Difference between revisions of "Tonic Trouble"
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Revision as of 05:07, 19 July 2019
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Developers | |
---|---|
Ubisoft Montreal | |
Ubi Pictures | |
Publishers | |
Ubisoft | |
Engines | |
Ubisoft OpenSpace | |
Release dates | |
Windows | December 6, 1999 |
Key points
- Poor compatibility with modern systems.[1]
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Play the game on modern systems
Use dgVoodoo[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | C:\Windows\UBISOFT\UBI.INI |
Save game data location
System | Location |
---|---|
Windows | C:\UbiSoft\Ed\GAMEDATA\SaveGame |
Video settings
Input settings
Audio settings
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Windows 95 and 98 | Windows 95 and 98 |
Processor (CPU) | 166 Mhz Pentium processor or compatible MMXTM and non-MMXTMCyrix PR 233 MHz, AMD K6-2 266 MHz | 233 MMXTMAGPCyrix XXX, AMD K6-2 XXX |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 250 MB | 250 MB |
Video card (GPU) | All cards compatible with DX6 tested chipset: VOODOO 1, VOODOO 2 and VOODOO 3 (3DFX), ATI rage pro, Power VR2, Matrox G200 and G100, S3 savage 3D, Intel 740, NVIDIA TNT, Riva 128, Permedia 2 | All cards compatible with DX6 tested chipset: VOODOO 1, VOODOO 2 and VOODOO 3 (3DFX), ATI rage pro, Power VR2, Matrox G200 and G100, S3 savage 3D, Intel 740, NVIDIA TNT, Riva 128, Permedia 2 |