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Difference between revisions of "Under The Waves"

From PCGamingWiki, the wiki about fixing PC games
(Created page with "{{Infobox game |cover = Under_the_waves_cover.jpg |developers = {{Infobox game/row/developer|Parallel Studio}} |publishers = {{Infobox game/row/publisher|Quantic...")
 
m (Rajesh145135135 moved page Under the waves to Under The Waves: Corrected the capitalisation bc it was not accurate)
 
(14 intermediate revisions by 2 users not shown)
Line 6: Line 6:
 
{{Infobox game/row/publisher|Quantic Dream}}
 
{{Infobox game/row/publisher|Quantic Dream}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unreal Engine 5}}
+
{{Infobox game/row/engine|Unreal Engine 4}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|August 28, 2023}}
 
{{Infobox game/row/date|Windows|August 28, 2023}}
Line 42: Line 42:
  
 
{{Introduction
 
{{Introduction
|introduction      =  
+
|introduction      = '''Under The Waves''' is a narrative-driven adventure game about the engulfing power of grief. Set in the depths of the North Sea in a techno-futuristic 1970s, professional diver Stan is struggling to overcome a life-changing loss and embrace a new future. The isolation of the deep sea is a fitting manifestation of his state of mind, and as Stan retreads further into his self-imposed solitude, he starts to experience strange events far beneath the waves. He will eventually have to make a difficult choice...
  
 
|release history  =  
 
|release history  =  
Line 70: Line 70:
 
|subscription                =  
 
|subscription                =  
 
|subscription gaming service =  
 
|subscription gaming service =  
}}
 
 
===Microtransactions===
 
{{Microtransactions
 
|boost              =
 
|cosmetic            =
 
|currency            =
 
|finite spend        =
 
|infinite spend      =
 
|free-to-grind      =
 
|loot box            =
 
|none                = None
 
|player trading      =
 
|time-limited        =
 
|unlock              =
 
}}
 
 
{{DLC|
 
<!-- DLC rows goes below: -->
 
 
 
}}
 
}}
  
Line 95: Line 75:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|~\appdata\local\UnderTheWaves\Saved\Config\Windows}}
+
{{Game data/config|Windows|%LOCALAPPDATA%\UnderTheWaves\Saved\Config\WindowsNoEditor}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|~\appdata\local\UnderTheWaves\Saved\SaveGames}}
+
{{Game data/saves|Windows|%LOCALAPPDATA%\UnderTheWaves\Saved\SaveGames}}
 
}}
 
}}
  
Line 128: Line 108:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = true
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
 
|4k ultra hd                = true
 
|4k ultra hd                = true
Line 142: Line 122:
 
|borderless windowed        = true
 
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = false
+
|anisotropic                = hackable
|anisotropic notes          = Only an overall quality selector is available and Motion Blur can't be deactivated.
+
|anisotropic notes          = See [[#Anisotropic filtering|Anisotropic filtering]].
|antialiasing              = false
+
|antialiasing              = hackable
|antialiasing notes        =  
+
|antialiasing notes        = See [[#Anti-aliasing|Anti-aliasing]].
|upscaling                  = false
+
|upscaling                  = always on
|upscaling tech            =  
+
|upscaling tech            = FSR 2
|upscaling notes            =  
+
|upscaling notes            = As shown on AMD's official website and the game's splash screens.<ref>{{Refcheck|user=DarkSonicPT|date=2023-08-29|comment=https://www.amd.com/en/technologies/fidelityfx-super-resolution}}</ref>
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
Line 154: Line 134:
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = Can be limited to 30, 60, 120, Unlimited
+
|120 fps notes              = Can be set to 30, 60, 120 or Unlimited.
 
|hdr                        = false
 
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
Line 161: Line 141:
 
|color blind                = false
 
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===Motion blur===
 +
{{Fixbox|description=Disable motion blur|ref=<ref>{{Refcheck|user=DarkSonicPT|date=2023-08-29|comment=Comment (optional)}}</ref>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Create a file named <code>Engine.ini</code> and open it.
 +
# Add the following and save the file.
 +
<pre>
 +
[SystemSettings]
 +
r.MotionBlurQuality=0
 +
</pre>
 +
}}
 +
 +
===Depth of field===
 +
{{Fixbox|description=Disable depth of field|ref=<ref>{{Refcheck|user=DarkSonicPT|date=2023-08-29|comment=Comment (optional)}}</ref>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Create a file named <code>Engine.ini</code> and open it.
 +
# Add the following and save the file.
 +
<pre>
 +
[SystemSettings]
 +
r.DepthOfFieldQuality=0
 +
</pre>
 +
}}
 +
 +
===Anisotropic filtering===
 +
{{Fixbox|description=Adjust anisotropic filtering|ref=<ref>{{Refcheck|user=DarkSonicPT|date=2023-08-29|comment=Comment (optional)}}</ref>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Create a file named <code>Engine.ini</code> and open it.
 +
# Add the following and save the file.
 +
<pre>
 +
[SystemSettings]
 +
r.MaxAnisotropy=16
 +
</pre>
 +
{{ii}} Anisotropic filtering quality can be adjusted by changing the value between 0 and 16.
 +
}}
 +
 +
===Anti-aliasing===
 +
{{Fixbox|description=Disable anti-aliasing|ref=<ref>{{Refcheck|user=DarkSonicPT|date=2023-08-29|comment=Comment (optional)}}</ref>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Engine.ini</code>.
 +
# Add the following and save the file.
 +
<pre>
 +
[SystemSettings]
 +
r.DefaultFeature.AntiAliasing=0
 +
r.PostProcessAAQuality=0
 +
</pre>
 
}}
 
}}
  
Line 170: Line 196:
 
|acceleration option notes =  
 
|acceleration option notes =  
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
|mouse sensitivity notes  = Called "View Sensitivity" in the settings
+
|mouse sensitivity notes  = Called "View Sensitivity" in the settings.
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
Line 179: Line 205:
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
 
|controller remap          = true
 
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = true
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = true
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = true
|dualshock 4 notes        =  
+
|dualshock 4 notes        = Dualsense also supported.
|dualshock prompts        = unknown
+
|dualshock prompts        = false
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
|light bar support        = unknown
+
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes        = unknown
Line 209: Line 235:
 
|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
Line 260: Line 286:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = German
+
  |language  = Arabic
 
  |interface = true
 
  |interface = true
  |audio    = true
+
  |audio    = false
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
Line 269: Line 295:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = French
+
  |language  = Simplified Chinese
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
Line 278: Line 304:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Simplified Chinese
+
  |language  = Traditional Chinese
 
  |interface = true
 
  |interface = true
  |audio    = true
+
  |audio    = false
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
Line 287: Line 313:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Italian
+
  |language  = Czech
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
Line 296: Line 322:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Spanish - Spain
+
  |language  = Dutch
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
Line 305: Line 331:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Arabic
+
  |language  = French
 
  |interface = true
 
  |interface = true
  |audio    = false
+
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
Line 314: Line 340:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Czech
+
  |language  = German
 
  |interface = true
 
  |interface = true
  |audio    = false
+
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
Line 323: Line 349:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Dutch
+
  |language  = Greek
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
Line 332: Line 358:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Greek
+
  |language  = Hungarian
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
Line 340: Line 366:
 
  |ref      =  
 
  |ref      =  
 
}}
 
}}
 
 
{{L10n/switch
 
{{L10n/switch
  |language  = Hungarian
+
  |language  = Italian
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
Line 350: Line 375:
 
  |ref      =  
 
  |ref      =  
 
}}
 
}}
 
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Japanese
 
  |language  = Japanese
Line 370: Line 394:
 
  |ref      =  
 
  |ref      =  
 
}}
 
}}
 
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Polish
 
  |language  = Polish
Line 380: Line 403:
 
  |ref      =  
 
  |ref      =  
 
}}
 
}}
 
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Portuguese - Portugal
 
  |language  = Portuguese - Portugal
Line 390: Line 412:
 
  |ref      =  
 
  |ref      =  
 
}}
 
}}
 
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Portuguese - Brazil
 
  |language  = Portuguese - Brazil
Line 400: Line 421:
 
  |ref      =  
 
  |ref      =  
 
}}
 
}}
 
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Russian
 
  |language  = Russian
Line 410: Line 430:
 
  |ref      =  
 
  |ref      =  
 
}}
 
}}
 
 
{{L10n/switch
 
{{L10n/switch
  |language  = Simplified Chinese
+
  |language  = Spanish - Spain
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
Line 420: Line 439:
 
  |ref      =  
 
  |ref      =  
 
}}
 
}}
 
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Spanish - Latin America
 
  |language  = Spanish - Latin America
Line 430: Line 448:
 
  |ref      =  
 
  |ref      =  
 
}}
 
}}
 
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Thai
 
  |language  = Thai
Line 440: Line 457:
 
  |ref      =  
 
  |ref      =  
 
}}
 
}}
 
{{L10n/switch
 
|language  = Traditional Chinese
 
|interface = true
 
|audio    = false
 
|subtitles = true
 
|notes    =
 
|fan      =
 
|ref      =
 
}}
 
 
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Turkish
 
  |language  = Turkish
Line 465: Line 471:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 12
+
|direct3d versions      = 11
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 485: Line 491:
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
|windows 32-bit exe    = unknown
+
|windows 32-bit exe    = false
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = true
 
|windows arm app        = unknown
 
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
Line 535: Line 541:
 
|minGPU2  = NVIDIA GeForce GTX 1050 Ti
 
|minGPU2  = NVIDIA GeForce GTX 1050 Ti
 
|minVRAM  = 4 GB
 
|minVRAM  = 4 GB
|minDX    = 12
+
|minDX    = 11
  
 
|recOS    = 10
 
|recOS    = 10

Latest revision as of 21:18, 14 March 2024

Under The Waves
Under The Waves cover
Developers
Parallel Studio
Publishers
Quantic Dream
Engines
Unreal Engine 4
Release dates
Windows August 28, 2023
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Perspectives Third-person
Controls Direct control
Genres Adventure
Vehicles Naval/watercraft
Art styles Realistic
Themes Sci-fi,

Under The Waves is a narrative-driven adventure game about the engulfing power of grief. Set in the depths of the North Sea in a techno-futuristic 1970s, professional diver Stan is struggling to overcome a life-changing loss and embrace a new future. The isolation of the deep sea is a fitting manifestation of his state of mind, and as Stan retreads further into his self-imposed solitude, he starts to experience strange events far beneath the waves. He will eventually have to make a difficult choice...

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
Epic Games Store
Epic Games Launcher
Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\UnderTheWaves\Saved\Config\WindowsNoEditor
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1975440/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\UnderTheWaves\Saved\SaveGames
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1975440/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Epic Games Launcher
Steam Cloud

Video

Graphic settings
Graphic settings
Accessibility settings
Accessibility settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See Anisotropic filtering.
Anti-aliasing (AA)
See Anti-aliasing.
High-fidelity upscaling
FSR 2.0
As shown on AMD's official website and the game's splash screens.[1]
Vertical sync (Vsync)
60 FPS and 120+ FPS
Can be set to 30, 60, 120 or Unlimited.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Motion blur

Disable motion blur[2]
  1. Go to the configuration file(s) location.
  2. Create a file named Engine.ini and open it.
  3. Add the following and save the file.
[SystemSettings]
r.MotionBlurQuality=0

Depth of field

Disable depth of field[3]
  1. Go to the configuration file(s) location.
  2. Create a file named Engine.ini and open it.
  3. Add the following and save the file.
[SystemSettings]
r.DepthOfFieldQuality=0

Anisotropic filtering

Adjust anisotropic filtering[4]
  1. Go to the configuration file(s) location.
  2. Create a file named Engine.ini and open it.
  3. Add the following and save the file.
[SystemSettings]
r.MaxAnisotropy=16
Anisotropic filtering quality can be adjusted by changing the value between 0 and 16.

Anti-aliasing

Disable anti-aliasing[5]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save the file.
[SystemSettings]
r.DefaultFeature.AntiAliasing=0
r.PostProcessAAQuality=0

Input

Audio

Audio feature State Notes
Separate volume controls
Music, Voice, Effect
Surround sound
Subtitles
Size and Background can be adjusted
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
Traditional Chinese
Czech
Dutch
French
German
Greek
Hungarian
Italian
Japanese
Korean
Polish
Portuguese
Brazilian Portuguese
Russian
Spanish
Latin American Spanish
Thai
Turkish

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) AMD Ryzen 3 4100
Intel Core i5 4th Gen
System memory (RAM) 8 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) AMD R9 290 HD
NVIDIA GeForce GTX 1050 Ti
4 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:DarkSonicPT on 2023-08-29
    https://www.amd.com/en/technologies/fidelityfx-super-resolution
  2. Verified by User:DarkSonicPT on 2023-08-29
  3. Verified by User:DarkSonicPT on 2023-08-29
  4. Verified by User:DarkSonicPT on 2023-08-29
  5. Verified by User:DarkSonicPT on 2023-08-29