Difference between revisions of "Cyberpunk 2077"
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{{Infobox game/row/date|Windows|December 10, 2020|ref=<ref name="date">{{Refurl|url=https://twitter.com/CyberpunkGame/status/1321128432370176002|title=Cyberpunk 2077 on Twitter: "We have important news to share with you"|date=2020-10-27}}</ref>}} | {{Infobox game/row/date|Windows|December 10, 2020|ref=<ref name="date">{{Refurl|url=https://twitter.com/CyberpunkGame/status/1321128432370176002|title=Cyberpunk 2077 on Twitter: "We have important news to share with you"|date=2020-10-27}}</ref>}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic|cyberpunk-2077| | + | {{Infobox game/row/reception|Metacritic|cyberpunk-2077|86}} |
{{Infobox game/row/reception|OpenCritic|8525/cyberpunk-2077|76}} | {{Infobox game/row/reception|OpenCritic|8525/cyberpunk-2077|76}} | ||
− | {{Infobox game/row/reception|IGDB|cyberpunk-2077| | + | {{Infobox game/row/reception|IGDB|cyberpunk-2077|75}} |
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase, Expansion pack }} |
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | None }} |
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
{{Infobox game/row/taxonomy/pacing | Real-time }} | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
Line 27: | Line 27: | ||
{{Infobox game/row/taxonomy/series | }} | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 1091500 | |steam appid = 1091500 | ||
− | |steam appid side = | + | |steam appid side = 1495710, 2060310, 2138330, 2441600 |
− | |gogcom id = 1423049311 | + | |gogcom id = 2093619782 <!-- the main store "package" depot, but not the game --> |
+ | |gogcom id side = 1373464609 <!-- the main game depot --> , 1423049311, 1256837418, 1475517224, 1597316373, 1548764757, 1486144755, 1274966284, 1256837418 <!-- main Phantom Liberty depot --> | ||
|official site= https://www.cyberpunk.net/ | |official site= https://www.cyberpunk.net/ | ||
|hltb = 2127 | |hltb = 2127 | ||
|igdb = cyberpunk-2077 | |igdb = cyberpunk-2077 | ||
− | | | + | |lutris = cyberpunk-2077 |
+ | |mobygames = 128136 | ||
|strategywiki = Cyberpunk 2077 | |strategywiki = Cyberpunk 2077 | ||
|wikipedia = Cyberpunk 2077 | |wikipedia = Cyberpunk 2077 | ||
− | |winehq = | + | |winehq = 20106 |
|license = commercial | |license = commercial | ||
}} | }} | ||
Line 41: | Line 43: | ||
{{Introduction | {{Introduction | ||
|introduction = | |introduction = | ||
− | |release history = Initially announced in May 2012 and featured at E3 2019, the game was set to be released on April 16, 2020, followed by a delay to September 17, which was further delayed to November 19, and subsequently the final date of December 10.<ref>{{Refurl|url=https://www.eurogamer.net/articles/2015-08-17-inside-the-witcher-3-launch|title=I was there when The Witcher 3 launched |date=2020-06-20}}</ref><ref>{{Refurl|url=https://twitter.com/CyberpunkGame/status/1273647385294626816|title=Twitter - @CyberpunkGame - June 19, 2019|date=2020-06-20}}</ref> | + | |
− | Upon launch, the game had | + | |release history = Initially announced in May 2012 and featured at E3 2019, the game was set to be released on April 16, 2020, followed by a delay to September 17, which was further delayed to November 19, and subsequently the final date of December 10.<ref name="date" /><ref>{{Refurl|url=https://www.eurogamer.net/articles/2015-08-17-inside-the-witcher-3-launch|title=I was there when The Witcher 3 launched |date=2020-06-20}}</ref><ref>{{Refurl|url=https://twitter.com/CyberpunkGame/status/1273647385294626816|title=Twitter - @CyberpunkGame - June 19, 2019|date=2020-06-20}}</ref> Upon launch, the game had around 830k concurrent players on Steam, a new record for a single-player game on the platform,<ref>{{Refurl|url=https://www.pcgamer.com/cyberpunk-2077-has-over-a-million-concurrent-players-on-steam/|title=PC Gamer: Cyberpunk 2077 has over a million concurrent players on Steam|date=2020-12-10}}</ref> but was also affected by a number of bugs and issues ranging from minor visual issues, performance issues and crashes, as well as game-breaking bugs that necessitated resetting to an older save, if one were available.<ref>{{Refurl|url=https://www.windowscentral.com/cyberpunk-2077-known-bugs-and-launch-issues|title=Windows Central - List of Cyberpunk 2077 known bugs and launch issues|date=2022-09-17}}</ref> During the first weeks after launch three hotfixes were released to address some of the most critical issues. |
− | |current state = | + | |
+ | On January 13, 2021 [[Company:CD Projekt Red|CD Projekt Red]] released a statement of [https://steamcommunity.com/games/1091500/announcements/detail/3056222849545625199 their commitment to quality] and laid out a roadmap for further updates and improvements to be released during 2021, which they largely kept to, although some of the later planned updates were pushed to 2022.<ref>{{Refurl|url=https://www.pcgamer.com/cyberpunk-2077-fixes-and-free-dlc-have-all-been-delayed-until-2022/|title=PC Gamer - Cyberpunk 2077 fixes and free DLC have all been delayed until 2022|date=2022-09-17}}</ref> The game's major expansion, titled ''Phantom Liberty''<ref name="Phantom Liberty">[https://www.cyberpunk.net/en/news/45460/announcing-cyberpunk-2077-phantom-liberty ''Announcing Cyberpunk 2077: Phantom Liberty'' – Cyberpunk.net.]</ref><ref>{{Refurl|url=https://twitter.com/CyberpunkGame/status/1641482504526876672|title=Cyberpunk 2077 "Exciting news, chooms... - Cyberpunk 2077 - Twitter|date=2023-03-30}}</ref>, was released on September 26, 2023. | ||
+ | |||
+ | |current state = | ||
+ | |||
}} | }} | ||
Line 54: | Line 60: | ||
{{Availability| | {{Availability| | ||
{{Availability/row| retail | | GOG.com | No game disc included.<ref>{{Refurl|url=https://www.cyberpunk.net/us/en/pre-order|title=Cyberpunk 2077 - Pre Order|date=2020-09-22|snippet=The game comes with the following physical items:<br>Case with game code and soundtrack CDs (PC)<br>Reversible cover<br>World Compendium detailing the game’s setting and lore<br>Postcards from Night City<br>Map of Night City<br>Stickers}}</ref><br>'''Collector's Edition''' also available.<ref>{{Refurl|url=https://twitter.com/CyberpunkGame/status/1138228965003448322|title=Twitter - @CyberpunkGame - June 11, 2019|date=2019-06-11}}</ref> | | Windows }} | {{Availability/row| retail | | GOG.com | No game disc included.<ref>{{Refurl|url=https://www.cyberpunk.net/us/en/pre-order|title=Cyberpunk 2077 - Pre Order|date=2020-09-22|snippet=The game comes with the following physical items:<br>Case with game code and soundtrack CDs (PC)<br>Reversible cover<br>World Compendium detailing the game’s setting and lore<br>Postcards from Night City<br>Map of Night City<br>Stickers}}</ref><br>'''Collector's Edition''' also available.<ref>{{Refurl|url=https://twitter.com/CyberpunkGame/status/1138228965003448322|title=Twitter - @CyberpunkGame - June 11, 2019|date=2019-06-11}}</ref> | | Windows }} | ||
− | {{Availability/row| Epic Games Store | cyberpunk-2077 | DRM-free* | | | Windows }} | + | {{Availability/row| Epic Games Store | cyberpunk-2077 | DRM-free* | {{Store link|Epic Games Store|cyberpunk-2077--ultimate-edition|Ultimate Edition}} also available. | | Windows }} |
− | {{Availability/row| GOG.com | cyberpunk_2077 | DRM-free* | | + | {{Availability/row| GOG.com | cyberpunk_2077 | DRM-free* | {{Store link|GOG.com|cyberpunk_2077_ultimate_edition|Ultimate Edition}} also available. | | Windows }} |
− | {{Availability/row| Humble | cyberpunk-2077 | GOG.com | | | Windows }} | + | {{Availability/row| Humble | cyberpunk-2077 | GOG.com | {{Store link|Humble|cyberpunk-2077-ultimate|Ultimate Edition}} also available. | | Windows }} |
− | {{Availability/row| Steam | 1091500 | DRM-free | DRM-free when | + | {{Availability/row| Steam | 1091500 | DRM-free | {{Store link|Steam-bundle|32470|Ultimate Edition}} also available. | | Windows }} |
+ | }} | ||
+ | {{ii}} The game is DRM-free when bypassing the launcher/client.<ref name="dlc1">{{Refcheck|user=Fearfulwarpii|date=2022-09-16|comment=Launched from executable with GOG Galaxy closed}}</ref><ref name="dlc2">{{Refcheck|user=KingKrouch|date=2020-12-10|comment=Tested with Steam install.}}</ref> See [[#Essential improvements|Essential improvements]]. | ||
+ | |||
+ | ===Version differences=== | ||
+ | {{ii}} The '''Ultimate Edition''' includes the base game and the Phantom Liberty expansion. | ||
+ | |||
+ | ==Monetization== | ||
+ | {{Monetization | ||
+ | |ad-supported = | ||
+ | |dlc = Free DLC include cosmetics, items, and extra quests. | ||
+ | |expansion pack = An expansion pack, titled '''Phantom Liberty''', includes major content additions. | ||
+ | |freeware = | ||
+ | |free-to-play = | ||
+ | |one-time game purchase = The game requires an upfront purchase to access. | ||
+ | |sponsored = | ||
+ | |subscription = | ||
+ | }} | ||
+ | |||
+ | {{DLC| | ||
+ | {{DLC/row| Phantom Liberty | A spy-thriller expansion for Cyberpunk 2077 set in an all new district of Night City.<ref name="Phantom Liberty"/> | Windows }} | ||
+ | {{DLC/row| REDmod | Official mod toolkit for Cyberpunk 2077. Required to launch mods made with REDmod in mind. | Windows }} | ||
+ | {{DLC/row| Bonus Content | Digital goodies: original score, art booklet, digital comic, Cyberpunk 2077 Your Voice, Cyberpunk 2020 sourcebook, wallpapers (mobile/PC). Free. | Windows }} | ||
}} | }} | ||
+ | {{ii}} On Steam copies, the additional content may be obtained from [https://store.steampowered.com/app/1495710/Cyberpunk_2077_Bonus_Content this link.] | ||
==Essential improvements== | ==Essential improvements== | ||
− | === | + | ===Bypass REDlauncher or GOG Galaxy=== |
− | {{ | + | {{++}} The game is DRM-free when bypassing the launcher/client.<ref name="dlc1"/><ref name="dlc2"/> |
− | + | {{ii}} Breaks the "Rewards" DLC and cross-progression cloud sync.<ref name="dlc3">{{Refurl|url=https://www.gog.com/forum/cyberpunk_2077/psa_cyberpunk_2077_is_not_100_drmfree_so_far_the_rewards_dlc_is_drmed/page1|title=PSA: Cyberpunk 2077 is not 100% DRM-free! (So far, the 'Rewards' DLC is DRM-ed)|date=2020-12-08}}</ref> | |
− | + | ||
+ | {{Fixbox|description=Start the game directly from {{file|{{P|game}}\bin\x64\Cyberpunk2077.exe}}|ref=<ref name="Keith">{{Refcheck|user=Keith|date=2024-06-21|comment=}}</ref>|fix= | ||
}} | }} | ||
− | + | {{Fixbox|description=Bypass launcher with <code>--launcher-skip -skipStartScreen -modded</code> [[Glossary:Command line arguments|parameters]]|ref=<ref>{{Refcheck|user=Aemony|date=2023-09-30|comment=Verified this works on both Steam and Epic}}</ref>{{note|note=* <code>--launcher-skip</code> skips the separate launcher. | |
− | + | * <code>-skipStartScreen</code> skips the "Breaching..." start screen. | |
− | + | * <code>-modded</code> is required for mods dependent on REDmod to load when skipping the launcher.}}|fix= | |
− | {{Fixbox|description= | ||
− | |||
− | |||
− | |||
}} | }} | ||
− | === | + | ===Skip intro videos=== |
− | {{Fixbox|description= | + | {{Fixbox|description=Use the No Intro Videos mod|ref=<ref>{{Refcheck|user=Aemony|date=2023-09-30|comment=}}</ref>|fix= |
− | + | # Download the [https://www.nexusmods.com/cyberpunk2077/mods/533 latest version of the mod]. | |
+ | # Unzip the contents in {{file|{{P|game}}}}. | ||
}} | }} | ||
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{{Game data/saves|Windows|{{p|userprofile}}\Saved Games\CD Projekt Red\Cyberpunk 2077}} | {{Game data/saves|Windows|{{p|userprofile}}\Saved Games\CD Projekt Red\Cyberpunk 2077}} | ||
}} | }} | ||
+ | {{--}} Does not respect a relocated {{file|Saved Games|folder}} folder in Windows.<ref>{{Refurl|url=https://steamcommunity.com/app/1091500/discussions/0/2988665684341294213/#c2988665684345205591|title=Steam Discussions - Cyberpunk 2077 - Steam Cloud doesn't work with CP2077|date=2020-12-15}}</ref> | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | | | + | |discord = |
− | | | + | |discord notes = |
− | | | + | |epic games launcher = true |
− | | | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = true |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
+ | {{ii}} Cross-progression cloud sync requires using either GOG Galaxy or the REDlauncher.<ref name="sync">{{Refurl|url=https://support.cdprojektred.com/en/cyberpunk/xbox/sp-technical/issue/2425/how-to-use-cross-progression-1|title=CD PROJECT RED - How to use cross progression|date=2023-09-30}}</ref><ref>{{Refurl|url=https://support.cdprojektred.com/en/cyberpunk/xbox/sp-technical/issue/2242/cross-progression-in-game-versions-with-regional-restrictions|title=CD PROJECT RED - Cross-progression in game versions with regional restrictions*|date=2023-09-30}}</ref> | ||
==Video== | ==Video== | ||
{{Image|Cyberpunk2077_Video.png|Video settings{{note|HDR settings are not accessible without the appropriate hardware.}}}} | {{Image|Cyberpunk2077_Video.png|Video settings{{note|HDR settings are not accessible without the appropriate hardware.}}}} | ||
− | {{Image|Cyberpunk2077_Graphics.png|Graphics settings{{note|DLSS and Ray Tracing settings are only available on Nvidia RTX hardware. Dynamic and Static FidelityFX CAS cannot be enabled at the same time in-game.}}}} | + | {{Image|Cyberpunk2077_Graphics.png|Graphics settings{{note|DLSS and Ray Tracing settings are only available on Nvidia RTX hardware, Ray Tracing only on AMD RX 6xxx hardware. Dynamic and Static FidelityFX CAS cannot be enabled at the same time in-game.}}}} |
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
Line 123: | Line 152: | ||
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = The horizontal camera axis is constrained in dialogue. UI cropping issues.<ref>{{Refurl|url=https://forums.cdprojektred.com/index.php?threads/nvidia-surround-completely-breaks-ui.11040686/|title=Nvidia Surround Completely Breaks UI|date=2020-12-10}}</ref><ref>{{Refurl|url=https://www.reddit.com/r/widescreengamingforum/comments/ka5o3t/cyberpunk_2077_has_native_329_support/|title=Cyberpunk 2077 has native 32:9 support|date=2020-12-10}}</ref> | |multimonitor notes = The horizontal camera axis is constrained in dialogue. UI cropping issues.<ref>{{Refurl|url=https://forums.cdprojektred.com/index.php?threads/nvidia-surround-completely-breaks-ui.11040686/|title=Nvidia Surround Completely Breaks UI|date=2020-12-10}}</ref><ref>{{Refurl|url=https://www.reddit.com/r/widescreengamingforum/comments/ka5o3t/cyberpunk_2077_has_native_329_support/|title=Cyberpunk 2077 has native 32:9 support|date=2020-12-10}}</ref> | ||
− | |ultrawidescreen = | + | |ultrawidescreen = limited |
− | |ultrawidescreen notes = {{term|Hor+}} gameplay and dialogue.<ref>{{Refcheck|user=Rose|date=2020-12-10|comment=Screenshots taken at 1920x1080, 2560x1080 and 3840x1080, then compared.}}</ref> UI elements may be cropped or inaccessible.<ref>{{Refurl|url=https://www.reddit.com/r/widescreengamingforum/comments/ka4ybr/cyberpunk_possible_hud_bug/|title=Cyberpunk possible HUD bug|date=2020-12-10}}</ref><ref>{{Refurl|url=https://www.reddit.com/r/ultrawidemasterrace/comments/ka4eof/cyberpunk_supports_329/gf904sk/|title=Cyberpunk supports 32:9|date=2020-12-10}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/1091500/discussions/0/2988665684325694957/|title=Ultrawide 21:9 breaks certain HUD elements making the game unplayable. |date=2020-12-10}}</ref> Sometimes, image is cropped to 16:9 | + | |ultrawidescreen notes = {{term|Hor+}} gameplay and dialogue.<ref>{{Refcheck|user=Rose|date=2020-12-10|comment=Screenshots taken at 1920x1080, 2560x1080 and 3840x1080, then compared.}}</ref><br>UI elements may be cropped or inaccessible.<ref>{{Refurl|url=https://www.reddit.com/r/widescreengamingforum/comments/ka4ybr/cyberpunk_possible_hud_bug/|title=Cyberpunk possible HUD bug|date=2020-12-10}}</ref><ref>{{Refurl|url=https://www.reddit.com/r/ultrawidemasterrace/comments/ka4eof/cyberpunk_supports_329/gf904sk/|title=Cyberpunk supports 32:9|date=2020-12-10}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/1091500/discussions/0/2988665684325694957/|title=Ultrawide 21:9 breaks certain HUD elements making the game unplayable. |date=2020-12-10}}</ref> Sometimes, the image is cropped to 16:9. Opening the menu will fix this in some cases.<ref>{{Refcheck|user=Aaronth07|date=2020-12-15|comment=I have experienced this as well. Randomly the game will crop to 16:9, the only fix being to open a menu and then close it.}}</ref><br>Photo Mode UI is broken but can be used with the keyboard. Images always crop to 16:9 1920x1080.<ref>{{Refcheck|user=Anonymous|date=2021-01-23|comment=Photo Mode pictures are always cropped to 1920x1080 16:9 on 3840x1200 monitor as of 1.1 update.}}</ref> |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = true | |fov = true | ||
− | |fov notes = 70- | + | |fov notes = 70-100°. Character interactions are not affected. See [[#Field of View (FOV)|Field of View (FOV)]] for more. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
Line 135: | Line 164: | ||
|anisotropic = true | |anisotropic = true | ||
|anisotropic notes = Up to 16x. | |anisotropic notes = Up to 16x. | ||
− | |antialiasing = | + | |antialiasing = always on |
− | |antialiasing notes = Forces [[TAA]] with an option to disable [[#Anti-aliasing_.28AA.29|here]], | + | |antialiasing notes = Forces [[TAA]] with an option to disable [[#Anti-aliasing_.28AA.29|here]]. [[DLAA]] was added in 1.62 update.<ref name=patch162>{{Refurl|url=https://www.cyberpunk.net/en/news/47875/patch-1-62-ray-tracing-overdrive-mode|title=Patch 1.62 — Ray Tracing: Overdrive Mode - Cyberpunk 2077|date=2023-04-12}}</ref> '''FSR Native AA''' was added in 2.13 update. |
+ | |upscaling = true | ||
+ | |upscaling tech = DLSS 3.5, FSR 2.1, FSR 3, XeSS 1.3 | ||
+ | |upscaling notes = '''DLSS Frame Generation''' was added through an untitled update on January 31, 2023.<ref>{{Refurl|url=https://twitter.com/CyberpunkGame/status/1620394369567318022|title=DLSS 3 FG Update|date=2023-01-31}}</ref> '''DLSS Ray Reconstruction''' was added in Update 2.0. <ref>{{Refurl|url=https://store.steampowered.com/news/app/1091500/view/3725096176275686395?l=english|title=Update 2.0|date=2023-09-22}}</ref> [[FSR]] 2.1 was added through update 1.61, replacing [[FSR]] 1.0.<ref>{{Refurl|url=https://www.cyberpunk.net/en/news/46420/patch-1-61-list-of-changes|title=PATCH 1.61 — LIST OF CHANGES|date=2022-11-08}}</ref> [[XeSS]] 1.1 was added in 1.62 update.<ref name=patch162/><br>[[XeSS]] 1.2 was added in 2.1 update.<ref name=patch210>{{Refurl|url=https://www.cyberpunk.net/en/news/49690/update-2-1|title=Patch 2.1 Update||date=2023-13-12}}</ref><br>[[FSR]] 3, '''FSR Frame Generation''', and [[XeSS]] 1.3 were added in 2.13 update.<ref>{{Refurl|url=https://www.cyberpunk.net/en/news/50818/patch-2-13|title=Patch 2.13|date=2024-09-13}}</ref> [[FSR]] 2.1 remains as a separate setting.<ref>{{Refurl|url=https://support.cdprojektred.com/en/cyberpunk/pc/sp-technical/issue/2728/amd-fidelityfx-super-resolution-3|title=AMD FidelityFX Super Resolution 3 — Cyberpunk 2077|date=2024-09-13}}</ref><br>All three options have sharpness and dynamic resolution sliders. | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = Forced on Windows 7,{{cn|date=2023-01-31|reason=}} use [https://github.com/yamashi/CyberEngineTweaks Cyber Engine Tweaks] to disable. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = Up to 240 FPS. See [[#High frame rate|High frame rate]] for more. |
− | |hdr = | + | |hdr = hackable |
− | |hdr notes = Has options for scRGB or PQ HDR10,<ref> | + | |hdr notes = Has options for scRGB or PQ HDR10,<ref>{{Refurl|url=https://discourse.differentk.fyi/t/topic-free-mega-thread-v-1-11-2020/79/3746|title=Topic-Free Mega Thread - v 1.11.2020 - General - Special K Discussion|date=May 2023}}</ref> as well as setting for peak brightness, paper white, and tone-mapping midpoint (exposure). Current implementation suffers from clipping past set peak nits, raised blacks, and oversaturation from image stretching. Use [https://www.nexusmods.com/cyberpunk2077/mods/13912 RenoDX]. |
− | |ray tracing = | + | |ray tracing = true |
− | |ray tracing notes = | + | |ray tracing notes = Directional/local shadows, reflections, diffuse illumination, ambient occlusion and a single-bounce global illumination pass.<br>NVIDIA RTX hardware supported at release. AMD RDNA2+ support added in patch 1.2.<ref>{{Refurl|url=https://www.cyberpunk.net/en/news/37801/patch-1-2-list-of-changes|title=Cyberpunk 2077 - Patch 1.2 -- list of changes|date=2021-03-31|snippet=Enabled Ray Tracing on AMD graphics cards. Latest GPU drivers are required.}}</ref><br>Path Tracing: Technology Preview mode was added in 1.62 update.<ref name=patch162/> Technology was moved out of Preview mode in 2.1 update.<ref name=patch210/> |
|color blind = true | |color blind = true | ||
|color blind notes = Protanopia, deuteranopia and tritanopia options available. | |color blind notes = Protanopia, deuteranopia and tritanopia options available. | ||
}} | }} | ||
+ | |||
+ | {{ii}} Supports Variable Rate Shading by default on supported hardware. | ||
+ | {{++}} Includes a benchmarking feature. | ||
+ | |||
<gallery> | <gallery> | ||
Cyberpunk2077_Interface.png|Interface settings | Cyberpunk2077_Interface.png|Interface settings | ||
Cyberpunk2077_Gameplay.png|Gameplay settings | Cyberpunk2077_Gameplay.png|Gameplay settings | ||
+ | Cyberpunk2077 HDR.png|HDR settings | ||
+ | Cyberpunk2077_Accessibility.png|Accessibility settings | ||
</gallery> | </gallery> | ||
− | + | ===[[Glossary:Field of view (FOV)|Field of View (FOV)]]=== | |
− | + | {{Fixbox|description=Change car, bike, and driver combat FOVs|ref=<ref>{{Refcheck|user=Keith|date=2024-06-29|comment=}}</ref>|fix= | |
− | + | # Install [https://www.nexusmods.com/cyberpunk2077/mods/107 Cyber Engine Tweaks], [https://www.nexusmods.com/cyberpunk2077/mods/3518 Native Settings UI], and [https://www.nexusmods.com/cyberpunk2077/mods/6889 Better Camera Auto]. | |
− | + | # Open the game and change settings under the '''Mods''' submenu in the main menu. | |
− | ===[[Glossary: | + | }} |
− | {{Fixbox|description= | + | {{Fixbox|description=Change max FOV of in-game slider|ref=<ref>{{Refurl|url=https://www.reddit.com/r/cyberpunkgame/comments/ka9pwi/more_field_of_view/|title=More Field of View|date=December 10, 2020}}</ref>|fix= |
− | + | # Go to {{file|{{p|game}}\r6\config\settings\platform\pc|folder}}. | |
− | # Go to | + | # Open {{file|options.json}} with a text editor. |
− | # Open | + | # Search for <code>FieldOfView</code>, and change its <code>max_value</code> as needed. |
− | # Search for | + | '''Notes''' |
− | + | {{ii}} Values beyond 110 may cause stretched viewmodels and LOD glitches. | |
− | |||
}} | }} | ||
− | ===[[Glossary:Anti- | + | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== |
− | {{ii}} Disable Screen Space Reflections in order to get rid of pixel artifacts that would have been blended with TAA | + | {{ii}} Disable Screen Space Reflections in order to get rid of pixel artifacts that would have been blended with TAA |
{{ii}} DLSS requires temporal anti-aliasing to function; disabling TAA will prevent DLSS from working. | {{ii}} DLSS requires temporal anti-aliasing to function; disabling TAA will prevent DLSS from working. | ||
{{Fixbox|description=Use [https://www.nexusmods.com/cyberpunk2077/mods/183?tab=files Config Overhaul for Cyberpunk 2077]|fix= | {{Fixbox|description=Use [https://www.nexusmods.com/cyberpunk2077/mods/183?tab=files Config Overhaul for Cyberpunk 2077]|fix= | ||
− | # Download [https://www.nexusmods.com/cyberpunk2077/mods/183 this mod] and extract it to | + | # Download [https://www.nexusmods.com/cyberpunk2077/mods/183 this mod] and extract it to {{file|{{p|game}}|folder}} |
# Start the tool executable. | # Start the tool executable. | ||
# Search for '''Developer/FeatureToggles Antialiasing''' (first line) and disable it. | # Search for '''Developer/FeatureToggles Antialiasing''' (first line) and disable it. | ||
Line 181: | Line 218: | ||
{{Fixbox|description=Add INI tweak to disable TAA|ref=<ref>{{Refcheck|user=Infogram1|date=2020-12-13|comment=Tested working on GOG v1.04, more info at [https://www.pcgamingwiki.com/wiki/Topic:Vzhialkw8toyk3pq]}}</ref>|fix= | {{Fixbox|description=Add INI tweak to disable TAA|ref=<ref>{{Refcheck|user=Infogram1|date=2020-12-13|comment=Tested working on GOG v1.04, more info at [https://www.pcgamingwiki.com/wiki/Topic:Vzhialkw8toyk3pq]}}</ref>|fix= | ||
− | Create (or open) the | + | Create (or open) the {{file|{{P|game}}\engine\config\platform\pc\user.ini}} file, and add the following inside it: |
<pre> | <pre> | ||
[Developer/FeatureToggles] | [Developer/FeatureToggles] | ||
Line 189: | Line 226: | ||
}} | }} | ||
− | {{Fixbox|description=Use [https://github.com/yamashi/CyberEngineTweaks | + | {{Fixbox|description=Use [https://github.com/yamashi/CyberEngineTweaks Cyber Engine Tweaks]|fix= |
{{ii}} Will disable both TAA & SSR at the same time, use INI tweak above if you want them separate (not recommended) | {{ii}} Will disable both TAA & SSR at the same time, use INI tweak above if you want them separate (not recommended) | ||
− | # Download [https://github.com/yamashi/CyberEngineTweaks/releases | + | # Download [https://github.com/yamashi/CyberEngineTweaks/releases latest version of the mod] |
− | # Unzip the contents in | + | # Unzip the contents in {{file|{{P|game}}\bin\x64|folder}} |
− | # In | + | # In {{file|{{P|game}}\bin\x64\plugins\cyber_engine_tweaks\config.json}} change <code>disable_antialiasing</code> to true |
}} | }} | ||
− | === | + | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== |
+ | {{Fixbox|description=Change max FPS of in-game slider|ref=<ref name="Keith"/>|fix= | ||
+ | # Go to {{file|{{p|game}}\r6\config\settings\platform\pc|folder}}. | ||
+ | # Open {{file|options.json}} with a text editor. | ||
+ | # Search for <code>MaximumFPS_Value</code>, and change its <code>max_value</code> as needed. | ||
+ | }} | ||
+ | |||
+ | ===Disable vignette and/or sharpening=== | ||
{{ii}} The game uses a vignette screen effect when crouched but there is no in-game options to disable this. | {{ii}} The game uses a vignette screen effect when crouched but there is no in-game options to disable this. | ||
− | {{Fixbox|description=Use [https://github.com/yamashi/CyberEngineTweaks | + | {{Fixbox|description=Use [https://github.com/yamashi/CyberEngineTweaks Cyber Engine Tweaks]|fix= |
− | # Download [https://github.com/yamashi/CyberEngineTweaks/releases | + | # Download [https://github.com/yamashi/CyberEngineTweaks/releases latest version of the mod] |
− | # Unzip the contents in | + | # Unzip the contents in {{file|{{P|game}}\bin\x64|folder}} |
− | # In | + | # In {{file|{{P|game}}\bin\x64\plugins\cyber_engine_tweaks\config.json}} change <code>disable_vignette</code> to true |
}} | }} | ||
− | + | {{Fixbox|description=Use [https://www.nexusmods.com/cyberpunk2077/mods/9276 Disable vignette and-or sharpening]|= | |
− | |||
− | {{Fixbox|description= | ||
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}} | }} | ||
Line 226: | Line 255: | ||
{{Input | {{Input | ||
|key remap = limited | |key remap = limited | ||
− | |key remap notes = | + | |key remap notes = Major actions are not remappable from in game. Mappings can be changed by editing {{file|{{p|game}}\r6\config\inputUserMappings.xml}}. [https://www.nexusmods.com/cyberpunk2077/mods/4008 This mod] adds all keybinds to the options menu. |
|acceleration option = always on | |acceleration option = always on | ||
|acceleration option notes = {{cn}} | |acceleration option notes = {{cn}} | ||
|mouse sensitivity = true | |mouse sensitivity = true | ||
− | |mouse sensitivity notes = For finer control of mouse sensitivity, modify | + | |mouse sensitivity notes = For finer control of mouse sensitivity, modify {{file|{{p|localappdata}}\CD Projekt Red\Cyberpunk 2077\UserSettings.json}} and change <code>value</code> for <code>FPP_MouseY</code> and <code>FPP_MouseX</code> to your desired sensitivity. |
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
Line 239: | Line 268: | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
− | |full controller notes = | + | |full controller notes = |
|controller remap = false | |controller remap = false | ||
|controller remap notes = | |controller remap notes = | ||
Line 253: | Line 282: | ||
|impulse triggers = false | |impulse triggers = false | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | | | + | |playstation controllers = true |
− | | | + | |playstation controller models = DS4, DS |
− | | | + | |playstation controllers notes = |
− | | | + | |playstation prompts = true |
− | |light bar support = | + | |playstation prompts notes = |
+ | |light bar support = true | ||
|light bar support notes = | |light bar support notes = | ||
− | | | + | |dualsense adaptive trigger support = true |
− | | | + | |dualsense adaptive trigger support notes = |
+ | |dualsense haptics support = true | ||
+ | |dualsense haptics support notes = As of 2.1 update natively supports [[Controller:DualSense|DualSense]] wired mode only <ref>{{Refurl|url=https://www.cyberpunk.net/en/news/49597/update-2-1-patch-notes/|title=Cyberpunk Official Patch Notes mentions support for DualSense and its features on PC|date=2023-12-07}}</ref> | ||
+ | |playstation connection modes = Wired, Wireless | ||
+ | |playstation connection modes notes = Native support works only in wired mode (No Bluetooth)<br>use DS4Windows for wireless support (Bluetooth)<br> | ||
|tracked motion controllers= false | |tracked motion controllers= false | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
Line 273: | Line 307: | ||
|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = limited |
− | |simultaneous input notes = | + | |simultaneous input notes = Button icons flicker, and some buttons such as crouch and quick attack are buggy or inoperable while moving the stick |
|steam input api = false | |steam input api = false | ||
|steam input api notes = | |steam input api notes = | ||
Line 291: | Line 325: | ||
Cyberpunk2077_DualshockControls.png|Controls for a [[Controller:DualShock 4|DualShock 4 controller]] | Cyberpunk2077_DualshockControls.png|Controls for a [[Controller:DualShock 4|DualShock 4 controller]] | ||
</gallery> | </gallery> | ||
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==Audio== | ==Audio== | ||
Line 344: | Line 342: | ||
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | |royalty free audio = true | ||
+ | |royalty free audio notes = Toggleable; called '''Disable Copyrighted Music'''. | ||
}} | }} | ||
Line 454: | Line 454: | ||
|language = Russian | |language = Russian | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = limited |
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Not voiced in Phantom Liberty expansion. |
|fan = | |fan = | ||
}} | }} | ||
Line 489: | Line 489: | ||
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Ukrainian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Added with the Phantom Liberty expansion release.<ref>{{Refcheck|user=DarkSonicPT|date=2023-06-11|comment=https://steamcommunity.com/games/1091500/announcements/detail/3692435565227503648}}</ref> | ||
|fan = | |fan = | ||
}} | }} | ||
Line 510: | Line 518: | ||
|vr only = | |vr only = | ||
|vorpx = true | |vorpx = true | ||
− | |vorpx modes = | + | |vorpx modes = AFR Geometric 3D + FullVR |
− | |vorpx notes = | + | |vorpx notes = [https://www.vorpx.com/cyberpunk-vr-download/ Official Free Vorpx VR Mod.] |
|htc vive = | |htc vive = | ||
|htc vive notes = | |htc vive notes = | ||
Line 538: | Line 546: | ||
}} | }} | ||
+ | ==Other Virtual Reality== | ||
+ | {{Fixbox|description=R.E.A.L. VR mod | ||
+ | # AER Geometric 3D = yes | ||
+ | # FullVR = yes | ||
+ | # Download = [https://www.patreon.com/realvr/posts?filters%5Btag%5D=EARLY%20ACCESS LukeRoss R.E.A.L. VR mods] | ||
+ | }} | ||
==Issues unresolved== | ==Issues unresolved== | ||
− | |||
− | |||
− | |||
− | |||
===Bad performance on higher resolutions with DLSS=== | ===Bad performance on higher resolutions with DLSS=== | ||
{{Fixbox|description=Change Cascaded Shadows Resolution to Medium or Low|ref=<ref>{{Refurl|url=https://www.reddit.com/r/cyberpunkgame/comments/ka64im/one_setting_on_pc_tanks_performance_heres_how_to/|title=/r/CyberpunkGame Subreddit - One setting on PC TANKS performance. Here's how to actually get playable framerates|date=2020-12-13}}</ref>|fix= | {{Fixbox|description=Change Cascaded Shadows Resolution to Medium or Low|ref=<ref>{{Refurl|url=https://www.reddit.com/r/cyberpunkgame/comments/ka64im/one_setting_on_pc_tanks_performance_heres_how_to/|title=/r/CyberpunkGame Subreddit - One setting on PC TANKS performance. Here's how to actually get playable framerates|date=2020-12-13}}</ref>|fix= | ||
}} | }} | ||
− | |||
− | |||
− | |||
==Issues fixed== | ==Issues fixed== | ||
===Crash at startup=== | ===Crash at startup=== | ||
{{Fixbox|description=Disable the GOG overlay|ref=<ref>[https://www.rockpapershotgun.com/2020/12/09/how-to-fix-cyberpunk-2077-crashing-on-startup/ Cyberpunk 2077 crash on startup fix | Rock Paper Shotgun]</ref>|fix= | {{Fixbox|description=Disable the GOG overlay|ref=<ref>[https://www.rockpapershotgun.com/2020/12/09/how-to-fix-cyberpunk-2077-crashing-on-startup/ Cyberpunk 2077 crash on startup fix | Rock Paper Shotgun]</ref>|fix= | ||
− | # Open | + | # Open GOG Galaxy. |
− | # Right click on the Cyberpunk 2077 icon in the library. | + | # Right-click on the Cyberpunk 2077 icon in the library. |
− | # | + | # Navigate to Manage Installation and click on Configure. |
# Uncheck the setting "Access GOG Galaxy features in-game" and click OK. | # Uncheck the setting "Access GOG Galaxy features in-game" and click OK. | ||
}} | }} | ||
{{Fixbox|description=Delete the cache|fix= | {{Fixbox|description=Delete the cache|fix= | ||
− | # Go to | + | # Go to {{file|{{P|localappdata}}\CD Projekt Red\Cyberpunk 2077\cache|folder}}. |
− | # Delete or rename | + | # Delete or rename {{file|GamePipelineLibrary.cache}}. |
# Re-launch the game. | # Re-launch the game. | ||
+ | }} | ||
+ | |||
+ | ===Minimap too small for ultrawide and wider resolutions=== | ||
+ | {{Fixbox|description=See [https://www.nexusmods.com/cyberpunk2077/mods/634 Better Minimap]|ref=<ref>{{Refurl|url=https://www.nexusmods.com/cyberpunk2077/mods/634?tab=files//|title=Nexus Mods Better Minimap |date=2021-01-04}}</ref>|fix= | ||
}} | }} | ||
===Middle mouse button not working when using a Logitech mouse=== | ===Middle mouse button not working when using a Logitech mouse=== | ||
{{Fixbox|description=Edit XML file|ref=<ref>[https://support.logi.com/hc/en-us/community/posts/360036953974-MX-Keys-issue-with-Amazon-Music-Windows-10?page=1#community_comment_360012077254 MX Keys issue with Amazon Music Windows 10 | Logitech Forums]</ref>|fix= | {{Fixbox|description=Edit XML file|ref=<ref>[https://support.logi.com/hc/en-us/community/posts/360036953974-MX-Keys-issue-with-Amazon-Music-Windows-10?page=1#community_comment_360012077254 MX Keys issue with Amazon Music Windows 10 | Logitech Forums]</ref>|fix= | ||
− | {{ii}} | + | {{ii}} The device name might differ from the indicated value (6b023). |
− | # Navigate to | + | # Navigate to {{file|{{P|appdata}}\Logishrd\LogiOptions\devices\6b023|folder}} |
− | # Open | + | # Open {{file|6b023.xml}} in a text editor, such as Notepad. |
# Find the two lines matching <pre><task id="0x003a" class="mouseclick"></pre> | # Find the two lines matching <pre><task id="0x003a" class="mouseclick"></pre> | ||
# Change them to <pre><task divert="0" id="0x003a" class="mouseclick"></pre> | # Change them to <pre><task divert="0" id="0x003a" class="mouseclick"></pre> | ||
Line 574: | Line 585: | ||
}} | }} | ||
− | {{Fixbox|description=Disable application specific options|ref=<ref>[https://www.reddit.com/r/LogitechG/comments/ka1xm7/mx_master_3s_middle_click_doesnt_work_in_a_few/gfc5x35 | + | {{Fixbox|description=Disable application specific options|ref=<ref>[https://www.reddit.com/r/LogitechG/comments/ka1xm7/mx_master_3s_middle_click_doesnt_work_in_a_few/gfc5x35 MX Master 3's Middle click doesn't work in a few games (like cyberpunk 2077) | Reddit Comment]</ref>|fix= |
{{ii}} Start with '''Edit XML file'''; if that doesn't help, try '''Disable application specific options''' as well. | {{ii}} Start with '''Edit XML file'''; if that doesn't help, try '''Disable application specific options''' as well. | ||
# Launch Logitech Options | # Launch Logitech Options | ||
Line 587: | Line 598: | ||
# Disable VSync in-game and set to Fullscreen. | # Disable VSync in-game and set to Fullscreen. | ||
# Close the game. | # Close the game. | ||
− | # Go to | + | # Go to {{file|{{P|localappdata}}\CD Projekt Red\Cyberpunk 2077\cache|folder}}. |
− | # Delete or rename | + | # Delete or rename {{file|GamePipelineLibrary.cache}}. |
# Re-launch the game. | # Re-launch the game. | ||
+ | }} | ||
+ | |||
+ | ===Audio crackling=== | ||
+ | {{Fixbox|description=Change audio output quality|ref=<ref>{{Refurl|url=https://support.gog.com/hc/en-us/articles/360016573518-Cyberpunk-2077-Audio-cracking-noises?product=gog|title=Cyberpunk 2077 - Audio: cracking noises - GOG Support Center|date=2022-10-11}}</ref>|fix= | ||
+ | # On Windows, go to '''Sound Settings'''. | ||
+ | # Navigate to the '''Playback''' tab. | ||
+ | # Right-click the current audio output device. | ||
+ | # Select '''Properties'''. | ||
+ | # Navigate to the '''Advanced''' tab. | ||
+ | # Set '''Default Format''' to '''16 bit, 48000 Hz (DVD Quality)'''. | ||
}} | }} | ||
Line 596: | Line 617: | ||
{{API | {{API | ||
|direct3d versions = 12 | |direct3d versions = 12 | ||
− | |direct3d notes = Uses D3D12on7 Windows 7 | + | |direct3d notes = Uses D3D12on7 under Windows 7.{{cn|date=2024-08-26|reason=The required files for D3D12on7 still exist in the game folder as of Patch 1.6, but further testing needs to be done}} |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
Line 617: | Line 638: | ||
|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
Line 627: | Line 649: | ||
===Middleware=== | ===Middleware=== | ||
− | |||
{{Middleware | {{Middleware | ||
|physics = PhysX | |physics = PhysX | ||
Line 660: | Line 681: | ||
{{Standard table/row|-d3d12|Force usage of Direct3D12.}} | {{Standard table/row|-d3d12|Force usage of Direct3D12.}} | ||
{{Standard table/row|-gpuFlag FLAG|Allows forcing certain GPU features to be enabled/disabled, FLAG can be one of <code>forceAsync/noAsync/forceAftermath/noAftermath/forceRayTracing</code>.}} | {{Standard table/row|-gpuFlag FLAG|Allows forcing certain GPU features to be enabled/disabled, FLAG can be one of <code>forceAsync/noAsync/forceAftermath/noAftermath/forceRayTracing</code>.}} | ||
+ | {{Standard table/row|-qualityLevel|Set to <code>ConsolePro</code> to match Xbox One X quality settings.<ref>https://www.youtube.com/watch?v=yHxqDFzVPW8&t=10m38s</ref>}} | ||
+ | {{Standard table/row|-benchmark|Automatically runs the built-in benchmark and exits on completion.<ref>{{Refcheck|user=Shmerl|date=2024-08-26|comment=}}</ref>}} | ||
}} | }} | ||
{{ii}} More arguments can be found here: [https://pastebin.com/jmGpVNWe], though most listed there are unstable or may not have any effect in the retail game. | {{ii}} More arguments can be found here: [https://pastebin.com/jmGpVNWe], though most listed there are unstable or may not have any effect in the retail game. | ||
Line 672: | Line 695: | ||
{{Fixbox|description=Under "'''Gameplay'''"-"'''Performance'''"|fix= | {{Fixbox|description=Under "'''Gameplay'''"-"'''Performance'''"|fix= | ||
{{ii}} Even with SSD, enabling it may help with FPS drops when driving/exploring the city. | {{ii}} Even with SSD, enabling it may help with FPS drops when driving/exploring the city. | ||
− | {{ii}} No visible graphical downgrade except slightly higher | + | {{ii}} No visible graphical downgrade except slightly higher VRAM usage. |
− | {{--}} Note that using this option may cause audio/video to de-sync, cause dialog to go out of sync with subtitles, or cause voiced dialog to sometimes skip lines before they | + | {{--}} Note that using this option may cause audio/video to de-sync, cause dialog to go out of sync with subtitles, or cause voiced dialog to sometimes skip lines before they have finished.{{cn|January 2021}} |
+ | {{--}} Note that using this option is the culprit of NPC and car duplicates.<ref>{{Refurl|url=https://forums.cdprojektred.com/index.php?threads/uggh-so-this-is-improved-npc-clones.11089904/page-4|title=Cyberpunk 2077 Discussions - Uggh. So this is improved? [NPC Clones]|date=2021-09-10}}</ref> | ||
}} | }} | ||
====Use all logical cores on AMD CPUs==== | ====Use all logical cores on AMD CPUs==== | ||
− | {{ii}} | + | {{ii}} Update 2.0 added an "AMD Simultaneous Multithreading (SMT)" option to the Gameplay settings menu. The option is set to '''Auto''' by default, allowing it to change based on current CPU usage patterns.<ref>{{Refurl|url=https://store.steampowered.com/news/app/1091500/view/3725096176275686395?l=english|title=Update 2.0|date=2023-09-22}}</ref> |
− | |||
− | {{Fixbox|description= | + | {{Fixbox|description=Adjust AMD SMT setting|ref=<ref>https://store.steampowered.com/news/app/1091500/view/3725096176275686395?l=english</ref>|fix= |
− | * | + | * Navigate to Settings > Gameplay > Performance, and set '''AMD Simultaneous Multithreading (SMT)''' to '''On''' or '''Auto'''. |
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
+ | |||
+ | === Mods === | ||
+ | {{ii}} On September 2022, CD Projekt released [https://www.cyberpunk.net/en/modding-support REDmod], a free DLC that allows for easier modding. | ||
+ | Outside of REDmod, which is designed to be used in conjunction with [https://www.nexusmods.com/cyberpunk2077/mods/2201 WolvenKit], [https://github.com/yamashi/CyberEngineTweaks Cyber Engine Tweaks] adds basic Lua scripting support, allowing the game to be modded, it also includes a console, allowing the use of further commands. | ||
+ | |||
+ | The game allows <code>.archive</code> and <code>.reds</code> (RedScript) files to be loaded. (requires [https://www.nexusmods.com/cyberpunk2077/mods/1511 RedScript] and [https://www.nexusmods.com/cyberpunk2077/mods/2380 redext] mods) Alongside CET, RedScript and red4ext, some mods will also make use of [https://www.nexusmods.com/cyberpunk2077/mods/4575 Input Loader] and [https://www.nexusmods.com/cyberpunk2077/mods/5176 cybercmd.] | ||
==System requirements== | ==System requirements== | ||
Line 692: | Line 717: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 10 |
− | |minCPU = Intel Core | + | |minCPU = Intel Core i7-6700 |
− | |minCPU2 = AMD | + | |minCPU2 = AMD Ryzen 5 1600 |
− | |minRAM = | + | |minRAM = 12 GB |
− | |minHD = 70 GB | + | |minHD = 70 GB SSD |
− | |minGPU = | + | |minGPU = NVIDIA GeForce GTX 1060 |
− | |minGPU2 = AMD Radeon RX | + | |minGPU2 = AMD Radeon RX 580 |
− | |minVRAM = | + | |minGPU3 = Intel Arc A380 |
+ | |minVRAM = 6 GB | ||
|minDX = 12 | |minDX = 12 | ||
− | |recOS = | + | |recOS = |
− | |recCPU = Intel Core i7- | + | |recCPU = Intel Core i7-12700 |
− | |recCPU2 = AMD Ryzen | + | |recCPU2 = AMD Ryzen 7 7800X3D |
− | |recRAM = | + | |recRAM = 16 GB |
|recHD = 70 GB SSD | |recHD = 70 GB SSD | ||
− | |recGPU = | + | |recGPU = NVIDIA GeForce RTX 2060 Super |
− | |recGPU2 = | + | |recGPU2 = AMD Radeon RX 5700 XT |
− | |recGPU3 = | + | |recGPU3 = Intel Arc A770 |
− | |recVRAM = | + | |recVRAM = 8 GB |
+ | |recDX = 12 | ||
|notes = | |notes = | ||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
− | + | {{ii}} System requirements were increased with the release of Update 2.0 and ''Phantom Liberty''.<ref>{{Refurl|url=https://store.steampowered.com/news/app/1091500/view/3725096176275686395?l=english|title=Update 2.0|date=2023-09-22}}</ref> | |
+ | {{ii}} Support for Windows 7 was dropped with Patch 1.5.<ref name="1.5 notes">[https://www.cyberpunk.net/en/news/41435/patch-1-5-next-generation-update-list-of-changes Patch 1.5 & Next-Generation Update — list of changes - Home of the Cyberpunk 2077 universe]</ref> | ||
+ | {{ii}} The game originally required a CPU with [[Wikipedia:Advanced Vector Extensions|AVX]] instructions support, but patch 1.05 forwent this need.<ref>{{Refurl|url=https://www.cyberpunk.net/en/news/37166/hotfix-1-05|title=Hotfix 1.05 - Cyberpunk 2077|date=2021-10-20}}</ref> [[Wikipedia:SSE4#POPCNT and LZCNT|POPCNT]]<ref>[https://www.nexusmods.com/cyberpunk2077/mods/353 SSE 4.2 fix (1.04 - 1.23) at Cyberpunk 2077 Nexus - Mods and community]</ref> (and some other degree of [[Wikipedia:SSE4|SSE4]])<ref>[https://cs.rin.ru/forum/viewtopic.php?f=10&t=71329&start=2295#p2285920 Cyberpunk 2077 • CS.RIN.RU - Steam Underground Community]</ref> is still necessary though. | ||
+ | {{ii}} [https://www.cyberpunk.net/en/news/48271/update-to-pc-system-requirements More system requirements for Ultra, RT Minimum, RT Recommended, and RT Overdrive are also available.] | ||
{{References}} | {{References}} | ||
− | + | {{GOG.com Enhancement Project}} |
Latest revision as of 10:04, 16 September 2024
Developers | |
---|---|
CD Projekt Red | |
Publishers | |
CD Projekt | |
Engines | |
REDengine 4 | |
Release dates | |
Windows | December 10, 2020[1] |
Reception | |
Metacritic | 86 |
OpenCritic | 76 |
IGDB | 75 |
Taxonomy | |
Monetization | One-time game purchase, Expansion pack |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, RPG, Open world |
Vehicles | Automobile |
Art styles | Realistic |
Themes | Cyberpunk |
Cyberpunk 2077 is a singleplayer first-person action, RPG and open world game.
Initially announced in May 2012 and featured at E3 2019, the game was set to be released on April 16, 2020, followed by a delay to September 17, which was further delayed to November 19, and subsequently the final date of December 10.[1][2][3] Upon launch, the game had around 830k concurrent players on Steam, a new record for a single-player game on the platform,[4] but was also affected by a number of bugs and issues ranging from minor visual issues, performance issues and crashes, as well as game-breaking bugs that necessitated resetting to an older save, if one were available.[5] During the first weeks after launch three hotfixes were released to address some of the most critical issues.
On January 13, 2021 CD Projekt Red released a statement of their commitment to quality and laid out a roadmap for further updates and improvements to be released during 2021, which they largely kept to, although some of the later planned updates were pushed to 2022.[6] The game's major expansion, titled Phantom Liberty[7][8], was released on September 26, 2023.
General information
- Official Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | No game disc included.[9] Collector's Edition also available.[10] |
|||
Epic Games Store | Ultimate Edition also available. | |||
GOG.com | Ultimate Edition also available. | |||
Humble Store | Ultimate Edition also available. | |||
Steam | Ultimate Edition also available. |
- The game is DRM-free when bypassing the launcher/client.[11][12] See Essential improvements.
Version differences
- The Ultimate Edition includes the base game and the Phantom Liberty expansion.
Monetization
Type | Notes |
---|---|
DLC | Free DLC include cosmetics, items, and extra quests. |
Expansion pack | An expansion pack, titled Phantom Liberty, includes major content additions. |
One-time game purchase | The game requires an upfront purchase to access. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Phantom Liberty | A spy-thriller expansion for Cyberpunk 2077 set in an all new district of Night City.[7] | |
REDmod | Official mod toolkit for Cyberpunk 2077. Required to launch mods made with REDmod in mind. | |
Bonus Content | Digital goodies: original score, art booklet, digital comic, Cyberpunk 2077 Your Voice, Cyberpunk 2020 sourcebook, wallpapers (mobile/PC). Free. |
- On Steam copies, the additional content may be obtained from this link.
Essential improvements
Bypass REDlauncher or GOG Galaxy
- The game is DRM-free when bypassing the launcher/client.[11][12]
- Breaks the "Rewards" DLC and cross-progression cloud sync.[13]
Start the game directly from <path-to-game>\bin\x64\Cyberpunk2077.exe [14]
|
---|
Bypass launcher with --launcher-skip -skipStartScreen -modded parameters[15][Note 1]
|
---|
Skip intro videos
Use the No Intro Videos mod[16] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\CD Projekt Red\Cyberpunk 2077 |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1091500/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\CD Projekt Red\Cyberpunk 2077 |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1091500/pfx/[Note 2] |
- Does not respect a relocated
Saved Games
folder in Windows.[17]
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | The horizontal camera axis is constrained in dialogue. UI cropping issues.[20][21] | ||
Ultra-widescreen | Hor+ gameplay and dialogue.[22] UI elements may be cropped or inaccessible.[23][24][25] Sometimes, the image is cropped to 16:9. Opening the menu will fix this in some cases.[26] Photo Mode UI is broken but can be used with the keyboard. Images always crop to 16:9 1920x1080.[27] |
||
4K Ultra HD | |||
Field of view (FOV) | 70-100°. Character interactions are not affected. See Field of View (FOV) for more. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Up to 16x. | ||
Anti-aliasing (AA) | Forces TAA with an option to disable here. DLAA was added in 1.62 update.[28] FSR Native AA was added in 2.13 update. | ||
High-fidelity upscaling | DLSS 3.5, FSR 2.1, FSR 3.0, XeSS 1.3 DLSS Frame Generation was added through an untitled update on January 31, 2023.[29] DLSS Ray Reconstruction was added in Update 2.0. [30] FSR 2.1 was added through update 1.61, replacing FSR 1.0.[31] XeSS 1.1 was added in 1.62 update.[28] XeSS 1.2 was added in 2.1 update.[32] FSR 3, FSR Frame Generation, and XeSS 1.3 were added in 2.13 update.[33] FSR 2.1 remains as a separate setting.[34] All three options have sharpness and dynamic resolution sliders. |
||
Vertical sync (Vsync) | Forced on Windows 7,[citation needed] use Cyber Engine Tweaks to disable. | ||
60 FPS and 120+ FPS | Up to 240 FPS. See High frame rate for more. | ||
High dynamic range display (HDR) | Has options for scRGB or PQ HDR10,[35] as well as setting for peak brightness, paper white, and tone-mapping midpoint (exposure). Current implementation suffers from clipping past set peak nits, raised blacks, and oversaturation from image stretching. Use RenoDX. | ||
Ray tracing (RT) | Directional/local shadows, reflections, diffuse illumination, ambient occlusion and a single-bounce global illumination pass. NVIDIA RTX hardware supported at release. AMD RDNA2+ support added in patch 1.2.[36] Path Tracing: Technology Preview mode was added in 1.62 update.[28] Technology was moved out of Preview mode in 2.1 update.[32] |
||
Color blind mode | Protanopia, deuteranopia and tritanopia options available. |
- Supports Variable Rate Shading by default on supported hardware.
- Includes a benchmarking feature.
Field of View (FOV)
Change car, bike, and driver combat FOVs[37] |
---|
|
Change max FOV of in-game slider[38] |
---|
Notes
|
Anti-aliasing (AA)
- Disable Screen Space Reflections in order to get rid of pixel artifacts that would have been blended with TAA
- DLSS requires temporal anti-aliasing to function; disabling TAA will prevent DLSS from working.
Use Config Overhaul for Cyberpunk 2077 |
---|
|
Add INI tweak to disable TAA[39] |
---|
Create (or open) the [Developer/FeatureToggles] Antialiasing = false ScreenSpaceReflection = false |
Use Cyber Engine Tweaks |
---|
|
High frame rate
Change max FPS of in-game slider[14] |
---|
|
Disable vignette and/or sharpening
- The game uses a vignette screen effect when crouched but there is no in-game options to disable this.
Use Cyber Engine Tweaks |
---|
|
Use Disable vignette and-or sharpening |
---|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Major actions are not remappable from in game. Mappings can be changed by editing <path-to-game>\r6\config\inputUserMappings.xml . This mod adds all keybinds to the options menu. |
|
Mouse acceleration | [citation needed] | |
Mouse sensitivity | For finer control of mouse sensitivity, modify %LOCALAPPDATA%\CD Projekt Red\Cyberpunk 2077\UserSettings.json and change value for FPP_MouseY and FPP_MouseX to your desired sensitivity. |
|
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | DualShock 4, DualSense |
|
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | As of 2.1 update natively supports DualSense wired mode only [40] | |
Connection modes | Wired, Wireless (Bluetooth) Native support works only in wired mode (No Bluetooth) use DS4Windows for wireless support (Bluetooth) |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Button icons flicker, and some buttons such as crouch and quick attack are buggy or inoperable while moving the stick |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Steam Controller button prompts |
Controls for a Xbox One controller
Controls for a DualShock 4 controller
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Supports Dolby Atmos[41] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | Toggleable; called Disable Copyrighted Music. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | [42] | |||
Polish | ||||
Brazilian Portuguese | ||||
Russian | Not voiced in Phantom Liberty expansion. | |||
Spanish | ||||
Latin American Spanish | ||||
Thai | ||||
Turkish | ||||
Ukrainian | Added with the Phantom Liberty expansion release.[43] |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | AFR Geometric 3D + FullVR Official Free Vorpx VR Mod. |
Other Virtual Reality
R.E.A.L. VR mod
|
---|
Issues unresolved
Bad performance on higher resolutions with DLSS
Change Cascaded Shadows Resolution to Medium or Low[44] |
---|
Issues fixed
Crash at startup
Disable the GOG overlay[45] |
---|
|
Delete the cache |
---|
|
Minimap too small for ultrawide and wider resolutions
See Better Minimap[46] |
---|
Middle mouse button not working when using a Logitech mouse
Edit XML file[47] |
---|
|
Disable application specific options[48] |
---|
|
G-Sync not activating
Configure G-Sync and delete the game's cache |
---|
|
Audio crackling
Change audio output quality[49] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 | Uses D3D12on7 under Windows 7.[citation needed] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | Wwise | |
Interface | FreeType | |
Cutscenes | Bink Video |
Command line arguments
Command | Notes |
---|---|
-width X | Sets game resolution width to X. |
-height Y | Sets game resolution height to Y. |
-fullscreen | Launches the game in exclusive fullscreen mode. |
-borderless | Launches the game in borderless fullscreen mode. |
-windowed | Launches the game in windowed mode. |
-x X | Sets game window X position to X. |
-y Y | Sets game window Y position to Y. |
-monitor N | Sets display monitor number to N. |
-fpsClamp N | Sets maximum FPS limit to N. |
-noHUD | Prevents in-game HUD from being drawn. |
-skipStartScreen | Skips the 'Press Space ␣ to continue' & 'Breaching...' screens, splash screens will still be shown. |
-d3d12 | Force usage of Direct3D12. |
-gpuFlag FLAG | Allows forcing certain GPU features to be enabled/disabled, FLAG can be one of forceAsync/noAsync/forceAftermath/noAftermath/forceRayTracing . |
-qualityLevel | Set to ConsolePro to match Xbox One X quality settings.[50] |
-benchmark | Automatically runs the built-in benchmark and exits on completion.[51] |
- More arguments can be found here: [2], though most listed there are unstable or may not have any effect in the retail game.
INI settings
- The game will read 1000+ hidden settings from inside INI files if the file exists.
- INI files should be placed inside the
<path-to-game>\engine\config\platform\pc\
folder. - A list of all the setting names & default values can be found on NexusMods: [3]
- The game doesn't actually include a list of these settings anywhere, so any new settings need to be extracted from each patch manually.
Slow hard drive mode
Under "Gameplay"-"Performance" |
---|
|
Use all logical cores on AMD CPUs
- Update 2.0 added an "AMD Simultaneous Multithreading (SMT)" option to the Gameplay settings menu. The option is set to Auto by default, allowing it to change based on current CPU usage patterns.[53]
Adjust AMD SMT setting[54] |
---|
|
Mods
- On September 2022, CD Projekt released REDmod, a free DLC that allows for easier modding.
Outside of REDmod, which is designed to be used in conjunction with WolvenKit, Cyber Engine Tweaks adds basic Lua scripting support, allowing the game to be modded, it also includes a console, allowing the use of further commands.
The game allows .archive
and .reds
(RedScript) files to be loaded. (requires RedScript and redext mods) Alongside CET, RedScript and red4ext, some mods will also make use of Input Loader and cybercmd.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i7-6700 AMD Ryzen 5 1600 |
Intel Core i7-12700 AMD Ryzen 7 7800X3D |
System memory (RAM) | 12 GB | 16 GB |
Hard disk drive (HDD) | 70 GB SSD | 70 GB SSD |
Video card (GPU) | NVIDIA GeForce GTX 1060 AMD Radeon RX 580 Intel Arc A380 6 GB of VRAM DirectX 12 compatible | NVIDIA GeForce RTX 2060 Super AMD Radeon RX 5700 XT Intel Arc A770 8 GB of VRAM DirectX 12 compatible |
- A 64-bit operating system is required.
Notes
- ↑
--launcher-skip
skips the separate launcher.-skipStartScreen
skips the "Breaching..." start screen.-modded
is required for mods dependent on REDmod to load when skipping the launcher.
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1091500/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1091500) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ HDR settings are not accessible without the appropriate hardware.
- ↑ DLSS and Ray Tracing settings are only available on Nvidia RTX hardware, Ray Tracing only on AMD RX 6xxx hardware. Dynamic and Static FidelityFX CAS cannot be enabled at the same time in-game.
References
- ↑ 1.0 1.1 Cyberpunk 2077 on Twitter: "We have important news to share with you" - last accessed on 2020-10-27
- ↑ I was there when The Witcher 3 launched - last accessed on 2020-06-20
- ↑ Twitter - @CyberpunkGame - June 19, 2019 - last accessed on 2020-06-20
- ↑ PC Gamer: Cyberpunk 2077 has over a million concurrent players on Steam - last accessed on 2020-12-10
- ↑ Windows Central - List of Cyberpunk 2077 known bugs and launch issues - last accessed on 2022-09-17
- ↑ PC Gamer - Cyberpunk 2077 fixes and free DLC have all been delayed until 2022 - last accessed on 2022-09-17
- ↑ 7.0 7.1 Announcing Cyberpunk 2077: Phantom Liberty – Cyberpunk.net.
- ↑ Cyberpunk 2077 "Exciting news, chooms... - Cyberpunk 2077 - Twitter - last accessed on 2023-03-30
- ↑ Cyberpunk 2077 - Pre Order - last accessed on 2020-09-22
- "The game comes with the following physical items:
Case with game code and soundtrack CDs (PC)
Reversible cover
World Compendium detailing the game’s setting and lore
Postcards from Night City
Map of Night City
Stickers"
- "The game comes with the following physical items:
- ↑ Twitter - @CyberpunkGame - June 11, 2019 - last accessed on 2019-06-11
- ↑ 11.0 11.1 Verified by User:Fearfulwarpii on 2022-09-16
- Launched from executable with GOG Galaxy closed
- ↑ 12.0 12.1 Verified by User:KingKrouch on 2020-12-10
- Tested with Steam install.
- ↑ PSA: Cyberpunk 2077 is not 100% DRM-free! (So far, the 'Rewards' DLC is DRM-ed) - last accessed on 2020-12-08
- ↑ 14.0 14.1 Verified by User:Keith on 2024-06-21
- ↑ Verified by User:Aemony on 2023-09-30
- Verified this works on both Steam and Epic
- ↑ Verified by User:Aemony on 2023-09-30
- ↑ Steam Discussions - Cyberpunk 2077 - Steam Cloud doesn't work with CP2077 - last accessed on 2020-12-15
- ↑ CD PROJECT RED - How to use cross progression - last accessed on 2023-09-30
- ↑ CD PROJECT RED - Cross-progression in game versions with regional restrictions* - last accessed on 2023-09-30
- ↑ Nvidia Surround Completely Breaks UI - last accessed on 2020-12-10
- ↑ Cyberpunk 2077 has native 32:9 support - last accessed on 2020-12-10
- ↑ Verified by User:Rose on 2020-12-10
- Screenshots taken at 1920x1080, 2560x1080 and 3840x1080, then compared.
- ↑ Cyberpunk possible HUD bug - last accessed on 2020-12-10
- ↑ Cyberpunk supports 32:9 - last accessed on 2020-12-10
- ↑ Ultrawide 21:9 breaks certain HUD elements making the game unplayable. - last accessed on 2020-12-10
- ↑ Verified by User:Aaronth07 on 2020-12-15
- I have experienced this as well. Randomly the game will crop to 16:9, the only fix being to open a menu and then close it.
- ↑ Verified by User:Anonymous on 2021-01-23
- Photo Mode pictures are always cropped to 1920x1080 16:9 on 3840x1200 monitor as of 1.1 update.
- ↑ 28.0 28.1 28.2 Patch 1.62 — Ray Tracing: Overdrive Mode - Cyberpunk 2077 - last accessed on 2023-04-12
- ↑ DLSS 3 FG Update - last accessed on 2023-01-31
- ↑ Update 2.0 - last accessed on 2023-09-22
- ↑ PATCH 1.61 — LIST OF CHANGES - last accessed on 2022-11-08
- ↑ 32.0 32.1 Patch 2.1 Update - last accessed on 2023-13-12
- ↑ Patch 2.13 - last accessed on 2024-09-13
- ↑ AMD FidelityFX Super Resolution 3 — Cyberpunk 2077 - last accessed on 2024-09-13
- ↑ Topic-Free Mega Thread - v 1.11.2020 - General - Special K Discussion - last accessed on May 2023
- ↑ Cyberpunk 2077 - Patch 1.2 -- list of changes - last accessed on 2021-03-31
- "Enabled Ray Tracing on AMD graphics cards. Latest GPU drivers are required."
- ↑ Verified by User:Keith on 2024-06-29
- ↑ More Field of View - last accessed on December 10, 2020
- ↑ Verified by User:Infogram1 on 2020-12-13
- Tested working on GOG v1.04, more info at [1]
- ↑ Cyberpunk Official Patch Notes mentions support for DualSense and its features on PC - last accessed on 2023-12-07
- ↑ Cyberpunk 2077 - Dolby - last accessed on 2020-10-25
- ↑ Cyberpunk 2077 Announces Full Korean Voiceover For Hangeul Day - last accessed on 2020-10-9
- ↑ Verified by User:DarkSonicPT on 2023-06-11
- ↑ /r/CyberpunkGame Subreddit - One setting on PC TANKS performance. Here's how to actually get playable framerates - last accessed on 2020-12-13
- ↑ Cyberpunk 2077 crash on startup fix | Rock Paper Shotgun
- ↑ Nexus Mods Better Minimap - last accessed on 2021-01-04
- ↑ MX Keys issue with Amazon Music Windows 10 | Logitech Forums
- ↑ MX Master 3's Middle click doesn't work in a few games (like cyberpunk 2077) | Reddit Comment
- ↑ Cyberpunk 2077 - Audio: cracking noises - GOG Support Center - last accessed on 2022-10-11
- ↑ https://www.youtube.com/watch?v=yHxqDFzVPW8&t=10m38s
- ↑ Verified by User:Shmerl on 2024-08-26
- ↑ Cyberpunk 2077 Discussions - Uggh. So this is improved? [NPC Clones] - last accessed on 2021-09-10
- ↑ Update 2.0 - last accessed on 2023-09-22
- ↑ https://store.steampowered.com/news/app/1091500/view/3725096176275686395?l=english
- ↑ Update 2.0 - last accessed on 2023-09-22
- ↑ Patch 1.5 & Next-Generation Update — list of changes - Home of the Cyberpunk 2077 universe
- ↑ Hotfix 1.05 - Cyberpunk 2077 - last accessed on 2021-10-20
- ↑ SSE 4.2 fix (1.04 - 1.23) at Cyberpunk 2077 Nexus - Mods and community
- ↑ Cyberpunk 2077 • CS.RIN.RU - Steam Underground Community