Difference between revisions of "Lone Survivor"
From PCGamingWiki, the wiki about fixing PC games
m (→System requirements: updated Mac OS name) |
(Added audio settings, updated infobox) |
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|engine = Adobe AIR | |engine = Adobe AIR | ||
|release dates = <sup>Windows, Mac OS X</sup> March 27, 2012<br/><sup>Linux</sup> June 7, 2012 | |release dates = <sup>Windows, Mac OS X</sup> March 27, 2012<br/><sup>Linux</sup> June 7, 2012 | ||
+ | }} | ||
+ | |||
+ | {{Infobox game | ||
+ | |cover = LoneSurvivor.jpg | ||
+ | |developers = | ||
+ | {{Infobox game/row/developer|Superflat Games}} | ||
+ | |publishers = | ||
+ | |engines = | ||
+ | {{Infobox game/row/engine|Adobe AIR}} | ||
+ | |releasedates = | ||
+ | {{Infobox game/row/date|Windows|March 27, 2012}} | ||
+ | {{Infobox game/row/date|OS X|March 27, 2012}} | ||
+ | {{Infobox game/row/date|Linux|June 7, 2012}} | ||
+ | |steam appid = 209830 | ||
+ | |gogcom page = | ||
+ | |wikipedia = Lone Survivor (video game) | ||
}} | }} | ||
Line 21: | Line 37: | ||
==Game data== | ==Game data== | ||
− | |||
{{Game Location Table| | {{Game Location Table| | ||
{{Game Location Table/row|Windows|%APPDATA%\LoneSurvivor\Local Store\Lone Survivor Saved Game}} | {{Game Location Table/row|Windows|%APPDATA%\LoneSurvivor\Local Store\Lone Survivor Saved Game}} | ||
Line 28: | Line 43: | ||
}} | }} | ||
{{XDG|false}} | {{XDG|false}} | ||
+ | |||
+ | === [[Save game cloud syncing]] === | ||
+ | {{Save Game Cloud Syncing | ||
+ | |steam_cloud =false | ||
+ | |steam_cloud_notes = | ||
+ | |origin = | ||
+ | |origin_notes = | ||
+ | |uplay = | ||
+ | |uplay_notes = | ||
+ | |gamesave_manager =true | ||
+ | |gamesave_manager_notes = | ||
+ | |gamestow =true | ||
+ | |gamestow_notes = | ||
+ | |synctocloud = | ||
+ | |synctocloud_notes = | ||
+ | |square_enix = | ||
+ | |square_enix_notes = | ||
+ | }} | ||
==Video settings== | ==Video settings== | ||
Line 103: | Line 136: | ||
}} | }} | ||
+ | ==Audio settings== | ||
+ | {{Audio settings | ||
+ | |separate volume = unknown | ||
+ | |separate volume notes = | ||
+ | |surround sound = unknown | ||
+ | |surround sound notes = | ||
+ | |subtitles = unknown | ||
+ | |subtitles notes = | ||
+ | |closed captions = unknown | ||
+ | |closed captions notes = | ||
+ | |mute on focus lost = unknown | ||
+ | |mute on focus lost notes = | ||
+ | |eax support = | ||
+ | |eax support notes = | ||
+ | }} | ||
==System requirements== | ==System requirements== | ||
Line 108: | Line 156: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = Windows XP | + | |minOS = Windows XP |
− | |minproc = Core2Duo | + | |minproc = Core2Duo |
− | |minmem = 2 GB | + | |minmem = 2 GB |
− | |minHD = 150 MB | + | |minHD = 150 MB |
− | |minGPU = Any with hardware 3D acceleration | + | |minGPU = Any with hardware 3D acceleration |
− | |recOS = Windows 7 | + | |recOS = Windows 7 |
− | |recproc = Core2Duo or above | + | |recproc = Core2Duo or above |
− | |recmem = 4 GB | + | |recmem = 4 GB |
− | |recHD = 300 MB | + | |recHD = 300 MB |
− | |recGPU = Nvidia 7900 / equivalent | + | |recGPU = Nvidia 7900 / equivalent |
}} | }} | ||
Line 124: | Line 172: | ||
|OSfamily = OS X | |OSfamily = OS X | ||
− | |minOS = Mac OS X 10.6.8 | + | |minOS = Mac OS X 10.6.8 |
− | |minproc = Core Duo | + | |minproc = Core Duo |
− | |minmem = 2 GB | + | |minmem = 2 GB |
− | |minHD = 300 MB | + | |minHD = 300 MB |
− | |minGPU = Any with hardware 3D acceleration | + | |minGPU = Any with hardware 3D acceleration |
− | |recGPU = Nvidia / AMD GPU with 256 MB or more | + | |recGPU = Nvidia / AMD GPU with 256 MB or more |
}} | }} | ||
Revision as of 19:18, 9 August 2013
Developers | |
---|---|
Superflat Games | |
Engines | |
Adobe AIR | |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
Availability
- A demo for the game can be found here.
Game data
- This game does not follow the XDG Base Directory Specification on Linux.
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Windowed
- Before making changes to any files, it is advised to save backup copies.
Running Lone Survivor in windowed mode can be accomplished by editing the configuration file found at:
%install_dir%\META-INF\AIR\application.xml
Open this file in a text editor and find this section (may occur on lines 71 to 81).
<!-- The window's initial width in pixels. Optional. --> <!-- <width>640</width> --> <!-- The window's initial height in pixels. Optional. --> <!--<height>480</height> --> <!-- The window's initial x position. Optional. --> <!-- <x></x> --> <!-- The window's initial y position. Optional. --> <!-- <y></y> -->
Change this section to the following:
<!-- The window's initial width in pixels. Optional. --> <width>640</width> <!-- The window's initial height in pixels. Optional. --> <height>480</height> <!-- The window's initial x position. Optional. --> <x>0</x> <!-- The window's initial y position. Optional. --> <y>0</y>
- The numbers may be adjusted to change width, height, and position of the window.
- To return to fullscreen mode, revert the code section back to the original.
- In order for changes to take effect the game must be restarted.
- This method does not work on Mac OS X.
Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Windows XP | Windows 7 |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 150 MB | 300 MB |
Video card (GPU) | Any with hardware 3D acceleration | Nvidia 7900 / equivalent |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Mac OS X 10.6.8 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 300 MB | |
Video card (GPU) | Any with hardware 3D acceleration | Nvidia / AMD GPU with 256 MB or more |