Difference between revisions of "Spider-Man (2001)"
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===Patches=== | ===Patches=== | ||
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{{ii}} [https://community.pcgamingwiki.com/files/file/751-spider-man-update-mac-os/ Spider-Man 1.0.2 Update] updates the Mac OS release to the latest version. | {{ii}} [https://community.pcgamingwiki.com/files/file/751-spider-man-update-mac-os/ Spider-Man 1.0.2 Update] updates the Mac OS release to the latest version. | ||
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===Lock In-Game Framerate to 30 FPS=== | ===Lock In-Game Framerate to 30 FPS=== |
Revision as of 23:13, 17 July 2017
Developers | |
---|---|
Neversoft | |
Publishers | |
Activision | |
Engines | |
Apocalypse | |
Release dates | |
Windows | September 19, 2001 |
Mac OS (Classic) | February 2002 |
Key points
- Game launches without external applications
- Large amount of game breaking bugs and glitches when ran at anything above 30 FPS
- Minor bugs and glitches occur in in-game cut-scenes, even with a locked 30 FPS
- Native support for only specific resolution selections
- Only detects joysticks circa 2001 or older
- Audio issues for certain devices, such as Bluetooth headphones
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Patches
- Spider-Man 1.0.2 Update updates the Mac OS release to the latest version.
Lock In-Game Framerate to 30 FPS
Instructions |
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Increase In-Game Graphical Quality
Instructions |
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Instructions |
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Game data
Configuration file(s) location
Save game data location
Video settings
Input settings
Audio settings
Issues unresolved
Bug with Chase Venom
During the level Chase Venom Spider-Man must chase venom to a skyscraper, where-in the game plays an in-game cut scene of the two chasing each other through the skyscraper. There is a bug that causes Spider-Man to follow an improper path while chasing venom out of the building near the end, causing Spider-Man to become to far apart from Venom, causing a game-over.
Audio Issues for Specific Instances
The game has trouble detecting specific audio drivers properly. For example, using Bluetooth headphones causes the audio become heavily distorted. The audio will mute for certain music and sounds in-game, but will blare the music on the menu, and any dialogue from characters in-game to the point of distortion. The loud audio also gets louder overtime, despite being turned down to the lowest setting in the audio menu.
Joystick Detection Issues
The game detects only certain joysticks.It seems to only detect controllers circa 2001 or earlier (For example, a X-box 360 wired controller and Generic Input controller will not get detected, but a Microsoft Sidewinder will). A the moment, the only controller that can be used that isn't as old as the Microsoft Sidewinder, is any controller that can be bound to the keyboard.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98, ME, 2000 | |
Processor (CPU) | Intel Pentium II 266 MHz | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | 4 MB of VRAM DirectX 8.0a compatible |
Mac OS | ||
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Minimum | ||
Operating system (OS) | 8.6 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |