Difference between revisions of "Hexen: Beyond Heretic"
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Revision as of 09:30, 29 March 2019
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Developers | |
---|---|
Raven Software | |
Publishers | |
id Software | |
Engines | |
id Tech 1 | |
Release dates | |
DOS | October 1, 1995 |
Mac OS (Classic) | 1996 |
Windows | 1997 |
Heretic | |
---|---|
Heretic | 1994 |
Hexen: Beyond Heretic | 1995 |
Hexen II | 1997 |
Heretic II | 1998 |
Key points
- The game's graphics engine was made open source in 2008, making the game very mod-friendly
General information
Availability
- A demo is available here
DLC and expansion packs
Name | Notes | |
---|---|---|
Deathkings of the Dark Citadel |
Essential improvements
Mouse-look hack
Disable mouse in settings then run this. Source for hack available here.[1]
Patches
- v1.1 patch updates the game to the latest version.
Source ports
Since the release of the engine's source code, various source ports have been released. See the link above for details and recommendations.
Useful wads
The following wads are designed to fix some sort of game data bug or a feature short coming of the game. They do not add any levels/change play style and thus are generally compatible with most user addons.
- Widescreen fix - Repairs sprite cutoffs that occur when using certain weapons. Ideal for source ports.
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | |
Windows | <path-to-game>\base[Note 1] |
Mac OS (Classic) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2360/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
DOS | |
Windows | |
Mac OS (Classic) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2360/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | The expansion is also supported. |
Video settings
Field of view (FOV)
Depending on your choice of source port, you can usually change the field of view with a console command, or even in the options. Try fov <1-179>
or gr_fov <1-179>
.
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | Nintendo 64 version only. | |||
LAN play | 4 | Co-op, Versus |
||
Online play | 4 | Co-op, Versus |
- A source port is recommended for online play as it adds modern networking support and simplifies the process of finding games. Most major source ports (like Zandronum) also increase the max player limit (for Zandronum, the limit is 64)
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | Requires source port. | |
Self-hosting | ||
Direct IP | Possible in source ports. |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | Use ViveDoom | ||
Oculus VR (LibOVR) | Use ViveDoom | ||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Issues fixed
Hangs on title screen (DOSBox)
Modify the hexen.conf file[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | A source port is required. See Source ports. | |
OpenGL | A source port is required. See Source ports. | |
Software renderer | ||
DOS video modes | VGA |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 6.2 | |
Processor (CPU) | Intel 386 | Intel 486 |
System memory (RAM) | 4 MB | 8 MB |
Hard disk drive (HDD) | 30 MB | |
Video card (GPU) | VGA graphics card |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2360/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2360) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.