Difference between revisions of "Advent Rising"
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− | {{Infobox | + | {{Infobox game |
− | |cover | + | |cover = Advent rising.png |
− | |developer | + | |developers = |
− | |publisher | + | {{Infobox game/row/developer|GlyphX Games}} |
− | |engine | + | |publishers = |
− | |release dates | + | {{Infobox game/row/publisher|Majesco|Former}} |
+ | {{Infobox game/row/publisher|Ziggurat Interactive|Current}} | ||
+ | |engines = | ||
+ | {{Infobox game/row/engine|Unreal Engine 2}} | ||
+ | |release dates= | ||
+ | {{Infobox game/row/date|Windows|August 9, 2005}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|advent-rising|70}} | ||
+ | {{Infobox game/row/reception|IGDB|advent-rising|69}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, Shooter }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Stylized }} | ||
+ | {{Infobox game/row/taxonomy/themes | Sci-fi, Space }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
+ | |steam appid = 3800 | ||
+ | |gogcom id = 1207658810 | ||
+ | |hltb = 210 | ||
+ | |strategywiki = | ||
+ | |mobygames = 18822 | ||
+ | |wikipedia = Advent Rising | ||
+ | |winehq = 4728 | ||
+ | |license = commercial | ||
}} | }} | ||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
− | + | ||
− | + | |release history = | |
+ | |||
+ | |current state = [[#Advent Revising|Advent Revising]] is recommended for installation and is already included in the digital versions. Shadows do not work on modern cards, but they can be [[#Broken Shadows|partially restored]].<ref>{{Refurl|url=https://www.vogons.org/viewtopic.php?p=670208#p670208|title=VOGONS - Advent Rising - Missing shadows (reply #2)|date=2021-04-24}}</ref> | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
− | {{ | + | {{ii}} [[#Xbox 360 Controller|XInput controllers]] can be configured to work by modifying .ini file. |
− | + | {{GOG.com links|1207658810|advent_rising}} | |
− | {{ | + | {{mm}} [https://steamcommunity.com/app/3800/discussions/ Steam Community Discussions] |
− | {{mm}} [ | ||
==Availability== | ==Availability== | ||
− | {{Availability | + | {{Availability| |
− | {{Availability | + | {{Availability/row| Retail | | disc | {{DRM|SecuROM|7}} and {{DRM|Starforce|4}} (Russian release) | | Windows }} |
− | {{Availability | + | {{Availability/row| GOG.com | advent_rising | DRM-free | | | Windows }} |
+ | {{Availability/row| Humble | advent-rising | Steam | | | Windows }} | ||
+ | {{Availability/row| Steam | 3800 | Steam | | | Windows }} | ||
+ | {{Availability/row| GMG | advent-rising-pc | Steam | | | Windows }} | ||
+ | {{Availability/row| ZOOM | advent-rising | DRM-free | | | Windows | unavailable }} | ||
+ | }} | ||
+ | |||
+ | ===Version differences=== | ||
+ | {{ii}} Digital releases include [[#Advent_Revising|Advent Revising]] as of 4/23/2021<ref name="LordMandalore_Revising">{{Refurl|url=https://www.youtube.com/watch?v=fUk3_3eBD_M&t=98|title=YouTube - MandaloreGaming - Advent Rising Review|date=2021-04-24|snippet=Fortunately, I talked to GOG about it and they just integrated it into the base game. Steam has it, too, so no need to monkey with downloads.}}</ref> and both offer free comics and soundtrack. | ||
+ | |||
+ | {{DLC| | ||
+ | {{DLC/row| Comics | Free | Windows}} | ||
+ | {{DLC/row| Soundtrack | Free | Windows}} | ||
}} | }} | ||
− | == | + | ==Essential improvements== |
− | + | ===[http://www.miketyndall.com/setz/Advent%20Revising/ Advent Revising]=== | |
− | + | {{ii}} Advent Revising is an unofficial patch that focuses on improving and fixing cinematics and minor gameplay issues. It features: | |
− | {{ii}} Advent Revising is an unofficial patch that focuses on improving and fixing cinematics | ||
::* Corrections to the majority of cut-scenes and subtitles (fixes to audio desync, sound errors, playback speed...) | ::* Corrections to the majority of cut-scenes and subtitles (fixes to audio desync, sound errors, playback speed...) | ||
::* 12 missing Xbox cutscenes | ::* 12 missing Xbox cutscenes | ||
::* Adjustments to .ini files (removing black bars, enabling trilinear and Vsync, adding extra keybindings...) | ::* Adjustments to .ini files (removing black bars, enabling trilinear and Vsync, adding extra keybindings...) | ||
::* Corrections to a few problems with objectives, weapons, weapon screens, and descriptions | ::* Corrections to a few problems with objectives, weapons, weapon screens, and descriptions | ||
− | |||
− | |||
− | |||
− | |||
− | + | {{ii}} The Digital versions incorporate Advent Revising as of April 2021.<ref name="LordMandalore_Revising"/><ref>{{Refcheck|user=Averygoodperson|date=2023-07-17|comment=I asked about it on the ZOOM discord and one of the discord moderators confirmed it.}}</ref> | |
− | |||
− | {{ii}} | ||
− | |||
− | |||
− | |||
− | ===Skip intro | + | ===Skip intro videos=== |
− | {{Fixbox| | + | {{Fixbox|description=Delete/rename files in the installation folder|ref={{cn|date=July 2016}}|fix= |
− | {{ | + | # Inside <code>{{p|game}}/Help</code>, delete or rename <code>logo.bmp</code>. |
− | # | + | # Inside <code>{{p|game}}/Movies</code>, delete or rename <code>glyphxlogo.bik</code> and <code>Intro_In.bik</code>. |
− | |||
+ | '''Notes''' | ||
{{ii}} This will not remove the Alienware screen. | {{ii}} This will not remove the Alienware screen. | ||
}} | }} | ||
==Game data== | ==Game data== | ||
− | === | + | ===Configuration file(s) location=== |
− | {{Game | + | {{Game data| |
− | {{Game | + | {{Game data/config|Windows|{{p|game}}\System\*.ini}} |
− | {{ | ||
}} | }} | ||
− | === | + | ===Save game data location=== |
− | {{Game | + | {{Game data| |
− | {{Game | + | {{Game data/saves|Windows|{{p|game}}\System\Saves\}} |
− | {{ | ||
}} | }} | ||
− | === [[Save game cloud syncing]] === | + | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== |
− | {{Save | + | {{Save game cloud syncing |
− | | | + | |discord = |
− | | | + | |discord notes = |
− | | | + | |epic games launcher = |
− | | | + | |epic games launcher notes = |
− | | | + | |gog galaxy = false |
− | | | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
− | | | + | |steam cloud = false |
− | | | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | | | + | |xbox cloud = |
− | | | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
− | + | {{Image|advent video.png|Video settings}} | |
− | + | {{Image|advent graphics.png|Graphics settings}} | |
− | {{Video | + | |
− | | | + | {{Video |
− | | | + | |wsgf link = https://www.wsgf.org/dr/advent-rising |
− | | | + | |widescreen wsgf award = silver |
− | | | + | |multimonitor wsgf award = silver |
− | | | + | |ultrawidescreen wsgf award = silver |
− | |multimonitor =hackable | + | |4k ultra hd wsgf award = incomplete |
− | | | + | |widescreen resolution = hackable |
− | |fov =hackable | + | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. Steam version patched with a new launcher which offers widescreen resolution. |
− | | | + | |multimonitor = hackable |
− | |windowed =hackable | + | |multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]]. |
− | | | + | |ultrawidescreen = hackable |
− | | | + | |ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]]. |
− | | | + | |4k ultra hd = hackable |
− | |anisotropic =false | + | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. |
− | | | + | |fov = hackable |
− | |antialiasing =false | + | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. Steam version patched with a new launcher which offers FOV setting (experimental). |
− | | | + | |windowed = hackable |
− | |vsync =hackable | + | |windowed notes = See [[#Windowed|Windowed]]. |
− | | | + | |borderless windowed = hackable |
+ | |borderless windowed notes = Go to [[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]. | ||
+ | |anisotropic = false | ||
+ | |anisotropic notes = Trilinear only supported in MyDefault.ini (<code>UseTrilinear=</code>). Advent Revising turns this feature on. Steam version patched with a new launcher which offers trilinear setting. | ||
+ | |antialiasing = false | ||
+ | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = hackable | ||
+ | |vsync notes = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. Steam version patched with a new launcher which offers Vsync. Both need [https://github.com/crosire/d3d8to9/releases d3d8to9] to work on Windows 10. | ||
+ | |60 fps = true | ||
+ | |60 fps notes = | ||
+ | |120 fps = true | ||
+ | |120 fps notes = No frame rate or refresh rate cap. | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
+ | |color blind = false | ||
+ | |color blind notes = | ||
}} | }} | ||
− | ===[[Widescreen resolution]]=== | + | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== |
− | {{Fixbox| | + | {{Fixbox|description=Install Advent Revising and change resolution in Mydefault.ini|ref={{cn|date=July 2016}}|fix= |
− | {{ | + | # Install [[#Advent Revising|Advent Revising]] |
− | + | # Go to the [[#Game data|configuration file(s) location]]. | |
− | + | # Open {{file|Mydefault.ini}}. | |
− | + | # Find <code>FullscreenViewportX=</code> and <code>FullscreenViewportY=</code> lines. | |
− | # | + | # Change the values to your screen resolution and save. |
− | + | ||
− | + | '''Notes''' | |
− | + | {{ii}} Output always has letterboxing (disabling this stretches the output). | |
− | {{ii}} | ||
}} | }} | ||
− | ===[[Field of | + | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== |
− | {{Fixbox| | + | {{Fixbox|description=Add FOV keybinding in defuser.ini|ref=<ref>[https://www.wsgf.org/dr/advent-rising Advent Rising | WSGF]</ref>|fix= |
− | + | # Go to the [[#Game data|configuration file(s) location]]. | |
− | + | # Open {{file|defuser.ini}}. | |
− | + | # Change <code>=MoveForward</code> to <code>=MoveForward {{!}} OnRelease FOV 91</code> (replace <code>91</code> with the FOV you want). | |
− | + | # Save your changes and close the file. The FOV will be applied as soon as you move forwards. | |
− | |||
}} | }} | ||
Line 139: | Line 186: | ||
|} | |} | ||
− | ===[[Windowed]]=== | + | ===[[Glossary:Windowed|Windowed]]=== |
− | {{Fixbox| | + | {{Fixbox|description=Change StartUpFullscreen in Mydefault.ini|ref={{cn|date=July 2016}}|fix= |
− | {{ | + | # Go to the [[#Game data|configuration file(s) location]]. |
− | + | # Open {{file|Mydefault.ini}}. | |
− | + | # Find the line <code>StartupFullscreen=</code>, change it to False and save. | |
}} | }} | ||
− | ===[[Vertical sync (Vsync)]]=== | + | ===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== |
− | |||
− | |||
{{ii}} Installing [[#Advent Revising|Advent Revising]] already turns Vsync on, but if you want to turn it on manually: | {{ii}} Installing [[#Advent Revising|Advent Revising]] already turns Vsync on, but if you want to turn it on manually: | ||
− | + | ||
− | + | {{Fixbox|description=Install Advent Revising|ref={{cn|date=July 2016}}|fix= | |
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open {{file|default.ini}}. | ||
+ | # Find the line <code>UseVSync=</code>, change it to True and save. | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | + | {{Image|advent input.png|Input settings}} | |
− | {{Input | + | {{Input |
− | | | + | |key remap = true |
− | | | + | |key remap notes = |
− | | | + | |acceleration option = false |
− | | | + | |acceleration option notes = Negative mouse acceleration is present for the X-axis. |
− | | | + | |mouse sensitivity = true |
− | | | + | |mouse sensitivity notes = |
+ | |mouse menu = true | ||
+ | |mouse menu notes = | ||
+ | |invert mouse y-axis = true | ||
+ | |invert mouse y-axis notes = | ||
+ | |controller support = true | ||
+ | |controller support notes = | ||
+ | |full controller = false | ||
+ | |full controller notes = | ||
+ | |controller remap = true | ||
+ | |controller remap notes = Pre-configured mappings available. | ||
+ | |controller sensitivity = unknown | ||
+ | |controller sensitivity notes= | ||
+ | |invert controller y-axis = true | ||
+ | |invert controller y-axis notes= | ||
+ | |touchscreen = false | ||
+ | |touchscreen notes = | ||
+ | |xinput controllers = hackable | ||
+ | |xinput controllers notes = See [[#Xbox 360 Controller|Xbox 360 Controller]]. | ||
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = true | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = unknown | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ===Xbox 360 | + | ===[[Controller:Xbox 360 Controller|Xbox 360 Controller]]=== |
− | |||
− | |||
{{ii}} The game doesn't support Xbox 360 controller natively, but it can be configured to work in this game. | {{ii}} The game doesn't support Xbox 360 controller natively, but it can be configured to work in this game. | ||
− | :# | + | |
− | + | {{Fixbox|description=Configure controller keys in-game and add this code|ref=<ref>{{Refurl|url=https://www.gog.com/forum/advent_rising/heres_how_to_get_xbox_360_controller_to_work|title=GOG.com Forums - Here's how to get XBOX 360 Controller to work|date=May 2023}}</ref>|fix= | |
− | + | # Configure controller keys in Control options. | |
+ | # Exit the game. | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open {{file|MyDefUser.ini}} (be sure to back up this file if something goes wrong during the process). | ||
+ | # Under <code>[Engine.Input]</code> (if you can't find the line, insert it), add the values below for the analog sticks and save. | ||
<pre> | <pre> | ||
JoyU=AxisRaw aLookup SpeedBase=3 DeadZone=0.25 | JoyU=AxisRaw aLookup SpeedBase=3 DeadZone=0.25 | ||
Line 180: | Line 284: | ||
JoyZ= | JoyZ= | ||
</pre> | </pre> | ||
− | {{ii}} | + | |
+ | '''Notes''' | ||
+ | {{ii}} After doing this procedure, don't go to Control settings because even if nothing is touched, it will cause troubles with camera. If you do have to go there, go to MyDefUser.ini and leave JoyV and JoyZ empty. | ||
+ | }} | ||
+ | |||
+ | ==Audio== | ||
+ | {{Image|advent audio.png|Audio settings}} | ||
+ | {{Audio | ||
+ | |separate volume = true | ||
+ | |separate volume notes = SFX and Music sliders | ||
+ | |surround sound = false | ||
+ | |surround sound notes = | ||
+ | |subtitles = true | ||
+ | |subtitles notes = | ||
+ | |closed captions = false | ||
+ | |closed captions notes = | ||
+ | |mute on focus lost = true | ||
+ | |mute on focus lost notes = | ||
+ | |eax support = false | ||
+ | |eax support notes = | ||
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Czech | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan - [https://www.abcgames.cz/?p=preklady_zobraz&id=6338 1] | ||
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |fan = true | ||
+ | |notes = Use [https://community.pcgamingwiki.com/files/file/424-advent-rising-german-subtitle-patch/ AdventRising txt schote]. | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Hungarian | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |fan = true | ||
+ | |notes = Fan translation [http://www.gamehunter.hu/2010/08/advent-rising-pc.html link #1], [https://magyaritasok.hu/magyaritasok/advent-rising/advent-rising/579 link #2]. | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |fan = true | ||
+ | |notes = Use [https://www.gamevicio.com/traducao/traducao-de-advent-rising-para-portugues-brasil/ Tradução de Advent Rising para Português Brasil]. | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Slovak | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan - [https://www.lokalizacie.sk/hra/20-advent-rising/preklad 1] | ||
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |fan = | ||
+ | |notes = Retail only. [http://traducciones.clandlan.net/index.php?page=download&file=AS/TraduccionAdventRising.rar Download]. | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = unknown | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = true | ||
+ | |nvidia 3d vision notes = Works (not officially supported).<ref>{{Refurl|url=https://www.gog.com/mix/stereoscopic_3d_tested_s3d_3d_vision_iz3d|title=GOGmix - Stereoscopic 3D Tested (S3D) (3D Vision, iZ3D) - GOG.com|date=May 2023}}</ref><ref>{{Refurl|url=https://www.gog.com/forum/advent_rising/remove_crosshair_s3d_gaming|title=Remove crosshair (s3d gaming), page 1 - Forum - GOG.com|date=May 2023}}</ref> | ||
+ | |tridef 3d = unknown | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = unknown | ||
+ | |iz3d notes = | ||
+ | |vorpx = hackable | ||
+ | |vorpx modes = G3D | ||
+ | |vorpx notes = User created profile, requires [https://github.com/crosire/d3d8to9/releases d3d8to9] DX8 to DX9 wrapper. | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
+ | }} | ||
+ | {{ii}} A [[Controller:Novint Falcon|Novint Falcon]] version was announced (titled '''Ascension Reborn''') but was never released.<ref>{{Refurl|url=http://novint-falcon.blogspot.com/2008/09/game-preview-ascension-reborn.html|title=OFFICIAL NOVINT BLOG: Game Preview: Ascension Reborn|date=May 2023}}</ref> | ||
==Issues unresolved== | ==Issues unresolved== | ||
− | ===Game | + | ===Game crashing=== |
− | {{ii}} The game sometimes crashes, mostly at the beginning when entering the hangar. Regardless of the crash, the game will | + | {{ii}} The game sometimes crashes, mostly at the beginning when entering the hangar. Regardless of the crash, the game will likely be saved before the crash so you don't lose the progress and likely will not crash. If it still does, try doing something that will break the cycle (like going to the menu) and if it doesn't, then reinstall the game or install outside Program Files. |
+ | |||
+ | ===Broken Shadows=== | ||
+ | {{ii}} The game lacks any shadows on Nvidia based cards and possibly newer AMD cards. According to this post [https://forums.geforce.com/default/topic/353473/pc-games/advent-rising/ here] shadows will display on an ATI 9800 Pro card. | ||
+ | {{ii}} With [http://dege.fw.hu/temp/D3DDrv.zip this] file shadows can be mostly restored. However, they only work in certain scenes and not in others. Unpack the zip and paste the D3DDrv.dll to <code>{{p|game}}\System</code> and override.<ref>https://www.vogons.org/viewtopic.php?p=670208#p670208</ref> | ||
==Issues fixed== | ==Issues fixed== | ||
===Incessant camera spinning=== | ===Incessant camera spinning=== | ||
− | + | {{ii}} If you feel dizzy of constant camera spinning, make sure, one step at a time to: | |
− | + | ||
− | {{ii}} If you feel dizzy of constant camera spinning, make sure: | + | {{Fixbox|description=Make sure to check these|ref={{cn|date=July 2016}}|fix= |
− | + | # Run the game in administrator mode (right click -> Run as Administrator) | |
− | + | # Not have a controller plugged in (or follow [[#Xbox 360 Controller|X360 controller]] instructions.) | |
− | + | # Set up the camera settings in the game menu. | |
− | + | # Maybe fiddle with JoyY and JoyX strings in MyDefUser.ini (or with other Joy* settings) if you want to play with a controller or with MouseY and MouseX if you don't. | |
− | + | }} | |
− | {{ | + | |
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 8 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = 1.0 | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
==System requirements== | ==System requirements== | ||
− | {{System | + | {{System requirements |
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 2000, XP |
− | | | + | |minCPU = Intel Pentium III 2.0 GHz |
− | | | + | |minRAM = 256 MB |
|minHD = 5.5 GB | |minHD = 5.5 GB | ||
− | |minGPU = | + | |minVRAM = 128 MB |
+ | |minGPU = ATI Radeon 9000 | ||
+ | |minGPU2 = Nvidia GeForce 3 (except GeForce 4 MX) | ||
+ | |minDX = 8.1 | ||
+ | |minaudio = DirectX 8.1 compatible | ||
− | |recOS = | + | |recOS = |
− | | | + | |recCPU = Intel Pentium IV 3.4 GHz |
− | | | + | |recRAM = 512 MB |
− | |recHD = | + | |recHD = |
− | |recGPU = | + | |recVRAM = 256 MB |
+ | |recGPU = Nvidia GeForce FX5600 | ||
+ | |recGPU2 = ATI Radeon 9600 | ||
+ | |recDX = | ||
+ | |recaudio = Sound Blaster Audigy 2 | ||
}} | }} | ||
− | |||
− | |||
{{References}} | {{References}} | ||
− | |||
− |
Latest revision as of 16:28, 18 July 2024
Developers | |
---|---|
GlyphX Games | |
Publishers | |
Former | Majesco |
Current | Ziggurat Interactive |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | August 9, 2005 |
Reception | |
Metacritic | 70 |
IGDB | 69 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Shooter |
Art styles | Stylized |
Themes | Sci-fi, Space |
Advent Rising is a singleplayer third-person action and shooter game.
Advent Revising is recommended for installation and is already included in the digital versions. Shadows do not work on modern cards, but they can be partially restored.[1]
General information
- XInput controllers can be configured to work by modifying .ini file.
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 7 DRM and StarForce 4 DRM[Note 1] (Russian release) | |||
GOG.com | ||||
Humble Store | ||||
Steam | ||||
Green Man Gaming | ||||
ZOOM Platform (unavailable) |
- StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
Version differences
- Digital releases include Advent Revising as of 4/23/2021[4] and both offer free comics and soundtrack.
DLC and expansion packs
Name | Notes | |
---|---|---|
Comics | Free | |
Soundtrack | Free |
Essential improvements
Advent Revising
- Advent Revising is an unofficial patch that focuses on improving and fixing cinematics and minor gameplay issues. It features:
- Corrections to the majority of cut-scenes and subtitles (fixes to audio desync, sound errors, playback speed...)
- 12 missing Xbox cutscenes
- Adjustments to .ini files (removing black bars, enabling trilinear and Vsync, adding extra keybindings...)
- Corrections to a few problems with objectives, weapons, weapon screens, and descriptions
Skip intro videos
Delete/rename files in the installation folder[citation needed] |
---|
Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\System\*.ini[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/3800/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\System\Saves\[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/3800/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. Steam version patched with a new launcher which offers widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | See Field of view (FOV). Steam version patched with a new launcher which offers FOV setting (experimental). | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | Go to Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | Trilinear only supported in MyDefault.ini (UseTrilinear= ). Advent Revising turns this feature on. Steam version patched with a new launcher which offers trilinear setting. |
||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See Vertical sync (Vsync). Steam version patched with a new launcher which offers Vsync. Both need d3d8to9 to work on Windows 10. | ||
60 FPS and 120+ FPS | No frame rate or refresh rate cap. |
Widescreen resolution
Install Advent Revising and change resolution in Mydefault.ini[citation needed] |
---|
Notes
|
Field of view (FOV)
Add FOV keybinding in defuser.ini[6] |
---|
|
FOV 75 (Default) | FOV 90 | FOV 105 |
---|---|---|
Windowed
Change StartUpFullscreen in Mydefault.ini[citation needed] |
---|
|
Vertical sync (Vsync)
- Installing Advent Revising already turns Vsync on, but if you want to turn it on manually:
Install Advent Revising[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Negative mouse acceleration is present for the X-axis. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Pre-configured mappings available. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | See Xbox 360 Controller. | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Xbox 360 Controller
- The game doesn't support Xbox 360 controller natively, but it can be configured to work in this game.
Configure controller keys in-game and add this code[7] |
---|
JoyU=AxisRaw aLookup SpeedBase=3 DeadZone=0.25 JoyR=AxisRaw aTurn SpeedBase=3 DeadZone=0.25 JoyX=AxisRaw aStrafe SpeedBase=300.0 DeadZone=0.25 JoyY=AxisRaw aForward SpeedBase=300.0 DeadZone=0.25 Invert=-1 JoyV= JoyZ= Notes
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | SFX and Music sliders | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Fan - 1 | |||
German | Use AdventRising txt schote. | |||
Hungarian | Fan translation link #1, link #2. | |||
Brazilian Portuguese | Use Tradução de Advent Rising para Português Brasil. | |||
Slovak | Fan - 1 | |||
Spanish | Retail only. Download. |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | Works (not officially supported).[8][9] | ||
vorpX | G3D User created profile, requires d3d8to9 DX8 to DX9 wrapper. |
- A Novint Falcon version was announced (titled Ascension Reborn) but was never released.[10]
Issues unresolved
Game crashing
- The game sometimes crashes, mostly at the beginning when entering the hangar. Regardless of the crash, the game will likely be saved before the crash so you don't lose the progress and likely will not crash. If it still does, try doing something that will break the cycle (like going to the menu) and if it doesn't, then reinstall the game or install outside Program Files.
Broken Shadows
- The game lacks any shadows on Nvidia based cards and possibly newer AMD cards. According to this post here shadows will display on an ATI 9800 Pro card.
- With this file shadows can be mostly restored. However, they only work in certain scenes and not in others. Unpack the zip and paste the D3DDrv.dll to
<path-to-game>\System
and override.[11]
Issues fixed
Incessant camera spinning
- If you feel dizzy of constant camera spinning, make sure, one step at a time to:
Make sure to check these[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | |
Shader Model support | 1.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000, XP | |
Processor (CPU) | Intel Pentium III 2.0 GHz | Intel Pentium IV 3.4 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 5.5 GB | |
Video card (GPU) | ATI Radeon 9000 Nvidia GeForce 3 (except GeForce 4 MX) 128 MB of VRAM DirectX 8.1 compatible | Nvidia GeForce FX5600 ATI Radeon 9600 256 MB of VRAM |
Sound (audio device) | DirectX 8.1 compatible | Sound Blaster Audigy 2 |
Notes
- ↑ This version of StarForce DRM does not work on Windows 8.1, Windows 10, or Windows 11.[2][3] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (3800) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ VOGONS - Advent Rising - Missing shadows (reply #2) - last accessed on 2021-04-24
- ↑ Windows 8.1 support - StarForce Support
- ↑ Windows 10 support - StarForce Support
- ↑ 4.0 4.1 YouTube - MandaloreGaming - Advent Rising Review - last accessed on 2021-04-24
- "Fortunately, I talked to GOG about it and they just integrated it into the base game. Steam has it, too, so no need to monkey with downloads."
- ↑ Verified by User:Averygoodperson on 2023-07-17
- I asked about it on the ZOOM discord and one of the discord moderators confirmed it.
- ↑ Advent Rising | WSGF
- ↑ GOG.com Forums - Here's how to get XBOX 360 Controller to work - last accessed on May 2023
- ↑ GOGmix - Stereoscopic 3D Tested (S3D) (3D Vision, iZ3D) - GOG.com - last accessed on May 2023
- ↑ Remove crosshair (s3d gaming), page 1 - Forum - GOG.com - last accessed on May 2023
- ↑ OFFICIAL NOVINT BLOG: Game Preview: Ascension Reborn - last accessed on May 2023
- ↑ https://www.vogons.org/viewtopic.php?p=670208#p670208