Difference between revisions of "Need for Speed (2016)"
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Revision as of 00:54, 23 December 2019
Developers | |
---|---|
Ghost Games | |
Publishers | |
Electronic Arts | |
Engines | |
Frostbite 3 | |
Release dates | |
Windows | March 15, 2016 |
Warnings
- This game requires a constant internet connection for all game modes.
⤏ Go to series page | |
The Need for Speed | 1994 |
Need for Speed II | 1997 |
Need for Speed: Hot Pursuit (series) | |
Need for Speed: High Stakes | 1999 |
Need for Speed: Porsche Unleashed | 2000 |
Need for Speed: Underground (series) | |
Need for Speed: Most Wanted (series) | |
Need for Speed: Carbon | 2006 |
Need for Speed: ProStreet | 2007 |
Need for Speed: Undercover | 2008 |
Need for Speed: Shift (series) | |
Need for Speed: World | 2010 |
Need for Speed: The Run | 2011 |
Need for Speed Rivals | 2013 |
Need for Speed (2016) | 2016 |
Need for Speed Payback | 2017 |
Need for Speed: Edge | 2017 |
Need for Speed Heat | 2019 |
Need for Speed Unbound | 2022 |
Need For Speed Mobile | 2024 |
For the original 1995 game, see The Need for Speed.
Key points
- Game can not be paused, even in singleplayer mode.
- XInput-compatible controller is highly recommended.
- All DLC is free.[1]
Availability
- All versions require Origin and Denuvo Anti-Tamper DRM and a constant internet connection for all game modes.[2][3][4]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Need for Speed\settings\ |
- All save game data is stored online on EA's servers.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin |
Video settings
Increase render resolution
Add launch option[5] |
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Use the Notes
|
Post-processing
- This mod removes the fog, rain on lens, chromatic aberration, vignette, and other filmic effects.
Use NoFogNoFilmicEffectsNoRainLens[6] |
---|
Disable film grain[citation needed] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 8 |
Issues unresolved
Map chunks fail to load on time / falling through the ground
- This issue is related to content streaming from hard drive and is likely to occur on slower hard drives.
- Many gamers still report this to be an unsolved issue[7]
Installing the game on SSD[8] |
---|
Disabling ShadowPlay (if using Nvidia)[8] |
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Starting the game in Windows 7 compatibility mode[8] |
---|
Disabling Windows DVR (if using Windows 10)[8] |
---|
(for HDD) Install the game on D: (if pagefile is on C: by default; otherwise - in reverse)[8] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i3-4130 | Intel Core i5-4690 |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 30 GB | |
Video card (GPU) | Nvidia GeForce GTX 750 Ti AMD Radeon HD 7850 2 GB of VRAM | Nvidia GeForce GTX 970 AMD Radeon R9 290 4 GB of VRAM |
- A 64-bit system is required.
References
- ↑ Need For Speed FAQ Sept. 14 Release
- ↑ "The PC version of this Software uses Origin Online Activation and Sony DADC Austria AG’s Denuvo content protection technology". Need for Speed EULA.
- ↑ [1]
- ↑ Need for Speed on Twitter: "@DeanRheims NFS will require an online connection, but the benefits are nice. More variety and a more rewarding experience with friends."
- ↑ Re: Anti Aliasing for PC Version! - Answer HQ
- ↑ This mod for Need for Speed removes its annoying chromatic aberration and vignette effects | DSOGaming | The Dark Side Of Gaming
- ↑ /r/NFSRides - NFS 2015 PC Release Discussion Thread
- ↑ 8.0 8.1 8.2 8.3 8.4 PC Issue - Map doesn't load in time