Difference between revisions of "Need for Speed II"
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− | {{Infobox | + | {{Infobox game |
− | |cover | + | |cover = Need for Speed II cover.jpg |
− | |developer | + | |developers = |
− | |publisher | + | {{Infobox game/row/developer|EA Canada}} |
− | |release dates | + | {{Infobox game/row/developer|EA Seattle}} |
+ | |publishers = | ||
+ | {{Infobox game/row/publisher|Electronic Arts}} | ||
+ | |engines = | ||
+ | |release dates= | ||
+ | {{Infobox game/row/date|Windows|April 30, 1997}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person, Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Racing }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Automobile, Street racing }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Contemporary }} | ||
+ | {{Infobox game/row/taxonomy/series | Need for Speed }} | ||
+ | |steam appid = | ||
+ | |gogcom id = | ||
+ | |hltb = 6469 | ||
+ | |lutris = need-for-speed-ii | ||
+ | |strategywiki = Need for Speed II | ||
+ | |mobygames = 2045 | ||
+ | |wikipedia = Need for Speed II | ||
+ | |winehq = 1969 | ||
+ | |license = commercial | ||
}} | }} | ||
− | {{Series|Need for Speed | + | {{Introduction| |
+ | introduction = '''''{{PAGENAME}}'''''{{Note|While the PlayStation version was released under the name of '''''Over Drivin' II''''' (Japanese:{{lang|JP|オーバードライビンII}}), the Windows version of the ''Special Edition'' was released under its original name.}} is a {{Glossary:singleplayer}} and {{Glossary:multiplayer}} {{Glossary:racing}} game co-developed by [[Company:EA Canada|EA Canada]] and [[Company:EA Seattle|EA Seattle]] and published by [[Company:Electronic Arts|Electronic Arts]]. It is the second entry in the ''[[Series:Need for Speed|Need for Speed]]'' series. | ||
− | ''' | + | |release history = The Windows version was released in North America on April 30, 1997, almost a month after the PlayStation version's release. An enchanced '''''Special Edition''''' re-release, which feature extra content and Glide support, was released in North America on October 29, 1997 and in Japan and Europe on February 2, 1998. |
− | |||
− | + | |current state = It should be noted that installing on 64-bit systems requires a workaround. (See [[#Installing original game on 64-bit versions of Windows|Installing on 64-bit versions of Windows]]). | |
− | + | }} | |
==Availability== | ==Availability== | ||
− | {{Availability | + | {{Availability| |
− | {{Availability | + | {{Availability/row| Retail | | disc | Simple CD check. | | Windows }} |
}} | }} | ||
+ | {{ii}} A [https://archive.org/details/NFS2SEA demo] is available. | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===[https://community.pcgamingwiki.com/files/file/2448-need-for-speed-ii-second-edition-patch-by-verok-verokster-105/ Verok/Verokster's Need For Speed II - Second Edition Patch]=== | ||
+ | {{++}} Adds support for external 3rash API renderers (DirectX, Glide and OpenGL), implements proper widescreen support with correct FOV and higher texture detail for cars, etc. | ||
+ | |||
+ | ===[https://cookieplmonster.github.io/mods/need-for-speed-2-special-edition/ SilentPatch]=== | ||
+ | {{++}} Fixes numerous compatibility issues, fixes issues caused by Verok's Modern Patch | ||
+ | {{ii}} Use with Verok's Modern Patch is strongly recommended, although not mandatory | ||
+ | |||
+ | ===NFSIISE=== | ||
+ | {{ii}} [https://github.com/zaps166/NFSIISE NFSIISE] is a cross platform wrapper which utilizes SDL 2 and OpenGL 1/2/ES2 to run the game in Windows, Linux and Android. Bringing 3D acceleration and TCP protocol support, along with force feedback for controllers. For the non 3D acceleration version, [https://github.com/zaps166/NFSIISEN NFSIISEN] can be used instead. | ||
+ | {{ii}} Requires '''Need for Speed II: Special Edition''' | ||
==Game data== | ==Game data== | ||
− | {{Game | + | ===Configuration file(s) location=== |
− | {{Game | + | {{Game data| |
+ | {{Game data/config|Windows|{{p|game}}\FEDATA\PC\CONFIG\config.dat}} | ||
}} | }} | ||
− | === | + | ===Save game data location=== |
− | {{ | + | {{Game data| |
− | | | + | {{Game data/saves|Windows|{{p|game}}\FEDATA\PC\CONFIG\config.dat}} |
− | | | ||
− | | | ||
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
− | | | + | |wsgf link = https://www.wsgf.org/dr/need-speed-2-se/en |
− | | | + | |widescreen wsgf award = limited |
− | | | + | |multimonitor wsgf award = limited |
− | | | + | |ultrawidescreen wsgf award = limited |
− | | | + | |4k ultra hd wsgf award = limited |
− | |multimonitor = | + | |widescreen resolution = hackable |
− | | | + | |widescreen resolution notes= 640x480 only; use [[#Need For Speed II - Second Edition Patch|Verok's NFSII Patch]]. Objects (cars, world) sometimes disappear at the left and right side of the screen. |
− | |fov =false | + | |multimonitor = hackable |
− | | | + | |multimonitor notes = Use [[#Need For Speed II - Second Edition Patch|Verok's NFSII Patch]]. |
− | |windowed = | + | |ultrawidescreen = hackable |
− | | | + | |ultrawidescreen notes = Use [[#Need For Speed II - Second Edition Patch|Verok's NFSII Patch]]. |
− | | | + | |4k ultra hd = hackable |
− | | | + | |4k ultra hd notes = Use [[#Need For Speed II - Second Edition Patch|Verok's NFSII Patch]]. |
− | |anisotropic =false | + | |fov = false |
− | | | + | |fov notes = |
− | |antialiasing =false | + | |windowed = hackable |
− | | | + | |windowed notes = Use [[#Need For Speed II - Second Edition Patch|Verok's NFSII Patch]] or [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo 2]. |
− | |vsync =hackable | + | |borderless windowed = false |
− | | | + | |borderless windowed notes = |
+ | |anisotropic = false | ||
+ | |anisotropic notes = | ||
+ | |antialiasing = false | ||
+ | |antialiasing notes = | ||
+ | |vsync = hackable | ||
+ | |vsync notes = In 3dfx wrapper. | ||
+ | |60 fps = true | ||
+ | |60 fps notes = | ||
+ | |120 fps = false | ||
+ | |120 fps notes = 64 fps cap | ||
+ | |hdr = false | ||
+ | |hdr notes = | ||
+ | |color blind = unknown | ||
+ | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
− | | | + | |key remap = true |
− | | | + | |key remap notes = |
− | | | + | |acceleration option = n/a |
− | | | + | |acceleration option notes = |
+ | |mouse sensitivity = unknown | ||
+ | |mouse sensitivity notes = | ||
+ | |mouse menu = true | ||
+ | |mouse menu notes = | ||
+ | |invert mouse y-axis = n/a | ||
+ | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
+ | |controller support = true | ||
+ | |controller support notes = Supports all sorts of DirectInput devices. Keys and axes have to be manually bound. | ||
+ | |full controller = true | ||
+ | |full controller notes = | ||
+ | |controller remap = true | ||
+ | |controller remap notes = | ||
+ | |controller sensitivity = unknown | ||
+ | |controller sensitivity notes= | ||
+ | |invert controller y-axis = n/a | ||
+ | |invert controller y-axis notes= | ||
+ | |xinput controllers = unknown | ||
+ | |xinput controllers notes = | ||
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |other controllers = true | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = true | ||
+ | |haptic feedback notes = For XInput controllers see [[Controller#Force feedback driver for XInput|XInput force feedback vibration in DirectInput games]]. | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
}} | }} | ||
− | === | + | ==Audio== |
− | + | {{Audio | |
− | + | |separate volume = true | |
+ | |separate volume notes = | ||
+ | |surround sound = false | ||
+ | |surround sound notes = | ||
+ | |subtitles = false | ||
+ | |subtitles notes = | ||
+ | |closed captions = false | ||
+ | |closed captions notes = | ||
+ | |mute on focus lost = true | ||
+ | |mute on focus lost notes = | ||
+ | |eax support = false | ||
+ | |eax support notes = | ||
+ | }} | ||
− | == Issues fixed == | + | {{L10n|content= |
− | === Installing on 64-bit Windows | + | {{L10n/switch |
− | {{Fixbox| | + | |language = English |
− | + | |interface = true | |
− | * Fan-made installer can be downloaded from [ | + | |audio = true |
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |ref = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Czech | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = Fan - [https://www.abcgames.cz/?p=preklady_zobraz&id=2791 1] [https://www.abcgames.cz/?p=preklady_zobraz&id=2792 Special Edition] | ||
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | |notes = | ||
+ | |ref = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | |notes = | ||
+ | |ref = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | |notes = | ||
+ | |ref = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |ref = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Swedish | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | |notes = | ||
+ | |ref = | ||
+ | |fan = | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = true | ||
+ | |local play players = 2 | ||
+ | |local play modes = | ||
+ | |local play notes = Split-screen. | ||
+ | |lan play = true | ||
+ | |lan play players = 8 | ||
+ | |lan play modes = | ||
+ | |lan play notes = | ||
+ | |online play = false | ||
+ | |online play players = 8 | ||
+ | |online play modes = | ||
+ | |online play notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }}{{Network/Connections | ||
+ | |matchmaking = | ||
+ | |matchmaking notes = | ||
+ | |p2p = | ||
+ | |p2p notes = | ||
+ | |dedicated = | ||
+ | |dedicated notes = | ||
+ | |self-hosting = | ||
+ | |self-hosting notes = | ||
+ | |direct ip = | ||
+ | |direct ip notes = | ||
+ | }}{{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Game wrapper for modern Windows/Linux/MacOS operating systems=== | ||
+ | {{Fixbox|description=Modern NFSIISE wrapper|ref=<ref>{{Refcheck|user=grantek|date=January 2018}}</ref>|fix= | ||
+ | * Cross-platform wrapper for the Need For Speed II SE game with 3D acceleration and TCP protocol | ||
+ | * Binary releases for Windows/Linux/MacOS, support for non-x86 CPUs, and build target for Android | ||
+ | * Links: [https://github.com/zaps166/NFSIISE/blob/master/README.md README], [https://github.com/zaps166/NFSIISE/releases Releases]. | ||
+ | }} | ||
+ | |||
+ | ===Installing original game on 64-bit versions of Windows=== | ||
+ | {{Fixbox|description=Fan-made installer|ref={{cn|date=July 2016}}|fix= | ||
+ | * Fan-made installer can be downloaded from [https://www.nfsplanet.de/en/news/6515 nfsplanet.de]. It comes with required compatibility tweaks and nGlide wrapper. | ||
'''Notes''' | '''Notes''' | ||
− | {{ii}} | + | {{ii}} {{file|Start Glide.exe}} shuts down {{file|explorer.exe}} for the time of running the game. |
}} | }} | ||
− | {{Fixbox| | + | {{Fixbox|description=Manual installation of Need For Speed 2 SE|ref=<ref name="Sui" />|fix= |
− | |||
* Create a new folder named '''NFS2SE''', somewhere on your hard disk. | * Create a new folder named '''NFS2SE''', somewhere on your hard disk. | ||
* From game's CD copy folders '''FEDATA''' and '''GAMEDATA''' to '''NFS2SE''' on your hard disk | * From game's CD copy folders '''FEDATA''' and '''GAMEDATA''' to '''NFS2SE''' on your hard disk | ||
− | * From a root | + | * From a root folder on CD copy files: |
<pre>DSETUP.DLL | <pre>DSETUP.DLL | ||
EACSND.DLL | EACSND.DLL | ||
Line 99: | Line 298: | ||
NFS2SEN.ICO | NFS2SEN.ICO | ||
SHELL.DLL</pre> | SHELL.DLL</pre> | ||
− | to '''NFS2SE''' | + | to '''NFS2SE''' folder on your hard disk. |
− | * Change | + | * Change the extension of '''INSTALL.NFS''' to WIN (INSTALL.WIN). |
}} | }} | ||
− | === Fixing | + | ===Fixing Glide compatibility on modern Windows systems=== |
− | {{Fixbox| | + | {{Fixbox|description=Fixing compatibility issues|ref={{cn|date=October 2016}}|fix= |
− | {{ | ||
To fix most of compatibility issues you're going to need a 3dfx wrapper (recommended nGlide) and a small system compatibility patch. | To fix most of compatibility issues you're going to need a 3dfx wrapper (recommended nGlide) and a small system compatibility patch. | ||
− | * Download [ | + | * Download [https://www.zeus-software.com/downloads/nglide nGlide] and install it (default settings should work fine). |
− | * Download [ | + | * Download [https://www.zeus-software.com/files/nglide/nfs2se_patch.zip compatibility patch], extract it and run '''PatchInstall.bat'''. |
− | * To run a game use '''NFS2SEA.EXE''' - this exe file uses 3dfx. '''NFS2SEN.EXE''' is for software renderer, | + | * To run a game use '''NFS2SEA.EXE''' - this exe file uses 3dfx. '''NFS2SEN.EXE''' is for software renderer only. |
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Fixing sound issues|ref=<ref name="Sui">{{refcheck|user=Suicide machine|date=August 11, 2016}}</ref>|fix= | ||
+ | * Download and install [https://community.pcgamingwiki.com/files/file/28-creative-alchemy-universal Creative ALchemy Universal] | ||
+ | * Run the program and create a new profile for the game. | ||
+ | |||
+ | If ALchemy is unable to run properly on your pc, then try the alternative method fix by copying the dsound.dll from a Windows XP installation. | ||
+ | * Take dsound.dll from a Windows XP installation or download the dll version 5.3.3790.3959 of dsound from [https://www.dll-download-system.com/dlls/dsound.dll.html dllDownloader] | ||
+ | * Copy it and put it in the installation folder just where nfs2sea.exe is. | ||
+ | * Run nfs2sea.exe and enjoy. | ||
+ | }} | ||
+ | |||
+ | ===Running in software rendered mode on modern systems=== | ||
+ | Despite being able to run in 3dfx mode, the software mode of NFSIISE ('''NFS2SEN.EXE''') is unique for being the only way to play with dashboard view camera and it is the version that preserves the original style of the game. | ||
+ | {{Fixbox|description=Fixing compatibility issues|ref={{cn|date=September 2021}}|fix= | ||
+ | To fix most of the compatibility issues, these fixes need to be installed using the Compatibility Administrator from the Microsoft Application Compatibility: | ||
+ | * ForceDirectDrawEmulation | ||
+ | * CorrectFilePaths | ||
+ | * EmulateGetDiskFreeSpace | ||
+ | * GlobalMemoryStatusLie | ||
+ | * SingleProcAffinity | ||
}} | }} | ||
+ | It can be used for both NFSIISE software mode ('''NFS2SEN.EXE''') and NFSII ('''NFSW.EXE'''). To solve problems with audio that may appear, follow the "Fixing sound issues" guide. | ||
− | == | + | ==Other information== |
− | === | + | ===API=== |
− | + | {{API | |
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = 2 | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = 2.4, 3.10 | ||
+ | |glide notes = | ||
+ | |software mode = true | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
+ | }} | ||
==System requirements== | ==System requirements== | ||
− | {{System | + | {{System requirements |
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 95 |
− | | | + | |minCPU = Intel Pentium 90 MHz (133 MHz required for Multiplayer) |
− | | | + | |minRAM = 16 MB |
− | |minHD = 10 MB | + | |minHD = 10 MB |
− | |minGPU = Hi Color (65,535) | + | |minGPU = Hi Color (65,535) support |
+ | |minVRAM = 1 MB | ||
+ | |minDX = 5.0 | ||
+ | |minother = 4x CD-ROM drive<br/>Keyboard<br/> | ||
+ | Multiplayer: 14400bps or Faster Modem (2 Player), Null Modem Cable (2 Player) and/or IPX-Compliant Network Card (2-8 Players). One CD Per Computer, unless using Remote Installation. | ||
− | |recOS = | + | |recOS = 98 |
− | | | + | |recCPU = Intel Pentium 166 MHz |
− | | | + | |recRAM = 32 MB |
|recHD = 80 MB | |recHD = 80 MB | ||
− | |recGPU = | + | |recGPU = 3Dfx Voodoo 1 (Special Edition Only) |
+ | |recaudio = 16-Bit<br/>DirectX 5.0 compatible | ||
+ | |recother = Mouse, Any DirectInput Compatible Controller. | ||
}} | }} | ||
{{References}} | {{References}} | ||
− | |||
− |
Latest revision as of 16:42, 31 July 2024
Developers | |
---|---|
EA Canada | |
EA Seattle | |
Publishers | |
Electronic Arts | |
Release dates | |
Windows | April 30, 1997 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Racing |
Vehicles | Automobile, Street racing |
Art styles | Realistic |
Themes | Contemporary |
Series | Need for Speed |
⤏ Go to series page | |
The Need for Speed | 1994 |
Need for Speed II | 1997 |
Need for Speed: Hot Pursuit (series) | |
Need for Speed: High Stakes | 1999 |
Need for Speed: Porsche Unleashed | 2000 |
Need for Speed: Underground (series) | |
Need for Speed: Most Wanted (series) | |
Need for Speed: Carbon | 2006 |
Need for Speed: ProStreet | 2007 |
Need for Speed: Undercover | 2008 |
Need for Speed: Shift (series) | |
Need for Speed: World | 2010 |
Need for Speed: The Run | 2011 |
Need for Speed Rivals | 2013 |
Need for Speed (2016) | 2016 |
Need for Speed Payback | 2017 |
Need for Speed: Edge | 2017 |
Need for Speed Heat | 2019 |
Need for Speed Unbound | 2022 |
Need For Speed Mobile | 2024 |
Need for Speed II[Note 1] is a singleplayer and multiplayer racing game co-developed by EA Canada and EA Seattle and published by Electronic Arts. It is the second entry in the Need for Speed series.
The Windows version was released in North America on April 30, 1997, almost a month after the PlayStation version's release. An enchanced Special Edition re-release, which feature extra content and Glide support, was released in North America on October 29, 1997 and in Japan and Europe on February 2, 1998.
It should be noted that installing on 64-bit systems requires a workaround. (See Installing on 64-bit versions of Windows).
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Simple CD check. |
- A demo is available.
Essential improvements
Verok/Verokster's Need For Speed II - Second Edition Patch
- Adds support for external 3rash API renderers (DirectX, Glide and OpenGL), implements proper widescreen support with correct FOV and higher texture detail for cars, etc.
SilentPatch
- Fixes numerous compatibility issues, fixes issues caused by Verok's Modern Patch
- Use with Verok's Modern Patch is strongly recommended, although not mandatory
NFSIISE
- NFSIISE is a cross platform wrapper which utilizes SDL 2 and OpenGL 1/2/ES2 to run the game in Windows, Linux and Android. Bringing 3D acceleration and TCP protocol support, along with force feedback for controllers. For the non 3D acceleration version, NFSIISEN can be used instead.
- Requires Need for Speed II: Special Edition
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\FEDATA\PC\CONFIG\config.dat[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\FEDATA\PC\CONFIG\config.dat[Note 2] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | 640x480 only; use Verok's NFSII Patch. Objects (cars, world) sometimes disappear at the left and right side of the screen. | ||
Multi-monitor | Use Verok's NFSII Patch. | ||
Ultra-widescreen | Use Verok's NFSII Patch. | ||
4K Ultra HD | Use Verok's NFSII Patch. | ||
Field of view (FOV) | |||
Windowed | Use Verok's NFSII Patch or dgVoodoo 2. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | In 3dfx wrapper. | ||
60 FPS | |||
120+ FPS | 64 fps cap | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Supports all sorts of DirectInput devices. Keys and axes have to be manually bound. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | For XInput controllers see XInput force feedback vibration in DirectInput games. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Fan - 1 Special Edition | |||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Swedish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Split-screen. | ||
LAN play | 8 | |||
Online play | 8 |
Issues fixed
Game wrapper for modern Windows/Linux/MacOS operating systems
Modern NFSIISE wrapper[1] |
---|
Installing original game on 64-bit versions of Windows
Fan-made installer[citation needed] |
---|
Notes
|
Manual installation of Need For Speed 2 SE[2] |
---|
DSETUP.DLL EACSND.DLL INSTALL.NFS NFS2SEA.EXE NFS2SEA.ICO NFS2SEN.EXE NFS2SEN.ICO SHELL.DLL to NFS2SE folder on your hard disk.
|
Fixing Glide compatibility on modern Windows systems
Fixing compatibility issues[citation needed] |
---|
To fix most of compatibility issues you're going to need a 3dfx wrapper (recommended nGlide) and a small system compatibility patch.
|
Fixing sound issues[2] |
---|
If ALchemy is unable to run properly on your pc, then try the alternative method fix by copying the dsound.dll from a Windows XP installation.
|
Running in software rendered mode on modern systems
Despite being able to run in 3dfx mode, the software mode of NFSIISE (NFS2SEN.EXE) is unique for being the only way to play with dashboard view camera and it is the version that preserves the original style of the game.
Fixing compatibility issues[citation needed] |
---|
To fix most of the compatibility issues, these fixes need to be installed using the Compatibility Administrator from the Microsoft Application Compatibility:
|
It can be used for both NFSIISE software mode (NFS2SEN.EXE) and NFSII (NFSW.EXE). To solve problems with audio that may appear, follow the "Fixing sound issues" guide.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw | 2 | |
Glide | 2.4, 3.10 | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel Pentium 90 MHz (133 MHz required for Multiplayer) | Intel Pentium 166 MHz |
System memory (RAM) | 16 MB | 32 MB |
Hard disk drive (HDD) | 10 MB | 80 MB |
Video card (GPU) | Hi Color (65,535) support 1 MB of VRAM DirectX 5.0 compatible | 3Dfx Voodoo 1 (Special Edition Only) |
Sound (audio device) | 16-Bit DirectX 5.0 compatible |
|
Other | 4x CD-ROM drive Keyboard Multiplayer: 14400bps or Faster Modem (2 Player), Null Modem Cable (2 Player) and/or IPX-Compliant Network Card (2-8 Players). One CD Per Computer, unless using Remote Installation. |
Mouse, Any DirectInput Compatible Controller. |
Notes
- ↑ While the PlayStation version was released under the name of Over Drivin' II (Japanese:オーバードライビンII), the Windows version of the Special Edition was released under its original name.
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:grantek on January 2018
- ↑ 2.0 2.1 Verified by User:Suicide machine on August 11, 2016