Difference between revisions of "Duke Nukem"
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{{Infobox game/row/publisher|Apogee Software|Retail}} | {{Infobox game/row/publisher|Apogee Software|Retail}} | ||
{{Infobox game/row/publisher|3D Realms|Digital (former)}} | {{Infobox game/row/publisher|3D Realms|Digital (former)}} | ||
− | {{Infobox game/row/publisher|Gearbox Publishing|Digital ( | + | {{Infobox game/row/publisher|Gearbox Publishing|Digital (current)}} |
{{Infobox game/row/publisher|2K Games|Digital (current)}} | {{Infobox game/row/publisher|2K Games|Digital (current)}} | ||
|engines = | |engines = |
Latest revision as of 16:04, 19 June 2024
Developers | |
---|---|
Apogee Software | |
Publishers | |
Retail | Apogee Software |
Digital (former) | 3D Realms |
Digital (current) | Gearbox Publishing |
Digital (current) | 2K Games |
Release dates | |
DOS | July 1, 1991[1] |
Windows (DOSBox) | December 6, 2012[2] |
macOS (OS X) (DOSBox) | July 2, 2013[3] |
Linux (DOSBox) | May 21, 2015[4] |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Platform, Shooter |
Themes | Sci-fi |
Series | Duke Nukem |
Duke Nukem | |
---|---|
Duke Nukem | 1991 |
Duke Nukem II | 1993 |
Duke Nukem 3D | 1996 |
Duke Nukem: Manhattan Project | 2002 |
Duke Nukem Forever | 2011 |
Duke Nukem 3D: Megaton Edition | 2013 |
Duke Nukem 3D: 20th Anniversary World Tour | 2016 |
Duke Nukem Forever (2001) | 2022 |
Duke Nukem Forever: Restoration Project (unofficial) | Early access |
Duke Nukem is a singleplayer third-person platform and shooter game in the Duke Nukem series.
Version 2.0 is named Duke Nukum due to trademark concerns; this was resolved for the sequels.[5]
General information
- Official 3D Realms forum for game series
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Sold separately or on the Duke Nukem 3D disc. | |||
ZOOM Platform | Pre-packaged with DOSBox-staging. | |||
GOG.com (unavailable) | Pre-packaged with DOSBox. | |||
Steam (unavailable) | Pre-packaged with DOSBox. |
- A shareware version is available (contains Episode 1).
Essential improvements
Level editor
A Level Editor is available. According to the documentation, it also make a good cheating tool for familiarizing yourself with levels before entering them (just don't push the wrong button). Run using DOSBox.
Mods
Duke Nukem 1: The Returning
- Duke Nukem 1: The Returning is a fan-made episode containing 10 levels.
- A single fan-made level can be found here.
Run in DOSBox (retail)
Duke Nukem runs in DOSBox at default settings. Ensure cycles=
is still at its default setting of cycles=auto
.[6]
Episode Launcher
- Duke Nukem had each episode as its own executable, making it annoying to configure if you have the retail version. Luckily you can save the following as a .bat file and run it in DOSBox to get around this annoyance.
- Supports the Map Editor and the custom episode "The Returning", though requires it to be placed in the
return
folder (DOS 8.3 compatible naming scheme). Also requires only one (not both) versions of the add-on to be installed.
- Episode Launcher
@echo off :start @echo off CLS echo ══════════ echo Duke Nukem echo ══════════ echo. echo ┌───────────────────────────────────────────────────────────────┐ echo │ [1] Episode 1: Shrapnel City │ echo │ [2] Episode 2: Mission: Moonbase │ echo │ [3] Episode 3: Trapped in the Future │ echo │ [4] Episode 4: The Returning (custom) │ echo. ├───────────────────────────────────────────────────────────────┤ echo │ [5] Map Editor │ echo │ [I] Hints/Help │ echo │ [Q] Quit! │ echo ───────────────────────────────────────────────────────────────── echo. :choice choice/c:12345iq/n Choose Number: if errorlevel 7 goto exit if errorlevel 6 goto help if errorlevel 5 goto edit if errorlevel 4 goto epi4 if errorlevel 3 goto epi3 if errorlevel 2 goto epi2 if errorlevel 1 goto epi1 if errorlevel 0 goto exit :epi1 CLS dn1 goto start :epi2 CLS dn2 goto start :epi3 CLS dn3 goto start :epi4 CLS cd return dn3 cd .. goto start :edit CLS dukeedit goto start :help CLS dnhint goto start :exit CLS
Source ports
Reverse engineered source ports are available.
The game is also parodied by Dave Gnukem.
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | <path-to-game>\KEYS.DN* |
Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 1] |
Linux | <path-to-game> (mounted in DOSBox)[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/240160/pfx/[Note 2] |
- All files have a number (1-3) corresponding to the episode.
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\SAVED*.DN* |
Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 1] |
Linux | <path-to-game> (mounted in DOSBox)[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/240160/pfx/[Note 2] |
- Saves are
SAVED*.DN*
with a number for the save number and the episode number. - High scores are stored in
<path-to-game>\HIGHS.DN*
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 320x200 only. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | For DOSBox toggle with Alt+↵ Enter (see the glossary page for other workarounds). | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS and 120+ FPS | Game runs at 16 FPS.[7] |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | No mouse support. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Menus are keyboard-only. | |
Controller remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | Prompts only mention keyboard controls even when using a controller. | |
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | On/off only (toggle with S). | |
Surround sound | Uses only PC Speaker for audio (mono channel). | |
Subtitles | Everything is text-based. | |
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
|
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | EGA | Uses VGA only for menus |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 7 MB |
- These are the system requirements for the Steam version.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.8 | |
Processor (CPU) | Intel Core Duo 2 GHz+ | |
System memory (RAM) | 1 MB | |
Hard disk drive (HDD) | 7 MB | |
Video card (GPU) | 64 MB of VRAM |
- These are the system requirements for the Steam version.
Notes
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 File/folder structure within the installation folder reflects the path(s) listed for DOS game data. For the GOG.com release, file changes in DOSBox are redirected to
<path-to-game>/cloud_saves/
even if GOG Galaxy is not used (this folder contains all redirected files, so some files in thecloud_saves
folder might be temporary files or other files that do not contain saves or settings). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (240160) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Duke Nukem 1 - 3D Realms - Firepower Matters - last accessed on May 2023
- ↑ Release: Duke Nukem 1+2 ● GOG.com - last accessed on 9 June 2023
- ↑ News - Now Available - Duke Nukem, Duke Nukem 2 & Duke Nukem: Manhattan Project - last accessed on May 2023
- ↑ Changelog, page 1 - Forum - GOG.com - last accessed on May 2023
- ↑ 3D Realms Site: Duke Nukem I - last accessed on May 2023
- ↑ Settings recommended by Gemini in Ancient DOS Games --- Episode 51: Duke Nukem
- ↑ Public Commander Keen Forum :: View topic - ReDuke: Duke Nukem 1 for Windows - last accessed on May 2023