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Difference between revisions of "Jusant"

From PCGamingWiki, the wiki about fixing PC games
m (Added GOG availability + GOG cloud save)
m (UE5 version added and FSR version updated.)
Line 5: Line 5:
 
|publishers  =  
 
|publishers  =  
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unreal Engine 5}}
+
{{Infobox game/row/engine|Unreal Engine 5|build=5.1.1}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|October 31, 2023}}
 
{{Infobox game/row/date|Windows|October 31, 2023}}
Line 19: Line 19:
 
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 
{{Infobox game/row/taxonomy/controls          | Direct control }}
 
{{Infobox game/row/taxonomy/controls          | Direct control }}
{{Infobox game/row/taxonomy/genres            | Adventure }}
+
{{Infobox game/row/taxonomy/genres            | Action, Adventure, Simulation, Puzzle }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
Line 137: Line 137:
 
|borderless windowed notes  = Native HDR seems to require fullscreen.
 
|borderless windowed notes  = Native HDR seems to require fullscreen.
 
|anisotropic                = unknown
 
|anisotropic                = unknown
|anisotropic notes          = Likely tied to "Texture quality" option (0x/2x/4x/8x) but impossible to tell since the game doesn't really have any detailed textures.
+
|anisotropic notes          = There's a possibility that the 'Texture Quality' setting (0x/2x/4x/8x) is associated with the AF (anti-aliasing) effect in the game. However, the absence of intricate textures makes it challenging to confirm this assumption.
 
|antialiasing              = always on
 
|antialiasing              = always on
|antialiasing notes        = Maximum value of "Resolution quality" slider with TSR upscaling option results in native resolution rendering with TAA. Also DLSS "Ultra Quality" option is DLAA.
+
|antialiasing notes        = The maximum value of the "Resolution Quality" slider with the TSR upscaling option results in native resolution rendering with TAA. Also, the DLSS "Ultra Quality" option is DLAA.
 
|upscaling                  = true
 
|upscaling                  = true
|upscaling tech            = DLSS 3.1.13, FSR 2.0, TSR
+
|upscaling tech            = DLSS 3.1.13, FSR 2.2, TSR
 
|upscaling notes            = DLSS 3 has been added on PC Game Pass version with a later patch.
 
|upscaling notes            = DLSS 3 has been added on PC Game Pass version with a later patch.
 
|vsync                      = true
 
|vsync                      = true
Line 150: Line 150:
 
|120 fps notes              = Can set FPS Cap to 30, 60 or Unlimited.
 
|120 fps notes              = Can set FPS Cap to 30, 60 or Unlimited.
 
|hdr                        = true
 
|hdr                        = true
|hdr notes                  = Has Native HDR support. HDR Brightness / UI Brightness sliders. Sliders have no values so you have no idea what they mean.
+
|hdr notes                  = The game supports native HDR. 'HDR Brightness' and 'UI Brightness' sliders. Sliders have no values, so you have no idea what they mean.
 
|ray tracing                = limited
 
|ray tracing                = limited
 
|ray tracing notes          = Software Lumen global illumination.
 
|ray tracing notes          = Software Lumen global illumination.
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|separate volume notes    = Master, Music, Speech, SFX
 
|separate volume notes    = Master, Music, Speech, SFX
 
|surround sound            = true
 
|surround sound            = true
|surround sound notes    = Enabled based on Windows device settings. [https://www.pcgamingwiki.com/wiki/Glossary:Surround_sound#Dolby_Atmos_for_Home_Theater Dolby Atmos] support.
+
|surround sound notes    = Enabled based on Windows device settings. [https://www.pcgamingwiki.com/wiki/Glossary:Surround_sound#Dolby_Atmos_for_Home_Theater Dolby Atmos] is supported.
 
|subtitles                = n/a
 
|subtitles                = n/a
 
|subtitles notes          =  
 
|subtitles notes          =  

Revision as of 06:06, 30 June 2024

Jusant
Jusant cover
Developers
Don't Nod
Engines
Unreal Engine 5[Note 1]
Release dates
Windows October 31, 2023
Reception
Metacritic 83
OpenCritic 84
IGDB 86
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Adventure, Simulation, Puzzle
Art styles Stylized
Themes Fantasy
Jusant on HowLongToBeat
Jusant on IGDB
Jusant on MobyGames
Jusant on Wikipedia

Availability

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\ASC\Saved\Config\Windows\
Microsoft Store %LOCALAPPDATA%\Packages\DONTNODEntertainment.Ascension-P9_1t8sv8k1cftdw\Settings\settings.dat
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1977170/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\ASC\Saved\SaveGames\FullGame\
Microsoft Store %LOCALAPPDATA%\Packages\DONTNODEntertainment.Ascension-P9_1t8sv8k1cftdw\SystemAppData\wgs
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1977170/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud
Xbox Cloud

Video

Graphics settings
Graphics settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Use RoseTheFlower's fix.
4K Ultra HD
Field of view (FOV)
Vert-
Windowed
Borderless fullscreen windowed
Native HDR seems to require fullscreen.
Anisotropic filtering (AF)
There's a possibility that the 'Texture Quality' setting (0x/2x/4x/8x) is associated with the AF (anti-aliasing) effect in the game. However, the absence of intricate textures makes it challenging to confirm this assumption.
Anti-aliasing (AA)
The maximum value of the "Resolution Quality" slider with the TSR upscaling option results in native resolution rendering with TAA. Also, the DLSS "Ultra Quality" option is DLAA.
High-fidelity upscaling
DLSS 3.1, FSR 2.2, TSR
DLSS 3 has been added on PC Game Pass version with a later patch.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Can set FPS Cap to 30, 60 or Unlimited.
High dynamic range display (HDR)
The game supports native HDR. 'HDR Brightness' and 'UI Brightness' sliders. Sliders have no values, so you have no idea what they mean.
Ray tracing (RT)
Software Lumen global illumination.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.

Input

Controls settings
Controls settings

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Master, Music, Speech, SFX
Surround sound
Enabled based on Windows device settings. Dolby Atmos is supported.
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Spanish
Italian
Russian
Portuguese
Korean
Japanese
Polish
Simplified Chinese

Other information

API

Technical specs Supported Notes
Direct3D 12
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Wwise

System requirements

Windows
Minimum Recommended
Operating system (OS) Windows 10
Processor (CPU) Intel Core i7-6700
AMD Ryzen 5 1500X
System memory (RAM) 8
Hard disk drive (HDD) 15 GB
Video card (GPU) Nvidia GTX 1050 Ti 4 GB
RX 570 8 GB
A 64-bit operating system is required.


Notes

  1. Unreal Engine 5 engine build: 5.1.1
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References