Difference between revisions of "Particle Mace"
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− | |60 fps notes = Frame rate is capped at 30 FPS.<ref> | + | |60 fps notes = Frame rate is capped at 30 FPS.<ref>{{Refurl|url=https://steamcommunity.com/app/295690/discussions/0/490123197936957070/|title=Framerate :: PARTICLE MACE General Discussion|date=May 2023}}</ref> Bug is causing frame rate to be capped at 22 FPS for some users.<ref>{{Refurl|url=https://steamcommunity.com/app/295690/discussions/0/541907867763329170/|title=Performance problems :: PARTICLE MACE General Discussion|date=May 2023}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/295690/discussions/0/487870763319529059/|title=22 fps :: PARTICLE MACE General Discussion|date=May 2023}}</ref> |
|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = |
Latest revision as of 17:36, 10 May 2023
Developers | |
---|---|
Andy Wallace | |
Engines | |
Launcher | Unity 5[Note 1] |
Release dates | |
Windows | January 22, 2015 |
macOS (OS X) | January 22, 2015 |
Taxonomy | |
Monetization | One-time game purchase |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | ||||
Humble Store | ||||
itch.io | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\data\playerData.xml[Note 2] <path-to-game>\data\controllerMappings.xml[Note 2] |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/295690/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\data\missions.xml[Note 2] |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/295690/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Syncs playerData.xml and missions.xml . |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter (or see the glossary page). |
||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Frame rate is capped at 30 FPS.[2] Bug is causing frame rate to be capped at 22 FPS for some users.[3][4] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Keyboard not used with the game. To use mouse to play the game, unplug or disable all the controllers before starting up the game. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput and DirectInput. Any controller with two analog sticks and six buttons should work. | |
Full controller support | Cursor stays on the screen. Controller rebinding requires mouse and ↵ Enter. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound and music, on or off only. | |
Surround sound | ||
Subtitles | All speech is text. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | XP, Vista, 7, 8, 10 |
Processor (CPU) | ||
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 100 MB |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 100 MB |
Notes
- ↑ Unity engine build: 5.3.1p1[1]
- ↑ 2.0 2.1 2.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/295690/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (295690) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Vetle on 2017-06-02
- ↑ Framerate :: PARTICLE MACE General Discussion - last accessed on May 2023
- ↑ Performance problems :: PARTICLE MACE General Discussion - last accessed on May 2023
- ↑ 22 fps :: PARTICLE MACE General Discussion - last accessed on May 2023