Difference between revisions of "Pac-Man and the Ghostly Adventures"
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Theclaw135 (talk | contribs) (hope i got it right. still new to these pages.) |
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'''Key points''' | '''Key points''' | ||
− | {{--}} Frame rate is capped at 30 FPS. | + | {{--}} Frame rate is capped at 30 FPS.<ref name="FPS cap">[http://steamcommunity.com/app/239720/discussions/0/666824800659331354/ Has anyone figured out how to remove the 30 FPS framerate lock yet? :: PAC-MAN™ and the Ghostly Adventures General Discussions]</ref> |
'''General information''' | '''General information''' | ||
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|high frame rate = false | |high frame rate = false | ||
− | |high frame rate notes = Frame rate is capped at 30 FPS. | + | |high frame rate notes = Frame rate is capped at 30 FPS.<ref name="FPS cap"/> |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = |
Revision as of 01:50, 16 July 2015
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Bandai Namco Games | |
Monkey Bar Games | |
Engines | |
Vicious Engine 2 | |
Release dates | |
Windows | October 29, 2013 |
⤏ Go to series page | |
Pac-Man | 1983 |
Ms. Pac-Man (series) | |
Jr. Pac-Man | 1988 |
Super Pac-Man | 1989 |
Pac-in-Time | 1995 |
Pac-Man: Adventures in Time | 2000 |
Pac-Man All-Stars | 2002 |
Pac-Man World (series) | |
Pac-Man Pizza Parlor | 2010 |
Pac-Man Championship Edition (series) | |
Pac-Man and the Ghostly Adventures | 2013 |
Pac-Man Museum | 2014 |
Arcade Game Series: Pac-Man | 2016 |
Pac-Man 256 | 2016 |
Pac-Man Party Royale | 2019 |
Pac-Man Museum+ | 2022 |
Pac-Man Mega Tunnel Battle: Chomp Champs | 2024 |
Key points
- Frame rate is capped at 30 FPS.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- All versions require Steam.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/239720/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/239720/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Portuguese | ||||
Japanese |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7, 8 | |
Processor (CPU) | 2 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | 512 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/239720/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (239720) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.