Difference between revisions of "Geometry Wars 3: Dimensions Evolved"
From PCGamingWiki, the wiki about fixing PC games
m (→[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]: updated template usage) |
(refresh rate fix) |
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|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = See [[#Run the game at screen refresh rate|Run the game at screen refresh rate]]. |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
Line 237: | Line 237: | ||
{{Fixbox/fix|Run in windowed mode|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Run in windowed mode|ref={{cn|date=July 2016}}}} | ||
# Use the game's windowed or borderless windowed mode. | # Use the game's windowed or borderless windowed mode. | ||
+ | }} | ||
+ | |||
+ | ===Run the game at screen refresh rate=== | ||
+ | {{--}} Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that. | ||
+ | |||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Set screen refresh rate|ref={{cn|date=July 2017}}}} | ||
+ | # Install Special K by following the [http://steamcommunity.com/sharedfiles/filedetails/?id=933337066 Special K Unofficial Guide]. | ||
+ | # Start the game once and close it to allow the configuration file of Special K to be created. | ||
+ | # Open <code>{{p|game}}\d3d9.ini</code> or <code>{{p|userprofile}}\Documents\My Mods\SpecialK\Profiles\GW3.exe\SpecialK.ini</code> depending on the installation method you used. | ||
+ | # Change <code>RefreshRate=-1</code> to <code>RefreshRate=0</code> under <code>[Render.FrameRate]</code>. | ||
}} | }} | ||
Revision as of 02:01, 15 July 2017
Template:Infobox game/row/osxporterTemplate:Infobox game/row/linporter
Developers | |
---|---|
Lucid Games | |
Publishers | |
Sierra Entertainment | |
OS X, Linux | Aspyr Media |
Release dates | |
Windows | November 25, 2014 |
macOS (OS X) | November 25, 2014 |
Linux | November 25, 2014 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Geometry Wars | |
---|---|
Geometry Wars: Retro Evolved | 2007 |
Geometry Wars 3: Dimensions Evolved | 2014 |
Key points
- Formerly Geometry Wars 3: Dimensions, the game received a free "Evolved" update, which changed the game's name in addition to adding more content.
- Linux version experiences major issues with windowing on multimonitor systems.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Steam |
- All versions require Steam DRM. The Mac App Store version is no longer sold.[2]
Game data
Configuration file location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
- You need to rename save files manually when moving between systems. On Windows, the file is called
savegame.dat
, on OS Xmacsavegame.dat
and on Linuxlinuxsavegame.dat
. This is because patches to non-Windows releases are sometimes delayed which might cause compatibility issues. - Saves are not compatible between the Mac App Store and Steam versions.[2]
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Anti-aliasing (AA)
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op |
||
LAN play | ||||
Online play | Online play and leaderboards in the Mac App Store version no longer work.[2] |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Game runs slow, response times issues
- In certain configurations, the game may mistakenly attempt to run at 25 Hz with Vsync enabled. This has already been confirmed to be fixed in a future patch[3]
Instructions |
---|
Run the game at screen refresh rate
- Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 10 | |
Shader Model support | 4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core 2 Duo AMD Athlon 64 X2 3800+ |
|
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | ATI Radeon X1900 XT Nvidia Geforce 6800 GT 512 MB of VRAM DirectX 10 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9.5 | 10.10 |
Processor (CPU) | Intel Core 2 Duo 2.2 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | ATI Radeon HD 3870 Nvidia Geforce GT 330M Intel HD 4000 |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | SteamOS, Ubuntu 14.04 | |
Processor (CPU) | Intel Core 2 Quad AMD Phenom II X4 |
|
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | ATI Radeon HD 5570 Nvidia Geforce GTX 260 Intel HD 4400 |