Difference between revisions of "Ghostrunner 2"
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{{Infobox game | {{Infobox game | ||
− | |cover = Ghostrunner 2.jpg | + | |cover = Ghostrunner 2 cover.jpg |
|developers = | |developers = | ||
{{Infobox game/row/developer|One More Level}} | {{Infobox game/row/developer|One More Level}} | ||
Line 36: | Line 36: | ||
|mobygames = 210895 | |mobygames = 210895 | ||
|strategywiki = | |strategywiki = | ||
− | |wikipedia = | + | |wikipedia = Ghostrunner 2 |
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Epic Games Store | ghostrunner-2 | | + | {{Availability/row| Epic Games Store | ghostrunner-2 | DRM-free | DRM-free when a shortcut is made to the executable with the <code>-EpicPortal</code>. {{store link|Epic Games Store|ghostrunner-2--deluxe-edition|Deluxe Edition}} and {{store link|Epic Games Store|ghostrunner-2--brutal-edition|Brutal Edition}} also available. | | Windows }} |
{{Availability/row| GamersGate | ghostrunner-2 | Steam | {{store link|GamersGate|ghostrunner-2-deluxe-edition|Deluxe Edition}} and {{store link|GamersGate|ghostrunner-2-brutal-edition|Brutal Edition}} also available. | | Windows }} | {{Availability/row| GamersGate | ghostrunner-2 | Steam | {{store link|GamersGate|ghostrunner-2-deluxe-edition|Deluxe Edition}} and {{store link|GamersGate|ghostrunner-2-brutal-edition|Brutal Edition}} also available. | | Windows }} | ||
{{Availability/row| Gamesplanet | 6537-1 | Steam | {{store link|Gamesplanet|6537-2|Deluxe Edition}} and {{store link|Gamesplanet|6537-3|Brutal Edition}} also available. | | Windows }} | {{Availability/row| Gamesplanet | 6537-1 | Steam | {{store link|Gamesplanet|6537-2|Deluxe Edition}} and {{store link|Gamesplanet|6537-3|Brutal Edition}} also available. | | Windows }} | ||
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{{DLC| | {{DLC| | ||
<!-- DLC rows goes below: --> | <!-- DLC rows goes below: --> | ||
+ | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Skip intro videos=== | ||
+ | {{Fixbox|description=Delete or rename startup videos|fix= | ||
+ | # Go to {{folder|{{p|game}}\Ghostrunner2\Content\Movies}}. | ||
+ | # Delete or rename {{file|GR2_Loop.mp4}} {{file|GR2_Loop2.mp4}} {{file|GR2_SplashScreen.mp4}} and {{file|UE_Logo.mp4}}. | ||
}} | }} | ||
Line 114: | Line 121: | ||
|epic games launcher = unknown | |epic games launcher = unknown | ||
|epic games launcher notes = | |epic games launcher notes = | ||
− | |gog galaxy = | + | |gog galaxy = true |
|gog galaxy notes = | |gog galaxy notes = | ||
|origin = | |origin = | ||
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|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = true | |4k ultra hd = true | ||
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|anisotropic notes = Scales with the '''Textures Quality''' setting.<ref>{{Refcheck|user=Fayaine|date=2023-10-24|comment=Checked with UUU.}}</ref> | |anisotropic notes = Scales with the '''Textures Quality''' setting.<ref>{{Refcheck|user=Fayaine|date=2023-10-24|comment=Checked with UUU.}}</ref> | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = Off, Medium, High | + | |antialiasing notes = Off, Medium ([[FXAA]]), High and Epic ([[TAA]]). [[SSAA]] can be setup with the resolution scale slider. |
|upscaling = true | |upscaling = true | ||
|upscaling tech = FSR 2.2, DLSS 3.1.30, XeSS 1.2 | |upscaling tech = FSR 2.2, DLSS 3.1.30, XeSS 1.2 | ||
Line 164: | Line 171: | ||
|hdr notes = An HDR Brightness slider setting is included in the graphics menu, but it doesn't change anything | |hdr notes = An HDR Brightness slider setting is included in the graphics menu, but it doesn't change anything | ||
|ray tracing = true | |ray tracing = true | ||
− | |ray tracing notes = To be implemented with a post-launch patch; only available in DX12 mode. | + | |ray tracing notes = To be implemented with a post-launch patch; only available in DX12 mode. Can still be enabled with tweaking, see [[#Video|Enable Ray Tracing]]. |
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
+ | |||
+ | ===Enable Ray Tracing=== | ||
+ | {{ii}} While this method allows you to enable Ray tracing in the current build of the game, it will cause a lot of graphical and performance issues. | ||
+ | |||
+ | # Go in the Steam properties of the game and make sure that <code>Launch with DirectX11</code> is ticked. | ||
+ | # Still in the game's properties, enter the <code>-dx12</code> launch argument. This will make the game launch with DirectX 12. | ||
+ | # Start the game and the ray tracing option will appear in the settings of the game. | ||
==Input== | ==Input== | ||
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===Middleware=== | ===Middleware=== | ||
{{Middleware | {{Middleware | ||
− | |physics = | + | |physics = PhysX |
|physics notes = | |physics notes = | ||
|audio = FMOD, OGG Vorbis, XAudio2 | |audio = FMOD, OGG Vorbis, XAudio2 |
Latest revision as of 09:39, 28 May 2024
Developers | |
---|---|
One More Level | |
Publishers | |
505 Games | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | October 26, 2023 |
Reception | |
Metacritic | 80 |
OpenCritic | 79 |
IGDB | 78 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action |
Art styles | Realistic |
Themes | Cyberpunk, Post-apocalyptic |
Series | Ghostrunner |
Ghostrunner | |
---|---|
Ghostrunner | 2020 |
Ghostrunner 2 | 2023 |
Ghostrunner 2 is a singleplayer first-person action game in the Ghostrunner series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | DRM-free when a shortcut is made to the executable with the -EpicPortal . Deluxe Edition and Brutal Edition also available. |
|||
GamersGate | Deluxe Edition and Brutal Edition also available. | |||
Deluxe Edition and Brutal Edition also available. | ||||
GOG.com | Deluxe Edition and Brutal Edition also available. | |||
Green Man Gaming | Deluxe Edition and Brutal Edition also available. | |||
Humble Store | Deluxe Edition and Brutal Edition also available. | |||
Steam | Deluxe Edition and Brutal Edition also available. |
- A demo is available on Steam, GOG.com, and Epic Games Store.
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Essential improvements
Skip intro videos
Delete or rename startup videos |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Ghostrunner2\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2144740/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Ghostrunner2\Saved\SaveGames\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2144740/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | As a slider from 60 to 120. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Scales with the Textures Quality setting.[1] | ||
Anti-aliasing (AA) | Off, Medium (FXAA), High and Epic (TAA). SSAA can be setup with the resolution scale slider. | ||
High-fidelity upscaling | FSR 2.2, DLSS 3.1, XeSS 1.2 XeSS cannot be used on SM6.4 GPUs using DX11[2] |
||
Vertical sync (Vsync) | As a toggle. | ||
60 FPS and 120+ FPS | 30, 60, 120, 144, 240 and unlimited. | ||
High dynamic range display (HDR) | An HDR Brightness slider setting is included in the graphics menu, but it doesn't change anything | ||
Ray tracing (RT) | To be implemented with a post-launch patch; only available in DX12 mode. Can still be enabled with tweaking, see Enable Ray Tracing. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Enable Ray Tracing
- While this method allows you to enable Ray tracing in the current build of the game, it will cause a lot of graphical and performance issues.
- Go in the Steam properties of the game and make sure that
Launch with DirectX11
is ticked. - Still in the game's properties, enter the
-dx12
launch argument. This will make the game launch with DirectX 12. - Start the game and the ray tracing option will appear in the settings of the game.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | As a slider from 0 to 100. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | 6 pre configured presets only. | |
Controller sensitivity | As a slider from 0 to 100. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | . | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Sound Effects, Dialogs Volume sliders. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Ukrainian |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | Launch option can be configured on launch. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-4590 3.3 GHz AMD FX-8350 4.0 GHz |
Intel Core i9-9900K 3.6 GHz AMD Ryzen 5 5600X 3.7 GHz |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 65 GB | |
Video card (GPU) | Nvidia GeForce GTX 960 AMD Radeon RX 480 Intel Arc A380 Graphics 4 GB (Nvidia, AMD), 8 GB (Intel) of VRAM DirectX 11 compatible | Nvidia GeForce RTX 2070 SUPER AMD Radeon RX 6800 XT Intel Arc A770 Graphics 8 GB (Nvidia), 16 GB (AMD, Intel) of VRAM DirectX 12 compatible |
- A 64-bit operating system is required.
- A solid-state drive is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.27.2
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2144740/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2144740) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Fayaine on 2023-10-24
- Checked with UUU.
- ↑ Verified by User:Mine18 on 2023-09-19
- All of these upscalers are in the demo, and version numbers were manually checked, checked on an RX 590.