Difference between revisions of "Half-Minute Hero: Super Mega Neo Climax Ultimate Boy"
From PCGamingWiki, the wiki about fixing PC games
m (Add category: Category:Pages with corrupt images.) |
Marioysikax (talk | contribs) (Image fix, refining old bshit.) |
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= Always 1280x720. See [[#Widescreen resolution|Widescreen resolution]]. | + | |widescreen resolution notes= Always 1280x720 {{Term|anamorphic}}. See [[#Widescreen resolution|Widescreen resolution]]. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
Line 91: | Line 91: | ||
===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
− | {{--}} Fullscreen acts as a borderless fullscreen instead of actual fullscreen mode and upscales game from base resolution using [[Wikipedia:Image scaling#Scaling methods|Nearest-neighbor interpolation]] | + | {{Image|Half-Minute Hero - Upscaling.png|Game seen fullscreen (left) and windowed (right) on 1080p monitor.}} |
− | + | {{--}} Fullscreen acts as a borderless fullscreen instead of actual fullscreen mode and upscales game from base resolution using [[Wikipedia:Image scaling#Scaling methods|Nearest-neighbor interpolation]], so with resolutions not divideable with that resolution will introduce extreme aliasing and scaling artifacting (see image example). Some assets in "NEO Cartoon" mode are already upscaled making it even worse<ref name="annoyances">[http://www.xenoveritas.org/node/530 Quick list of Half Minute Hero PC Annoyances | xenoveritas.org]</ref> and this behaviour can't be changed. | |
− | + | {{ii}} As game is rendered before the scaling, things like overlays are also limited to 720p (see image example FPS counter on top left corner). | |
− | |||
− | |||
− | |||
− | |||
{{ii}} There are few ways to bypass this issue. | {{ii}} There are few ways to bypass this issue. | ||
− | {{Fixbox|description=Use "Retro" graphical style|ref={{ | + | {{Fixbox|description=Use "Retro" graphical style|ref=<ref name="Marioysikax">{{Refcheck|user=Marioysikax|date=2019-04-18}}</ref>|fix= |
# From games main menu select "Change graphics" | # From games main menu select "Change graphics" | ||
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{{ii}} This mode changes from hand drawn style into pixelated style where scaling method used is more preferred. | {{ii}} This mode changes from hand drawn style into pixelated style where scaling method used is more preferred. | ||
}} | }} | ||
− | {{Fixbox|description=Use windowed mode|ref= | + | {{Fixbox|description=Use windowed mode|ref=<ref name="Marioysikax"/>|fix= |
{{ii}} With windowed, games resolution can't be changed and thus upscaling isn't used. | {{ii}} With windowed, games resolution can't be changed and thus upscaling isn't used. | ||
}} | }} | ||
− | {{Fixbox|description=Change desktop resolution|ref= | + | {{Fixbox|description=Change desktop resolution|ref=<ref name="Marioysikax"/>|fix= |
# Change desktop resolution to 1280x720 or 2560x1440. | # Change desktop resolution to 1280x720 or 2560x1440. | ||
# Launch the game. | # Launch the game. | ||
Line 120: | Line 116: | ||
{{Image|Half-Minute Hero - Input.png|Controls.}} | {{Image|Half-Minute Hero - Input.png|Controls.}} | ||
{{Image|Half-Minute Hero - Rebinding.png|Key rebinding.}} | {{Image|Half-Minute Hero - Rebinding.png|Key rebinding.}} | ||
− | |||
{{ii}} When done rebinding keys or changing key prompts, back button doesn't do anything. Go to top of the list where it says "Settings" and press confirm button (Default: {{key|C}}/A) | {{ii}} When done rebinding keys or changing key prompts, back button doesn't do anything. Go to top of the list where it says "Settings" and press confirm button (Default: {{key|C}}/A) | ||
{{Input settings | {{Input settings | ||
|key remap = true | |key remap = true | ||
− | |key remap notes = | + | |key remap notes = Prompts need to be changed in the settings.<br/>Prompts will not reflect rebind keys. One key per action. |
− | |acceleration option = | + | |acceleration option = n/a |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = n/a |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = false | |mouse menu = false | ||
− | |mouse menu notes = | + | |mouse menu notes = Mouse not used at all. |
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = |
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
|controller remap = true | |controller remap = true | ||
− | |controller remap notes = | + | |controller remap notes = Axis can't be rebound. Default binding for XInput controller layout. |
− | |controller sensitivity = | + | |controller sensitivity = n/a |
− | |controller sensitivity notes= | + | |controller sensitivity notes= Digital movement. |
− | |invert controller y-axis = | + | |invert controller y-axis = n/a |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
+ | |xinput controllers = false | ||
+ | |xinput controllers notes = | ||
+ | |xbox prompts = true | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = false | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = false | ||
+ | |dualshock 4 notes = Shoulder axis will be picked up as right stick, preventing game to be properly played. | ||
+ | |dualshock prompts = false | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = false | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = true | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = false | |controller hotplug = false | ||
|controller hotplug notes = | |controller hotplug notes = | ||
Line 151: | Line 168: | ||
|simultaneous input = unknown | |simultaneous input = unknown | ||
|simultaneous input notes = | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
Line 303: | Line 330: | ||
{{References}} | {{References}} | ||
− |
Revision as of 00:49, 18 April 2019
Developers | |
---|---|
Marvelous Inc. | |
Opus | |
Publishers | |
Marvelous | |
Release dates | |
Windows | September 27, 2012 |
Half-Minute Hero | |
---|---|
Half-Minute Hero: Super Mega Neo Climax Ultimate Boy | 2012 |
Half-Minute Hero: The Second Coming | 2014 |
Key points
- Evil Lord 30, Princess 30, and Knight 30 are only playable with retro graphics. Neo-cartoon graphics has new versions with one stage each.
- No graphical options and game is locked to 1280x720 and 59 FPS. See Widescreen resolution.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
- All versions require Steam DRM.
- Half-Minute Hero: The Second Coming includes copy of Half-Minute Hero: Super Mega Neo Climax Ultimate Boy.
Game data
- No configuration file, configurations are stored within save file.
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>/userdata/<user-id>/214830/remote/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/214830/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
- No video settings.
Widescreen resolution
- Fullscreen acts as a borderless fullscreen instead of actual fullscreen mode and upscales game from base resolution using Nearest-neighbor interpolation, so with resolutions not divideable with that resolution will introduce extreme aliasing and scaling artifacting (see image example). Some assets in "NEO Cartoon" mode are already upscaled making it even worse[1] and this behaviour can't be changed.
- As game is rendered before the scaling, things like overlays are also limited to 720p (see image example FPS counter on top left corner).
- There are few ways to bypass this issue.
Use "Retro" graphical style[2] |
---|
Notes
|
Use windowed mode[2] |
---|
|
Change desktop resolution[2] |
---|
Notes
|
Input settings
- When done rebinding keys or changing key prompts, back button doesn't do anything. Go to top of the list where it says "Settings" and press confirm button (Default: C/A)
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Japanese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 4 |
Issues fixed
Lack of Sound/Sound Crash (Error 0x80040154)
- Upon launching the game, a prompt appears that reads "Error 0x80040154". The game continues to load. However, after the intro screen for MarvelousAQL, the sound crashes. Upon verifying the integrity of the game's cache, one file fails to validate and Steam downloads a 528 byte file that does not fix the problem.
Manually download and reinstall redistributables[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7, 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP3 | |
Processor (CPU) | Intel Pentium 4 3.2 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce FX 5700 256 MB of VRAM DirectX 9 compatible |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/214830/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (214830) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Quick list of Half Minute Hero PC Annoyances | xenoveritas.org
- ↑ 2.0 2.1 2.2 Verified by User:Marioysikax on 2019-04-18