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Difference between revisions of "Daymare: 1998"

From PCGamingWiki, the wiki about fixing PC games
(→‎Video settings: quick and rough snippet for uw support. it's only a demo)
m (Added Czech lang)
 
(91 intermediate revisions by 18 users not shown)
Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
|cover        = Daymare 1998 cover.jpg
+
|cover        = Daymare 1998 cover.png
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Invader Studios}}
 
{{Infobox game/row/developer|Invader Studios}}
Line 8: Line 7:
 
{{Infobox game/row/publisher|All in! Games}}
 
{{Infobox game/row/publisher|All in! Games}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unreal Engine 4}}
+
{{Infobox game/row/engine|Unreal Engine 4|ref=<ref>{{Refcheck|user=Mastan|date=2023-01-03}}</ref>|build=4.20.2.0}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|September 17, 2019}}
 
{{Infobox game/row/date|Windows|September 17, 2019}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|daymare-1998|62}}
 +
{{Infobox game/row/reception|OpenCritic|8273/daymare-1998|57}}
 +
{{Infobox game/row/reception|IGDB|daymare-1998|rating}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer}}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | TPS, Survival horror }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | Horror }}
 +
{{Infobox game/row/taxonomy/series            | Daymare }}
 
|steam appid  = 842100
 
|steam appid  = 842100
 
|steam appid side  =  
 
|steam appid side  =  
|gogcom id    =  
+
|gogcom id    = 1544460195
 +
|gogcom id side = 1760609325
 +
|official site= http://daymarethegame.com/daymare-1998
 +
|hltb        = 70786
 +
|lutris      =  
 
|strategywiki =  
 
|strategywiki =  
|wikipedia    =  
+
|mobygames    = 134908
 +
|wikipedia    = Daymare: 1998
 
|winehq      =  
 
|winehq      =  
|license      =  
+
|license      = commercial
 +
}}
 +
 
 +
{{Introduction
 +
|introduction      =
 +
 
 +
|release history  =
 +
 
 +
|current state    =
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
 +
{{GOG.com links|1544460195|daymare_1998}}
 
{{mm}} [https://steamcommunity.com/app/842100/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/842100/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 +
{{Availability/row| Gamesplanet | 5315-1 | Steam |  |  | Windows }}
 +
{{Availability/row| GOG.com | daymare_1998 | DRM-free | | | Windows }}
 
{{Availability/row| Steam | 842100 | Steam |  |  | Windows }}
 
{{Availability/row| Steam | 842100 | Steam |  |  | Windows }}
 +
{{Availability/row| ZOOM Platform | daymare-1998 | DRM-free | Super Digital Deluxe Edition | | Windows }}
 
}}
 
}}
 +
{{ii}} A demo is available from {{store link|Steam|1127780}}. Progress from the demo carries into the main game.
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{P|localappdata}}\Daymare_MASTER\Saved\Config\WindowsNoEditor}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{P|localappdata}}\Daymare_MASTER\Saved}}
 
}}
 
}}
 +
{{ii}} 1 autosave slot + 4 manual save slots available. Save rooms for manual saves only get unlocked in later chapters.
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|gog galaxy           =  
+
|discord                  =
|gog galaxy notes     =  
+
|discord notes            =
|origin               =  
+
|epic games launcher      =
|origin notes         =  
+
|epic games launcher notes =
|steam cloud           = true
+
|gog galaxy               = true
|steam cloud notes     =  
+
|gog galaxy notes         =  
|uplay                =  
+
|origin                   =  
|uplay notes           =  
+
|origin notes             =  
|xbox cloud           =  
+
|steam cloud               = true
|xbox cloud notes     =  
+
|steam cloud notes         =  
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud               =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Image|Video_Settings_Daymare_1998.png|Video Settings}}
 +
{{Image|Graphics_Settings_Daymare_1998.png|Graphics Settings}}
 +
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 63: Line 104:
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
 
|multimonitor              = hackable
 
|multimonitor              = hackable
|multimonitor notes        = <ref name="yt"/>
+
|multimonitor notes        = See [[#Ultra-widescreen and Multi-monitor|Multi-monitor]].<ref name="yt"/>
 
|ultrawidescreen            = hackable
 
|ultrawidescreen            = hackable
|ultrawidescreen notes      = <ref name="yt">{{Refsnip|url=https://www.youtube.com/watch?v=7eUkuR05MpU|title=Daymare: 1998 - PC Ultra Quality (3440x1440)|date=|snippet=
+
|ultrawidescreen notes      = Image is {{term|Vert-}} and FOV cannot be increased to compensate. See [[#Ultra-widescreen and Multi-monitor|Ultra-widescreen]].<ref name="yt">{{Refurl|url=https://www.youtube.com/watch?v=7eUkuR05MpU|title=Daymare: 1998 - PC Ultra Quality (3440x1440)|date=}}</ref>
1. Go to team\steamapps\common\Daymare 1998 Demo\Daymare_MASTER\Binaries\Win64
+
|4k ultra hd                = true
2. Using a HEX editor, open Daymare_MASTER-Win64-Shipping.exe
 
3. Using the search function, look for 35 FA 0E 3C
 
4. Replace Value with your desired resolution , choose one:
 
2560x1080 = AA 05 33 3C
 
3440x1440 = ED D1 33 3C
 
32:9 = FC CF 65 3C
 
48:9 = 70 7B 8B 3C
 
48:10 = 70 7B 8B 3C}}</ref>
 
|4k ultra hd                = unknown
 
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = 2x, 4x, 8x & 16x
|vsync                      = unknown
+
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =  
 +
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = false
|hdr notes                  =  
+
|hdr notes                  = <ref>{{Refurl|url=https://steamcommunity.com/app/842100/discussions/0/2564160288805972716/|title=HDR Support Confirmation|date=2019-09-22}}</ref>
|color blind                = unknown
+
|ray tracing                = unknown
 +
|ray tracing notes          =  
 +
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
===[[Glossary:Ultra-widescreen|Ultra-widescreen]] and [[Glossary:Multi-monitor|Multi-monitor]]===
{{Input settings
+
{{ii}} By default, the game does not properly support resolutions wider than 21:9.
|key remap                = unknown
+
{{Fixbox|description=Method 1: Hex editing the executable|ref=<ref>{{Refcheck|user=AlRayes_BRN|date=2019-09-23|comment=Tested on a 3440x1440 monitor}}</ref>|fix=
|key remap notes          =  
+
{{ii}} Always make sure to back up the original .exe file before hex editing.
|acceleration option      = unknown
+
# Go to {{folder|{{P|game}}\Daymare_MASTER\Binaries\Win64}}.
|acceleration option notes =  
+
# Using a hex editor, open {{file|Daymare_MASTER-Win64-Shipping.exe}}.
|mouse sensitivity        = unknown
+
# Using the search function, look for {{code|35 FA 0E 3C}}. Only replace the last entry in offset {{code|020AD640}}, as any other breaks the game.
 +
# Replace Value with the desired resolution, choose one:
 +
* '''2560x1080''' = {{code|AA 05 33 3C}}
 +
* '''3440x1440''' = {{code|ED D1 33 3C}}
 +
* '''32:9''' = {{code|FC CF 65 3C}}
 +
* '''48:9''' = {{code|70 7B 8B 3C}}
 +
* '''48:10''' = {{code|70 7B 8B 3C}}
 +
}}
 +
 
 +
{{Fixbox|description=Method 2: Modifying configuration file|ref=<ref>{{Refcheck|user=AlRayes_BRN|date=2019-09-23|comment=Tested on a 3440x1440 monitor}}</ref>|fix=
 +
# Navigate to {{folder|{{p|localappdata}}\Daymare_MASTER\Saved\Config\WindowsNoEditor}}
 +
# Open {{file|Engine.ini}} and under the <code>[/Script/Engine.LocalPlayer]</code> section, set <code>AspectRatioAxisConstraint=AspectRatio_MaintainYFOV</code>
 +
# Save the file.
 +
{{--}} This setting gets reset after a cutscene
 +
}}
 +
 
 +
===Alleviate or eliminate shader compilation stutter===
 +
{{Fixbox|description=Force enable shader preloading|ref={{cn|date=2022-11-08|reason=}}|fix=
 +
{{++}} Massively improves framepacing during gameplay and alleviates most stutters caused by shader compilation.
 +
{{--}} Can exacerbate level loading and section loading stutters, as the CPU is utilized on all cores to 100%. The Shader Cache has to be compiled again once a display driver has been uninstalled or updated due to the display driver´s shader cache being deleted/reset in the update/uninstall process.
 +
# Go to {{folder|{{P|localappdata}}\Daymare_MASTER\Saved\Config\WindowsNoEditor}}
 +
# Open {{file|Engine.ini}}.
 +
# Add the following text as a new paragraph at the bottom and then save the file.
 +
<pre>
 +
[/Script/Engine.RendererSettings]
 +
r.CreateShadersOnLoad=1
 +
</pre>
 +
}}
 +
 
 +
==Input==
 +
{{Image|Keyboard_Key_Bindings_Daymare_1998.png|Keyboard Key Bindings}}
 +
{{Image|Controller_Key_Bindings_Daymare_1998.png|Controller Key Bindings}}
 +
{{Image|Keyboard_changable_keybinds_Daymare_1998.png|Keyboard Changeable Key Bindings (after update)}}
 +
{{Input
 +
|key remap                = true
 +
|key remap notes          = Key binding for Mouse and Keyboard added via update. Arrow keys, symbols, and lock/editing keys cannot be bound to commands using the in-game menu. Keys can be manually rebound in input.ini. Menu keys are permanently bound to default WASD-based setup.
 +
|acceleration option      = false
 +
|acceleration option notes = Mouse smoothing can't be turned off.
 +
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
|controller support notes  =  
+
|controller support notes  =
 
|full controller          = true
 
|full controller          = true
|full controller notes    =  
+
|full controller notes    = <ref>{{Refcheck|user=AlRayes BRN|date=2019-09-22|comment=Using Microsoft Xbox One Controller with a USB cable}}</ref>
|controller remap          = unknown
+
|controller remap          = false
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = true
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = false
|dualshock 4 notes        =  
+
|dualshock 4 notes        = <ref>{{Refcheck|user=AlRayes BRN|date=2019-09-22|comment=Using Sony PlayStation DualShock 4 Controller V2 with a USB cable}}</ref>
|dualshock prompts        = unknown
+
|dualshock prompts        = false
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
|light bar support        = unknown
+
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes        = unknown
Line 139: Line 214:
 
|tracked motion controllers= false
 
|tracked motion controllers= false
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
|tracked motion prompts    = unknown
+
|tracked motion prompts    = false
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
 
|other controllers        = unknown
 
|other controllers        = unknown
Line 145: Line 220:
 
|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
|haptic feedback notes    =  
+
|haptic feedback notes    = Vibration can be turned On or Off
|simultaneous input        = unknown
+
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
Line 163: Line 238:
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Image|Audio_Settings_Daymare_1998.png|Audio Settings}}
|separate volume          = unknown
+
{{Audio
|separate volume notes    =  
+
|separate volume          = true
|surround sound          = unknown
+
|separate volume notes    = Master, SFX, Music, UI, Voice and Cinematics
|surround sound notes    =  
+
|surround sound          = limited
|subtitles                = n/a
+
|surround sound notes    = 5.1 during gameplay and Stereo during cut-scenes
 +
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = false
|mute on focus lost notes =  
+
|mute on focus lost notes = Sound keeps playing
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 187: Line 265:
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Simplified Chinese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Added in Patch 2.0
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Czech
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = Fan - [https://prekladyher.eu/preklady/daymare-1998.849/ #1]
 +
|fan      = true
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 263: Line 357:
 
|windows 32-bit exe    = false
 
|windows 32-bit exe    = false
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 +
}}
 +
 +
===Middleware===
 +
{{Middleware
 +
|physics          = PhysX
 +
|physics notes    =
 +
|audio            = FMOD
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        =
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 +
|anticheat        =
 +
|anticheat notes  =
 
}}
 
}}
  
Line 276: Line 391:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = 7
+
|minOS    = 7, 8, 8.1, 10
|minCPU  = Intel Core i5-4460, 2.70 GHz
+
|minCPU  = Intel Core i5-4460 2.7 GHz
 
|minCPU2  = AMD FX-6300
 
|minCPU2  = AMD FX-6300
 
|minRAM  = 8 GB
 
|minRAM  = 8 GB
 
|minHD    = 15 GB
 
|minHD    = 15 GB
 
|minGPU  = Nvidia GeForce GTX 760
 
|minGPU  = Nvidia GeForce GTX 760
|minGPU2  = AMD Radeon R7 260x with 2 GB Video RAM
+
|minGPU2  = AMD Radeon R7 260X
 +
|minVRAM  = 2 GB
 
|minDX    = 11
 
|minDX    = 11
  
|recOS    = 8, 8.1, 10
+
|recOS    =  
 
|recCPU  = Intel Core i7-3770
 
|recCPU  = Intel Core i7-3770
 
|recCPU2  = AMD FX-9590
 
|recCPU2  = AMD FX-9590
Line 291: Line 407:
 
|recHD    =  
 
|recHD    =  
 
|recGPU  = Nvidia GeForce GTX 1060
 
|recGPU  = Nvidia GeForce GTX 1060
|recGPU2  = AMD Radeon RX 480 with 3GB VRAM
+
|recGPU2  = AMD Radeon RX 480
 +
|recVRAM  = 3 GB
 
|recDX    =  
 
|recDX    =  
 +
|notes    = {{ii}} A 64-bit system is required.
 
}}
 
}}
  
 
{{References}}
 
{{References}}
 +
{{GOG.com Enhancement Project}}

Latest revision as of 07:18, 15 June 2024

Daymare: 1998
Daymare: 1998 cover
Developers
Invader Studios
Publishers
Destructive Creations
All in! Games
Engines
Unreal Engine 4[Note 1]
Release dates
Windows September 17, 2019
Reception
Metacritic 62
OpenCritic 57
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres TPS, Survival horror
Themes Horror
Series Daymare
Daymare: 1998 on HowLongToBeat
Daymare: 1998 on IGDB
Daymare: 1998 on MobyGames
Daymare: 1998 on Wikipedia
Daymare
Daymare: 1998 2019
Daymare: 1994 Sandcastle 2023

Daymare: 1998 is a singleplayer third-person TPS and survival horror game in the Daymare series.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Gamesplanet logo.svg
Icon overlay.png
Windows
GOG.com
DRM-free
Windows
Steam
Icon overlay.png
Windows
ZOOM Platform
DRM-free
Super Digital Deluxe Edition
Windows
A demo is available from Steam. Progress from the demo carries into the main game.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Daymare_MASTER\Saved\Config\WindowsNoEditor
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/842100/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\Daymare_MASTER\Saved
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/842100/pfx/[Note 2]
1 autosave slot + 4 manual save slots available. Save rooms for manual saves only get unlocked in later chapters.

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Video Settings
Video Settings
Graphics Settings
Graphics Settings

The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Ultra-widescreen and Multi-monitor

By default, the game does not properly support resolutions wider than 21:9.
Method 1: Hex editing the executable[4]
Always make sure to back up the original .exe file before hex editing.
  1. Go to <path-to-game>\Daymare_MASTER\Binaries\Win64.
  2. Using a hex editor, open Daymare_MASTER-Win64-Shipping.exe.
  3. Using the search function, look for 35 FA 0E 3C. Only replace the last entry in offset 020AD640, as any other breaks the game.
  4. Replace Value with the desired resolution, choose one:
  • 2560x1080 = AA 05 33 3C
  • 3440x1440 = ED D1 33 3C
  • 32:9 = FC CF 65 3C
  • 48:9 = 70 7B 8B 3C
  • 48:10 = 70 7B 8B 3C
Method 2: Modifying configuration file[5]
  1. Navigate to %LOCALAPPDATA%\Daymare_MASTER\Saved\Config\WindowsNoEditor
  2. Open Engine.ini and under the [/Script/Engine.LocalPlayer] section, set AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
  3. Save the file.
This setting gets reset after a cutscene

Alleviate or eliminate shader compilation stutter

Force enable shader preloading[citation needed]
Massively improves framepacing during gameplay and alleviates most stutters caused by shader compilation.
Can exacerbate level loading and section loading stutters, as the CPU is utilized on all cores to 100%. The Shader Cache has to be compiled again once a display driver has been uninstalled or updated due to the display driver´s shader cache being deleted/reset in the update/uninstall process.
  1. Go to %LOCALAPPDATA%\Daymare_MASTER\Saved\Config\WindowsNoEditor
  2. Open Engine.ini.
  3. Add the following text as a new paragraph at the bottom and then save the file.
[/Script/Engine.RendererSettings]
r.CreateShadersOnLoad=1

Input

Keyboard Key Bindings
Keyboard Key Bindings
Controller Key Bindings
Controller Key Bindings
Keyboard Changeable Key Bindings (after update)
Keyboard Changeable Key Bindings (after update)

Keyboard and mouse State Notes
Remapping
Key binding for Mouse and Keyboard added via update. Arrow keys, symbols, and lock/editing keys cannot be bound to commands using the in-game menu. Keys can be manually rebound in input.ini. Menu keys are permanently bound to default WASD-based setup.
Mouse acceleration
Mouse smoothing can't be turned off.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
[6]
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
[7]
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Vibration can be turned On or Off
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio Settings
Audio Settings

Audio feature State Notes
Separate volume controls
Master, SFX, Music, UI, Voice and Cinematics
Surround sound
5.1 during gameplay and Stereo during cut-scenes
Subtitles
Closed captions
Mute on focus lost
Sound keeps playing
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Added in Patch 2.0
Czech
Fan - #1
French
German
Italian
Brazilian Portuguese
Russian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio FMOD

System requirements

Windows
Minimum Recommended
Operating system (OS) 7, 8, 8.1, 10
Processor (CPU) Intel Core i5-4460 2.7 GHz
AMD FX-6300
System memory (RAM) 8 GB
Hard disk drive (HDD) 15 GB
Video card (GPU) Nvidia GeForce GTX 760
AMD Radeon R7 260X
2 GB of VRAM
DirectX 11 compatible
A 64-bit system is required.


Notes

  1. Unreal Engine 4 engine build: 4.20.2.0[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Mastan on 2023-01-03
  2. 2.0 2.1 Daymare: 1998 - PC Ultra Quality (3440x1440) - last accessed on
  3. HDR Support Confirmation - last accessed on 2019-09-22
  4. Verified by User:AlRayes_BRN on 2019-09-23
    Tested on a 3440x1440 monitor
  5. Verified by User:AlRayes_BRN on 2019-09-23
    Tested on a 3440x1440 monitor
  6. Verified by User:AlRayes BRN on 2019-09-22
    Using Microsoft Xbox One Controller with a USB cable
  7. Verified by User:AlRayes BRN on 2019-09-22
    Using Sony PlayStation DualShock 4 Controller V2 with a USB cable