steam Input]]. |
+ | |dualsense haptics support = true | ||
+ | |dualsense haptics support notes = Wired only. Fallback to simple rumble on Bluetooth. | ||
+ | |playstation connection modes = Wired, Wireless (Bluetooth) | ||
+ | |playstation connection modes notes = | ||
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
− | |other controllers notes = | + | |other controllers notes = Support [[Controller:Switch Pro Controller|Switch Pro Controller]]. |
− | |other button prompts = | + | |other button prompts = nintendo |
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = false |
|simultaneous input notes = | |simultaneous input notes = | ||
− | |steam input api = | + | |steam input api = limited |
− | |steam input api notes = | + | |steam input api notes = Controller Remapping via Steam Input is disorganized due to only having a single Action Set.<ref>{{Refcheck|user=Al2009man|date=2024-03-22|comment=Confirmed by opening Steam Input Controls Layout page and viewing the config in action. All Game Actions are assigned to a single Action Set, making button remapping more tedious. <br/><br/>Usually, an average SIAPI-supported game would organize Game Actions by each Action Sets (like "In-Game", or "Menu"), but this isn't the case here.}}</ref> |
|steam hook input = unknown | |steam hook input = unknown | ||
|steam hook input notes = | |steam hook input notes = | ||
− | |steam input presets = | + | |steam input presets = true |
− | |steam input presets notes = | + | |steam input presets notes = DualSense, Dualshock 4, Xbox Controllers (Xbox One and Xbox 360), Nintendo Switch Pro Controller, Steam Controller, Steam Deck |
|steam controller prompts = unknown | |steam controller prompts = unknown | ||
|steam controller prompts notes = | |steam controller prompts notes = | ||
Line 224: | Line 240: | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | Horizon_Forbidden_West_Keyboard_Rebinds.png|Keyboard rebind settings | ||
+ | Horizon_Forbidden_West_Gamepad_Rebinds.png|Gamepad rebind settings | ||
+ | </gallery> | ||
==Audio== | ==Audio== | ||
+ | {{Image|Horizon_Forbidden_West_Audio.png|Audio settings}} | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Master, Music, Speech, Sound Effects, Machine, Weapon, Ambient |
− | |surround sound = | + | |surround sound = true |
− | |surround sound notes = | + | |surround sound notes = 7.1, Microsoft Spatial Sound<ref>{{Refurl|url=http://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=2024-03-21}}</ref> |
− | |subtitles = | + | |subtitles = true |
− | |subtitles notes = | + | |subtitles notes = Size and Background options |
|closed captions = unknown | |closed captions = unknown | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
Line 377: | Line 398: | ||
|language = Japanese | |language = Japanese | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = limited |
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Audio is region locked to Japanese storefronts. |
|fan = | |fan = | ||
|ref = | |ref = | ||
Line 487: | Line 508: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 12 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 507: | Line 528: | ||
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = | + | |windows 64-bit exe = true |
|windows arm app = unknown | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
Line 549: | Line 570: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 10 (1909) |
− | |minCPU = | + | |minCPU = Intel Core i3-8100 |
− | |minCPU2 = | + | |minCPU2 = AMD Ryzen 3 1300X |
− | |minRAM = | + | |minRAM = 16 GB |
− | |minHD = | + | |minHD = 150 GB (SSD) |
− | |minGPU = | + | |minGPU = Nvidia GeForce GTX 1650 4GB |
− | |minGPU2 = | + | |minGPU2 = AMD Radeon RX 5500 XT 4GB |
|minVRAM = | |minVRAM = | ||
|minDX = | |minDX = | ||
|recOS = | |recOS = | ||
− | |recCPU = | + | |recCPU = Intel Core i5-8600 |
− | |recCPU2 = | + | |recCPU2 = AMD Ryzen 5 3600 |
|recRAM = | |recRAM = | ||
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = Nvidia GeForce RTX 3060 |
− | |recGPU2 = | + | |recGPU2 = AMD Radeon RX 5700 |
|recVRAM = | |recVRAM = | ||
− | |notes = | + | |notes = {{ii}}A 64-bit operating system is required.<br/>{{ii}}The minimum requirements are for 720p 30 FPS at Very Low settings, while the recommended requirements are for 1080p 60 FPS with the Medium preset. Additional requirements for higher presets, 4K and more are listed [https://blog.playstation.com/2024/03/05/horizon-forbidden-west-complete-edition-pc-specifications-revealed-out-march-21/ here].<br/>{{ii}}Because of the use of DirectStorage 1.2 API, a M.2 NVMe SSD is recommended over a SATA SSD. |
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 03:13, 28 June 2024
Developers | |
---|---|
Guerrilla Games | |
Windows | Nixxes Software |
Publishers | |
PlayStation PC | |
Engines | |
Decima | |
Release dates | |
Windows | March 21, 2024 |
Reception | |
OpenCritic | 88 |
IGDB | 92 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | ARPG, Open world |
Vehicles | Robot |
Art styles | Realistic |
Themes | Post-apocalyptic, Sci-fi |
Series | Horizon |
Horizon | |
---|---|
Horizon Zero Dawn | 2020 |
Horizon Forbidden West | 2024 |
Horizon Forbidden West is a singleplayer ARPG game developed by Guerrilla Games and published by Sony Interactive Entertainment via its PlayStation PC brand. It is the second installment in the Horizon series.
Originally released on PlayStation 4 and PlayStation 5 on February 18, 2022, the game was later re-released on the latter platform on October 6, 2023 as the Complete Edition, which includes the PS5 exclusive Burning Shores expansion DLC into the base game. The Complete Edition of the game was ported to PC by Nixxes Software and released on March 21, 2024. The PC version lacks the Co-pilot feature from the original console releases.
Post-launch patch updated the XeSS and FSR to 1.3 and 3.1 respectively, while adding FSR Frame Generation.[1]
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | DRM-free when a shortcut is made to the executable with the -EpicPortal command line argument appended to the Target URL.[2] |
|||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
DLC and expansion packs
Name | Notes | |
---|---|---|
Blacktide Bow | Pre-order only. | |
Blacktide Outfit | Pre-order only. | |
Nora Legacy Outfit | Available by linking a PlayStation Network account to Steam. | |
Nora Spear | Available by linking a PlayStation Network account to Steam. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Guerrilla Games\Horizon Forbidden West Complete Edition %USERPROFILE%\Documents\Horizon Forbidden West Complete Edition\<user-id>\*.dat |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2420110/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Horizon Forbidden West Complete Edition\<user-id>\*.dat |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2420110/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Exclusive fullscreen also available. | ||
Anisotropic filtering (AF) | Up to 16x | ||
Anti-aliasing (AA) | Off, SMAA, TAA, DLAA, FSRAA and XeSSAA | ||
High-fidelity upscaling | DLSS 3.5, FSR 3.1, XeSS 1.3 Also support DLSS Frame Generation and AMD FSR 3 Frame Generation. |
||
Vertical sync (Vsync) | As a toggle. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | The HDR Max Luminance slider is now functioning correctly. [3] | ||
Ray tracing (RT) | |||
Color blind mode |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | DualShock 4, DualSense, DualSense Edge Also support the built-in speaker on the controllers in wired connection. |
|
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | Works over wireless connectivity with native support. The Steam version also have adaptive trigger support with the use of Steam Input. | |
DualSense haptic feedback support | Wired only. Fallback to simple rumble on Bluetooth. | |
Connection modes | Wired, Wireless (Bluetooth) |
Generic/other controllers | Support Switch Pro Controller. | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | Controller Remapping via Steam Input is disorganized due to only having a single Action Set.[4] | |
Official controller preset(s) | DualSense, Dualshock 4, Xbox Controllers (Xbox One and Xbox 360), Nintendo Switch Pro Controller, Steam Controller, Steam Deck | |
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Speech, Sound Effects, Machine, Weapon, Ambient | |
Surround sound | 7.1, Microsoft Spatial Sound[5] | |
Subtitles | Size and Background options | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Croatian | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Greek | ||||
Hungarian | ||||
Italian | ||||
Japanese | Audio is region locked to Japanese storefronts. | |||
Korean | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Swedish | ||||
Thai | ||||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Jolt Physics | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 (1909) | |
Processor (CPU) | Intel Core i3-8100 AMD Ryzen 3 1300X |
Intel Core i5-8600 AMD Ryzen 5 3600 |
System memory (RAM) | 16 GB | |
Hard disk drive (HDD) | 150 GB (SSD) | |
Video card (GPU) | Nvidia GeForce GTX 1650 4GB AMD Radeon RX 5500 XT 4GB | Nvidia GeForce RTX 3060 AMD Radeon RX 5700 |
- A 64-bit operating system is required.
- The minimum requirements are for 720p 30 FPS at Very Low settings, while the recommended requirements are for 1080p 60 FPS with the Medium preset. Additional requirements for higher presets, 4K and more are listed here.
- Because of the use of DirectStorage 1.2 API, a M.2 NVMe SSD is recommended over a SATA SSD.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2420110/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2420110) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ AMD FSR 3.1 is now available in Horizon Forbidden West Complete Edition - last accessed on 2024-06-28
- ↑ Verified by User:Aemony on 2024-03-28
- The initial launch version of the game on Epic was technically DRM-free when using the
-EpicPortal
command-line argument but not in practice as the game lacked a default save location and so were unable to save progress properly. Update v1.0.43.0 of the game solved this issue, and save files are now stored properly in the root of%USERPROFILE%\Documents\Horizon Forbidden West Complete Edition
when running the game with the-EpicPortal
command-line argument.
- The initial launch version of the game on Epic was technically DRM-free when using the
- ↑ Horizon Forbidden West Complete Edition 1.0.43.0 Release Notes - last accessed on 2024-03-28
- ↑ Verified by User:Al2009man on 2024-03-22
- Confirmed by opening Steam Input Controls Layout page and viewing the config in action. All Game Actions are assigned to a single Action Set, making button remapping more tedious.
Usually, an average SIAPI-supported game would organize Game Actions by each Action Sets (like "In-Game", or "Menu"), but this isn't the case here.
- Confirmed by opening Steam Input Controls Layout page and viewing the config in action. All Game Actions are assigned to a single Action Set, making button remapping more tedious.
- ↑ PC Gaming Surround Sound Round-up - last accessed on 2024-03-21